mirror of
https://github.com/ergochat/ergo.git
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309 lines
6.1 KiB
Go
309 lines
6.1 KiB
Go
package irc
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import (
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"log"
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)
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type Channel struct {
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banList []UserMask
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flags ChannelModeSet
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key string
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members MemberSet
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name string
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server *Server
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topic string
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}
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func IsChannel(target string) bool {
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if target == "" {
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return false
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}
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switch target[0] {
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case '&', '#', '+', '!':
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return true
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}
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return false
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}
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// NewChannel creates a new channel from a `Server` and a `name`
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// string, which must be unique on the server.
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func NewChannel(s *Server, name string) *Channel {
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channel := &Channel{
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banList: make([]UserMask, 0),
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flags: make(ChannelModeSet),
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members: make(MemberSet),
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name: name,
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server: s,
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}
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return channel
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}
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func (channel *Channel) Reply(reply Reply) {
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if DEBUG_CHANNEL {
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log.Printf("%s ← %s %s", channel, reply.Source(), reply)
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}
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for client := range channel.members {
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if (reply.Code() == ReplyCode(PRIVMSG)) &&
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(reply.Source() == Identifier(client)) {
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continue
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}
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client.Reply(reply)
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}
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}
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func (channel *Channel) IsEmpty() bool {
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return len(channel.members) == 0
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}
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func (channel *Channel) GetUsers(replier Replier) {
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replier.Reply(NewNamesReply(channel))
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}
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func (channel *Channel) ClientIsOperator(client *Client) bool {
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return channel.members.HasMode(client, ChannelOperator)
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}
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func (channel *Channel) Nicks() []string {
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nicks := make([]string, len(channel.members))
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i := 0
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for client, modes := range channel.members {
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switch {
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case modes[ChannelOperator]:
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nicks[i] = "@" + client.Nick()
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case modes[Voice]:
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nicks[i] = "+" + client.Nick()
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default:
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nicks[i] = client.Nick()
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}
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i += 1
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}
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return nicks
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}
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func (channel *Channel) Id() string {
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return channel.name
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}
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func (channel *Channel) Nick() string {
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return channel.name
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}
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func (channel *Channel) String() string {
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return channel.Id()
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}
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// <mode> <mode params>
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func (channel *Channel) ModeString() (str string) {
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if channel.key != "" {
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str += Key.String()
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}
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for mode := range channel.flags {
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str += mode.String()
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}
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if len(str) > 0 {
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str = "+" + str
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}
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if channel.key != "" {
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str += " " + channel.key
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}
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return
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}
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func (channel *Channel) Join(client *Client, key string) {
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if (channel.key != "") && (channel.key != key) {
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client.Reply(ErrBadChannelKey(channel))
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return
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}
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channel.members.Add(client)
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if len(channel.members) == 1 {
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channel.members[client][ChannelCreator] = true
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channel.members[client][ChannelOperator] = true
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}
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client.channels.Add(channel)
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for member := range channel.members {
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client.AddFriend(member)
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member.AddFriend(client)
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}
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channel.Reply(RplJoin(client, channel))
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channel.GetTopic(client)
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channel.GetUsers(client)
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}
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func (channel *Channel) Part(client *Client, message string) {
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if !channel.members.Has(client) {
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client.Reply(ErrNotOnChannel(channel))
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return
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}
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channel.Reply(RplPart(client, channel, message))
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channel.members.Remove(client)
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client.channels.Remove(channel)
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for member := range channel.members {
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member.RemoveFriend(client)
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}
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if channel.IsEmpty() {
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channel.server.channels.Remove(channel)
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}
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}
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func (channel *Channel) GetTopic(client *Client) {
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if !channel.members.Has(client) {
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client.Reply(ErrNotOnChannel(channel))
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return
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}
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if channel.topic == "" {
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// clients appear not to expect this
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//replier.Reply(RplNoTopic(channel))
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return
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}
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client.Reply(RplTopic(channel))
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}
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func (channel *Channel) SetTopic(client *Client, topic string) {
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if !channel.members.Has(client) {
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client.Reply(ErrNotOnChannel(channel))
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return
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}
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if channel.flags[OpOnlyTopic] && !channel.members[client][ChannelOperator] {
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client.Reply(ErrChanOPrivIsNeeded(channel))
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return
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}
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channel.topic = topic
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channel.Reply(RplTopicMsg(client, channel))
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}
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func (channel *Channel) PrivMsg(client *Client, message string) {
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if channel.flags[NoOutside] && !channel.members.Has(client) {
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client.Reply(ErrCannotSendToChan(channel))
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return
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}
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channel.Reply(RplPrivMsg(client, channel, message))
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}
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func (channel *Channel) Mode(client *Client, changes ChannelModeChanges) {
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if len(changes) == 0 {
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client.Reply(RplChannelModeIs(channel))
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return
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}
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applied := make(ChannelModeChanges, 0)
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for _, change := range changes {
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switch change.mode {
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case BanMask:
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// TODO add/remove
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for _, banMask := range channel.banList {
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client.Reply(RplBanList(channel, banMask))
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}
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client.Reply(RplEndOfBanList(channel))
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case NoOutside, Private, Secret, OpOnlyTopic:
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if !channel.ClientIsOperator(client) {
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client.Reply(ErrChanOPrivIsNeeded(channel))
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continue
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}
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switch change.op {
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case Add:
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channel.flags[change.mode] = true
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applied = append(applied, change)
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case Remove:
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delete(channel.flags, change.mode)
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applied = append(applied, change)
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}
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case Key:
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if !channel.ClientIsOperator(client) {
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client.Reply(ErrChanOPrivIsNeeded(channel))
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continue
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}
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switch change.op {
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case Add:
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if change.arg == "" {
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// TODO err reply
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continue
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}
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channel.key = change.arg
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applied = append(applied, change)
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case Remove:
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channel.key = ""
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applied = append(applied, change)
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}
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case ChannelOperator, Voice:
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if !channel.ClientIsOperator(client) {
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client.Reply(ErrChanOPrivIsNeeded(channel))
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continue
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}
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if change.arg == "" {
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// TODO err reply
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continue
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}
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target := channel.server.clients[change.arg]
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if target == nil {
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// TODO err reply
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continue
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}
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if channel.members[target] == nil {
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// TODO err reply
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continue
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}
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switch change.op {
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case Add:
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channel.members[target][change.mode] = true
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applied = append(applied, change)
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case Remove:
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channel.members[target][change.mode] = false
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applied = append(applied, change)
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}
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}
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}
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if len(applied) > 0 {
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channel.Reply(RplChannelMode(client, channel, applied))
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}
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}
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func (channel *Channel) Notice(client *Client, message string) {
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if channel.flags[NoOutside] && !channel.members.Has(client) {
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client.Reply(ErrCannotSendToChan(channel))
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return
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}
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channel.Reply(RplNotice(client, channel, message))
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}
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func (channel *Channel) Quit(client *Client) {
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for member := range channel.members {
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client.RemoveFriend(member)
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member.RemoveFriend(client)
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}
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channel.members.Remove(client)
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}
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