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https://github.com/ergochat/ergo.git
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886 lines
24 KiB
Go
886 lines
24 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"fmt"
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"log"
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"net"
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"runtime/debug"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/goshuirc/irc-go/ircfmt"
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"github.com/goshuirc/irc-go/ircmsg"
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ident "github.com/oragono/go-ident"
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"github.com/oragono/oragono/irc/caps"
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"github.com/oragono/oragono/irc/modes"
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"github.com/oragono/oragono/irc/sno"
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"github.com/oragono/oragono/irc/utils"
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)
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const (
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// IdentTimeoutSeconds is how many seconds before our ident (username) check times out.
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IdentTimeoutSeconds = 1.5
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)
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var (
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LoopbackIP = net.ParseIP("127.0.0.1")
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)
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// Client is an IRC client.
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type Client struct {
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account string
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accountName string
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atime time.Time
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authorized bool
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awayMessage string
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capabilities *caps.Set
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capState caps.State
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capVersion caps.Version
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certfp string
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channels ChannelSet
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class *OperClass
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ctime time.Time
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exitedSnomaskSent bool
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fakelag *Fakelag
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flags map[modes.Mode]bool
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hasQuit bool
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hops int
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hostname string
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idletimer *IdleTimer
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isDestroyed bool
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isQuitting bool
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languages []string
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maxlenTags uint32
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maxlenRest uint32
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nick string
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nickCasefolded string
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nickMaskCasefolded string
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nickMaskString string // cache for nickmask string since it's used with lots of replies
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nickTimer *NickTimer
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operName string
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preregNick string
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proxiedIP net.IP // actual remote IP if using the PROXY protocol
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quitMessage string
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rawHostname string
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realname string
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registered bool
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resumeDetails *ResumeDetails
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saslInProgress bool
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saslMechanism string
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saslValue string
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server *Server
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socket *Socket
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stateMutex sync.RWMutex // tier 1
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username string
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vhost string
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whoisLine string
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}
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// NewClient returns a client with all the appropriate info setup.
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func NewClient(server *Server, conn net.Conn, isTLS bool) *Client {
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now := time.Now()
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limits := server.Limits()
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fullLineLenLimit := limits.LineLen.Tags + limits.LineLen.Rest
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socket := NewSocket(conn, fullLineLenLimit*2, server.MaxSendQBytes())
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go socket.RunSocketWriter()
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client := &Client{
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atime: now,
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authorized: server.Password() == nil,
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capabilities: caps.NewSet(),
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capState: caps.NoneState,
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capVersion: caps.Cap301,
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channels: make(ChannelSet),
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ctime: now,
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flags: make(map[modes.Mode]bool),
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server: server,
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socket: &socket,
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nick: "*", // * is used until actual nick is given
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nickCasefolded: "*",
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nickMaskString: "*", // * is used until actual nick is given
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}
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client.languages = server.languages.Default()
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client.recomputeMaxlens()
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if isTLS {
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client.flags[modes.TLS] = true
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// error is not useful to us here anyways so we can ignore it
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client.certfp, _ = client.socket.CertFP()
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}
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if server.checkIdent && !utils.AddrIsUnix(conn.RemoteAddr()) {
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_, serverPortString, err := net.SplitHostPort(conn.LocalAddr().String())
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serverPort, _ := strconv.Atoi(serverPortString)
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if err != nil {
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log.Fatal(err)
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}
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clientHost, clientPortString, err := net.SplitHostPort(conn.RemoteAddr().String())
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clientPort, _ := strconv.Atoi(clientPortString)
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if err != nil {
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log.Fatal(err)
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}
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client.Notice(client.t("*** Looking up your username"))
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resp, err := ident.Query(clientHost, serverPort, clientPort, IdentTimeoutSeconds)
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if err == nil {
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username := resp.Identifier
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_, err := CasefoldName(username) // ensure it's a valid username
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if err == nil {
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client.Notice(client.t("*** Found your username"))
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client.username = username
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// we don't need to updateNickMask here since nickMask is not used for anything yet
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} else {
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client.Notice(client.t("*** Got a malformed username, ignoring"))
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}
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} else {
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client.Notice(client.t("*** Could not find your username"))
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}
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}
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go client.run()
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return client
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}
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func (client *Client) resetFakelag() {
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fakelag := func() *Fakelag {
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if client.HasRoleCapabs("nofakelag") {
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return nil
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}
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flc := client.server.FakelagConfig()
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if !flc.Enabled {
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return nil
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}
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return NewFakelag(flc.Window, flc.BurstLimit, flc.MessagesPerWindow, flc.Cooldown)
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}()
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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client.fakelag = fakelag
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}
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// IP returns the IP address of this client.
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func (client *Client) IP() net.IP {
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if client.proxiedIP != nil {
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return client.proxiedIP
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}
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if ip := utils.AddrToIP(client.socket.conn.RemoteAddr()); ip != nil {
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return ip
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}
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// unix domain socket that hasn't issued PROXY/WEBIRC yet. YOLO
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return LoopbackIP
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}
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// IPString returns the IP address of this client as a string.
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func (client *Client) IPString() string {
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ip := client.IP().String()
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if 0 < len(ip) && ip[0] == ':' {
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ip = "0" + ip
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}
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return ip
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}
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//
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// command goroutine
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//
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func (client *Client) recomputeMaxlens() (int, int) {
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maxlenTags := 512
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maxlenRest := 512
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if client.capabilities.Has(caps.MessageTags) {
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maxlenTags = 4096
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}
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if client.capabilities.Has(caps.MaxLine) {
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limits := client.server.Limits()
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if limits.LineLen.Tags > maxlenTags {
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maxlenTags = limits.LineLen.Tags
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}
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maxlenRest = limits.LineLen.Rest
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}
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atomic.StoreUint32(&client.maxlenTags, uint32(maxlenTags))
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atomic.StoreUint32(&client.maxlenRest, uint32(maxlenRest))
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return maxlenTags, maxlenRest
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}
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// allow these negotiated length limits to be read without locks; this is a convenience
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// so that Client.Send doesn't have to acquire any Client locks
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func (client *Client) maxlens() (int, int) {
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return int(atomic.LoadUint32(&client.maxlenTags)), int(atomic.LoadUint32(&client.maxlenRest))
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}
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func (client *Client) run() {
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var err error
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var isExiting bool
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var line string
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var msg ircmsg.IrcMessage
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defer func() {
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if r := recover(); r != nil {
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client.server.logger.Error("internal",
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fmt.Sprintf("Client caused panic: %v\n%s", r, debug.Stack()))
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if client.server.RecoverFromErrors() {
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client.server.logger.Error("internal", "Disconnecting client and attempting to recover")
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} else {
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panic(r)
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}
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}
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// ensure client connection gets closed
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client.destroy(false)
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}()
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client.idletimer = NewIdleTimer(client)
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client.idletimer.Start()
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client.nickTimer = NewNickTimer(client)
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client.resetFakelag()
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// Set the hostname for this client
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// (may be overridden by a later PROXY command from stunnel)
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client.rawHostname = utils.AddrLookupHostname(client.socket.conn.RemoteAddr())
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for {
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maxlenTags, maxlenRest := client.recomputeMaxlens()
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line, err = client.socket.Read()
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if err != nil {
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quitMessage := "connection closed"
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if err == errReadQ {
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quitMessage = "readQ exceeded"
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}
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client.Quit(quitMessage)
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break
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}
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client.server.logger.Debug("userinput ", client.nick, "<- ", line)
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msg, err = ircmsg.ParseLineMaxLen(line, maxlenTags, maxlenRest)
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if err == ircmsg.ErrorLineIsEmpty {
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continue
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} else if err != nil {
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client.Quit(client.t("Received malformed line"))
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break
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}
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cmd, exists := Commands[msg.Command]
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if !exists {
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if len(msg.Command) > 0 {
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client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.nick, msg.Command, client.t("Unknown command"))
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} else {
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client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.nick, "lastcmd", client.t("No command given"))
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}
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continue
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}
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isExiting = cmd.Run(client.server, client, msg)
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if isExiting || client.isQuitting {
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break
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}
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}
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}
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//
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// idle, quit, timers and timeouts
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//
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// Active updates when the client was last 'active' (i.e. the user should be sitting in front of their client).
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func (client *Client) Active() {
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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client.atime = time.Now()
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}
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// Touch marks the client as alive (as it it has a connection to us and we
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// can receive messages from it).
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func (client *Client) Touch() {
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client.idletimer.Touch()
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}
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// Ping sends the client a PING message.
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func (client *Client) Ping() {
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client.Send(nil, "", "PING", client.nick)
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}
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//
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// server goroutine
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//
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// Register sets the client details as appropriate when entering the network.
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func (client *Client) Register() {
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client.stateMutex.Lock()
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alreadyRegistered := client.registered
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client.registered = true
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client.stateMutex.Unlock()
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if alreadyRegistered {
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return
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}
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// apply resume details if we're able to.
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client.TryResume()
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// finish registration
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client.updateNickMask("")
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client.server.monitorManager.AlertAbout(client, true)
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}
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// TryResume tries to resume if the client asked us to.
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func (client *Client) TryResume() {
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if client.resumeDetails == nil {
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return
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}
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server := client.server
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// just grab these mutexes for safety. later we can work out whether we can grab+release them earlier
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server.clients.Lock()
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defer server.clients.Unlock()
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server.channels.Lock()
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defer server.channels.Unlock()
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oldnick := client.resumeDetails.OldNick
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timestamp := client.resumeDetails.Timestamp
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var timestampString string
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if timestamp != nil {
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timestampString = timestamp.UTC().Format("2006-01-02T15:04:05.999Z")
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}
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// can't use server.clients.Get since we hold server.clients' tier 1 mutex
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casefoldedName, err := CasefoldName(oldnick)
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if err != nil {
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client.Send(nil, server.name, ERR_CANNOT_RESUME, oldnick, client.t("Cannot resume connection, old client not found"))
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return
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}
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oldClient := server.clients.byNick[casefoldedName]
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if oldClient == nil {
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client.Send(nil, server.name, ERR_CANNOT_RESUME, oldnick, client.t("Cannot resume connection, old client not found"))
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return
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}
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oldAccountName := oldClient.Account()
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newAccountName := client.Account()
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if oldAccountName == "" || newAccountName == "" || oldAccountName != newAccountName {
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client.Send(nil, server.name, ERR_CANNOT_RESUME, oldnick, client.t("Cannot resume connection, old and new clients must be logged into the same account"))
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return
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}
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if !oldClient.HasMode(modes.TLS) || !client.HasMode(modes.TLS) {
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client.Send(nil, server.name, ERR_CANNOT_RESUME, oldnick, client.t("Cannot resume connection, old and new clients must have TLS"))
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return
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}
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// unmark the new client's nick as being occupied
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server.clients.removeInternal(client)
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// send RESUMED to the reconnecting client
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if timestamp == nil {
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client.Send(nil, oldClient.NickMaskString(), "RESUMED", oldClient.nick, client.username, client.Hostname())
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} else {
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client.Send(nil, oldClient.NickMaskString(), "RESUMED", oldClient.nick, client.username, client.Hostname(), timestampString)
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}
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// send QUIT/RESUMED to friends
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for friend := range oldClient.Friends() {
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if friend.capabilities.Has(caps.Resume) {
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if timestamp == nil {
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friend.Send(nil, oldClient.NickMaskString(), "RESUMED", oldClient.nick, client.username, client.Hostname())
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} else {
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friend.Send(nil, oldClient.NickMaskString(), "RESUMED", oldClient.nick, client.username, client.Hostname(), timestampString)
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}
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} else {
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friend.Send(nil, oldClient.NickMaskString(), "QUIT", friend.t("Client reconnected"))
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}
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}
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// apply old client's details to new client
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client.nick = oldClient.nick
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client.updateNickMaskNoMutex()
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for channel := range oldClient.channels {
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channel.stateMutex.Lock()
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client.channels[channel] = true
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client.resumeDetails.SendFakeJoinsFor = append(client.resumeDetails.SendFakeJoinsFor, channel.name)
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oldModeSet := channel.members[oldClient]
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channel.members.Remove(oldClient)
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channel.members[client] = oldModeSet
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channel.regenerateMembersCache(true)
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// construct fake modestring if necessary
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oldModes := oldModeSet.String()
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var params []string
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if 0 < len(oldModes) {
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params = []string{channel.name, "+" + oldModes}
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for range oldModes {
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params = append(params, client.nick)
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}
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}
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// send join for old clients
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for member := range channel.members {
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if member.capabilities.Has(caps.Resume) {
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continue
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}
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if member.capabilities.Has(caps.ExtendedJoin) {
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member.Send(nil, client.nickMaskString, "JOIN", channel.name, client.AccountName(), client.realname)
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} else {
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member.Send(nil, client.nickMaskString, "JOIN", channel.name)
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}
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// send fake modestring if necessary
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if 0 < len(oldModes) {
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member.Send(nil, server.name, "MODE", params...)
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}
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}
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channel.stateMutex.Unlock()
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}
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server.clients.byNick[oldnick] = client
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oldClient.destroy(true)
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}
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// IdleTime returns how long this client's been idle.
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func (client *Client) IdleTime() time.Duration {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return time.Since(client.atime)
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}
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// SignonTime returns this client's signon time as a unix timestamp.
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func (client *Client) SignonTime() int64 {
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return client.ctime.Unix()
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}
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// IdleSeconds returns the number of seconds this client's been idle.
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func (client *Client) IdleSeconds() uint64 {
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return uint64(client.IdleTime().Seconds())
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}
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// HasNick returns true if the client's nickname is set (used in registration).
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func (client *Client) HasNick() bool {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.nick != "" && client.nick != "*"
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}
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// HasUsername returns true if the client's username is set (used in registration).
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func (client *Client) HasUsername() bool {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.username != "" && client.username != "*"
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}
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// HasRoleCapabs returns true if client has the given (role) capabilities.
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func (client *Client) HasRoleCapabs(capabs ...string) bool {
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if client.class == nil {
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return false
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}
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for _, capab := range capabs {
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if !client.class.Capabilities[capab] {
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return false
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}
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}
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return true
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}
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// ModeString returns the mode string for this client.
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func (client *Client) ModeString() (str string) {
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str = "+"
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for flag := range client.flags {
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str += flag.String()
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}
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return
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}
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// Friends refers to clients that share a channel with this client.
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func (client *Client) Friends(capabs ...caps.Capability) ClientSet {
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friends := make(ClientSet)
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// make sure that I have the right caps
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hasCaps := true
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for _, capab := range capabs {
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if !client.capabilities.Has(capab) {
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hasCaps = false
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break
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}
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}
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if hasCaps {
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friends.Add(client)
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}
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for _, channel := range client.Channels() {
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for _, member := range channel.Members() {
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// make sure they have all the required caps
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hasCaps = true
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for _, capab := range capabs {
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if !member.capabilities.Has(capab) {
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hasCaps = false
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break
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}
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}
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if hasCaps {
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friends.Add(member)
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}
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}
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}
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return friends
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}
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// updateNick updates `nick` and `nickCasefolded`.
|
|
func (client *Client) updateNick(nick string) {
|
|
casefoldedName, err := CasefoldName(nick)
|
|
if err != nil {
|
|
log.Println(fmt.Sprintf("ERROR: Nick [%s] couldn't be casefolded... this should never happen. Printing stacktrace.", client.nick))
|
|
debug.PrintStack()
|
|
}
|
|
client.stateMutex.Lock()
|
|
client.nick = nick
|
|
client.nickCasefolded = casefoldedName
|
|
client.stateMutex.Unlock()
|
|
}
|
|
|
|
// updateNickMask updates the casefolded nickname and nickmask.
|
|
func (client *Client) updateNickMask(nick string) {
|
|
// on "", just regenerate the nickmask etc.
|
|
// otherwise, update the actual nick
|
|
if nick != "" {
|
|
client.updateNick(nick)
|
|
}
|
|
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
client.updateNickMaskNoMutex()
|
|
}
|
|
|
|
// updateNickMask updates the casefolded nickname and nickmask, not holding any mutexes.
|
|
func (client *Client) updateNickMaskNoMutex() {
|
|
if len(client.vhost) > 0 {
|
|
client.hostname = client.vhost
|
|
} else {
|
|
client.hostname = client.rawHostname
|
|
}
|
|
|
|
nickMaskString := fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.hostname)
|
|
nickMaskCasefolded, err := Casefold(nickMaskString)
|
|
if err != nil {
|
|
log.Println(fmt.Sprintf("ERROR: Nickmask [%s] couldn't be casefolded... this should never happen. Printing stacktrace.", client.nickMaskString))
|
|
debug.PrintStack()
|
|
}
|
|
|
|
client.nickMaskString = nickMaskString
|
|
client.nickMaskCasefolded = nickMaskCasefolded
|
|
}
|
|
|
|
// AllNickmasks returns all the possible nickmasks for the client.
|
|
func (client *Client) AllNickmasks() []string {
|
|
var masks []string
|
|
var mask string
|
|
var err error
|
|
|
|
if len(client.vhost) > 0 {
|
|
mask, err = Casefold(fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.vhost))
|
|
if err == nil {
|
|
masks = append(masks, mask)
|
|
}
|
|
}
|
|
|
|
mask, err = Casefold(fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.rawHostname))
|
|
if err == nil {
|
|
masks = append(masks, mask)
|
|
}
|
|
|
|
mask2, err := Casefold(fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.IPString()))
|
|
if err == nil && mask2 != mask {
|
|
masks = append(masks, mask2)
|
|
}
|
|
|
|
return masks
|
|
}
|
|
|
|
// LoggedIntoAccount returns true if this client is logged into an account.
|
|
func (client *Client) LoggedIntoAccount() bool {
|
|
return client.Account() != ""
|
|
}
|
|
|
|
// RplISupport outputs our ISUPPORT lines to the client. This is used on connection and in VERSION responses.
|
|
func (client *Client) RplISupport(rb *ResponseBuffer) {
|
|
translatedISupport := client.t("are supported by this server")
|
|
for _, tokenline := range client.server.ISupport().CachedReply {
|
|
// ugly trickery ahead
|
|
tokenline = append(tokenline, translatedISupport)
|
|
rb.Add(nil, client.server.name, RPL_ISUPPORT, append([]string{client.nick}, tokenline...)...)
|
|
}
|
|
}
|
|
|
|
// Quit sets the given quit message for the client and tells the client to quit out.
|
|
func (client *Client) Quit(message string) {
|
|
client.stateMutex.Lock()
|
|
alreadyQuit := client.isQuitting
|
|
if !alreadyQuit {
|
|
client.isQuitting = true
|
|
client.quitMessage = message
|
|
}
|
|
client.stateMutex.Unlock()
|
|
|
|
if alreadyQuit {
|
|
return
|
|
}
|
|
|
|
quitMsg := ircmsg.MakeMessage(nil, client.nickMaskString, "QUIT", message)
|
|
quitLine, _ := quitMsg.Line()
|
|
|
|
errorMsg := ircmsg.MakeMessage(nil, "", "ERROR", message)
|
|
errorLine, _ := errorMsg.Line()
|
|
|
|
client.socket.SetFinalData(quitLine + errorLine)
|
|
}
|
|
|
|
// destroy gets rid of a client, removes them from server lists etc.
|
|
func (client *Client) destroy(beingResumed bool) {
|
|
// allow destroy() to execute at most once
|
|
if !beingResumed {
|
|
client.stateMutex.Lock()
|
|
}
|
|
isDestroyed := client.isDestroyed
|
|
client.isDestroyed = true
|
|
if !beingResumed {
|
|
client.stateMutex.Unlock()
|
|
}
|
|
if isDestroyed {
|
|
return
|
|
}
|
|
|
|
if beingResumed {
|
|
client.server.logger.Debug("quit", fmt.Sprintf("%s is being resumed", client.nick))
|
|
} else {
|
|
client.server.logger.Debug("quit", fmt.Sprintf("%s is no longer on the server", client.nick))
|
|
}
|
|
|
|
// send quit/error message to client if they haven't been sent already
|
|
client.Quit("Connection closed")
|
|
|
|
friends := client.Friends()
|
|
friends.Remove(client)
|
|
if !beingResumed {
|
|
client.server.whoWas.Append(client)
|
|
}
|
|
|
|
// remove from connection limits
|
|
ipaddr := client.IP()
|
|
// this check shouldn't be required but eh
|
|
if ipaddr != nil {
|
|
client.server.connectionLimiter.RemoveClient(ipaddr)
|
|
}
|
|
|
|
// alert monitors
|
|
client.server.monitorManager.AlertAbout(client, false)
|
|
// clean up monitor state
|
|
client.server.monitorManager.RemoveAll(client)
|
|
|
|
// clean up channels
|
|
for _, channel := range client.Channels() {
|
|
if !beingResumed {
|
|
channel.Quit(client)
|
|
}
|
|
for _, member := range channel.Members() {
|
|
friends.Add(member)
|
|
}
|
|
}
|
|
|
|
// clean up server
|
|
if !beingResumed {
|
|
client.server.clients.Remove(client)
|
|
}
|
|
|
|
// clean up self
|
|
client.idletimer.Stop()
|
|
client.nickTimer.Stop()
|
|
|
|
client.server.accounts.Logout(client)
|
|
|
|
client.socket.Close()
|
|
|
|
// send quit messages to friends
|
|
if !beingResumed {
|
|
client.server.stats.ChangeTotal(-1)
|
|
if client.HasMode(modes.Invisible) {
|
|
client.server.stats.ChangeInvisible(-1)
|
|
}
|
|
|
|
if client.HasMode(modes.Operator) || client.HasMode(modes.LocalOperator) {
|
|
client.server.stats.ChangeOperators(-1)
|
|
}
|
|
|
|
for friend := range friends {
|
|
if client.quitMessage == "" {
|
|
client.quitMessage = "Exited"
|
|
}
|
|
friend.Send(nil, client.nickMaskString, "QUIT", client.quitMessage)
|
|
}
|
|
}
|
|
if !client.exitedSnomaskSent {
|
|
if beingResumed {
|
|
client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r is resuming their connection, old client has been destroyed"), client.nick))
|
|
} else {
|
|
client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), client.nick))
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendSplitMsgFromClient sends an IRC PRIVMSG/NOTICE coming from a specific client.
|
|
// Adds account-tag to the line as well.
|
|
func (client *Client) SendSplitMsgFromClient(msgid string, from *Client, tags *map[string]ircmsg.TagValue, command, target string, message SplitMessage) {
|
|
if client.capabilities.Has(caps.MaxLine) {
|
|
client.SendFromClient(msgid, from, tags, command, target, message.ForMaxLine)
|
|
} else {
|
|
for _, str := range message.For512 {
|
|
client.SendFromClient(msgid, from, tags, command, target, str)
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendFromClient sends an IRC line coming from a specific client.
|
|
// Adds account-tag to the line as well.
|
|
func (client *Client) SendFromClient(msgid string, from *Client, tags *map[string]ircmsg.TagValue, command string, params ...string) error {
|
|
// attach account-tag
|
|
if client.capabilities.Has(caps.AccountTag) && from.LoggedIntoAccount() {
|
|
if tags == nil {
|
|
tags = ircmsg.MakeTags("account", from.AccountName())
|
|
} else {
|
|
(*tags)["account"] = ircmsg.MakeTagValue(from.AccountName())
|
|
}
|
|
}
|
|
// attach message-id
|
|
if len(msgid) > 0 && client.capabilities.Has(caps.MessageTags) {
|
|
if tags == nil {
|
|
tags = ircmsg.MakeTags("draft/msgid", msgid)
|
|
} else {
|
|
(*tags)["draft/msgid"] = ircmsg.MakeTagValue(msgid)
|
|
}
|
|
}
|
|
|
|
return client.Send(tags, from.nickMaskString, command, params...)
|
|
}
|
|
|
|
var (
|
|
// these are all the output commands that MUST have their last param be a trailing.
|
|
// this is needed because dumb clients like to treat trailing params separately from the
|
|
// other params in messages.
|
|
commandsThatMustUseTrailing = map[string]bool{
|
|
"PRIVMSG": true,
|
|
"NOTICE": true,
|
|
|
|
RPL_WHOISCHANNELS: true,
|
|
RPL_USERHOST: true,
|
|
}
|
|
)
|
|
|
|
// SendRawMessage sends a raw message to the client.
|
|
func (client *Client) SendRawMessage(message ircmsg.IrcMessage) error {
|
|
// use dumb hack to force the last param to be a trailing param if required
|
|
var usedTrailingHack bool
|
|
if commandsThatMustUseTrailing[strings.ToUpper(message.Command)] && len(message.Params) > 0 {
|
|
lastParam := message.Params[len(message.Params)-1]
|
|
// to force trailing, we ensure the final param contains a space
|
|
if !strings.Contains(lastParam, " ") {
|
|
message.Params[len(message.Params)-1] = lastParam + " "
|
|
usedTrailingHack = true
|
|
}
|
|
}
|
|
|
|
// assemble message
|
|
maxlenTags, maxlenRest := client.maxlens()
|
|
line, err := message.LineMaxLen(maxlenTags, maxlenRest)
|
|
if err != nil {
|
|
logline := fmt.Sprintf("Error assembling message for sending: %v\n%s", err, debug.Stack())
|
|
client.server.logger.Error("internal", logline)
|
|
|
|
message = ircmsg.MakeMessage(nil, client.server.name, ERR_UNKNOWNERROR, "*", "Error assembling message for sending")
|
|
line, _ := message.Line()
|
|
|
|
client.socket.Write(line)
|
|
return err
|
|
}
|
|
|
|
// if we used the trailing hack, we need to strip the final space we appended earlier on
|
|
if usedTrailingHack {
|
|
line = line[:len(line)-3] + "\r\n"
|
|
}
|
|
|
|
client.server.logger.Debug("useroutput", client.nick, " ->", strings.TrimRight(line, "\r\n"))
|
|
|
|
client.socket.Write(line)
|
|
|
|
return nil
|
|
}
|
|
|
|
// Send sends an IRC line to the client.
|
|
func (client *Client) Send(tags *map[string]ircmsg.TagValue, prefix string, command string, params ...string) error {
|
|
// attach server-time
|
|
if client.capabilities.Has(caps.ServerTime) {
|
|
t := time.Now().UTC().Format("2006-01-02T15:04:05.999Z")
|
|
if tags == nil {
|
|
tags = ircmsg.MakeTags("time", t)
|
|
} else {
|
|
(*tags)["time"] = ircmsg.MakeTagValue(t)
|
|
}
|
|
}
|
|
|
|
// send out the message
|
|
message := ircmsg.MakeMessage(tags, prefix, command, params...)
|
|
client.SendRawMessage(message)
|
|
return nil
|
|
}
|
|
|
|
// Notice sends the client a notice from the server.
|
|
func (client *Client) Notice(text string) {
|
|
limit := 400
|
|
if client.capabilities.Has(caps.MaxLine) {
|
|
limit = client.server.Limits().LineLen.Rest - 110
|
|
}
|
|
lines := wordWrap(text, limit)
|
|
|
|
// force blank lines to be sent if we receive them
|
|
if len(lines) == 0 {
|
|
lines = []string{""}
|
|
}
|
|
|
|
for _, line := range lines {
|
|
client.Send(nil, client.server.name, "NOTICE", client.nick, line)
|
|
}
|
|
}
|
|
|
|
func (client *Client) addChannel(channel *Channel) {
|
|
client.stateMutex.Lock()
|
|
client.channels[channel] = true
|
|
client.stateMutex.Unlock()
|
|
}
|
|
|
|
func (client *Client) removeChannel(channel *Channel) {
|
|
client.stateMutex.Lock()
|
|
delete(client.channels, channel)
|
|
client.stateMutex.Unlock()
|
|
}
|