mirror of
https://github.com/ergochat/ergo.git
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663 lines
18 KiB
Go
663 lines
18 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"errors"
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"fmt"
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"log"
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"net"
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"runtime/debug"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/goshuirc/irc-go/ircfmt"
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"github.com/goshuirc/irc-go/ircmsg"
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ident "github.com/oragono/go-ident"
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"github.com/oragono/oragono/irc/sno"
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)
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const (
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// IdleTimeout is how long without traffic before a client's considered idle.
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IdleTimeout = time.Minute + time.Second*30
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// QuitTimeout is how long without traffic (after they're considered idle) that clients are killed.
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QuitTimeout = time.Minute
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// IdentTimeoutSeconds is how many seconds before our ident (username) check times out.
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IdentTimeoutSeconds = 5
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)
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var (
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// TimeoutStatedSeconds is how many seconds before clients are timed out (IdleTimeout plus QuitTimeout).
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TimeoutStatedSeconds = strconv.Itoa(int((IdleTimeout + QuitTimeout).Seconds()))
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// ErrNickAlreadySet is a weird error that's sent when the server's consistency has been compromised.
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ErrNickAlreadySet = errors.New("Nickname is already set")
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)
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// Client is an IRC client.
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type Client struct {
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account *ClientAccount
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atime time.Time
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authorized bool
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awayMessage string
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capabilities CapabilitySet
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capState CapState
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capVersion CapVersion
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certfp string
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channels ChannelSet
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class *OperClass
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ctime time.Time
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destroyMutex sync.Mutex
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exitedSnomaskSent bool
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flags map[Mode]bool
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hasQuit bool
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hops int
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hostname string
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idleTimer *time.Timer
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isDestroyed bool
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isQuitting bool
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monitoring map[string]bool
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nick string
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nickCasefolded string
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nickMaskCasefolded string
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nickMaskString string // cache for nickmask string since it's used with lots of replies
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operName string
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quitMessageSent bool
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quitMutex sync.Mutex
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quitTimer *time.Timer
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rawHostname string
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realname string
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registered bool
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saslInProgress bool
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saslMechanism string
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saslValue string
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server *Server
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socket *Socket
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timerMutex sync.Mutex
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username string
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vhost string
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whoisLine string
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}
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// NewClient returns a client with all the appropriate info setup.
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func NewClient(server *Server, conn net.Conn, isTLS bool) *Client {
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now := time.Now()
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socket := NewSocket(conn, server.MaxSendQBytes)
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go socket.RunSocketWriter()
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client := &Client{
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atime: now,
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authorized: server.password == nil,
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capabilities: make(CapabilitySet),
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capState: CapNone,
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capVersion: Cap301,
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channels: make(ChannelSet),
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ctime: now,
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flags: make(map[Mode]bool),
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monitoring: make(map[string]bool),
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server: server,
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socket: &socket,
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account: &NoAccount,
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nick: "*", // * is used until actual nick is given
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nickCasefolded: "*",
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nickMaskString: "*", // * is used until actual nick is given
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}
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if isTLS {
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client.flags[TLS] = true
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// error is not useful to us here anyways so we can ignore it
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client.certfp, _ = client.socket.CertFP()
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}
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if server.checkIdent {
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_, serverPortString, err := net.SplitHostPort(conn.LocalAddr().String())
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serverPort, _ := strconv.Atoi(serverPortString)
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if err != nil {
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log.Fatal(err)
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}
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clientHost, clientPortString, err := net.SplitHostPort(conn.RemoteAddr().String())
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clientPort, _ := strconv.Atoi(clientPortString)
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if err != nil {
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log.Fatal(err)
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}
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client.Notice("*** Looking up your username")
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resp, err := ident.Query(clientHost, serverPort, clientPort, IdentTimeoutSeconds)
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if err == nil {
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username := resp.Identifier
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_, err := CasefoldName(username) // ensure it's a valid username
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if err == nil {
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client.Notice("*** Found your username")
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client.username = username
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// we don't need to updateNickMask here since nickMask is not used for anything yet
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} else {
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client.Notice("*** Got a malformed username, ignoring")
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}
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} else {
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client.Notice("*** Could not find your username")
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}
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}
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client.Touch()
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go client.run()
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return client
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}
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// IP returns the IP address of this client.
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func (client *Client) IP() net.IP {
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return net.ParseIP(IPString(client.socket.conn.RemoteAddr()))
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}
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// IPString returns the IP address of this client as a string.
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func (client *Client) IPString() string {
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ip := client.IP().String()
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if 0 < len(ip) && ip[0] == ':' {
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ip = "0" + ip
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}
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return ip
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}
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//
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// command goroutine
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//
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func (client *Client) maxlens() (int, int) {
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maxlenTags := 512
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maxlenRest := 512
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if client.capabilities[MessageTags] {
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maxlenTags = 4096
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}
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if client.capabilities[MaxLine] {
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if client.server.limits.LineLen.Tags > maxlenTags {
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maxlenTags = client.server.limits.LineLen.Tags
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}
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maxlenRest = client.server.limits.LineLen.Rest
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}
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return maxlenTags, maxlenRest
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}
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func (client *Client) run() {
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var err error
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var isExiting bool
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var line string
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var msg ircmsg.IrcMessage
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// Set the hostname for this client
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client.rawHostname = AddrLookupHostname(client.socket.conn.RemoteAddr())
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for {
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line, err = client.socket.Read()
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if err != nil {
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client.Quit("connection closed")
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break
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}
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maxlenTags, maxlenRest := client.maxlens()
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client.server.logger.Debug("userinput ", client.nick, "<- ", line)
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msg, err = ircmsg.ParseLineMaxLen(line, maxlenTags, maxlenRest)
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if err == ircmsg.ErrorLineIsEmpty {
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continue
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} else if err != nil {
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client.Quit("received malformed line")
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break
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}
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cmd, exists := Commands[msg.Command]
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if !exists {
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if len(msg.Command) > 0 {
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client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.nick, msg.Command, "Unknown command")
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} else {
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client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.nick, "lastcmd", "No command given")
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}
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continue
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}
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isExiting = cmd.Run(client.server, client, msg)
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if isExiting || client.isQuitting {
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break
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}
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}
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// ensure client connection gets closed
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client.destroy()
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}
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//
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// idle, quit, timers and timeouts
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//
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// Active updates when the client was last 'active' (i.e. the user should be sitting in front of their client).
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func (client *Client) Active() {
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client.atime = time.Now()
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}
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// Touch marks the client as alive (as it it has a connection to us and we
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// can receive messages from it), and resets when we'll send the client a
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// keepalive PING.
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func (client *Client) Touch() {
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client.timerMutex.Lock()
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defer client.timerMutex.Unlock()
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if client.quitTimer != nil {
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client.quitTimer.Stop()
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}
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if client.idleTimer == nil {
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client.idleTimer = time.AfterFunc(IdleTimeout, client.connectionIdle)
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} else {
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client.idleTimer.Reset(IdleTimeout)
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}
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}
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// connectionIdle is run when the client has not sent us any data for a while,
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// sends the client a PING and starts the quit timeout.
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func (client *Client) connectionIdle() {
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client.timerMutex.Lock()
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defer client.timerMutex.Unlock()
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client.Send(nil, "", "PING", client.nick)
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if client.quitTimer == nil {
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client.quitTimer = time.AfterFunc(QuitTimeout, client.connectionTimeout)
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} else {
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client.quitTimer.Reset(QuitTimeout)
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}
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}
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// connectionTimeout runs after connectionIdle has been run, if we do not receive a
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// ping or any other activity back from the client. When this happens we assume the
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// connection has died and remove the client from the network.
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func (client *Client) connectionTimeout() {
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client.Quit(fmt.Sprintf("Ping timeout: %s seconds", TimeoutStatedSeconds))
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client.isQuitting = true
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}
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//
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// server goroutine
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//
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// Register sets the client details as appropriate when entering the network.
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func (client *Client) Register() {
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if client.registered {
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return
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}
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client.registered = true
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client.Touch()
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client.updateNickMask()
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client.alertMonitors()
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}
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// IdleTime returns how long this client's been idle.
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func (client *Client) IdleTime() time.Duration {
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return time.Since(client.atime)
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}
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// SignonTime returns this client's signon time as a unix timestamp.
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func (client *Client) SignonTime() int64 {
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return client.ctime.Unix()
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}
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// IdleSeconds returns the number of seconds this client's been idle.
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func (client *Client) IdleSeconds() uint64 {
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return uint64(client.IdleTime().Seconds())
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}
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// HasNick returns true if the client's nickname is set (used in registration).
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func (client *Client) HasNick() bool {
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return client.nick != "" && client.nick != "*"
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}
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// HasUsername returns true if the client's username is set (used in registration).
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func (client *Client) HasUsername() bool {
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return client.username != "" && client.username != "*"
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}
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// HasCapabs returns true if client has the given (role) capabilities.
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func (client *Client) HasCapabs(capabs ...string) bool {
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if client.class == nil {
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return false
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}
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for _, capab := range capabs {
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if !client.class.Capabilities[capab] {
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return false
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}
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}
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return true
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}
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// ModeString returns the mode string for this client.
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func (client *Client) ModeString() (str string) {
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str = "+"
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for flag := range client.flags {
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str += flag.String()
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}
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return
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}
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// Friends refers to clients that share a channel with this client.
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func (client *Client) Friends(Capabilities ...Capability) ClientSet {
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friends := make(ClientSet)
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// make sure that I have the right caps
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hasCaps := true
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for _, Cap := range Capabilities {
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if !client.capabilities[Cap] {
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hasCaps = false
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break
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}
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}
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if hasCaps {
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friends.Add(client)
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}
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for channel := range client.channels {
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channel.membersMutex.RLock()
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for member := range channel.members {
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// make sure they have all the required caps
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for _, Cap := range Capabilities {
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if !member.capabilities[Cap] {
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continue
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}
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}
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friends.Add(member)
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}
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channel.membersMutex.RUnlock()
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}
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return friends
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}
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// updateNick updates the casefolded nickname.
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func (client *Client) updateNick() {
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casefoldedName, err := CasefoldName(client.nick)
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if err != nil {
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log.Println(fmt.Sprintf("ERROR: Nick [%s] couldn't be casefolded... this should never happen. Printing stacktrace.", client.nick))
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debug.PrintStack()
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}
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client.nickCasefolded = casefoldedName
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}
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// updateNickMask updates the casefolded nickname and nickmask.
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func (client *Client) updateNickMask() {
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client.updateNick()
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if len(client.vhost) > 0 {
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client.hostname = client.vhost
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} else {
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client.hostname = client.rawHostname
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}
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client.nickMaskString = fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.hostname)
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nickMaskCasefolded, err := Casefold(client.nickMaskString)
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if err != nil {
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log.Println(fmt.Sprintf("ERROR: Nickmask [%s] couldn't be casefolded... this should never happen. Printing stacktrace.", client.nickMaskString))
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debug.PrintStack()
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}
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client.nickMaskCasefolded = nickMaskCasefolded
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}
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// AllNickmasks returns all the possible nickmasks for the client.
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func (client *Client) AllNickmasks() []string {
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var masks []string
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var mask string
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var err error
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if len(client.vhost) > 0 {
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mask, err = Casefold(fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.vhost))
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if err == nil {
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masks = append(masks, mask)
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}
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}
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mask, err = Casefold(fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.rawHostname))
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if err == nil {
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masks = append(masks, mask)
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}
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mask2, err := Casefold(fmt.Sprintf("%s!%s@%s", client.nick, client.username, IPString(client.socket.conn.RemoteAddr())))
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if err == nil && mask2 != mask {
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masks = append(masks, mask2)
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}
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return masks
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}
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// SetNickname sets the very first nickname for the client.
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func (client *Client) SetNickname(nickname string) error {
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if client.HasNick() {
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client.server.logger.Error("nick", fmt.Sprintf("%s nickname already set, something is wrong with server consistency", client.nickMaskString))
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return ErrNickAlreadySet
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}
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err := client.server.clients.Add(client, nickname)
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if err == nil {
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client.nick = nickname
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client.updateNick()
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}
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return err
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}
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// ChangeNickname changes the existing nickname of the client.
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func (client *Client) ChangeNickname(nickname string) error {
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origNickMask := client.nickMaskString
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err := client.server.clients.Replace(client.nick, nickname, client)
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if err == nil {
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client.server.logger.Debug("nick", fmt.Sprintf("%s changed nickname to %s", client.nick, nickname))
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client.server.snomasks.Send(sno.LocalNicks, fmt.Sprintf(ircfmt.Unescape("$%s$r changed nickname to %s"), client.nick, nickname))
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client.server.whoWas.Append(client)
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client.nick = nickname
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client.updateNickMask()
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for friend := range client.Friends() {
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friend.Send(nil, origNickMask, "NICK", nickname)
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}
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}
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return err
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}
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// Quit sends the given quit message to the client (but does not destroy them).
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func (client *Client) Quit(message string) {
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client.quitMutex.Lock()
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defer client.quitMutex.Unlock()
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if !client.quitMessageSent {
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quitMsg := ircmsg.MakeMessage(nil, client.nickMaskString, "QUIT", message)
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quitLine, _ := quitMsg.Line()
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errorMsg := ircmsg.MakeMessage(nil, "", "ERROR", message)
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errorLine, _ := errorMsg.Line()
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client.socket.SetFinalData(quitLine + errorLine)
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client.quitMessageSent = true
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}
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}
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// destroy gets rid of a client, removes them from server lists etc.
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func (client *Client) destroy() {
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client.destroyMutex.Lock()
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defer client.destroyMutex.Unlock()
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if client.isDestroyed {
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return
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}
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client.server.logger.Debug("quit", fmt.Sprintf("%s is no longer on the server", client.nick))
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// send quit/error message to client if they haven't been sent already
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client.Quit("Connection closed")
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client.isDestroyed = true
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client.server.whoWas.Append(client)
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friends := client.Friends()
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friends.Remove(client)
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// remove from connection limits
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ipaddr := client.IP()
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// this check shouldn't be required but eh
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if ipaddr != nil {
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client.server.connectionLimitsMutex.Lock()
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client.server.connectionLimits.RemoveClient(ipaddr)
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client.server.connectionLimitsMutex.Unlock()
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}
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// remove from opers list
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_, exists := client.server.currentOpers[client]
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if exists {
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delete(client.server.currentOpers, client)
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}
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// alert monitors
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for _, mClient := range client.server.monitoring[client.nickCasefolded] {
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mClient.Send(nil, client.server.name, RPL_MONOFFLINE, mClient.nick, client.nick)
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}
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// remove my monitors
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client.clearMonitorList()
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// clean up channels
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client.server.channelJoinPartMutex.Lock()
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for channel := range client.channels {
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channel.Quit(client, &friends)
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}
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client.server.channelJoinPartMutex.Unlock()
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// clean up server
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client.server.clients.Remove(client)
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// clean up self
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if client.idleTimer != nil {
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client.idleTimer.Stop()
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}
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if client.quitTimer != nil {
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client.quitTimer.Stop()
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}
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client.socket.Close()
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// send quit messages to friends
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for friend := range friends {
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//TODO(dan): store quit message in user, if exists use that instead here
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friend.Send(nil, client.nickMaskString, "QUIT", "Exited")
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}
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if !client.exitedSnomaskSent {
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client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), client.nick))
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}
|
|
}
|
|
|
|
// SendSplitMsgFromClient sends an IRC PRIVMSG/NOTICE coming from a specific client.
|
|
// Adds account-tag to the line as well.
|
|
func (client *Client) SendSplitMsgFromClient(msgid string, from *Client, tags *map[string]ircmsg.TagValue, command, target string, message SplitMessage) {
|
|
if client.capabilities[MaxLine] {
|
|
client.SendFromClient(msgid, from, tags, command, target, message.ForMaxLine)
|
|
} else {
|
|
for _, str := range message.For512 {
|
|
client.SendFromClient(msgid, from, tags, command, target, str)
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendFromClient sends an IRC line coming from a specific client.
|
|
// Adds account-tag to the line as well.
|
|
func (client *Client) SendFromClient(msgid string, from *Client, tags *map[string]ircmsg.TagValue, command string, params ...string) error {
|
|
// attach account-tag
|
|
if client.capabilities[AccountTag] && from.account != &NoAccount {
|
|
if tags == nil {
|
|
tags = ircmsg.MakeTags("account", from.account.Name)
|
|
} else {
|
|
(*tags)["account"] = ircmsg.MakeTagValue(from.account.Name)
|
|
}
|
|
}
|
|
// attach message-id
|
|
if len(msgid) > 0 && client.capabilities[MessageIDs] {
|
|
if tags == nil {
|
|
tags = ircmsg.MakeTags("draft/msgid", msgid)
|
|
} else {
|
|
(*tags)["draft/msgid"] = ircmsg.MakeTagValue(msgid)
|
|
}
|
|
}
|
|
|
|
return client.Send(tags, from.nickMaskString, command, params...)
|
|
}
|
|
|
|
var (
|
|
// these are all the output commands that MUST have their last param be a trailing.
|
|
// this is needed because silly clients like to treat trailing as separate from the
|
|
// other params in messages.
|
|
commandsThatMustUseTrailing = map[string]bool{
|
|
"PRIVMSG": true,
|
|
"NOTICE": true,
|
|
|
|
RPL_WHOISCHANNELS: true,
|
|
RPL_USERHOST: true,
|
|
}
|
|
)
|
|
|
|
// Send sends an IRC line to the client.
|
|
func (client *Client) Send(tags *map[string]ircmsg.TagValue, prefix string, command string, params ...string) error {
|
|
// attach server-time
|
|
if client.capabilities[ServerTime] {
|
|
t := time.Now().UTC().Format("2006-01-02T15:04:05.999Z")
|
|
if tags == nil {
|
|
tags = ircmsg.MakeTags("time", t)
|
|
} else {
|
|
(*tags)["time"] = ircmsg.MakeTagValue(t)
|
|
}
|
|
}
|
|
|
|
// force trailing, if message requires it
|
|
var usedTrailingHack bool
|
|
if commandsThatMustUseTrailing[strings.ToUpper(command)] && len(params) > 0 {
|
|
lastParam := params[len(params)-1]
|
|
// to force trailing, we ensure the final param contains a space
|
|
if !strings.Contains(lastParam, " ") {
|
|
params[len(params)-1] = lastParam + " "
|
|
usedTrailingHack = true
|
|
}
|
|
}
|
|
|
|
// send out the message
|
|
message := ircmsg.MakeMessage(tags, prefix, command, params...)
|
|
maxlenTags, maxlenRest := client.maxlens()
|
|
line, err := message.LineMaxLen(maxlenTags, maxlenRest)
|
|
if err != nil {
|
|
// try not to fail quietly - especially useful when running tests, as a note to dig deeper
|
|
// log.Println("Error assembling message:")
|
|
// spew.Dump(message)
|
|
// debug.PrintStack()
|
|
|
|
message = ircmsg.MakeMessage(nil, client.server.name, ERR_UNKNOWNERROR, "*", "Error assembling message for sending")
|
|
line, _ := message.Line()
|
|
client.socket.Write(line)
|
|
return err
|
|
}
|
|
|
|
// is we used the trailing hack, we need to strip the final space we appended earlier
|
|
if usedTrailingHack {
|
|
line = line[:len(line)-3] + "\r\n"
|
|
}
|
|
|
|
client.server.logger.Debug("useroutput", client.nick, " ->", strings.TrimRight(line, "\r\n"))
|
|
|
|
client.socket.Write(line)
|
|
return nil
|
|
}
|
|
|
|
// Notice sends the client a notice from the server.
|
|
func (client *Client) Notice(text string) {
|
|
limit := 400
|
|
if client.capabilities[MaxLine] {
|
|
limit = client.server.limits.LineLen.Rest - 110
|
|
}
|
|
lines := wordWrap(text, limit)
|
|
|
|
for _, line := range lines {
|
|
client.Send(nil, client.server.name, "NOTICE", client.nick, line)
|
|
}
|
|
}
|