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ergo/irc/client.go
Daniel Oaks 8c7027c604
Merge pull request #446 from slingamn/chanregrefactor.6
refactor channel registration
2019-04-04 21:59:25 +10:00

1120 lines
32 KiB
Go

// Copyright (c) 2012-2014 Jeremy Latt
// Copyright (c) 2014-2015 Edmund Huber
// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
"fmt"
"net"
"runtime/debug"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/goshuirc/irc-go/ircfmt"
"github.com/goshuirc/irc-go/ircmsg"
ident "github.com/oragono/go-ident"
"github.com/oragono/oragono/irc/caps"
"github.com/oragono/oragono/irc/connection_limits"
"github.com/oragono/oragono/irc/history"
"github.com/oragono/oragono/irc/modes"
"github.com/oragono/oragono/irc/sno"
"github.com/oragono/oragono/irc/utils"
)
const (
// IdentTimeoutSeconds is how many seconds before our ident (username) check times out.
IdentTimeoutSeconds = 1.5
IRCv3TimestampFormat = "2006-01-02T15:04:05.000Z"
)
// ResumeDetails is a place to stash data at various stages of
// the resume process: when handling the RESUME command itself,
// when completing the registration, and when rejoining channels.
type ResumeDetails struct {
OldClient *Client
PresentedToken string
Timestamp time.Time
ResumedAt time.Time
Channels []string
HistoryIncomplete bool
}
// Client is an IRC client.
type Client struct {
account string
accountName string // display name of the account: uncasefolded, '*' if not logged in
atime time.Time
awayMessage string
capabilities caps.Set
capState caps.State
capVersion caps.Version
certfp string
channels ChannelSet
ctime time.Time
exitedSnomaskSent bool
fakelag Fakelag
flags modes.ModeSet
hasQuit bool
hops int
hostname string
idletimer IdleTimer
invitedTo map[string]bool
isDestroyed bool
isTor bool
isQuitting bool
languages []string
loginThrottle connection_limits.GenericThrottle
maxlenRest uint32
nick string
nickCasefolded string
nickMaskCasefolded string
nickMaskString string // cache for nickmask string since it's used with lots of replies
nickTimer NickTimer
oper *Oper
preregNick string
proxiedIP net.IP // actual remote IP if using the PROXY protocol
quitMessage string
rawHostname string
realname string
realIP net.IP
registered bool
resumeDetails *ResumeDetails
resumeID string
saslInProgress bool
saslMechanism string
saslValue string
sentPassCommand bool
server *Server
skeleton string
socket *Socket
stateMutex sync.RWMutex // tier 1
username string
vhost string
history *history.Buffer
}
// WhoWas is the subset of client details needed to answer a WHOWAS query
type WhoWas struct {
nick string
nickCasefolded string
username string
hostname string
realname string
}
// ClientDetails is a standard set of details about a client
type ClientDetails struct {
WhoWas
nickMask string
nickMaskCasefolded string
account string
accountName string
}
// NewClient sets up a new client and runs its goroutine.
func RunNewClient(server *Server, conn clientConn) {
now := time.Now()
config := server.Config()
fullLineLenLimit := ircmsg.MaxlenTagsFromClient + config.Limits.LineLen.Rest
// give them 1k of grace over the limit:
socket := NewSocket(conn.Conn, fullLineLenLimit+1024, config.Server.MaxSendQBytes)
client := &Client{
atime: now,
capState: caps.NoneState,
capVersion: caps.Cap301,
channels: make(ChannelSet),
ctime: now,
isTor: conn.IsTor,
languages: server.Languages().Default(),
loginThrottle: connection_limits.GenericThrottle{
Duration: config.Accounts.LoginThrottling.Duration,
Limit: config.Accounts.LoginThrottling.MaxAttempts,
},
server: server,
socket: socket,
accountName: "*",
nick: "*", // * is used until actual nick is given
nickCasefolded: "*",
nickMaskString: "*", // * is used until actual nick is given
history: history.NewHistoryBuffer(config.History.ClientLength),
}
client.recomputeMaxlens()
if conn.IsTLS {
client.SetMode(modes.TLS, true)
// error is not useful to us here anyways so we can ignore it
client.certfp, _ = client.socket.CertFP()
}
if conn.IsTor {
client.SetMode(modes.TLS, true)
client.realIP = utils.IPv4LoopbackAddress
client.rawHostname = config.Server.TorListeners.Vhost
} else {
remoteAddr := conn.Conn.RemoteAddr()
client.realIP = utils.AddrToIP(remoteAddr)
// Set the hostname for this client
// (may be overridden by a later PROXY command from stunnel)
client.rawHostname = utils.LookupHostname(client.realIP.String())
if config.Server.CheckIdent && !utils.AddrIsUnix(remoteAddr) {
client.doIdentLookup(conn.Conn)
}
}
client.run()
}
func (client *Client) doIdentLookup(conn net.Conn) {
_, serverPortString, err := net.SplitHostPort(conn.LocalAddr().String())
if err != nil {
client.server.logger.Error("internal", "bad server address", err.Error())
return
}
serverPort, _ := strconv.Atoi(serverPortString)
clientHost, clientPortString, err := net.SplitHostPort(conn.RemoteAddr().String())
if err != nil {
client.server.logger.Error("internal", "bad client address", err.Error())
return
}
clientPort, _ := strconv.Atoi(clientPortString)
client.Notice(client.t("*** Looking up your username"))
resp, err := ident.Query(clientHost, serverPort, clientPort, IdentTimeoutSeconds)
if err == nil {
err := client.SetNames(resp.Identifier, "", true)
if err == nil {
client.Notice(client.t("*** Found your username"))
// we don't need to updateNickMask here since nickMask is not used for anything yet
} else {
client.Notice(client.t("*** Got a malformed username, ignoring"))
}
} else {
client.Notice(client.t("*** Could not find your username"))
}
}
func (client *Client) isAuthorized(config *Config) bool {
saslSent := client.account != ""
// PASS requirement
if (config.Server.passwordBytes != nil) && !client.sentPassCommand && !(config.Accounts.SkipServerPassword && saslSent) {
return false
}
// Tor connections may be required to authenticate with SASL
if client.isTor && config.Server.TorListeners.RequireSasl && !saslSent {
return false
}
// finally, enforce require-sasl
return !config.Accounts.RequireSasl.Enabled || saslSent || utils.IPInNets(client.IP(), config.Accounts.RequireSasl.exemptedNets)
}
func (client *Client) resetFakelag() {
var flc FakelagConfig = client.server.Config().Fakelag
flc.Enabled = flc.Enabled && !client.HasRoleCapabs("nofakelag")
client.fakelag.Initialize(flc)
}
// IP returns the IP address of this client.
func (client *Client) IP() net.IP {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
if client.proxiedIP != nil {
return client.proxiedIP
}
return client.realIP
}
// IPString returns the IP address of this client as a string.
func (client *Client) IPString() string {
ip := client.IP().String()
if 0 < len(ip) && ip[0] == ':' {
ip = "0" + ip
}
return ip
}
//
// command goroutine
//
func (client *Client) recomputeMaxlens() int {
maxlenRest := 512
if client.capabilities.Has(caps.MaxLine) {
maxlenRest = client.server.Limits().LineLen.Rest
}
atomic.StoreUint32(&client.maxlenRest, uint32(maxlenRest))
return maxlenRest
}
// allow these negotiated length limits to be read without locks; this is a convenience
// so that Client.Send doesn't have to acquire any Client locks
func (client *Client) MaxlenRest() int {
return int(atomic.LoadUint32(&client.maxlenRest))
}
func (client *Client) run() {
var err error
var isExiting bool
var line string
var msg ircmsg.IrcMessage
defer func() {
if r := recover(); r != nil {
client.server.logger.Error("internal",
fmt.Sprintf("Client caused panic: %v\n%s", r, debug.Stack()))
if client.server.RecoverFromErrors() {
client.server.logger.Error("internal", "Disconnecting client and attempting to recover")
} else {
panic(r)
}
}
// ensure client connection gets closed
client.destroy(false)
}()
client.idletimer.Initialize(client)
client.nickTimer.Initialize(client)
client.resetFakelag()
firstLine := true
for {
maxlenRest := client.recomputeMaxlens()
line, err = client.socket.Read()
if err != nil {
quitMessage := "connection closed"
if err == errReadQ {
quitMessage = "readQ exceeded"
}
client.Quit(quitMessage)
break
}
if client.server.logger.IsLoggingRawIO() {
client.server.logger.Debug("userinput", client.nick, "<- ", line)
}
// special-cased handling of PROXY protocol, see `handleProxyCommand` for details:
if firstLine {
firstLine = false
if strings.HasPrefix(line, "PROXY") {
err = handleProxyCommand(client.server, client, line)
if err != nil {
break
} else {
continue
}
}
}
msg, err = ircmsg.ParseLineStrict(line, true, maxlenRest)
if err == ircmsg.ErrorLineIsEmpty {
continue
} else if err == ircmsg.ErrorLineTooLong {
client.Send(nil, client.server.name, ERR_INPUTTOOLONG, client.Nick(), client.t("Input line too long"))
continue
} else if err != nil {
client.Quit(client.t("Received malformed line"))
break
}
cmd, exists := Commands[msg.Command]
if !exists {
if len(msg.Command) > 0 {
client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.Nick(), msg.Command, client.t("Unknown command"))
} else {
client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.Nick(), "lastcmd", client.t("No command given"))
}
continue
}
isExiting = cmd.Run(client.server, client, msg)
if isExiting || client.isQuitting {
break
}
}
}
//
// idle, quit, timers and timeouts
//
// Active updates when the client was last 'active' (i.e. the user should be sitting in front of their client).
func (client *Client) Active() {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
client.atime = time.Now()
}
// Ping sends the client a PING message.
func (client *Client) Ping() {
client.Send(nil, "", "PING", client.nick)
}
// tryResume tries to resume if the client asked us to.
func (client *Client) tryResume() (success bool) {
server := client.server
config := server.Config()
defer func() {
if !success {
client.resumeDetails = nil
}
}()
timestamp := client.resumeDetails.Timestamp
var timestampString string
if !timestamp.IsZero() {
timestampString = timestamp.UTC().Format(IRCv3TimestampFormat)
}
oldClient := server.resumeManager.VerifyToken(client.resumeDetails.PresentedToken)
if oldClient == nil {
client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection, token is not valid"))
return
}
oldNick := oldClient.Nick()
oldNickmask := oldClient.NickMaskString()
resumeAllowed := config.Server.AllowPlaintextResume || (oldClient.HasMode(modes.TLS) && client.HasMode(modes.TLS))
if !resumeAllowed {
client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection, old and new clients must have TLS"))
return
}
if oldClient.isTor != client.isTor {
client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection from Tor to non-Tor or vice versa"))
return
}
err := server.clients.Resume(client, oldClient)
if err != nil {
client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection"))
return
}
success = true
// this is a bit racey
client.resumeDetails.ResumedAt = time.Now()
client.nickTimer.Touch()
// resume successful, proceed to copy client state (nickname, flags, etc.)
// after this, the server thinks that `newClient` owns the nickname
client.resumeDetails.OldClient = oldClient
// transfer monitor stuff
server.monitorManager.Resume(client, oldClient)
// record the names, not the pointers, of the channels,
// to avoid dumb annoying race conditions
channels := oldClient.Channels()
client.resumeDetails.Channels = make([]string, len(channels))
for i, channel := range channels {
client.resumeDetails.Channels[i] = channel.Name()
}
username := client.Username()
hostname := client.Hostname()
friends := make(ClientSet)
oldestLostMessage := time.Now()
// work out how much time, if any, is not covered by history buffers
for _, channel := range channels {
for _, member := range channel.Members() {
friends.Add(member)
lastDiscarded := channel.history.LastDiscarded()
if lastDiscarded.Before(oldestLostMessage) {
oldestLostMessage = lastDiscarded
}
}
}
privmsgMatcher := func(item history.Item) bool {
return item.Type == history.Privmsg || item.Type == history.Notice
}
privmsgHistory := oldClient.history.Match(privmsgMatcher, false, 0)
lastDiscarded := oldClient.history.LastDiscarded()
if lastDiscarded.Before(oldestLostMessage) {
oldestLostMessage = lastDiscarded
}
for _, item := range privmsgHistory {
// TODO this is the nickmask, fix that
sender := server.clients.Get(item.Nick)
if sender != nil {
friends.Add(sender)
}
}
gap := lastDiscarded.Sub(timestamp)
client.resumeDetails.HistoryIncomplete = gap > 0
gapSeconds := int(gap.Seconds()) + 1 // round up to avoid confusion
// send quit/resume messages to friends
for friend := range friends {
if friend.capabilities.Has(caps.Resume) {
if timestamp.IsZero() {
friend.Send(nil, oldNickmask, "RESUMED", username, hostname)
} else {
friend.Send(nil, oldNickmask, "RESUMED", username, hostname, timestampString)
}
} else {
if client.resumeDetails.HistoryIncomplete {
friend.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected (up to %d seconds of history lost)"), gapSeconds))
} else {
friend.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected")))
}
}
}
if client.resumeDetails.HistoryIncomplete {
client.Send(nil, client.server.name, "RESUME", "WARN", fmt.Sprintf(client.t("Resume may have lost up to %d seconds of history"), gapSeconds))
}
client.Send(nil, client.server.name, "RESUME", "SUCCESS", oldNick)
// after we send the rest of the registration burst, we'll try rejoining channels
return
}
func (client *Client) tryResumeChannels() {
details := client.resumeDetails
channels := make([]*Channel, len(details.Channels))
for _, name := range details.Channels {
channel := client.server.channels.Get(name)
if channel == nil {
continue
}
channel.Resume(client, details.OldClient, details.Timestamp)
channels = append(channels, channel)
}
// replay direct PRIVSMG history
if !details.Timestamp.IsZero() {
now := time.Now()
items, complete := client.history.Between(details.Timestamp, now, false, 0)
rb := NewResponseBuffer(client)
client.replayPrivmsgHistory(rb, items, complete)
rb.Send(true)
}
details.OldClient.destroy(true)
}
func (client *Client) replayPrivmsgHistory(rb *ResponseBuffer, items []history.Item, complete bool) {
nick := client.Nick()
serverTime := client.capabilities.Has(caps.ServerTime)
for _, item := range items {
var command string
switch item.Type {
case history.Privmsg:
command = "PRIVMSG"
case history.Notice:
command = "NOTICE"
default:
continue
}
var tags map[string]string
if serverTime {
tags = map[string]string{"time": item.Time.Format(IRCv3TimestampFormat)}
}
rb.AddSplitMessageFromClient(item.Nick, item.AccountName, tags, command, nick, item.Message)
}
if !complete {
rb.Add(nil, "HistServ", "NOTICE", nick, client.t("Some additional message history may have been lost"))
}
}
// copy applicable state from oldClient to client as part of a resume
func (client *Client) copyResumeData(oldClient *Client) {
oldClient.stateMutex.RLock()
history := oldClient.history
nick := oldClient.nick
nickCasefolded := oldClient.nickCasefolded
vhost := oldClient.vhost
account := oldClient.account
accountName := oldClient.accountName
skeleton := oldClient.skeleton
oldClient.stateMutex.RUnlock()
// copy all flags, *except* TLS (in the case that the admins enabled
// resume over plaintext)
hasTLS := client.flags.HasMode(modes.TLS)
temp := modes.NewModeSet()
temp.Copy(&oldClient.flags)
temp.SetMode(modes.TLS, hasTLS)
client.flags.Copy(temp)
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
// reuse the old client's history buffer
client.history = history
// copy other data
client.nick = nick
client.nickCasefolded = nickCasefolded
client.vhost = vhost
client.account = account
client.accountName = accountName
client.skeleton = skeleton
client.updateNickMaskNoMutex()
}
// IdleTime returns how long this client's been idle.
func (client *Client) IdleTime() time.Duration {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return time.Since(client.atime)
}
// SignonTime returns this client's signon time as a unix timestamp.
func (client *Client) SignonTime() int64 {
return client.ctime.Unix()
}
// IdleSeconds returns the number of seconds this client's been idle.
func (client *Client) IdleSeconds() uint64 {
return uint64(client.IdleTime().Seconds())
}
// HasNick returns true if the client's nickname is set (used in registration).
func (client *Client) HasNick() bool {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.nick != "" && client.nick != "*"
}
// HasUsername returns true if the client's username is set (used in registration).
func (client *Client) HasUsername() bool {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.username != "" && client.username != "*"
}
// SetNames sets the client's ident and realname.
func (client *Client) SetNames(username, realname string, fromIdent bool) error {
limit := client.server.Config().Limits.IdentLen
if !fromIdent {
limit -= 1 // leave room for the prepended ~
}
if limit < len(username) {
username = username[:limit]
}
if !isIdent(username) {
return errInvalidUsername
}
if !fromIdent {
username = "~" + username
}
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
if client.username == "" {
client.username = username
}
if client.realname == "" {
client.realname = realname
}
return nil
}
// HasRoleCapabs returns true if client has the given (role) capabilities.
func (client *Client) HasRoleCapabs(capabs ...string) bool {
oper := client.Oper()
if oper == nil {
return false
}
for _, capab := range capabs {
if !oper.Class.Capabilities[capab] {
return false
}
}
return true
}
// ModeString returns the mode string for this client.
func (client *Client) ModeString() (str string) {
return "+" + client.flags.String()
}
// Friends refers to clients that share a channel with this client.
func (client *Client) Friends(capabs ...caps.Capability) ClientSet {
friends := make(ClientSet)
// make sure that I have the right caps
hasCaps := true
for _, capab := range capabs {
if !client.capabilities.Has(capab) {
hasCaps = false
break
}
}
if hasCaps {
friends.Add(client)
}
for _, channel := range client.Channels() {
for _, member := range channel.Members() {
// make sure they have all the required caps
hasCaps = true
for _, capab := range capabs {
if !member.capabilities.Has(capab) {
hasCaps = false
break
}
}
if hasCaps {
friends.Add(member)
}
}
}
return friends
}
func (client *Client) SetOper(oper *Oper) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
client.oper = oper
// operators typically get a vhost, update the nickmask
client.updateNickMaskNoMutex()
}
// XXX: CHGHOST requires prefix nickmask to have original hostname,
// this is annoying to do correctly
func (client *Client) sendChghost(oldNickMask string, vhost string) {
username := client.Username()
for fClient := range client.Friends(caps.ChgHost) {
fClient.sendFromClientInternal(false, time.Time{}, "", oldNickMask, client.AccountName(), nil, "CHGHOST", username, vhost)
}
}
// choose the correct vhost to display
func (client *Client) getVHostNoMutex() string {
// hostserv vhost OR operclass vhost OR nothing (i.e., normal rdns hostmask)
if client.vhost != "" {
return client.vhost
} else if client.oper != nil {
return client.oper.Vhost
} else {
return ""
}
}
// SetVHost updates the client's hostserv-based vhost
func (client *Client) SetVHost(vhost string) (updated bool) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
updated = (client.vhost != vhost)
client.vhost = vhost
if updated {
client.updateNickMaskNoMutex()
}
return
}
// updateNick updates `nick` and `nickCasefolded`.
func (client *Client) updateNick(nick, nickCasefolded, skeleton string) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
client.nick = nick
client.nickCasefolded = nickCasefolded
client.skeleton = skeleton
client.updateNickMaskNoMutex()
}
// updateNickMaskNoMutex updates the casefolded nickname and nickmask, not acquiring any mutexes.
func (client *Client) updateNickMaskNoMutex() {
client.hostname = client.getVHostNoMutex()
if client.hostname == "" {
client.hostname = client.rawHostname
}
cfhostname, err := Casefold(client.hostname)
if err != nil {
client.server.logger.Error("internal", "hostname couldn't be casefolded", client.hostname, err.Error())
cfhostname = client.hostname // YOLO
}
client.nickMaskString = fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.hostname)
client.nickMaskCasefolded = fmt.Sprintf("%s!%s@%s", client.nickCasefolded, strings.ToLower(client.username), cfhostname)
}
// AllNickmasks returns all the possible nickmasks for the client.
func (client *Client) AllNickmasks() (masks []string) {
client.stateMutex.RLock()
nick := client.nickCasefolded
username := client.username
rawHostname := client.rawHostname
vhost := client.getVHostNoMutex()
client.stateMutex.RUnlock()
username = strings.ToLower(username)
if len(vhost) > 0 {
cfvhost, err := Casefold(vhost)
if err == nil {
masks = append(masks, fmt.Sprintf("%s!%s@%s", nick, username, cfvhost))
}
}
var rawhostmask string
cfrawhost, err := Casefold(rawHostname)
if err == nil {
rawhostmask = fmt.Sprintf("%s!%s@%s", nick, username, cfrawhost)
masks = append(masks, rawhostmask)
}
ipmask := fmt.Sprintf("%s!%s@%s", nick, username, client.IPString())
if ipmask != rawhostmask {
masks = append(masks, ipmask)
}
return
}
// LoggedIntoAccount returns true if this client is logged into an account.
func (client *Client) LoggedIntoAccount() bool {
return client.Account() != ""
}
// RplISupport outputs our ISUPPORT lines to the client. This is used on connection and in VERSION responses.
func (client *Client) RplISupport(rb *ResponseBuffer) {
translatedISupport := client.t("are supported by this server")
nick := client.Nick()
for _, cachedTokenLine := range client.server.ISupport().CachedReply {
length := len(cachedTokenLine) + 2
tokenline := make([]string, length)
tokenline[0] = nick
copy(tokenline[1:], cachedTokenLine)
tokenline[length-1] = translatedISupport
rb.Add(nil, client.server.name, RPL_ISUPPORT, tokenline...)
}
}
// Quit sets the given quit message for the client.
// (You must ensure separately that destroy() is called, e.g., by returning `true` from
// the command handler or calling it yourself.)
func (client *Client) Quit(message string) {
client.stateMutex.Lock()
alreadyQuit := client.isQuitting
if !alreadyQuit {
client.isQuitting = true
client.quitMessage = message
}
registered := client.registered
prefix := client.nickMaskString
client.stateMutex.Unlock()
if alreadyQuit {
return
}
var finalData []byte
// #364: don't send QUIT lines to unregistered clients
if registered {
quitMsg := ircmsg.MakeMessage(nil, prefix, "QUIT", message)
finalData, _ = quitMsg.LineBytesStrict(false, 512)
}
errorMsg := ircmsg.MakeMessage(nil, "", "ERROR", message)
errorMsgBytes, _ := errorMsg.LineBytesStrict(false, 512)
finalData = append(finalData, errorMsgBytes...)
client.socket.SetFinalData(finalData)
}
// destroy gets rid of a client, removes them from server lists etc.
func (client *Client) destroy(beingResumed bool) {
// allow destroy() to execute at most once
client.stateMutex.Lock()
isDestroyed := client.isDestroyed
client.isDestroyed = true
quitMessage := client.quitMessage
nickMaskString := client.nickMaskString
accountName := client.accountName
client.stateMutex.Unlock()
if isDestroyed {
return
}
// see #235: deduplicating the list of PART recipients uses (comparatively speaking)
// a lot of RAM, so limit concurrency to avoid thrashing
client.server.semaphores.ClientDestroy.Acquire()
defer client.server.semaphores.ClientDestroy.Release()
if beingResumed {
client.server.logger.Debug("quit", fmt.Sprintf("%s is being resumed", client.nick))
} else {
client.server.logger.Debug("quit", fmt.Sprintf("%s is no longer on the server", client.nick))
}
// send quit/error message to client if they haven't been sent already
client.Quit("Connection closed")
if !beingResumed {
client.server.whoWas.Append(client.WhoWas())
}
// remove from connection limits
if client.isTor {
client.server.torLimiter.RemoveClient()
} else {
client.server.connectionLimiter.RemoveClient(client.IP())
}
client.server.resumeManager.Delete(client)
// alert monitors
client.server.monitorManager.AlertAbout(client, false)
// clean up monitor state
client.server.monitorManager.RemoveAll(client)
// clean up channels
friends := make(ClientSet)
for _, channel := range client.Channels() {
if !beingResumed {
channel.Quit(client)
channel.history.Add(history.Item{
Type: history.Quit,
Nick: nickMaskString,
AccountName: accountName,
Message: utils.MakeSplitMessage(quitMessage, true),
})
}
for _, member := range channel.Members() {
friends.Add(member)
}
}
friends.Remove(client)
// clean up server
if !beingResumed {
client.server.clients.Remove(client)
}
// clean up self
client.idletimer.Stop()
client.nickTimer.Stop()
client.server.accounts.Logout(client)
client.socket.Close()
// send quit messages to friends
if !beingResumed {
if client.Registered() {
client.server.stats.ChangeTotal(-1)
}
if client.HasMode(modes.Invisible) {
client.server.stats.ChangeInvisible(-1)
}
if client.HasMode(modes.Operator) || client.HasMode(modes.LocalOperator) {
client.server.stats.ChangeOperators(-1)
}
for friend := range friends {
if quitMessage == "" {
quitMessage = "Exited"
}
friend.Send(nil, client.nickMaskString, "QUIT", quitMessage)
}
}
if !client.exitedSnomaskSent {
if beingResumed {
client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r is resuming their connection, old client has been destroyed"), client.nick))
} else {
client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), client.nick))
}
}
}
// SendSplitMsgFromClient sends an IRC PRIVMSG/NOTICE coming from a specific client.
// Adds account-tag to the line as well.
func (client *Client) SendSplitMsgFromClient(from *Client, tags map[string]string, command, target string, message utils.SplitMessage) {
client.sendSplitMsgFromClientInternal(false, time.Time{}, from.NickMaskString(), from.AccountName(), tags, command, target, message)
}
func (client *Client) sendSplitMsgFromClientInternal(blocking bool, serverTime time.Time, nickmask, accountName string, tags map[string]string, command, target string, message utils.SplitMessage) {
if client.capabilities.Has(caps.MaxLine) || message.Wrapped == nil {
client.sendFromClientInternal(blocking, serverTime, message.Msgid, nickmask, accountName, tags, command, target, message.Message)
} else {
for _, messagePair := range message.Wrapped {
client.sendFromClientInternal(blocking, serverTime, messagePair.Msgid, nickmask, accountName, tags, command, target, messagePair.Message)
}
}
}
// SendFromClient sends an IRC line coming from a specific client.
// Adds account-tag to the line as well.
func (client *Client) SendFromClient(msgid string, from *Client, tags map[string]string, command string, params ...string) error {
return client.sendFromClientInternal(false, time.Time{}, msgid, from.NickMaskString(), from.AccountName(), tags, command, params...)
}
// this is SendFromClient, but directly exposing nickmask and accountName,
// for things like history replay and CHGHOST where they no longer (necessarily)
// correspond to the current state of a client
func (client *Client) sendFromClientInternal(blocking bool, serverTime time.Time, msgid string, nickmask, accountName string, tags map[string]string, command string, params ...string) error {
msg := ircmsg.MakeMessage(tags, nickmask, command, params...)
// attach account-tag
if client.capabilities.Has(caps.AccountTag) && accountName != "*" {
msg.SetTag("account", accountName)
}
// attach message-id
if msgid != "" && client.capabilities.Has(caps.MessageTags) {
msg.SetTag("draft/msgid", msgid)
}
// attach server-time
if client.capabilities.Has(caps.ServerTime) {
msg.SetTag("time", time.Now().UTC().Format(IRCv3TimestampFormat))
}
return client.SendRawMessage(msg, blocking)
}
var (
// these are all the output commands that MUST have their last param be a trailing.
// this is needed because dumb clients like to treat trailing params separately from the
// other params in messages.
commandsThatMustUseTrailing = map[string]bool{
"PRIVMSG": true,
"NOTICE": true,
RPL_WHOISCHANNELS: true,
RPL_USERHOST: true,
}
)
// SendRawMessage sends a raw message to the client.
func (client *Client) SendRawMessage(message ircmsg.IrcMessage, blocking bool) error {
// use dumb hack to force the last param to be a trailing param if required
var usedTrailingHack bool
if commandsThatMustUseTrailing[message.Command] && len(message.Params) > 0 {
lastParam := message.Params[len(message.Params)-1]
// to force trailing, we ensure the final param contains a space
if strings.IndexByte(lastParam, ' ') == -1 {
message.Params[len(message.Params)-1] = lastParam + " "
usedTrailingHack = true
}
}
// assemble message
maxlenRest := client.MaxlenRest()
line, err := message.LineBytesStrict(false, maxlenRest)
if err != nil {
logline := fmt.Sprintf("Error assembling message for sending: %v\n%s", err, debug.Stack())
client.server.logger.Error("internal", logline)
message = ircmsg.MakeMessage(nil, client.server.name, ERR_UNKNOWNERROR, "*", "Error assembling message for sending")
line, _ := message.LineBytesStrict(false, 0)
if blocking {
client.socket.BlockingWrite(line)
} else {
client.socket.Write(line)
}
return err
}
// if we used the trailing hack, we need to strip the final space we appended earlier on
if usedTrailingHack {
copy(line[len(line)-3:], "\r\n")
line = line[:len(line)-1]
}
if client.server.logger.IsLoggingRawIO() {
logline := string(line[:len(line)-2]) // strip "\r\n"
client.server.logger.Debug("useroutput", client.nick, " ->", logline)
}
if blocking {
return client.socket.BlockingWrite(line)
} else {
return client.socket.Write(line)
}
}
// Send sends an IRC line to the client.
func (client *Client) Send(tags map[string]string, prefix string, command string, params ...string) error {
msg := ircmsg.MakeMessage(tags, prefix, command, params...)
if client.capabilities.Has(caps.ServerTime) && !msg.HasTag("time") {
msg.SetTag("time", time.Now().UTC().Format(IRCv3TimestampFormat))
}
return client.SendRawMessage(msg, false)
}
// Notice sends the client a notice from the server.
func (client *Client) Notice(text string) {
limit := 400
if client.capabilities.Has(caps.MaxLine) {
limit = client.server.Limits().LineLen.Rest - 110
}
lines := utils.WordWrap(text, limit)
// force blank lines to be sent if we receive them
if len(lines) == 0 {
lines = []string{""}
}
for _, line := range lines {
client.Send(nil, client.server.name, "NOTICE", client.nick, line)
}
}
func (client *Client) addChannel(channel *Channel) {
client.stateMutex.Lock()
client.channels[channel] = true
client.stateMutex.Unlock()
}
func (client *Client) removeChannel(channel *Channel) {
client.stateMutex.Lock()
delete(client.channels, channel)
client.stateMutex.Unlock()
}
// Records that the client has been invited to join an invite-only channel
func (client *Client) Invite(casefoldedChannel string) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
if client.invitedTo == nil {
client.invitedTo = make(map[string]bool)
}
client.invitedTo[casefoldedChannel] = true
}
// Checks that the client was invited to join a given channel
func (client *Client) CheckInvited(casefoldedChannel string) (invited bool) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
invited = client.invitedTo[casefoldedChannel]
// joining an invited channel "uses up" your invite, so you can't rejoin on kick
delete(client.invitedTo, casefoldedChannel)
return
}