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ergo/irc/modes.go

721 lines
18 KiB
Go

// Copyright (c) 2012-2014 Jeremy Latt
// Copyright (c) 2014-2015 Edmund Huber
// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
"strconv"
"strings"
"github.com/goshuirc/irc-go/ircmsg"
"github.com/oragono/oragono/irc/sno"
"github.com/tidwall/buntdb"
)
// ModeOp is an operation performed with modes
type ModeOp rune
func (op ModeOp) String() string {
return string(op)
}
const (
// Add is used when adding the given key.
Add ModeOp = '+'
// List is used when listing modes (for instance, listing the current bans on a channel).
List ModeOp = '='
// Remove is used when taking away the given key.
Remove ModeOp = '-'
)
// Mode represents a user/channel/server mode
type Mode rune
func (mode Mode) String() string {
return string(mode)
}
// ModeChange is a single mode changing
type ModeChange struct {
mode Mode
op ModeOp
arg string
}
func (change *ModeChange) String() (str string) {
if (change.op == Add) || (change.op == Remove) {
str = change.op.String()
}
str += change.mode.String()
if change.arg != "" {
str += " " + change.arg
}
return
}
// ModeChanges are a collection of 'ModeChange's
type ModeChanges []ModeChange
func (changes ModeChanges) String() string {
if len(changes) == 0 {
return ""
}
op := changes[0].op
str := changes[0].op.String()
for _, change := range changes {
if change.op != op {
op = change.op
str += change.op.String()
}
str += change.mode.String()
}
for _, change := range changes {
if change.arg == "" {
continue
}
str += " " + change.arg
}
return str
}
// Modes is just a raw list of modes
type Modes []Mode
func (modes Modes) String() string {
strs := make([]string, len(modes))
for index, mode := range modes {
strs[index] = mode.String()
}
return strings.Join(strs, "")
}
// User Modes
const (
Away Mode = 'a'
Invisible Mode = 'i'
LocalOperator Mode = 'O'
Operator Mode = 'o'
Restricted Mode = 'r'
RegisteredOnly Mode = 'R'
ServerNotice Mode = 's'
TLS Mode = 'Z'
UserRoleplaying Mode = 'E'
WallOps Mode = 'w'
)
var (
// SupportedUserModes are the user modes that we actually support (modifying).
SupportedUserModes = Modes{
Away, Invisible, Operator, RegisteredOnly, ServerNotice, UserRoleplaying,
}
// supportedUserModesString acts as a cache for when we introduce users
supportedUserModesString = SupportedUserModes.String()
)
// Channel Modes
const (
BanMask Mode = 'b' // arg
ChanRoleplaying Mode = 'E' // flag
ExceptMask Mode = 'e' // arg
InviteMask Mode = 'I' // arg
InviteOnly Mode = 'i' // flag
Key Mode = 'k' // flag arg
Moderated Mode = 'm' // flag
NoOutside Mode = 'n' // flag
OpOnlyTopic Mode = 't' // flag
// RegisteredOnly mode is reused here from umode definition
Secret Mode = 's' // flag
UserLimit Mode = 'l' // flag arg
)
var (
ChannelFounder Mode = 'q' // arg
ChannelAdmin Mode = 'a' // arg
ChannelOperator Mode = 'o' // arg
Halfop Mode = 'h' // arg
Voice Mode = 'v' // arg
// SupportedChannelModes are the channel modes that we support.
SupportedChannelModes = Modes{
BanMask, ChanRoleplaying, ExceptMask, InviteMask, InviteOnly, Key,
Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, UserLimit,
}
// supportedChannelModesString acts as a cache for when we introduce users
supportedChannelModesString = SupportedChannelModes.String()
// DefaultChannelModes are enabled on brand new channels when they're created.
// this can be overridden in the `channels` config, with the `default-modes` key
DefaultChannelModes = Modes{
NoOutside, OpOnlyTopic,
}
// ChannelPrivModes holds the list of modes that are privileged, ie founder/op/halfop, in order.
// voice is not in this list because it cannot perform channel operator actions.
ChannelPrivModes = Modes{
ChannelFounder, ChannelAdmin, ChannelOperator, Halfop,
}
ChannelModePrefixes = map[Mode]string{
ChannelFounder: "~",
ChannelAdmin: "&",
ChannelOperator: "@",
Halfop: "%",
Voice: "+",
}
)
//
// channel membership prefixes
//
// SplitChannelMembershipPrefixes takes a target and returns the prefixes on it, then the name.
func SplitChannelMembershipPrefixes(target string) (prefixes string, name string) {
name = target
for {
if len(name) > 0 && strings.Contains("~&@%+", string(name[0])) {
prefixes += string(name[0])
name = name[1:]
} else {
break
}
}
return prefixes, name
}
// GetLowestChannelModePrefix returns the lowest channel prefix mode out of the given prefixes.
func GetLowestChannelModePrefix(prefixes string) *Mode {
var lowest *Mode
if strings.Contains(prefixes, "+") {
lowest = &Voice
} else {
for i, mode := range ChannelPrivModes {
if strings.Contains(prefixes, ChannelModePrefixes[mode]) {
lowest = &ChannelPrivModes[i]
}
}
}
return lowest
}
//
// commands
//
// MODE <target> [<modestring> [<mode arguments>...]]
func modeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
_, errChan := CasefoldChannel(msg.Params[0])
if errChan == nil {
return cmodeHandler(server, client, msg)
}
return umodeHandler(server, client, msg)
}
// ParseUserModeChanges returns the valid changes, and the list of unknown chars.
func ParseUserModeChanges(params ...string) (ModeChanges, map[rune]bool) {
changes := make(ModeChanges, 0)
unknown := make(map[rune]bool)
op := List
if 0 < len(params) {
modeArg := params[0]
skipArgs := 1
for _, mode := range modeArg {
if mode == '-' || mode == '+' {
op = ModeOp(mode)
continue
}
change := ModeChange{
mode: Mode(mode),
op: op,
}
// put arg into modechange if needed
switch Mode(mode) {
case ServerNotice:
// always require arg
if len(params) > skipArgs {
change.arg = params[skipArgs]
skipArgs++
} else {
continue
}
}
var isKnown bool
for _, supportedMode := range SupportedUserModes {
if rune(supportedMode) == mode {
isKnown = true
break
}
}
if !isKnown {
unknown[mode] = true
continue
}
changes = append(changes, change)
}
}
return changes, unknown
}
// applyUserModeChanges applies the given changes, and returns the applied changes.
func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) ModeChanges {
applied := make(ModeChanges, 0)
for _, change := range changes {
switch change.mode {
case Invisible, WallOps, UserRoleplaying, Operator, LocalOperator, RegisteredOnly:
switch change.op {
case Add:
if !force && (change.mode == Operator || change.mode == LocalOperator) {
continue
}
if client.flags[change.mode] {
continue
}
client.flags[change.mode] = true
applied = append(applied, change)
case Remove:
if !client.flags[change.mode] {
continue
}
delete(client.flags, change.mode)
applied = append(applied, change)
}
case ServerNotice:
if !client.flags[Operator] {
continue
}
var masks []sno.Mask
if change.op == Add || change.op == Remove {
for _, char := range change.arg {
masks = append(masks, sno.Mask(char))
}
}
if change.op == Add {
client.server.snomasks.AddMasks(client, masks...)
applied = append(applied, change)
} else if change.op == Remove {
client.server.snomasks.RemoveMasks(client, masks...)
applied = append(applied, change)
}
}
// can't do anything to TLS mode
}
// return the changes we could actually apply
return applied
}
// MODE <target> [<modestring> [<mode arguments>...]]
func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
nickname, err := CasefoldName(msg.Params[0])
target := server.clients.Get(nickname)
if err != nil || target == nil {
if len(msg.Params[0]) > 0 {
client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, msg.Params[0], "No such nick")
}
return false
}
if client != target && msg.Command != "SAMODE" {
if len(msg.Params) > 1 {
client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't change modes for other users")
} else {
client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't view modes for other users")
}
return false
}
// applied mode changes
applied := make(ModeChanges, 0)
if 1 < len(msg.Params) {
// parse out real mode changes
params := msg.Params[1:]
changes, unknown := ParseUserModeChanges(params...)
// alert for unknown mode changes
for char := range unknown {
client.Send(nil, server.name, ERR_UNKNOWNMODE, client.nick, string(char), "is an unknown mode character to me")
}
if len(unknown) == 1 && len(changes) == 0 {
return false
}
// apply mode changes
applied = target.applyUserModeChanges(msg.Command == "SAMODE", changes)
}
if len(applied) > 0 {
client.Send(nil, client.nickMaskString, "MODE", target.nick, applied.String())
} else if client == target {
client.Send(nil, target.nickMaskString, RPL_UMODEIS, target.nick, target.ModeString())
if client.flags[LocalOperator] || client.flags[Operator] {
masks := server.snomasks.String(client)
if 0 < len(masks) {
client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, target.nick, masks, "Server notice masks")
}
}
}
return false
}
// ParseDefaultChannelModes parses the `default-modes` line of the config
func ParseDefaultChannelModes(config *Config) Modes {
if config.Channels.DefaultModes == nil {
// not present in config, fall back to compile-time default
return DefaultChannelModes
}
modeChangeStrings := strings.Split(strings.TrimSpace(*config.Channels.DefaultModes), " ")
modeChanges, _ := ParseChannelModeChanges(modeChangeStrings...)
defaultChannelModes := make(Modes, 0)
for _, modeChange := range modeChanges {
if modeChange.op == Add {
defaultChannelModes = append(defaultChannelModes, modeChange.mode)
}
}
return defaultChannelModes
}
// ParseChannelModeChanges returns the valid changes, and the list of unknown chars.
func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
changes := make(ModeChanges, 0)
unknown := make(map[rune]bool)
op := List
if 0 < len(params) {
modeArg := params[0]
skipArgs := 1
for _, mode := range modeArg {
if mode == '-' || mode == '+' {
op = ModeOp(mode)
continue
}
change := ModeChange{
mode: Mode(mode),
op: op,
}
// put arg into modechange if needed
switch Mode(mode) {
case BanMask, ExceptMask, InviteMask:
if len(params) > skipArgs {
change.arg = params[skipArgs]
skipArgs++
} else {
change.op = List
}
case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
if len(params) > skipArgs {
change.arg = params[skipArgs]
skipArgs++
} else {
continue
}
case Key, UserLimit:
// don't require value when removing
if change.op == Add {
if len(params) > skipArgs {
change.arg = params[skipArgs]
skipArgs++
} else {
continue
}
}
}
var isKnown bool
for _, supportedMode := range SupportedChannelModes {
if rune(supportedMode) == mode {
isKnown = true
break
}
}
for _, supportedMode := range ChannelPrivModes {
if rune(supportedMode) == mode {
isKnown = true
break
}
}
if mode == rune(Voice) {
isKnown = true
}
if !isKnown {
unknown[mode] = true
continue
}
changes = append(changes, change)
}
}
return changes, unknown
}
// ApplyChannelModeChanges applies a given set of mode changes.
func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, changes ModeChanges) ModeChanges {
// so we only output one warning for each list type when full
listFullWarned := make(map[Mode]bool)
clientIsOp := channel.clientIsAtLeastNoMutex(client, ChannelOperator)
var alreadySentPrivError bool
applied := make(ModeChanges, 0)
for _, change := range changes {
// chan priv modes are checked specially so ignore them
// means regular users can't view ban/except lists... but I'm not worried about that
if isSamode && ChannelModePrefixes[change.mode] == "" && !clientIsOp {
if !alreadySentPrivError {
alreadySentPrivError = true
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
}
continue
}
switch change.mode {
case BanMask, ExceptMask, InviteMask:
mask := change.arg
list := channel.lists[change.mode]
if list == nil {
// This should never happen, but better safe than panicky.
client.Send(nil, client.server.name, ERR_UNKNOWNERROR, client.nick, "MODE", "Could not complete MODE command")
return changes
}
if (change.op == List) || (mask == "") {
channel.ShowMaskList(client, change.mode)
continue
}
// confirm mask looks valid
mask, err := Casefold(mask)
if err != nil {
continue
}
switch change.op {
case Add:
if len(list.masks) >= client.server.limits.ChanListModes {
if !listFullWarned[change.mode] {
client.Send(nil, client.server.name, ERR_BANLISTFULL, client.nick, channel.name, change.mode.String(), "Channel list is full")
listFullWarned[change.mode] = true
}
continue
}
list.Add(mask)
applied = append(applied, change)
case Remove:
list.Remove(mask)
applied = append(applied, change)
}
case UserLimit:
switch change.op {
case Add:
val, err := strconv.ParseUint(change.arg, 10, 64)
if err == nil {
channel.userLimit = val
applied = append(applied, change)
}
case Remove:
channel.userLimit = 0
applied = append(applied, change)
}
case Key:
switch change.op {
case Add:
channel.key = change.arg
case Remove:
channel.key = ""
}
applied = append(applied, change)
case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying:
switch change.op {
case Add:
if channel.flags[change.mode] {
continue
}
channel.flags[change.mode] = true
applied = append(applied, change)
case Remove:
if !channel.flags[change.mode] {
continue
}
delete(channel.flags, change.mode)
applied = append(applied, change)
}
case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
// make sure client has privs to edit the given prefix
hasPrivs := isSamode
if !hasPrivs {
for _, mode := range ChannelPrivModes {
if channel.members[client][mode] {
hasPrivs = true
// Admins can't give other people Admin or remove it from others,
// standard for that channel mode, we worry about this later
if mode == ChannelAdmin && change.mode == ChannelAdmin {
hasPrivs = false
}
break
} else if mode == change.mode {
break
}
}
}
casefoldedName, err := CasefoldName(change.arg)
if err != nil {
continue
}
if !hasPrivs {
if change.op == Remove && casefoldedName == client.nickCasefolded {
// success!
} else {
if !alreadySentPrivError {
alreadySentPrivError = true
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
}
continue
}
}
change := channel.applyModeMemberNoMutex(client, change.mode, change.op, change.arg)
if change != nil {
applied = append(applied, *change)
}
}
}
return applied
}
// MODE <target> [<modestring> [<mode arguments>...]]
func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
channelName, err := CasefoldChannel(msg.Params[0])
channel := server.channels.Get(channelName)
if err != nil || channel == nil {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, msg.Params[0], "No such channel")
return false
}
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
// applied mode changes
applied := make(ModeChanges, 0)
if 1 < len(msg.Params) {
// parse out real mode changes
params := msg.Params[1:]
changes, unknown := ParseChannelModeChanges(params...)
// alert for unknown mode changes
for char := range unknown {
client.Send(nil, server.name, ERR_UNKNOWNMODE, client.nick, string(char), "is an unknown mode character to me")
}
if len(unknown) == 1 && len(changes) == 0 {
return false
}
// apply mode changes
applied = ApplyChannelModeChanges(channel, client, msg.Command == "SAMODE", changes)
}
// save changes to banlist/exceptlist/invexlist
var banlistUpdated, exceptlistUpdated, invexlistUpdated bool
for _, change := range applied {
if change.mode == BanMask {
banlistUpdated = true
} else if change.mode == ExceptMask {
exceptlistUpdated = true
} else if change.mode == InviteMask {
invexlistUpdated = true
}
}
server.registeredChannelsMutex.Lock()
if 0 < len(applied) && server.registeredChannels[channel.nameCasefolded] != nil && (banlistUpdated || exceptlistUpdated || invexlistUpdated) {
server.store.Update(func(tx *buntdb.Tx) error {
chanInfo := server.loadChannelNoMutex(tx, channel.nameCasefolded)
if banlistUpdated {
var banlist []string
for mask := range channel.lists[BanMask].masks {
banlist = append(banlist, mask)
}
chanInfo.Banlist = banlist
}
if exceptlistUpdated {
var exceptlist []string
for mask := range channel.lists[ExceptMask].masks {
exceptlist = append(exceptlist, mask)
}
chanInfo.Exceptlist = exceptlist
}
if invexlistUpdated {
var invitelist []string
for mask := range channel.lists[InviteMask].masks {
invitelist = append(invitelist, mask)
}
chanInfo.Invitelist = invitelist
}
server.saveChannelNoMutex(tx, channel.nameCasefolded, *chanInfo)
return nil
})
}
server.registeredChannelsMutex.Unlock()
// send out changes
if len(applied) > 0 {
//TODO(dan): we should change the name of String and make it return a slice here
args := append([]string{channel.name}, strings.Split(applied.String(), " ")...)
for member := range channel.members {
member.Send(nil, client.nickMaskString, "MODE", args...)
}
} else {
//TODO(dan): we should just make ModeString return a slice here
args := append([]string{client.nick, channel.name}, strings.Split(channel.modeStringNoLock(client), " ")...)
client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...)
client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nick, channel.name, strconv.FormatInt(channel.createdTime.Unix(), 10))
}
return false
}