mirror of
https://github.com/ergochat/ergo.git
synced 2024-12-23 19:22:41 +01:00
674 lines
15 KiB
Go
674 lines
15 KiB
Go
package base
|
|
|
|
import (
|
|
"math"
|
|
"unsafe"
|
|
)
|
|
|
|
// precalculate infinity
|
|
var mathInfNeg = math.Inf(-1)
|
|
var mathInfPos = math.Inf(+1)
|
|
|
|
type treeNode struct {
|
|
min, max []float64
|
|
children []*treeNode
|
|
count int
|
|
height int
|
|
leaf bool
|
|
}
|
|
|
|
func (node *treeNode) unsafeItem() *treeItem {
|
|
return (*treeItem)(unsafe.Pointer(node))
|
|
}
|
|
|
|
func (tr *RTree) createNode(children []*treeNode) *treeNode {
|
|
n := &treeNode{
|
|
height: 1,
|
|
leaf: true,
|
|
children: make([]*treeNode, tr.maxEntries+1),
|
|
}
|
|
if len(children) > 0 {
|
|
n.count = len(children)
|
|
copy(n.children[:n.count], children)
|
|
}
|
|
n.min = make([]float64, tr.dims)
|
|
n.max = make([]float64, tr.dims)
|
|
for i := 0; i < tr.dims; i++ {
|
|
n.min[i] = mathInfPos
|
|
n.max[i] = mathInfNeg
|
|
}
|
|
return n
|
|
}
|
|
|
|
func (node *treeNode) extend(b *treeNode) {
|
|
for i := 0; i < len(node.min); i++ {
|
|
if b.min[i] < node.min[i] {
|
|
node.min[i] = b.min[i]
|
|
}
|
|
if b.max[i] > node.max[i] {
|
|
node.max[i] = b.max[i]
|
|
}
|
|
}
|
|
}
|
|
|
|
func (node *treeNode) area() float64 {
|
|
area := node.max[0] - node.min[0]
|
|
for i := 1; i < len(node.min); i++ {
|
|
area *= node.max[i] - node.min[i]
|
|
}
|
|
return area
|
|
}
|
|
|
|
func (node *treeNode) enlargedAreaAxis(b *treeNode, axis int) float64 {
|
|
var max, min float64
|
|
if b.max[axis] > node.max[axis] {
|
|
max = b.max[axis]
|
|
} else {
|
|
max = node.max[axis]
|
|
}
|
|
if b.min[axis] < node.min[axis] {
|
|
min = b.min[axis]
|
|
} else {
|
|
min = node.min[axis]
|
|
}
|
|
return max - min
|
|
}
|
|
|
|
func (node *treeNode) enlargedArea(b *treeNode) float64 {
|
|
area := node.enlargedAreaAxis(b, 0)
|
|
for i := 1; i < len(node.min); i++ {
|
|
area *= node.enlargedAreaAxis(b, i)
|
|
}
|
|
return area
|
|
}
|
|
|
|
func (node *treeNode) intersectionAreaAxis(b *treeNode, axis int) float64 {
|
|
var max, min float64
|
|
if node.max[axis] < b.max[axis] {
|
|
max = node.max[axis]
|
|
} else {
|
|
max = b.max[axis]
|
|
}
|
|
if node.min[axis] > b.min[axis] {
|
|
min = node.min[axis]
|
|
} else {
|
|
min = b.min[axis]
|
|
}
|
|
if max > min {
|
|
return max - min
|
|
}
|
|
return 0
|
|
}
|
|
func (node *treeNode) intersectionArea(b *treeNode) float64 {
|
|
area := node.intersectionAreaAxis(b, 0)
|
|
for i := 1; i < len(node.min); i++ {
|
|
area *= node.intersectionAreaAxis(b, i)
|
|
}
|
|
return area
|
|
}
|
|
func (node *treeNode) margin() float64 {
|
|
margin := node.max[0] - node.min[0]
|
|
for i := 1; i < len(node.min); i++ {
|
|
margin += node.max[i] - node.min[i]
|
|
}
|
|
return margin
|
|
}
|
|
|
|
type result int
|
|
|
|
const (
|
|
not result = 0
|
|
intersects result = 1
|
|
contains result = 2
|
|
)
|
|
|
|
func (node *treeNode) overlaps(b *treeNode) result {
|
|
for i := 0; i < len(node.min); i++ {
|
|
if b.min[i] > node.max[i] || b.max[i] < node.min[i] {
|
|
return not
|
|
}
|
|
if node.min[i] > b.min[i] || b.max[i] > node.max[i] {
|
|
i++
|
|
for ; i < len(node.min); i++ {
|
|
if b.min[i] > node.max[i] || b.max[i] < node.min[i] {
|
|
return not
|
|
}
|
|
}
|
|
return intersects
|
|
}
|
|
}
|
|
return contains
|
|
}
|
|
|
|
func (node *treeNode) intersects(b *treeNode) bool {
|
|
for i := 0; i < len(node.min); i++ {
|
|
if b.min[i] > node.max[i] || b.max[i] < node.min[i] {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (node *treeNode) findItem(item interface{}) int {
|
|
for i := 0; i < node.count; i++ {
|
|
if node.children[i].unsafeItem().item == item {
|
|
return i
|
|
}
|
|
}
|
|
return -1
|
|
}
|
|
|
|
func (node *treeNode) contains(b *treeNode) bool {
|
|
for i := 0; i < len(node.min); i++ {
|
|
if node.min[i] > b.min[i] || b.max[i] > node.max[i] {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (node *treeNode) childCount() int {
|
|
if node.leaf {
|
|
return node.count
|
|
}
|
|
var n int
|
|
for i := 0; i < node.count; i++ {
|
|
n += node.children[i].childCount()
|
|
}
|
|
return n
|
|
}
|
|
|
|
type treeItem struct {
|
|
min, max []float64
|
|
item interface{}
|
|
}
|
|
|
|
func (item *treeItem) unsafeNode() *treeNode {
|
|
return (*treeNode)(unsafe.Pointer(item))
|
|
}
|
|
|
|
// RTree is an R-tree
|
|
type RTree struct {
|
|
dims int
|
|
maxEntries int
|
|
minEntries int
|
|
data *treeNode // root node
|
|
// resusable fields, these help performance of common mutable operations.
|
|
reuse struct {
|
|
path []*treeNode // for reinsertion path
|
|
indexes []int // for remove function
|
|
stack []int // for bulk loading
|
|
}
|
|
}
|
|
|
|
// New creates a new R-tree
|
|
func New(dims, maxEntries int) *RTree {
|
|
if dims <= 0 {
|
|
panic("invalid dimensions")
|
|
}
|
|
|
|
tr := &RTree{}
|
|
tr.dims = dims
|
|
tr.maxEntries = int(math.Max(4, float64(maxEntries)))
|
|
tr.minEntries = int(math.Max(2, math.Ceil(float64(tr.maxEntries)*0.4)))
|
|
tr.data = tr.createNode(nil)
|
|
return tr
|
|
}
|
|
|
|
// Insert inserts an item
|
|
func (tr *RTree) Insert(min, max []float64, item interface{}) {
|
|
if len(min) != tr.dims || len(max) != tr.dims {
|
|
panic("invalid dimensions")
|
|
}
|
|
if item == nil {
|
|
panic("nil item")
|
|
}
|
|
bbox := treeNode{min: min, max: max}
|
|
tr.insert(&bbox, item, tr.data.height-1, false)
|
|
}
|
|
|
|
func (tr *RTree) insert(bbox *treeNode, item interface{}, level int, isNode bool) {
|
|
tr.reuse.path = tr.reuse.path[:0]
|
|
node, insertPath := tr.chooseSubtree(bbox, tr.data, level, tr.reuse.path)
|
|
if item == nil {
|
|
// item is only nil when bulk loading a node
|
|
if node.leaf {
|
|
panic("loading node into leaf")
|
|
}
|
|
node.children[node.count] = bbox
|
|
node.count++
|
|
} else {
|
|
ti := &treeItem{min: bbox.min, max: bbox.max, item: item}
|
|
node.children[node.count] = ti.unsafeNode()
|
|
node.count++
|
|
}
|
|
node.extend(bbox)
|
|
for level >= 0 {
|
|
if insertPath[level].count > tr.maxEntries {
|
|
insertPath = tr.split(insertPath, level)
|
|
level--
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
tr.adjustParentBBoxes(bbox, insertPath, level)
|
|
tr.reuse.path = insertPath
|
|
}
|
|
|
|
func (tr *RTree) adjustParentBBoxes(bbox *treeNode, path []*treeNode, level int) {
|
|
// adjust bboxes along the given tree path
|
|
for i := level; i >= 0; i-- {
|
|
path[i].extend(bbox)
|
|
}
|
|
}
|
|
|
|
func (tr *RTree) chooseSubtree(bbox, node *treeNode, level int, path []*treeNode) (*treeNode, []*treeNode) {
|
|
var targetNode *treeNode
|
|
var area, enlargement, minArea, minEnlargement float64
|
|
for {
|
|
path = append(path, node)
|
|
if node.leaf || len(path)-1 == level {
|
|
break
|
|
}
|
|
minEnlargement = mathInfPos
|
|
minArea = minEnlargement
|
|
for i := 0; i < node.count; i++ {
|
|
child := node.children[i]
|
|
area = child.area()
|
|
enlargement = bbox.enlargedArea(child) - area
|
|
if enlargement < minEnlargement {
|
|
minEnlargement = enlargement
|
|
if area < minArea {
|
|
minArea = area
|
|
}
|
|
targetNode = child
|
|
} else if enlargement == minEnlargement {
|
|
if area < minArea {
|
|
minArea = area
|
|
targetNode = child
|
|
}
|
|
}
|
|
}
|
|
if targetNode != nil {
|
|
node = targetNode
|
|
} else if node.count > 0 {
|
|
node = (*treeNode)(node.children[0])
|
|
} else {
|
|
node = nil
|
|
}
|
|
}
|
|
return node, path
|
|
}
|
|
func (tr *RTree) split(insertPath []*treeNode, level int) []*treeNode {
|
|
var node = insertPath[level]
|
|
var M = node.count
|
|
var m = tr.minEntries
|
|
|
|
tr.chooseSplitAxis(node, m, M)
|
|
splitIndex := tr.chooseSplitIndex(node, m, M)
|
|
|
|
spliced := make([]*treeNode, node.count-splitIndex)
|
|
copy(spliced, node.children[splitIndex:])
|
|
node.count = splitIndex
|
|
|
|
newNode := tr.createNode(spliced)
|
|
newNode.height = node.height
|
|
newNode.leaf = node.leaf
|
|
|
|
tr.calcBBox(node)
|
|
tr.calcBBox(newNode)
|
|
|
|
if level != 0 {
|
|
insertPath[level-1].children[insertPath[level-1].count] = newNode
|
|
insertPath[level-1].count++
|
|
} else {
|
|
tr.splitRoot(node, newNode)
|
|
}
|
|
return insertPath
|
|
}
|
|
func (tr *RTree) chooseSplitIndex(node *treeNode, m, M int) int {
|
|
var i int
|
|
var bbox1, bbox2 *treeNode
|
|
var overlap, area, minOverlap, minArea float64
|
|
var index int
|
|
|
|
minArea = mathInfPos
|
|
minOverlap = minArea
|
|
|
|
for i = m; i <= M-m; i++ {
|
|
bbox1 = tr.distBBox(node, 0, i, nil)
|
|
bbox2 = tr.distBBox(node, i, M, nil)
|
|
|
|
overlap = bbox1.intersectionArea(bbox2)
|
|
area = bbox1.area() + bbox2.area()
|
|
|
|
// choose distribution with minimum overlap
|
|
if overlap < minOverlap {
|
|
minOverlap = overlap
|
|
index = i
|
|
|
|
if area < minArea {
|
|
minArea = area
|
|
}
|
|
} else if overlap == minOverlap {
|
|
// otherwise choose distribution with minimum area
|
|
if area < minArea {
|
|
minArea = area
|
|
index = i
|
|
}
|
|
}
|
|
}
|
|
return index
|
|
}
|
|
func (tr *RTree) calcBBox(node *treeNode) {
|
|
tr.distBBox(node, 0, node.count, node)
|
|
}
|
|
func (tr *RTree) chooseSplitAxis(node *treeNode, m, M int) {
|
|
minMargin := tr.allDistMargin(node, m, M, 0)
|
|
var minAxis int
|
|
for axis := 1; axis < tr.dims; axis++ {
|
|
margin := tr.allDistMargin(node, m, M, axis)
|
|
if margin < minMargin {
|
|
minMargin = margin
|
|
minAxis = axis
|
|
}
|
|
}
|
|
if minAxis < tr.dims {
|
|
tr.sortNodes(node, minAxis)
|
|
}
|
|
}
|
|
func (tr *RTree) splitRoot(node, newNode *treeNode) {
|
|
tr.data = tr.createNode([]*treeNode{node, newNode})
|
|
tr.data.height = node.height + 1
|
|
tr.data.leaf = false
|
|
tr.calcBBox(tr.data)
|
|
}
|
|
func (tr *RTree) distBBox(node *treeNode, k, p int, destNode *treeNode) *treeNode {
|
|
if destNode == nil {
|
|
destNode = tr.createNode(nil)
|
|
} else {
|
|
for i := 0; i < tr.dims; i++ {
|
|
destNode.min[i] = mathInfPos
|
|
destNode.max[i] = mathInfNeg
|
|
}
|
|
}
|
|
for i := k; i < p; i++ {
|
|
if node.leaf {
|
|
destNode.extend(node.children[i])
|
|
} else {
|
|
destNode.extend((*treeNode)(node.children[i]))
|
|
}
|
|
}
|
|
return destNode
|
|
}
|
|
func (tr *RTree) allDistMargin(node *treeNode, m, M int, axis int) float64 {
|
|
tr.sortNodes(node, axis)
|
|
|
|
var leftBBox = tr.distBBox(node, 0, m, nil)
|
|
var rightBBox = tr.distBBox(node, M-m, M, nil)
|
|
var margin = leftBBox.margin() + rightBBox.margin()
|
|
|
|
var i int
|
|
|
|
if node.leaf {
|
|
for i = m; i < M-m; i++ {
|
|
leftBBox.extend(node.children[i])
|
|
margin += leftBBox.margin()
|
|
}
|
|
for i = M - m - 1; i >= m; i-- {
|
|
leftBBox.extend(node.children[i])
|
|
margin += rightBBox.margin()
|
|
}
|
|
} else {
|
|
for i = m; i < M-m; i++ {
|
|
child := (*treeNode)(node.children[i])
|
|
leftBBox.extend(child)
|
|
margin += leftBBox.margin()
|
|
}
|
|
for i = M - m - 1; i >= m; i-- {
|
|
child := (*treeNode)(node.children[i])
|
|
leftBBox.extend(child)
|
|
margin += rightBBox.margin()
|
|
}
|
|
}
|
|
return margin
|
|
}
|
|
func (tr *RTree) sortNodes(node *treeNode, axis int) {
|
|
sortByAxis(node.children[:node.count], axis)
|
|
}
|
|
|
|
func sortByAxis(items []*treeNode, axis int) {
|
|
if len(items) < 2 {
|
|
return
|
|
}
|
|
left, right := 0, len(items)-1
|
|
pivotIndex := len(items) / 2
|
|
items[pivotIndex], items[right] = items[right], items[pivotIndex]
|
|
for i := range items {
|
|
if items[i].min[axis] < items[right].min[axis] {
|
|
items[i], items[left] = items[left], items[i]
|
|
left++
|
|
}
|
|
}
|
|
items[left], items[right] = items[right], items[left]
|
|
sortByAxis(items[:left], axis)
|
|
sortByAxis(items[left+1:], axis)
|
|
}
|
|
|
|
// Search searches the tree for items in the input rectangle
|
|
func (tr *RTree) Search(min, max []float64, iter func(item interface{}) bool) bool {
|
|
bbox := &treeNode{min: min, max: max}
|
|
if !tr.data.intersects(bbox) {
|
|
return true
|
|
}
|
|
return tr.search(tr.data, bbox, iter)
|
|
}
|
|
|
|
func (tr *RTree) search(node, bbox *treeNode, iter func(item interface{}) bool) bool {
|
|
if node.leaf {
|
|
for i := 0; i < node.count; i++ {
|
|
if bbox.intersects(node.children[i]) {
|
|
if !iter(node.children[i].unsafeItem().item) {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for i := 0; i < node.count; i++ {
|
|
r := bbox.overlaps(node.children[i])
|
|
if r == intersects {
|
|
if !tr.search(node.children[i], bbox, iter) {
|
|
return false
|
|
}
|
|
} else if r == contains {
|
|
if !scan(node.children[i], iter) {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (tr *RTree) IsEmpty() bool {
|
|
empty := true
|
|
tr.Scan(func(item interface{}) bool {
|
|
empty = false
|
|
return false
|
|
})
|
|
return empty
|
|
}
|
|
|
|
// Remove removes an item from the R-tree.
|
|
func (tr *RTree) Remove(min, max []float64, item interface{}) {
|
|
bbox := &treeNode{min: min, max: max}
|
|
tr.remove(bbox, item)
|
|
}
|
|
|
|
func (tr *RTree) remove(bbox *treeNode, item interface{}) {
|
|
path := tr.reuse.path[:0]
|
|
indexes := tr.reuse.indexes[:0]
|
|
|
|
var node = tr.data
|
|
var i int
|
|
var parent *treeNode
|
|
var index int
|
|
var goingUp bool
|
|
|
|
for node != nil || len(path) != 0 {
|
|
if node == nil {
|
|
node = path[len(path)-1]
|
|
path = path[:len(path)-1]
|
|
if len(path) == 0 {
|
|
parent = nil
|
|
} else {
|
|
parent = path[len(path)-1]
|
|
}
|
|
i = indexes[len(indexes)-1]
|
|
indexes = indexes[:len(indexes)-1]
|
|
goingUp = true
|
|
}
|
|
|
|
if node.leaf {
|
|
index = node.findItem(item)
|
|
if index != -1 {
|
|
// item found, remove the item and condense tree upwards
|
|
copy(node.children[index:], node.children[index+1:])
|
|
node.children[node.count-1] = nil
|
|
node.count--
|
|
path = append(path, node)
|
|
tr.condense(path)
|
|
goto done
|
|
}
|
|
}
|
|
if !goingUp && !node.leaf && node.contains(bbox) { // go down
|
|
path = append(path, node)
|
|
indexes = append(indexes, i)
|
|
i = 0
|
|
parent = node
|
|
node = (*treeNode)(node.children[0])
|
|
} else if parent != nil { // go right
|
|
i++
|
|
if i == parent.count {
|
|
node = nil
|
|
} else {
|
|
node = (*treeNode)(parent.children[i])
|
|
}
|
|
goingUp = false
|
|
} else {
|
|
node = nil
|
|
}
|
|
}
|
|
done:
|
|
tr.reuse.path = path
|
|
tr.reuse.indexes = indexes
|
|
return
|
|
}
|
|
func (tr *RTree) condense(path []*treeNode) {
|
|
// go through the path, removing empty nodes and updating bboxes
|
|
var siblings []*treeNode
|
|
for i := len(path) - 1; i >= 0; i-- {
|
|
if path[i].count == 0 {
|
|
if i > 0 {
|
|
siblings = path[i-1].children[:path[i-1].count]
|
|
index := -1
|
|
for j := 0; j < len(siblings); j++ {
|
|
if siblings[j] == path[i] {
|
|
index = j
|
|
break
|
|
}
|
|
}
|
|
copy(siblings[index:], siblings[index+1:])
|
|
siblings[len(siblings)-1] = nil
|
|
path[i-1].count--
|
|
//siblings = siblings[:len(siblings)-1]
|
|
//path[i-1].children = siblings
|
|
} else {
|
|
tr.data = tr.createNode(nil) // clear tree
|
|
}
|
|
} else {
|
|
tr.calcBBox(path[i])
|
|
}
|
|
}
|
|
}
|
|
|
|
// Count returns the number of items in the R-tree.
|
|
func (tr *RTree) Count() int {
|
|
return tr.data.childCount()
|
|
}
|
|
|
|
// Traverse iterates over the entire R-tree and includes all nodes and items.
|
|
func (tr *RTree) Traverse(iter func(min, max []float64, level int, item interface{}) bool) bool {
|
|
return tr.traverse(tr.data, iter)
|
|
}
|
|
|
|
func (tr *RTree) traverse(node *treeNode, iter func(min, max []float64, level int, item interface{}) bool) bool {
|
|
if !iter(node.min, node.max, int(node.height), nil) {
|
|
return false
|
|
}
|
|
if node.leaf {
|
|
for i := 0; i < node.count; i++ {
|
|
child := node.children[i]
|
|
if !iter(child.min, child.max, 0, child.unsafeItem().item) {
|
|
return false
|
|
}
|
|
}
|
|
} else {
|
|
for i := 0; i < node.count; i++ {
|
|
child := node.children[i]
|
|
if !tr.traverse(child, iter) {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// Scan iterates over the entire R-tree
|
|
func (tr *RTree) Scan(iter func(item interface{}) bool) bool {
|
|
return scan(tr.data, iter)
|
|
}
|
|
|
|
func scan(node *treeNode, iter func(item interface{}) bool) bool {
|
|
if node.leaf {
|
|
for i := 0; i < node.count; i++ {
|
|
child := node.children[i]
|
|
if !iter(child.unsafeItem().item) {
|
|
return false
|
|
}
|
|
}
|
|
} else {
|
|
for i := 0; i < node.count; i++ {
|
|
child := node.children[i]
|
|
if !scan(child, iter) {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// Bounds returns the bounding box of the entire R-tree
|
|
func (tr *RTree) Bounds() (min, max []float64) {
|
|
if tr.data.count > 0 {
|
|
return tr.data.min, tr.data.max
|
|
}
|
|
return make([]float64, tr.dims), make([]float64, tr.dims)
|
|
}
|
|
|
|
// Complexity returns the complexity of the R-tree. The higher the value, the
|
|
// more complex the tree. The value of 1 is the lowest.
|
|
func (tr *RTree) Complexity() float64 {
|
|
var nodeCount int
|
|
var itemCount int
|
|
tr.Traverse(func(_, _ []float64, level int, _ interface{}) bool {
|
|
if level == 0 {
|
|
itemCount++
|
|
} else {
|
|
nodeCount++
|
|
}
|
|
return true
|
|
})
|
|
return float64(tr.maxEntries*nodeCount) / float64(itemCount)
|
|
}
|