ergo/irc/channel.go

304 lines
6.3 KiB
Go

package irc
import (
"log"
)
type Channel struct {
banList []UserMask
flags ChannelModeSet
key string
members MemberSet
name string
server *Server
topic string
}
func IsChannel(target string) bool {
return ChannelNameExpr.MatchString(target)
}
// NewChannel creates a new channel from a `Server` and a `name`
// string, which must be unique on the server.
func NewChannel(s *Server, name string) *Channel {
channel := &Channel{
banList: make([]UserMask, 0),
flags: make(ChannelModeSet),
members: make(MemberSet),
name: name,
server: s,
}
return channel
}
func (channel *Channel) Reply(reply Reply) {
if DEBUG_CHANNEL {
log.Printf("%s ← %s %s", channel, reply.Source(), reply)
}
for client := range channel.members {
if (reply.Code() == ReplyCode(PRIVMSG)) &&
(reply.Source() == Identifier(client)) {
continue
}
client.Reply(reply)
}
}
func (channel *Channel) IsEmpty() bool {
return len(channel.members) == 0
}
func (channel *Channel) Names(client *Client) {
client.Reply(NewNamesReply(channel))
}
func (channel *Channel) ClientIsOperator(client *Client) bool {
return client.flags[Operator] || channel.members.HasMode(client, ChannelOperator)
}
func (channel *Channel) Nicks() []string {
nicks := make([]string, len(channel.members))
i := 0
for client, modes := range channel.members {
switch {
case modes[ChannelOperator]:
nicks[i] = "@" + client.Nick()
case modes[Voice]:
nicks[i] = "+" + client.Nick()
default:
nicks[i] = client.Nick()
}
i += 1
}
return nicks
}
func (channel *Channel) Id() string {
return channel.name
}
func (channel *Channel) Nick() string {
return channel.name
}
func (channel *Channel) String() string {
return channel.Id()
}
// <mode> <mode params>
func (channel *Channel) ModeString() (str string) {
if channel.key != "" {
str += Key.String()
}
for mode := range channel.flags {
str += mode.String()
}
if len(str) > 0 {
str = "+" + str
}
if channel.key != "" {
str += " " + channel.key
}
return
}
func (channel *Channel) Join(client *Client, key string) {
if (channel.key != "") && (channel.key != key) {
client.Reply(ErrBadChannelKey(channel))
return
}
client.channels.Add(channel)
channel.members.Add(client)
if len(channel.members) == 1 {
channel.members[client][ChannelCreator] = true
channel.members[client][ChannelOperator] = true
}
channel.Reply(RplJoin(client, channel))
channel.GetTopic(client)
channel.Names(client)
}
func (channel *Channel) Part(client *Client, message string) {
if !channel.members.Has(client) {
client.Reply(ErrNotOnChannel(channel))
return
}
channel.Reply(RplPart(client, channel, message))
channel.Quit(client)
if channel.IsEmpty() {
channel.server.channels.Remove(channel)
}
}
func (channel *Channel) GetTopic(client *Client) {
if !channel.members.Has(client) {
client.Reply(ErrNotOnChannel(channel))
return
}
if channel.topic == "" {
// clients appear not to expect this
//replier.Reply(RplNoTopic(channel))
return
}
client.Reply(RplTopic(channel))
}
func (channel *Channel) SetTopic(client *Client, topic string) {
if !channel.members.Has(client) {
client.Reply(ErrNotOnChannel(channel))
return
}
if channel.flags[OpOnlyTopic] && !channel.members[client][ChannelOperator] {
client.Reply(ErrChanOPrivIsNeeded(channel))
return
}
channel.topic = topic
channel.Reply(RplTopicMsg(client, channel))
}
func (channel *Channel) PrivMsg(client *Client, message string) {
if channel.flags[NoOutside] && !channel.members.Has(client) {
client.Reply(ErrCannotSendToChan(channel))
return
}
channel.Reply(RplPrivMsg(client, channel, message))
}
func (channel *Channel) Mode(client *Client, changes ChannelModeChanges) {
if len(changes) == 0 {
client.Reply(RplChannelModeIs(channel))
return
}
applied := make(ChannelModeChanges, 0)
for _, change := range changes {
switch change.mode {
case BanMask:
// TODO add/remove
for _, banMask := range channel.banList {
client.Reply(RplBanList(channel, banMask))
}
client.Reply(RplEndOfBanList(channel))
case NoOutside, Private, Secret, OpOnlyTopic:
if !channel.ClientIsOperator(client) {
client.Reply(ErrChanOPrivIsNeeded(channel))
continue
}
switch change.op {
case Add:
channel.flags[change.mode] = true
applied = append(applied, change)
case Remove:
delete(channel.flags, change.mode)
applied = append(applied, change)
}
case Key:
if !channel.ClientIsOperator(client) {
client.Reply(ErrChanOPrivIsNeeded(channel))
continue
}
switch change.op {
case Add:
if change.arg == "" {
// TODO err reply
continue
}
channel.key = change.arg
applied = append(applied, change)
case Remove:
channel.key = ""
applied = append(applied, change)
}
case ChannelOperator, Voice:
if !channel.ClientIsOperator(client) {
client.Reply(ErrChanOPrivIsNeeded(channel))
continue
}
if change.arg == "" {
// TODO err reply
continue
}
target := channel.server.clients[change.arg]
if target == nil {
// TODO err reply
continue
}
if channel.members[target] == nil {
// TODO err reply
continue
}
switch change.op {
case Add:
channel.members[target][change.mode] = true
applied = append(applied, change)
case Remove:
channel.members[target][change.mode] = false
applied = append(applied, change)
}
}
}
if len(applied) > 0 {
channel.Reply(RplChannelMode(client, channel, applied))
}
}
func (channel *Channel) Notice(client *Client, message string) {
if channel.flags[NoOutside] && !channel.members.Has(client) {
client.Reply(ErrCannotSendToChan(channel))
return
}
channel.Reply(RplNotice(client, channel, message))
}
func (channel *Channel) Quit(client *Client) {
channel.members.Remove(client)
client.channels.Remove(channel)
}
func (channel *Channel) Kick(client *Client, target *Client, comment string) {
if !client.flags[Operator] && !channel.members.Has(client) {
client.Reply(ErrNotOnChannel(channel))
return
}
if !channel.ClientIsOperator(client) {
client.Reply(ErrChanOPrivIsNeeded(channel))
return
}
if !channel.members.Has(target) {
client.Reply(ErrUserNotInChannel(channel, target))
return
}
channel.Reply(RplKick(channel, client, target, comment))
channel.Quit(target)
}