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https://github.com/ergochat/ergo.git
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721 lines
18 KiB
Go
721 lines
18 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"strconv"
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"strings"
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"github.com/goshuirc/irc-go/ircmsg"
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"github.com/oragono/oragono/irc/sno"
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"github.com/tidwall/buntdb"
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)
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// ModeOp is an operation performed with modes
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type ModeOp rune
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func (op ModeOp) String() string {
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return string(op)
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}
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const (
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// Add is used when adding the given key.
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Add ModeOp = '+'
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// List is used when listing modes (for instance, listing the current bans on a channel).
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List ModeOp = '='
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// Remove is used when taking away the given key.
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Remove ModeOp = '-'
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)
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// Mode represents a user/channel/server mode
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type Mode rune
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func (mode Mode) String() string {
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return string(mode)
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}
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// ModeChange is a single mode changing
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type ModeChange struct {
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mode Mode
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op ModeOp
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arg string
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}
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func (change *ModeChange) String() (str string) {
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if (change.op == Add) || (change.op == Remove) {
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str = change.op.String()
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}
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str += change.mode.String()
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if change.arg != "" {
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str += " " + change.arg
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}
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return
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}
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// ModeChanges are a collection of 'ModeChange's
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type ModeChanges []ModeChange
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func (changes ModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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for _, change := range changes {
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if change.arg == "" {
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continue
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}
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str += " " + change.arg
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}
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return str
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}
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// Modes is just a raw list of modes
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type Modes []Mode
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func (modes Modes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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// User Modes
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const (
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Away Mode = 'a'
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Invisible Mode = 'i'
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LocalOperator Mode = 'O'
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Operator Mode = 'o'
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Restricted Mode = 'r'
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RegisteredOnly Mode = 'R'
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ServerNotice Mode = 's'
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TLS Mode = 'Z'
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UserRoleplaying Mode = 'E'
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WallOps Mode = 'w'
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)
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var (
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// SupportedUserModes are the user modes that we actually support (modifying).
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SupportedUserModes = Modes{
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Away, Invisible, Operator, RegisteredOnly, ServerNotice, UserRoleplaying,
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}
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// supportedUserModesString acts as a cache for when we introduce users
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supportedUserModesString = SupportedUserModes.String()
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)
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// Channel Modes
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const (
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BanMask Mode = 'b' // arg
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ChanRoleplaying Mode = 'E' // flag
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ExceptMask Mode = 'e' // arg
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InviteMask Mode = 'I' // arg
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InviteOnly Mode = 'i' // flag
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Key Mode = 'k' // flag arg
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Moderated Mode = 'm' // flag
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NoOutside Mode = 'n' // flag
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OpOnlyTopic Mode = 't' // flag
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// RegisteredOnly mode is reused here from umode definition
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Secret Mode = 's' // flag
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UserLimit Mode = 'l' // flag arg
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)
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var (
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ChannelFounder Mode = 'q' // arg
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ChannelAdmin Mode = 'a' // arg
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ChannelOperator Mode = 'o' // arg
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Halfop Mode = 'h' // arg
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Voice Mode = 'v' // arg
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// SupportedChannelModes are the channel modes that we support.
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SupportedChannelModes = Modes{
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BanMask, ExceptMask, InviteMask, InviteOnly, Key, NoOutside,
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OpOnlyTopic, Secret, UserLimit, ChanRoleplaying,
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}
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// supportedChannelModesString acts as a cache for when we introduce users
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supportedChannelModesString = SupportedChannelModes.String()
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// DefaultChannelModes are enabled on brand new channels when they're created.
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// this can be overridden in the `channels` config, with the `default-modes` key
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DefaultChannelModes = Modes{
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NoOutside, OpOnlyTopic,
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}
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// ChannelPrivModes holds the list of modes that are privileged, ie founder/op/halfop, in order.
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// voice is not in this list because it cannot perform channel operator actions.
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ChannelPrivModes = Modes{
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ChannelFounder, ChannelAdmin, ChannelOperator, Halfop,
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}
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ChannelModePrefixes = map[Mode]string{
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ChannelFounder: "~",
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ChannelAdmin: "&",
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ChannelOperator: "@",
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Halfop: "%",
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Voice: "+",
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}
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)
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//
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// channel membership prefixes
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//
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// SplitChannelMembershipPrefixes takes a target and returns the prefixes on it, then the name.
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func SplitChannelMembershipPrefixes(target string) (prefixes string, name string) {
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name = target
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for {
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if len(name) > 0 && strings.Contains("~&@%+", string(name[0])) {
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prefixes += string(name[0])
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name = name[1:]
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} else {
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break
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}
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}
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return prefixes, name
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}
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// GetLowestChannelModePrefix returns the lowest channel prefix mode out of the given prefixes.
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func GetLowestChannelModePrefix(prefixes string) *Mode {
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var lowest *Mode
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if strings.Contains(prefixes, "+") {
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lowest = &Voice
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} else {
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for i, mode := range ChannelPrivModes {
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if strings.Contains(prefixes, ChannelModePrefixes[mode]) {
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lowest = &ChannelPrivModes[i]
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}
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}
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}
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return lowest
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}
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//
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// commands
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//
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// MODE <target> [<modestring> [<mode arguments>...]]
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func modeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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_, errChan := CasefoldChannel(msg.Params[0])
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if errChan == nil {
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return cmodeHandler(server, client, msg)
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}
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return umodeHandler(server, client, msg)
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}
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// ParseUserModeChanges returns the valid changes, and the list of unknown chars.
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func ParseUserModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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changes := make(ModeChanges, 0)
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unknown := make(map[rune]bool)
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op := List
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if 0 < len(params) {
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modeArg := params[0]
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skipArgs := 1
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := ModeChange{
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mode: Mode(mode),
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op: op,
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}
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// put arg into modechange if needed
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switch Mode(mode) {
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case ServerNotice:
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// always require arg
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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}
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var isKnown bool
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for _, supportedMode := range SupportedUserModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if !isKnown {
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unknown[mode] = true
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continue
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}
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changes = append(changes, change)
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}
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}
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return changes, unknown
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}
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// applyUserModeChanges applies the given changes, and returns the applied changes.
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func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) ModeChanges {
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applied := make(ModeChanges, 0)
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for _, change := range changes {
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switch change.mode {
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case Invisible, WallOps, UserRoleplaying, Operator, LocalOperator, RegisteredOnly:
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switch change.op {
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case Add:
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if !force && (change.mode == Operator || change.mode == LocalOperator) {
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continue
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}
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if client.flags[change.mode] {
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continue
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}
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client.flags[change.mode] = true
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applied = append(applied, change)
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case Remove:
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if !client.flags[change.mode] {
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continue
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}
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delete(client.flags, change.mode)
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applied = append(applied, change)
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}
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case ServerNotice:
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if !client.flags[Operator] {
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continue
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}
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var masks []sno.Mask
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if change.op == Add || change.op == Remove {
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for _, char := range change.arg {
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masks = append(masks, sno.Mask(char))
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}
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}
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if change.op == Add {
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client.server.snomasks.AddMasks(client, masks...)
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applied = append(applied, change)
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} else if change.op == Remove {
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client.server.snomasks.RemoveMasks(client, masks...)
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applied = append(applied, change)
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}
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}
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// can't do anything to TLS mode
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}
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// return the changes we could actually apply
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return applied
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}
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// MODE <target> [<modestring> [<mode arguments>...]]
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func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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nickname, err := CasefoldName(msg.Params[0])
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target := server.clients.Get(nickname)
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if err != nil || target == nil {
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if len(msg.Params[0]) > 0 {
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client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, msg.Params[0], "No such nick")
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}
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return false
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}
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if client != target && msg.Command != "SAMODE" {
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if len(msg.Params) > 1 {
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client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't change modes for other users")
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} else {
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client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't view modes for other users")
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}
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return false
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}
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// applied mode changes
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applied := make(ModeChanges, 0)
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if 1 < len(msg.Params) {
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// parse out real mode changes
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params := msg.Params[1:]
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changes, unknown := ParseUserModeChanges(params...)
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// alert for unknown mode changes
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for char := range unknown {
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client.Send(nil, server.name, ERR_UNKNOWNMODE, client.nick, string(char), "is an unknown mode character to me")
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}
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if len(unknown) == 1 && len(changes) == 0 {
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return false
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}
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// apply mode changes
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applied = target.applyUserModeChanges(msg.Command == "SAMODE", changes)
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}
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if len(applied) > 0 {
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client.Send(nil, client.nickMaskString, "MODE", target.nick, applied.String())
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} else if client == target {
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client.Send(nil, target.nickMaskString, RPL_UMODEIS, target.nick, target.ModeString())
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if client.flags[LocalOperator] || client.flags[Operator] {
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masks := server.snomasks.String(client)
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if 0 < len(masks) {
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client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, target.nick, masks, "Server notice masks")
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}
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}
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}
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return false
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}
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// ParseDefaultChannelModes parses the `default-modes` line of the config
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func ParseDefaultChannelModes(config *Config) Modes {
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if config.Channels.DefaultModes == nil {
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// not present in config, fall back to compile-time default
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return DefaultChannelModes
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}
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modeChangeStrings := strings.Split(strings.TrimSpace(*config.Channels.DefaultModes), " ")
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modeChanges, _ := ParseChannelModeChanges(modeChangeStrings...)
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defaultChannelModes := make(Modes, 0)
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for _, modeChange := range modeChanges {
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if modeChange.op == Add {
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defaultChannelModes = append(defaultChannelModes, modeChange.mode)
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}
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}
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return defaultChannelModes
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}
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// ParseChannelModeChanges returns the valid changes, and the list of unknown chars.
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func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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changes := make(ModeChanges, 0)
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unknown := make(map[rune]bool)
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op := List
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if 0 < len(params) {
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modeArg := params[0]
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skipArgs := 1
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := ModeChange{
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mode: Mode(mode),
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op: op,
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}
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// put arg into modechange if needed
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switch Mode(mode) {
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case BanMask, ExceptMask, InviteMask:
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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skipArgs++
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} else {
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change.op = List
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}
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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case Key, UserLimit:
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// don't require value when removing
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if change.op == Add {
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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}
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}
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var isKnown bool
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for _, supportedMode := range SupportedChannelModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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for _, supportedMode := range ChannelPrivModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if mode == rune(Voice) {
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isKnown = true
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}
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if !isKnown {
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unknown[mode] = true
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continue
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}
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changes = append(changes, change)
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}
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}
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return changes, unknown
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}
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// ApplyChannelModeChanges applies a given set of mode changes.
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func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, changes ModeChanges) ModeChanges {
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// so we only output one warning for each list type when full
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listFullWarned := make(map[Mode]bool)
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clientIsOp := channel.clientIsAtLeastNoMutex(client, ChannelOperator)
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var alreadySentPrivError bool
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applied := make(ModeChanges, 0)
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for _, change := range changes {
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// chan priv modes are checked specially so ignore them
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// means regular users can't view ban/except lists... but I'm not worried about that
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if isSamode && ChannelModePrefixes[change.mode] == "" && !clientIsOp {
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if !alreadySentPrivError {
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alreadySentPrivError = true
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
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}
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continue
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}
|
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|
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switch change.mode {
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case BanMask, ExceptMask, InviteMask:
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mask := change.arg
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list := channel.lists[change.mode]
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if list == nil {
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// This should never happen, but better safe than panicky.
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client.Send(nil, client.server.name, ERR_UNKNOWNERROR, client.nick, "MODE", "Could not complete MODE command")
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return changes
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}
|
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|
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if (change.op == List) || (mask == "") {
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channel.ShowMaskList(client, change.mode)
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continue
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}
|
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|
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// confirm mask looks valid
|
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mask, err := Casefold(mask)
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if err != nil {
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continue
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}
|
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|
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switch change.op {
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case Add:
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if len(list.masks) >= client.server.limits.ChanListModes {
|
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if !listFullWarned[change.mode] {
|
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client.Send(nil, client.server.name, ERR_BANLISTFULL, client.nick, channel.name, change.mode.String(), "Channel list is full")
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listFullWarned[change.mode] = true
|
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}
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continue
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}
|
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|
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list.Add(mask)
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applied = append(applied, change)
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|
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case Remove:
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list.Remove(mask)
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applied = append(applied, change)
|
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}
|
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|
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case UserLimit:
|
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switch change.op {
|
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case Add:
|
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val, err := strconv.ParseUint(change.arg, 10, 64)
|
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if err == nil {
|
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channel.userLimit = val
|
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applied = append(applied, change)
|
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}
|
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|
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case Remove:
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channel.userLimit = 0
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applied = append(applied, change)
|
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}
|
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|
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case Key:
|
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switch change.op {
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case Add:
|
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channel.key = change.arg
|
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|
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case Remove:
|
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channel.key = ""
|
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}
|
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applied = append(applied, change)
|
|
|
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case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying:
|
|
switch change.op {
|
|
case Add:
|
|
if channel.flags[change.mode] {
|
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continue
|
|
}
|
|
channel.flags[change.mode] = true
|
|
applied = append(applied, change)
|
|
|
|
case Remove:
|
|
if !channel.flags[change.mode] {
|
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continue
|
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}
|
|
delete(channel.flags, change.mode)
|
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applied = append(applied, change)
|
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}
|
|
|
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
|
|
// make sure client has privs to edit the given prefix
|
|
hasPrivs := isSamode
|
|
|
|
if !hasPrivs {
|
|
for _, mode := range ChannelPrivModes {
|
|
if channel.members[client][mode] {
|
|
hasPrivs = true
|
|
|
|
// Admins can't give other people Admin or remove it from others,
|
|
// standard for that channel mode, we worry about this later
|
|
if mode == ChannelAdmin && change.mode == ChannelAdmin {
|
|
hasPrivs = false
|
|
}
|
|
|
|
break
|
|
} else if mode == change.mode {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
casefoldedName, err := CasefoldName(change.arg)
|
|
if err != nil {
|
|
continue
|
|
}
|
|
|
|
if !hasPrivs {
|
|
if change.op == Remove && casefoldedName == client.nickCasefolded {
|
|
// success!
|
|
} else {
|
|
if !alreadySentPrivError {
|
|
alreadySentPrivError = true
|
|
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
|
|
}
|
|
continue
|
|
}
|
|
}
|
|
|
|
change := channel.applyModeMemberNoMutex(client, change.mode, change.op, change.arg)
|
|
if change != nil {
|
|
applied = append(applied, *change)
|
|
}
|
|
}
|
|
}
|
|
|
|
return applied
|
|
}
|
|
|
|
// MODE <target> [<modestring> [<mode arguments>...]]
|
|
func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
|
|
channelName, err := CasefoldChannel(msg.Params[0])
|
|
channel := server.channels.Get(channelName)
|
|
|
|
if err != nil || channel == nil {
|
|
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, msg.Params[0], "No such channel")
|
|
return false
|
|
}
|
|
|
|
channel.membersMutex.Lock()
|
|
defer channel.membersMutex.Unlock()
|
|
|
|
// applied mode changes
|
|
applied := make(ModeChanges, 0)
|
|
|
|
if 1 < len(msg.Params) {
|
|
// parse out real mode changes
|
|
params := msg.Params[1:]
|
|
changes, unknown := ParseChannelModeChanges(params...)
|
|
|
|
// alert for unknown mode changes
|
|
for char := range unknown {
|
|
client.Send(nil, server.name, ERR_UNKNOWNMODE, client.nick, string(char), "is an unknown mode character to me")
|
|
}
|
|
if len(unknown) == 1 && len(changes) == 0 {
|
|
return false
|
|
}
|
|
|
|
// apply mode changes
|
|
applied = ApplyChannelModeChanges(channel, client, msg.Command == "SAMODE", changes)
|
|
}
|
|
|
|
// save changes to banlist/exceptlist/invexlist
|
|
var banlistUpdated, exceptlistUpdated, invexlistUpdated bool
|
|
for _, change := range applied {
|
|
if change.mode == BanMask {
|
|
banlistUpdated = true
|
|
} else if change.mode == ExceptMask {
|
|
exceptlistUpdated = true
|
|
} else if change.mode == InviteMask {
|
|
invexlistUpdated = true
|
|
}
|
|
}
|
|
|
|
server.registeredChannelsMutex.Lock()
|
|
if 0 < len(applied) && server.registeredChannels[channel.nameCasefolded] != nil && (banlistUpdated || exceptlistUpdated || invexlistUpdated) {
|
|
server.store.Update(func(tx *buntdb.Tx) error {
|
|
chanInfo := server.loadChannelNoMutex(tx, channel.nameCasefolded)
|
|
|
|
if banlistUpdated {
|
|
var banlist []string
|
|
for mask := range channel.lists[BanMask].masks {
|
|
banlist = append(banlist, mask)
|
|
}
|
|
chanInfo.Banlist = banlist
|
|
}
|
|
if exceptlistUpdated {
|
|
var exceptlist []string
|
|
for mask := range channel.lists[ExceptMask].masks {
|
|
exceptlist = append(exceptlist, mask)
|
|
}
|
|
chanInfo.Exceptlist = exceptlist
|
|
}
|
|
if invexlistUpdated {
|
|
var invitelist []string
|
|
for mask := range channel.lists[InviteMask].masks {
|
|
invitelist = append(invitelist, mask)
|
|
}
|
|
chanInfo.Invitelist = invitelist
|
|
}
|
|
|
|
server.saveChannelNoMutex(tx, channel.nameCasefolded, *chanInfo)
|
|
|
|
return nil
|
|
})
|
|
}
|
|
server.registeredChannelsMutex.Unlock()
|
|
|
|
// send out changes
|
|
if len(applied) > 0 {
|
|
//TODO(dan): we should change the name of String and make it return a slice here
|
|
args := append([]string{channel.name}, strings.Split(applied.String(), " ")...)
|
|
for member := range channel.members {
|
|
member.Send(nil, client.nickMaskString, "MODE", args...)
|
|
}
|
|
} else {
|
|
//TODO(dan): we should just make ModeString return a slice here
|
|
args := append([]string{client.nick, channel.name}, strings.Split(channel.modeStringNoLock(client), " ")...)
|
|
client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...)
|
|
client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nick, channel.name, strconv.FormatInt(channel.createdTime.Unix(), 10))
|
|
}
|
|
return false
|
|
}
|