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ergo/irc/channel.go
2019-04-15 11:15:31 -04:00

1110 lines
33 KiB
Go

// Copyright (c) 2012-2014 Jeremy Latt
// Copyright (c) 2014-2015 Edmund Huber
// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
"bytes"
"fmt"
"strconv"
"strings"
"time"
"sync"
"github.com/oragono/oragono/irc/caps"
"github.com/oragono/oragono/irc/history"
"github.com/oragono/oragono/irc/modes"
"github.com/oragono/oragono/irc/utils"
)
// Channel represents a channel that clients can join.
type Channel struct {
flags modes.ModeSet
lists map[modes.Mode]*UserMaskSet
key string
members MemberSet
membersCache []*Client // allow iteration over channel members without holding the lock
name string
nameCasefolded string
server *Server
createdTime time.Time
registeredFounder string
registeredTime time.Time
topic string
topicSetBy string
topicSetTime time.Time
userLimit int
accountToUMode map[string]modes.Mode
history history.Buffer
stateMutex sync.RWMutex // tier 1
writerSemaphore utils.Semaphore // tier 1.5
joinPartMutex sync.Mutex // tier 3
ensureLoaded utils.Once // manages loading stored registration info from the database
dirtyBits uint
}
// NewChannel creates a new channel from a `Server` and a `name`
// string, which must be unique on the server.
func NewChannel(s *Server, name string, registered bool) *Channel {
casefoldedName, err := CasefoldChannel(name)
if err != nil {
s.logger.Error("internal", "Bad channel name", name, err.Error())
return nil
}
channel := &Channel{
createdTime: time.Now(), // may be overwritten by applyRegInfo
lists: map[modes.Mode]*UserMaskSet{
modes.BanMask: NewUserMaskSet(),
modes.ExceptMask: NewUserMaskSet(),
modes.InviteMask: NewUserMaskSet(),
},
members: make(MemberSet),
name: name,
nameCasefolded: casefoldedName,
server: s,
accountToUMode: make(map[string]modes.Mode),
}
config := s.Config()
channel.writerSemaphore.Initialize(1)
channel.history.Initialize(config.History.ChannelLength)
if !registered {
for _, mode := range config.Channels.defaultModes {
channel.flags.SetMode(mode, true)
}
// no loading to do, so "mark" the load operation as "done":
channel.ensureLoaded.Do(func() {})
} // else: modes will be loaded before first join
return channel
}
// EnsureLoaded blocks until the channel's registration info has been loaded
// from the database.
func (channel *Channel) EnsureLoaded() {
channel.ensureLoaded.Do(func() {
nmc := channel.NameCasefolded()
info, err := channel.server.channelRegistry.LoadChannel(nmc)
if err == nil {
channel.applyRegInfo(info)
} else {
channel.server.logger.Error("internal", "couldn't load channel", nmc, err.Error())
}
})
}
func (channel *Channel) IsLoaded() bool {
return channel.ensureLoaded.Done()
}
// read in channel state that was persisted in the DB
func (channel *Channel) applyRegInfo(chanReg RegisteredChannel) {
channel.stateMutex.Lock()
defer channel.stateMutex.Unlock()
channel.registeredFounder = chanReg.Founder
channel.registeredTime = chanReg.RegisteredAt
channel.topic = chanReg.Topic
channel.topicSetBy = chanReg.TopicSetBy
channel.topicSetTime = chanReg.TopicSetTime
channel.name = chanReg.Name
channel.createdTime = chanReg.RegisteredAt
channel.key = chanReg.Key
for _, mode := range chanReg.Modes {
channel.flags.SetMode(mode, true)
}
for _, mask := range chanReg.Banlist {
channel.lists[modes.BanMask].Add(mask)
}
for _, mask := range chanReg.Exceptlist {
channel.lists[modes.ExceptMask].Add(mask)
}
for _, mask := range chanReg.Invitelist {
channel.lists[modes.InviteMask].Add(mask)
}
for account, mode := range chanReg.AccountToUMode {
channel.accountToUMode[account] = mode
}
}
// obtain a consistent snapshot of the channel state that can be persisted to the DB
func (channel *Channel) ExportRegistration(includeFlags uint) (info RegisteredChannel) {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
info.Name = channel.name
info.NameCasefolded = channel.nameCasefolded
info.Founder = channel.registeredFounder
info.RegisteredAt = channel.registeredTime
if includeFlags&IncludeTopic != 0 {
info.Topic = channel.topic
info.TopicSetBy = channel.topicSetBy
info.TopicSetTime = channel.topicSetTime
}
if includeFlags&IncludeModes != 0 {
info.Key = channel.key
info.Modes = channel.flags.AllModes()
}
if includeFlags&IncludeLists != 0 {
for mask := range channel.lists[modes.BanMask].masks {
info.Banlist = append(info.Banlist, mask)
}
for mask := range channel.lists[modes.ExceptMask].masks {
info.Exceptlist = append(info.Exceptlist, mask)
}
for mask := range channel.lists[modes.InviteMask].masks {
info.Invitelist = append(info.Invitelist, mask)
}
info.AccountToUMode = make(map[string]modes.Mode)
for account, mode := range channel.accountToUMode {
info.AccountToUMode[account] = mode
}
}
return
}
// begin: asynchronous database writeback implementation, modeled on irc/socket.go
// MarkDirty marks part (or all) of a channel's data as needing to be written back
// to the database, then starts a writer goroutine if necessary.
// This is the equivalent of Socket.Write().
func (channel *Channel) MarkDirty(dirtyBits uint) {
channel.stateMutex.Lock()
isRegistered := channel.registeredFounder != ""
channel.dirtyBits = channel.dirtyBits | dirtyBits
channel.stateMutex.Unlock()
if !isRegistered {
return
}
channel.wakeWriter()
}
// IsClean returns whether a channel can be safely removed from the server.
// To avoid the obvious TOCTOU race condition, it must be called while holding
// ChannelManager's lock (that way, no one can join and make the channel dirty again
// between this method exiting and the actual deletion).
func (channel *Channel) IsClean() bool {
if !channel.writerSemaphore.TryAcquire() {
// a database write (which may fail) is in progress, the channel cannot be cleaned up
return false
}
defer channel.writerSemaphore.Release()
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
// the channel must be empty, and either be unregistered or fully written to the DB
return len(channel.members) == 0 && (channel.registeredFounder == "" || channel.dirtyBits == 0)
}
func (channel *Channel) wakeWriter() {
if channel.writerSemaphore.TryAcquire() {
go channel.writeLoop()
}
}
// equivalent of Socket.send()
func (channel *Channel) writeLoop() {
for {
// TODO(#357) check the error value of this and implement timed backoff
channel.performWrite(0)
channel.writerSemaphore.Release()
channel.stateMutex.RLock()
isDirty := channel.dirtyBits != 0
isEmpty := len(channel.members) == 0
channel.stateMutex.RUnlock()
if !isDirty {
if isEmpty {
channel.server.channels.Cleanup(channel)
}
return // nothing to do
} // else: isDirty, so we need to write again
if !channel.writerSemaphore.TryAcquire() {
return
}
}
}
// Store writes part (or all) of the channel's data back to the database,
// blocking until the write is complete. This is the equivalent of
// Socket.BlockingWrite.
func (channel *Channel) Store(dirtyBits uint) (err error) {
defer func() {
channel.stateMutex.Lock()
isDirty := channel.dirtyBits != 0
isEmpty := len(channel.members) == 0
channel.stateMutex.Unlock()
if isDirty {
channel.wakeWriter()
} else if isEmpty {
channel.server.channels.Cleanup(channel)
}
}()
channel.writerSemaphore.Acquire()
defer channel.writerSemaphore.Release()
return channel.performWrite(dirtyBits)
}
// do an individual write; equivalent of Socket.send()
func (channel *Channel) performWrite(additionalDirtyBits uint) (err error) {
channel.stateMutex.Lock()
dirtyBits := channel.dirtyBits | additionalDirtyBits
channel.dirtyBits = 0
isRegistered := channel.registeredFounder != ""
channel.stateMutex.Unlock()
if !isRegistered || dirtyBits == 0 {
return
}
info := channel.ExportRegistration(dirtyBits)
err = channel.server.channelRegistry.StoreChannel(info, dirtyBits)
if err != nil {
channel.stateMutex.Lock()
channel.dirtyBits = channel.dirtyBits | dirtyBits
channel.stateMutex.Unlock()
}
return
}
// SetRegistered registers the channel, returning an error if it was already registered.
func (channel *Channel) SetRegistered(founder string) error {
channel.stateMutex.Lock()
defer channel.stateMutex.Unlock()
if channel.registeredFounder != "" {
return errChannelAlreadyRegistered
}
channel.registeredFounder = founder
channel.registeredTime = time.Now()
channel.accountToUMode[founder] = modes.ChannelFounder
return nil
}
// SetUnregistered deletes the channel's registration information.
func (channel *Channel) SetUnregistered(expectedFounder string) {
channel.stateMutex.Lock()
defer channel.stateMutex.Unlock()
if channel.registeredFounder != expectedFounder {
return
}
channel.registeredFounder = ""
var zeroTime time.Time
channel.registeredTime = zeroTime
channel.accountToUMode = make(map[string]modes.Mode)
}
// IsRegistered returns whether the channel is registered.
func (channel *Channel) IsRegistered() bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.registeredFounder != ""
}
func (channel *Channel) regenerateMembersCache() {
channel.stateMutex.RLock()
result := make([]*Client, len(channel.members))
i := 0
for client := range channel.members {
result[i] = client
i++
}
channel.stateMutex.RUnlock()
channel.stateMutex.Lock()
channel.membersCache = result
channel.stateMutex.Unlock()
}
// Names sends the list of users joined to the channel to the given client.
func (channel *Channel) Names(client *Client, rb *ResponseBuffer) {
isMultiPrefix := client.capabilities.Has(caps.MultiPrefix)
isUserhostInNames := client.capabilities.Has(caps.UserhostInNames)
maxNamLen := 480 - len(client.server.name) - len(client.Nick())
var namesLines []string
var buffer bytes.Buffer
for _, target := range channel.Members() {
var nick string
if isUserhostInNames {
nick = target.NickMaskString()
} else {
nick = target.Nick()
}
channel.stateMutex.RLock()
modes := channel.members[target]
channel.stateMutex.RUnlock()
if modes == nil {
continue
}
prefix := modes.Prefixes(isMultiPrefix)
if buffer.Len()+len(nick)+len(prefix)+1 > maxNamLen {
namesLines = append(namesLines, buffer.String())
buffer.Reset()
}
if buffer.Len() > 0 {
buffer.WriteString(" ")
}
buffer.WriteString(prefix)
buffer.WriteString(nick)
}
if buffer.Len() > 0 {
namesLines = append(namesLines, buffer.String())
}
for _, line := range namesLines {
if buffer.Len() > 0 {
rb.Add(nil, client.server.name, RPL_NAMREPLY, client.nick, "=", channel.name, line)
}
}
rb.Add(nil, client.server.name, RPL_ENDOFNAMES, client.nick, channel.name, client.t("End of NAMES list"))
}
func channelUserModeIsAtLeast(clientModes *modes.ModeSet, permission modes.Mode) bool {
if clientModes == nil {
return false
}
for _, mode := range modes.ChannelUserModes {
if clientModes.HasMode(mode) {
return true
}
if mode == permission {
break
}
}
return false
}
// ClientIsAtLeast returns whether the client has at least the given channel privilege.
func (channel *Channel) ClientIsAtLeast(client *Client, permission modes.Mode) bool {
channel.stateMutex.RLock()
clientModes := channel.members[client]
channel.stateMutex.RUnlock()
return channelUserModeIsAtLeast(clientModes, permission)
}
func (channel *Channel) ClientPrefixes(client *Client, isMultiPrefix bool) string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
modes, present := channel.members[client]
if !present {
return ""
} else {
return modes.Prefixes(isMultiPrefix)
}
}
func (channel *Channel) ClientHasPrivsOver(client *Client, target *Client) bool {
channel.stateMutex.RLock()
clientModes := channel.members[client]
targetModes := channel.members[target]
channel.stateMutex.RUnlock()
if clientModes.HasMode(modes.ChannelFounder) {
// founder can kick anyone
return true
} else if clientModes.HasMode(modes.ChannelAdmin) {
// admins cannot kick other admins
return !channelUserModeIsAtLeast(targetModes, modes.ChannelAdmin)
} else if clientModes.HasMode(modes.ChannelOperator) {
// operators *can* kick other operators
return !channelUserModeIsAtLeast(targetModes, modes.ChannelAdmin)
} else if clientModes.HasMode(modes.Halfop) {
// halfops cannot kick other halfops
return !channelUserModeIsAtLeast(targetModes, modes.Halfop)
} else {
// voice and unprivileged cannot kick anyone
return false
}
}
func (channel *Channel) hasClient(client *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
_, present := channel.members[client]
return present
}
// <mode> <mode params>
func (channel *Channel) modeStrings(client *Client) (result []string) {
isMember := client.HasMode(modes.Operator) || channel.hasClient(client)
showKey := isMember && (channel.key != "")
showUserLimit := channel.userLimit > 0
mods := "+"
// flags with args
if showKey {
mods += modes.Key.String()
}
if showUserLimit {
mods += modes.UserLimit.String()
}
mods += channel.flags.String()
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
result = []string{mods}
// args for flags with args: The order must match above to keep
// positional arguments in place.
if showKey {
result = append(result, channel.key)
}
if showUserLimit {
result = append(result, strconv.Itoa(channel.userLimit))
}
return
}
func (channel *Channel) IsEmpty() bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return len(channel.members) == 0
}
// Join joins the given client to this channel (if they can be joined).
func (channel *Channel) Join(client *Client, key string, isSajoin bool, rb *ResponseBuffer) {
details := client.Details()
channel.stateMutex.RLock()
chname := channel.name
chcfname := channel.nameCasefolded
founder := channel.registeredFounder
chkey := channel.key
limit := channel.userLimit
chcount := len(channel.members)
_, alreadyJoined := channel.members[client]
persistentMode := channel.accountToUMode[details.account]
channel.stateMutex.RUnlock()
if alreadyJoined {
// no message needs to be sent
return
}
// the founder can always join (even if they disabled auto +q on join);
// anyone who automatically receives halfop or higher can always join
hasPrivs := isSajoin || (founder != "" && founder == details.account) || (persistentMode != 0 && persistentMode != modes.Voice)
if !hasPrivs && limit != 0 && chcount >= limit {
rb.Add(nil, client.server.name, ERR_CHANNELISFULL, details.nick, chname, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "l"))
return
}
if !hasPrivs && chkey != "" && !utils.SecretTokensMatch(chkey, key) {
rb.Add(nil, client.server.name, ERR_BADCHANNELKEY, details.nick, chname, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "k"))
return
}
isInvited := client.CheckInvited(chcfname) || channel.lists[modes.InviteMask].Match(details.nickMaskCasefolded)
if !hasPrivs && channel.flags.HasMode(modes.InviteOnly) && !isInvited {
rb.Add(nil, client.server.name, ERR_INVITEONLYCHAN, details.nick, chname, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "i"))
return
}
if !hasPrivs && channel.lists[modes.BanMask].Match(details.nickMaskCasefolded) &&
!isInvited &&
!channel.lists[modes.ExceptMask].Match(details.nickMaskCasefolded) {
rb.Add(nil, client.server.name, ERR_BANNEDFROMCHAN, details.nick, chname, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "b"))
return
}
client.server.logger.Debug("join", fmt.Sprintf("%s joined channel %s", details.nick, chname))
givenMode := func() (givenMode modes.Mode) {
channel.joinPartMutex.Lock()
defer channel.joinPartMutex.Unlock()
func() {
channel.stateMutex.Lock()
defer channel.stateMutex.Unlock()
channel.members.Add(client)
firstJoin := len(channel.members) == 1
newChannel := firstJoin && channel.registeredFounder == ""
if newChannel {
givenMode = modes.ChannelOperator
} else {
givenMode = persistentMode
}
if givenMode != 0 {
channel.members[client].SetMode(givenMode, true)
}
}()
channel.regenerateMembersCache()
message := utils.SplitMessage{}
message.Msgid = details.realname
channel.history.Add(history.Item{
Type: history.Join,
Nick: details.nickMask,
AccountName: details.accountName,
Message: message,
})
return
}()
client.addChannel(channel)
var modestr string
if givenMode != 0 {
modestr = fmt.Sprintf("+%v", givenMode)
}
for _, member := range channel.Members() {
if member == client {
continue
}
if member.capabilities.Has(caps.ExtendedJoin) {
member.Send(nil, details.nickMask, "JOIN", chname, details.accountName, details.realname)
} else {
member.Send(nil, details.nickMask, "JOIN", chname)
}
if givenMode != 0 {
member.Send(nil, client.server.name, "MODE", chname, modestr, details.nick)
}
}
if client.capabilities.Has(caps.ExtendedJoin) {
rb.Add(nil, details.nickMask, "JOIN", chname, details.accountName, details.realname)
} else {
rb.Add(nil, details.nickMask, "JOIN", chname)
}
channel.SendTopic(client, rb, false)
channel.Names(client, rb)
// TODO #259 can be implemented as Flush(false) (i.e., nonblocking) while holding joinPartMutex
rb.Flush(true)
replayLimit := channel.server.Config().History.AutoreplayOnJoin
if replayLimit > 0 {
items := channel.history.Latest(replayLimit)
channel.replayHistoryItems(rb, items)
rb.Flush(true)
}
}
// Part parts the given client from this channel, with the given message.
func (channel *Channel) Part(client *Client, message string, rb *ResponseBuffer) {
chname := channel.Name()
if !channel.hasClient(client) {
rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), chname, client.t("You're not on that channel"))
return
}
channel.Quit(client)
details := client.Details()
for _, member := range channel.Members() {
member.Send(nil, details.nickMask, "PART", chname, message)
}
rb.Add(nil, details.nickMask, "PART", chname, message)
channel.history.Add(history.Item{
Type: history.Part,
Nick: details.nickMask,
AccountName: details.accountName,
Message: utils.MakeSplitMessage(message, true),
})
client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", details.nick, chname))
}
// Resume is called after a successful global resume to:
// 1. Replace the old client with the new in the channel's data structures
// 2. Send JOIN and MODE lines to channel participants (including the new client)
// 3. Replay missed message history to the client
func (channel *Channel) Resume(newClient, oldClient *Client, timestamp time.Time) {
now := time.Now()
channel.resumeAndAnnounce(newClient, oldClient)
if !timestamp.IsZero() {
channel.replayHistoryForResume(newClient, timestamp, now)
}
}
func (channel *Channel) resumeAndAnnounce(newClient, oldClient *Client) {
var oldModeSet *modes.ModeSet
func() {
channel.joinPartMutex.Lock()
defer channel.joinPartMutex.Unlock()
defer channel.regenerateMembersCache()
channel.stateMutex.Lock()
defer channel.stateMutex.Unlock()
newClient.channels[channel] = true
oldModeSet = channel.members[oldClient]
if oldModeSet == nil {
oldModeSet = modes.NewModeSet()
}
channel.members.Remove(oldClient)
channel.members[newClient] = oldModeSet
}()
// construct fake modestring if necessary
oldModes := oldModeSet.String()
if 0 < len(oldModes) {
oldModes = "+" + oldModes
}
// send join for old clients
nick := newClient.Nick()
nickMask := newClient.NickMaskString()
accountName := newClient.AccountName()
realName := newClient.Realname()
for _, member := range channel.Members() {
if member.capabilities.Has(caps.Resume) {
continue
}
if member.capabilities.Has(caps.ExtendedJoin) {
member.Send(nil, nickMask, "JOIN", channel.name, accountName, realName)
} else {
member.Send(nil, nickMask, "JOIN", channel.name)
}
if 0 < len(oldModes) {
member.Send(nil, channel.server.name, "MODE", channel.name, oldModes, nick)
}
}
rb := NewResponseBuffer(newClient)
// use blocking i/o to synchronize with the later history replay
if newClient.capabilities.Has(caps.ExtendedJoin) {
rb.Add(nil, nickMask, "JOIN", channel.name, accountName, realName)
} else {
rb.Add(nil, nickMask, "JOIN", channel.name)
}
channel.SendTopic(newClient, rb, false)
channel.Names(newClient, rb)
if 0 < len(oldModes) {
rb.Add(nil, newClient.server.name, "MODE", channel.name, oldModes, nick)
}
rb.Send(true)
}
func (channel *Channel) replayHistoryForResume(newClient *Client, after time.Time, before time.Time) {
items, complete := channel.history.Between(after, before, false, 0)
rb := NewResponseBuffer(newClient)
channel.replayHistoryItems(rb, items)
if !complete && !newClient.resumeDetails.HistoryIncomplete {
// warn here if we didn't warn already
rb.Add(nil, "HistServ", "NOTICE", channel.Name(), newClient.t("Some additional message history may have been lost"))
}
rb.Send(true)
}
func stripMaskFromNick(nickMask string) (nick string) {
index := strings.Index(nickMask, "!")
if index == -1 {
return
}
return nickMask[0:index]
}
func (channel *Channel) replayHistoryItems(rb *ResponseBuffer, items []history.Item) {
chname := channel.Name()
client := rb.target
serverTime := client.capabilities.Has(caps.ServerTime)
for _, item := range items {
var tags map[string]string
if serverTime {
tags = map[string]string{"time": item.Time.Format(IRCv3TimestampFormat)}
}
// TODO(#437) support history.Tagmsg
switch item.Type {
case history.Privmsg:
rb.AddSplitMessageFromClient(item.Nick, item.AccountName, tags, "PRIVMSG", chname, item.Message)
case history.Notice:
rb.AddSplitMessageFromClient(item.Nick, item.AccountName, tags, "NOTICE", chname, item.Message)
case history.Join:
nick := stripMaskFromNick(item.Nick)
var message string
if item.AccountName == "*" {
message = fmt.Sprintf(client.t("%s joined the channel"), nick)
} else {
message = fmt.Sprintf(client.t("%[1]s [account: %[2]s] joined the channel"), nick, item.AccountName)
}
rb.Add(tags, "HistServ", "PRIVMSG", chname, message)
case history.Part:
nick := stripMaskFromNick(item.Nick)
message := fmt.Sprintf(client.t("%[1]s left the channel (%[2]s)"), nick, item.Message.Message)
rb.Add(tags, "HistServ", "PRIVMSG", chname, message)
case history.Quit:
nick := stripMaskFromNick(item.Nick)
message := fmt.Sprintf(client.t("%[1]s quit (%[2]s)"), nick, item.Message.Message)
rb.Add(tags, "HistServ", "PRIVMSG", chname, message)
case history.Kick:
nick := stripMaskFromNick(item.Nick)
// XXX Msgid is the kick target
message := fmt.Sprintf(client.t("%[1]s kicked %[2]s (%[3]s)"), nick, item.Message.Msgid, item.Message.Message)
rb.Add(tags, "HistServ", "PRIVMSG", chname, message)
}
}
}
// SendTopic sends the channel topic to the given client.
// `sendNoTopic` controls whether RPL_NOTOPIC is sent when the topic is unset
func (channel *Channel) SendTopic(client *Client, rb *ResponseBuffer, sendNoTopic bool) {
if !channel.hasClient(client) {
rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), channel.name, client.t("You're not on that channel"))
return
}
channel.stateMutex.RLock()
name := channel.name
topic := channel.topic
topicSetBy := channel.topicSetBy
topicSetTime := channel.topicSetTime
channel.stateMutex.RUnlock()
if topic == "" {
if sendNoTopic {
rb.Add(nil, client.server.name, RPL_NOTOPIC, client.nick, name, client.t("No topic is set"))
}
return
}
rb.Add(nil, client.server.name, RPL_TOPIC, client.nick, name, topic)
rb.Add(nil, client.server.name, RPL_TOPICTIME, client.nick, name, topicSetBy, strconv.FormatInt(topicSetTime.Unix(), 10))
}
// SetTopic sets the topic of this channel, if the client is allowed to do so.
func (channel *Channel) SetTopic(client *Client, topic string, rb *ResponseBuffer) {
if !(client.HasMode(modes.Operator) || channel.hasClient(client)) {
rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), channel.Name(), client.t("You're not on that channel"))
return
}
if channel.flags.HasMode(modes.OpOnlyTopic) && !channel.ClientIsAtLeast(client, modes.ChannelOperator) {
rb.Add(nil, client.server.name, ERR_CHANOPRIVSNEEDED, client.Nick(), channel.Name(), client.t("You're not a channel operator"))
return
}
topicLimit := client.server.Limits().TopicLen
if len(topic) > topicLimit {
topic = topic[:topicLimit]
}
channel.stateMutex.Lock()
channel.topic = topic
channel.topicSetBy = client.nickMaskString
channel.topicSetTime = time.Now()
channel.stateMutex.Unlock()
for _, member := range channel.Members() {
if member == client {
rb.Add(nil, client.nickMaskString, "TOPIC", channel.name, topic)
} else {
member.Send(nil, client.nickMaskString, "TOPIC", channel.name, topic)
}
}
channel.MarkDirty(IncludeTopic)
}
// CanSpeak returns true if the client can speak on this channel.
func (channel *Channel) CanSpeak(client *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
_, hasClient := channel.members[client]
if channel.flags.HasMode(modes.NoOutside) && !hasClient {
return false
}
if channel.flags.HasMode(modes.Moderated) && !channel.ClientIsAtLeast(client, modes.Voice) {
return false
}
if channel.flags.HasMode(modes.RegisteredOnly) && client.Account() == "" {
return false
}
return true
}
func msgCommandToHistType(server *Server, command string) (history.ItemType, error) {
switch command {
case "PRIVMSG":
return history.Privmsg, nil
case "NOTICE":
return history.Notice, nil
case "TAGMSG":
return history.Tagmsg, nil
default:
server.logger.Error("internal", "unrecognized messaging command", command)
return history.ItemType(0), errInvalidParams
}
}
func (channel *Channel) SendSplitMessage(command string, minPrefix *modes.Mode, clientOnlyTags map[string]string, client *Client, message utils.SplitMessage, rb *ResponseBuffer) {
histType, err := msgCommandToHistType(channel.server, command)
if err != nil {
return
}
if !channel.CanSpeak(client) {
if histType != history.Notice {
rb.Add(nil, client.server.name, ERR_CANNOTSENDTOCHAN, client.Nick(), channel.Name(), client.t("Cannot send to channel"))
}
return
}
// for STATUSMSG
var minPrefixMode modes.Mode
if minPrefix != nil {
minPrefixMode = *minPrefix
}
// send echo-message
if client.capabilities.Has(caps.EchoMessage) {
var tagsToUse map[string]string
if client.capabilities.Has(caps.MessageTags) {
tagsToUse = clientOnlyTags
}
nickMaskString := client.NickMaskString()
accountName := client.AccountName()
if histType == history.Tagmsg && client.capabilities.Has(caps.MessageTags) {
rb.AddFromClient(message.Msgid, nickMaskString, accountName, tagsToUse, command, channel.name)
} else {
rb.AddSplitMessageFromClient(nickMaskString, accountName, tagsToUse, command, channel.name, message)
}
}
nickmask := client.NickMaskString()
account := client.AccountName()
now := time.Now().UTC()
for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG
continue
}
// echo-message is handled above, so skip sending the msg to the user themselves as well
if member == client {
continue
}
var tagsToUse map[string]string
if member.capabilities.Has(caps.MessageTags) {
tagsToUse = clientOnlyTags
} else if histType == history.Tagmsg {
continue
}
if histType == history.Tagmsg {
member.sendFromClientInternal(false, now, message.Msgid, nickmask, account, tagsToUse, command, channel.name)
} else {
member.sendSplitMsgFromClientInternal(false, now, nickmask, account, tagsToUse, command, channel.name, message)
}
}
channel.history.Add(history.Item{
Type: histType,
Message: message,
Nick: nickmask,
AccountName: account,
Time: now,
})
}
func (channel *Channel) applyModeToMember(client *Client, mode modes.Mode, op modes.ModeOp, nick string, rb *ResponseBuffer) (result *modes.ModeChange) {
casefoldedName, err := CasefoldName(nick)
target := channel.server.clients.Get(casefoldedName)
if err != nil || target == nil {
rb.Add(nil, client.server.name, ERR_NOSUCHNICK, client.Nick(), nick, client.t("No such nick"))
return nil
}
channel.stateMutex.Lock()
modeset, exists := channel.members[target]
if exists {
if modeset.SetMode(mode, op == modes.Add) {
result = &modes.ModeChange{
Op: op,
Mode: mode,
Arg: nick,
}
}
}
channel.stateMutex.Unlock()
if !exists {
rb.Add(nil, client.server.name, ERR_USERNOTINCHANNEL, client.Nick(), channel.Name(), client.t("They aren't on that channel"))
}
return
}
// ShowMaskList shows the given list to the client.
func (channel *Channel) ShowMaskList(client *Client, mode modes.Mode, rb *ResponseBuffer) {
// choose appropriate modes
var rpllist, rplendoflist string
if mode == modes.BanMask {
rpllist = RPL_BANLIST
rplendoflist = RPL_ENDOFBANLIST
} else if mode == modes.ExceptMask {
rpllist = RPL_EXCEPTLIST
rplendoflist = RPL_ENDOFEXCEPTLIST
} else if mode == modes.InviteMask {
rpllist = RPL_INVITELIST
rplendoflist = RPL_ENDOFINVITELIST
}
nick := client.Nick()
channel.stateMutex.RLock()
// XXX don't acquire any new locks in this section, besides Socket.Write
for mask := range channel.lists[mode].masks {
rb.Add(nil, client.server.name, rpllist, nick, channel.name, mask)
}
channel.stateMutex.RUnlock()
rb.Add(nil, client.server.name, rplendoflist, nick, channel.name, client.t("End of list"))
}
func (channel *Channel) applyModeMask(client *Client, mode modes.Mode, op modes.ModeOp, mask string, rb *ResponseBuffer) bool {
list := channel.lists[mode]
if list == nil {
// This should never happen, but better safe than panicky.
return false
}
if (op == modes.List) || (mask == "") {
channel.ShowMaskList(client, mode, rb)
return false
}
if !channel.ClientIsAtLeast(client, modes.ChannelOperator) {
rb.Add(nil, client.server.name, ERR_CHANOPRIVSNEEDED, client.Nick(), channel.Name(), client.t("You're not a channel operator"))
return false
}
if op == modes.Add {
return list.Add(mask)
}
if op == modes.Remove {
return list.Remove(mask)
}
return false
}
// Quit removes the given client from the channel
func (channel *Channel) Quit(client *Client) {
channelEmpty := func() bool {
channel.joinPartMutex.Lock()
defer channel.joinPartMutex.Unlock()
channel.stateMutex.Lock()
channel.members.Remove(client)
channelEmpty := len(channel.members) == 0
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
return channelEmpty
}()
if channelEmpty {
client.server.channels.Cleanup(channel)
}
client.removeChannel(channel)
}
func (channel *Channel) Kick(client *Client, target *Client, comment string, rb *ResponseBuffer) {
if !(client.HasMode(modes.Operator) || channel.hasClient(client)) {
rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), channel.Name(), client.t("You're not on that channel"))
return
}
if !channel.hasClient(target) {
rb.Add(nil, client.server.name, ERR_USERNOTINCHANNEL, client.Nick(), channel.Name(), client.t("They aren't on that channel"))
return
}
if !channel.ClientHasPrivsOver(client, target) {
rb.Add(nil, client.server.name, ERR_CHANOPRIVSNEEDED, client.Nick(), channel.Name(), client.t("You don't have enough channel privileges"))
return
}
kicklimit := client.server.Limits().KickLen
if len(comment) > kicklimit {
comment = comment[:kicklimit]
}
clientMask := client.NickMaskString()
targetNick := target.Nick()
for _, member := range channel.Members() {
member.Send(nil, clientMask, "KICK", channel.name, targetNick, comment)
}
message := utils.SplitMessage{}
message.Message = comment
message.Msgid = targetNick // XXX abuse this field
channel.history.Add(history.Item{
Type: history.Kick,
Nick: clientMask,
AccountName: target.AccountName(),
Message: message,
})
channel.Quit(target)
}
// Invite invites the given client to the channel, if the inviter can do so.
func (channel *Channel) Invite(invitee *Client, inviter *Client, rb *ResponseBuffer) {
chname := channel.Name()
if channel.flags.HasMode(modes.InviteOnly) && !channel.ClientIsAtLeast(inviter, modes.ChannelOperator) {
rb.Add(nil, inviter.server.name, ERR_CHANOPRIVSNEEDED, inviter.Nick(), channel.Name(), inviter.t("You're not a channel operator"))
return
}
if !channel.hasClient(inviter) {
rb.Add(nil, inviter.server.name, ERR_NOTONCHANNEL, inviter.Nick(), channel.Name(), inviter.t("You're not on that channel"))
return
}
if channel.flags.HasMode(modes.InviteOnly) {
invitee.Invite(channel.NameCasefolded())
}
for _, member := range channel.Members() {
if member.capabilities.Has(caps.InviteNotify) && member != inviter && member != invitee && channel.ClientIsAtLeast(member, modes.Halfop) {
member.Send(nil, inviter.NickMaskString(), "INVITE", invitee.Nick(), chname)
}
}
cnick := inviter.Nick()
tnick := invitee.Nick()
rb.Add(nil, inviter.server.name, RPL_INVITING, cnick, tnick, chname)
invitee.Send(nil, inviter.NickMaskString(), "INVITE", tnick, chname)
if invitee.HasMode(modes.Away) {
rb.Add(nil, inviter.server.name, RPL_AWAY, cnick, tnick, invitee.AwayMessage())
}
}