mirror of
https://github.com/ergochat/ergo.git
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166 lines
3.5 KiB
Go
166 lines
3.5 KiB
Go
package irc
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import (
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"strings"
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)
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// user mode flags
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type UserMode rune
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func (mode UserMode) String() string {
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return string(mode)
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}
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type UserModes []UserMode
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func (modes UserModes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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// channel mode flags
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type ChannelMode rune
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func (mode ChannelMode) String() string {
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return string(mode)
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}
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type ChannelModes []ChannelMode
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func (modes ChannelModes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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type ModeOp rune
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func (op ModeOp) String() string {
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return string(op)
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}
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const (
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Add ModeOp = '+'
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List ModeOp = '='
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Remove ModeOp = '-'
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)
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const (
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Away UserMode = 'a'
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Invisible UserMode = 'i'
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LocalOperator UserMode = 'O'
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Operator UserMode = 'o'
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Restricted UserMode = 'r'
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ServerNotice UserMode = 's' // deprecated
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WallOps UserMode = 'w'
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)
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var (
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SupportedUserModes = UserModes{
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Away, Invisible, Operator,
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}
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)
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const (
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Anonymous ChannelMode = 'a' // flag
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BanMask ChannelMode = 'b' // arg
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ChannelCreator ChannelMode = 'O' // flag
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ChannelOperator ChannelMode = 'o' // arg
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ExceptMask ChannelMode = 'e' // arg
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InviteMask ChannelMode = 'I' // arg
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InviteOnly ChannelMode = 'i' // flag
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Key ChannelMode = 'k' // flag arg
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Moderated ChannelMode = 'm' // flag
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NoOutside ChannelMode = 'n' // flag
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OpOnlyTopic ChannelMode = 't' // flag
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Persistent ChannelMode = 'P' // flag
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Private ChannelMode = 'p' // flag
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Quiet ChannelMode = 'q' // flag
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ReOp ChannelMode = 'r' // flag
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Secret ChannelMode = 's' // flag, deprecated
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Theater ChannelMode = 'T' // flag, nonstandard
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UserLimit ChannelMode = 'l' // flag arg
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Voice ChannelMode = 'v' // arg
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)
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var (
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SupportedChannelModes = ChannelModes{
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BanMask, ExceptMask, InviteMask, InviteOnly, Key, NoOutside,
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OpOnlyTopic, Persistent, Private, Theater, UserLimit,
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}
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)
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//
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// commands
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//
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func (m *ModeCommand) HandleServer(s *Server) {
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client := m.Client()
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target := s.clients.Get(m.nickname)
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if target == nil {
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client.ErrNoSuchNick(m.nickname)
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return
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}
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if client != target && !client.flags[Operator] {
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client.ErrUsersDontMatch()
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return
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}
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changes := make(ModeChanges, 0, len(m.changes))
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for _, change := range m.changes {
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switch change.mode {
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case Invisible, ServerNotice, WallOps:
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switch change.op {
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case Add:
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if target.flags[change.mode] {
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continue
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}
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target.flags[change.mode] = true
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changes = append(changes, change)
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case Remove:
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if !target.flags[change.mode] {
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continue
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}
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delete(target.flags, change.mode)
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changes = append(changes, change)
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}
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case Operator, LocalOperator:
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if change.op == Remove {
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if !target.flags[change.mode] {
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continue
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}
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delete(target.flags, change.mode)
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changes = append(changes, change)
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}
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}
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}
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if len(changes) > 0 {
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client.Reply(RplModeChanges(client, target, changes))
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} else if client == target {
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client.RplUModeIs(client)
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}
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client.Reply(RplCurrentMode(client, target))
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}
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func (msg *ChannelModeCommand) HandleServer(server *Server) {
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client := msg.Client()
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channel := server.channels.Get(msg.channel)
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if channel == nil {
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client.ErrNoSuchChannel(msg.channel)
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return
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}
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channel.Mode(client, msg.changes)
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}
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