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db39608bcb
Explicit quit and ping timeout behave the same way, but reattach after abandoning/losing the previous session (without the break being detected server-side) is more aggressive about replaying missed messages, at the cost of potential duplication.
422 lines
11 KiB
Go
422 lines
11 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"regexp"
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"strings"
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"time"
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"github.com/goshuirc/irc-go/ircmatch"
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"github.com/oragono/oragono/irc/caps"
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"github.com/oragono/oragono/irc/modes"
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"sync"
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)
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// ClientManager keeps track of clients by nick, enforcing uniqueness of casefolded nicks
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type ClientManager struct {
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sync.RWMutex // tier 2
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byNick map[string]*Client
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bySkeleton map[string]*Client
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}
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// Initialize initializes a ClientManager.
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func (clients *ClientManager) Initialize() {
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clients.byNick = make(map[string]*Client)
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clients.bySkeleton = make(map[string]*Client)
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}
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// Count returns how many clients are in the manager.
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func (clients *ClientManager) Count() int {
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clients.RLock()
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defer clients.RUnlock()
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count := len(clients.byNick)
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return count
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}
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// Get retrieves a client from the manager, if they exist.
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func (clients *ClientManager) Get(nick string) *Client {
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casefoldedName, err := CasefoldName(nick)
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if err == nil {
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clients.RLock()
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defer clients.RUnlock()
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cli := clients.byNick[casefoldedName]
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return cli
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}
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return nil
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}
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func (clients *ClientManager) removeInternal(client *Client) (err error) {
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// requires holding the writable Lock()
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oldcfnick, oldskeleton := client.uniqueIdentifiers()
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if oldcfnick == "*" || oldcfnick == "" {
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return errNickMissing
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}
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currentEntry, present := clients.byNick[oldcfnick]
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if present {
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if currentEntry == client {
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delete(clients.byNick, oldcfnick)
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} else {
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// this shouldn't happen, but we can ignore it
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client.server.logger.Warning("internal", "clients for nick out of sync", oldcfnick)
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err = errNickMissing
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}
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} else {
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err = errNickMissing
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}
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currentEntry, present = clients.bySkeleton[oldskeleton]
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if present {
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if currentEntry == client {
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delete(clients.bySkeleton, oldskeleton)
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} else {
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client.server.logger.Warning("internal", "clients for skeleton out of sync", oldskeleton)
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err = errNickMissing
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}
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} else {
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err = errNickMissing
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}
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return
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}
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// Remove removes a client from the lookup set.
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func (clients *ClientManager) Remove(client *Client) error {
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clients.Lock()
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defer clients.Unlock()
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return clients.removeInternal(client)
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}
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// Handles a RESUME by attaching a session to a designated client. It is the
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// caller's responsibility to verify that the resume is allowed (checking tokens,
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// TLS status, etc.) before calling this.
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func (clients *ClientManager) Resume(oldClient *Client, session *Session) (err error) {
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clients.Lock()
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defer clients.Unlock()
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cfnick := oldClient.NickCasefolded()
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if _, ok := clients.byNick[cfnick]; !ok {
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return errNickMissing
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}
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success, _, _ := oldClient.AddSession(session)
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if !success {
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return errNickMissing
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}
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return nil
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}
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// SetNick sets a client's nickname, validating it against nicknames in use
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func (clients *ClientManager) SetNick(client *Client, session *Session, newNick string) (setNick string, err error) {
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config := client.server.Config()
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newcfnick, err := CasefoldName(newNick)
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if err != nil {
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return "", errNicknameInvalid
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}
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if len(newNick) > config.Limits.NickLen || len(newcfnick) > config.Limits.NickLen {
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return "", errNicknameInvalid
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}
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newSkeleton, err := Skeleton(newNick)
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if err != nil {
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return "", errNicknameInvalid
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}
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if restrictedCasefoldedNicks[newcfnick] || restrictedSkeletons[newSkeleton] {
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return "", errNicknameInvalid
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}
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reservedAccount, method := client.server.accounts.EnforcementStatus(newcfnick, newSkeleton)
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client.stateMutex.RLock()
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account := client.account
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accountName := client.accountName
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settings := client.accountSettings
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registered := client.registered
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realname := client.realname
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client.stateMutex.RUnlock()
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// recompute this (client.alwaysOn is not set for unregistered clients):
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alwaysOn := account != "" && persistenceEnabled(config.Accounts.Multiclient.AlwaysOn, settings.AlwaysOn)
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if alwaysOn && registered {
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return "", errCantChangeNick
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}
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var bouncerAllowed bool
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if config.Accounts.Multiclient.Enabled {
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if alwaysOn {
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// ignore the pre-reg nick, force a reattach
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newNick = accountName
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newcfnick = account
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bouncerAllowed = true
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} else {
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if config.Accounts.Multiclient.AllowedByDefault && settings.AllowBouncer != MulticlientDisallowedByUser {
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bouncerAllowed = true
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} else if settings.AllowBouncer == MulticlientAllowedByUser {
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bouncerAllowed = true
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}
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}
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}
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clients.Lock()
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defer clients.Unlock()
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currentClient := clients.byNick[newcfnick]
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// the client may just be changing case
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if currentClient != nil && currentClient != client && session != nil {
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// these conditions forbid reattaching to an existing session:
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if registered || !bouncerAllowed || account == "" || account != currentClient.Account() || client.HasMode(modes.TLS) != currentClient.HasMode(modes.TLS) {
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return "", errNicknameInUse
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}
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reattachSuccessful, numSessions, lastSeen := currentClient.AddSession(session)
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if !reattachSuccessful {
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return "", errNicknameInUse
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}
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if numSessions == 1 {
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invisible := client.HasMode(modes.Invisible)
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operator := client.HasMode(modes.Operator) || client.HasMode(modes.LocalOperator)
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client.server.stats.AddRegistered(invisible, operator)
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}
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session.autoreplayMissedSince = lastSeen
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// XXX SetNames only changes names if they are unset, so the realname change only
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// takes effect on first attach to an always-on client (good), but the user/ident
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// change is always a no-op (bad). we could make user/ident act the same way as
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// realname, but then we'd have to send CHGHOST and i don't want to deal with that
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// for performance reasons
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currentClient.SetNames("user", realname, true)
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// successful reattach!
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return newNick, nil
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}
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// analogous checks for skeletons
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skeletonHolder := clients.bySkeleton[newSkeleton]
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if skeletonHolder != nil && skeletonHolder != client {
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return "", errNicknameInUse
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}
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if method == NickEnforcementStrict && reservedAccount != "" && reservedAccount != account {
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return "", errNicknameReserved
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}
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clients.removeInternal(client)
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clients.byNick[newcfnick] = client
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clients.bySkeleton[newSkeleton] = client
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client.updateNick(newNick, newcfnick, newSkeleton)
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return newNick, nil
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}
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func (clients *ClientManager) AllClients() (result []*Client) {
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clients.RLock()
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defer clients.RUnlock()
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result = make([]*Client, len(clients.byNick))
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i := 0
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for _, client := range clients.byNick {
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result[i] = client
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i++
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}
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return
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}
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// AllWithCaps returns all clients with the given capabilities.
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func (clients *ClientManager) AllWithCaps(capabs ...caps.Capability) (sessions []*Session) {
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clients.RLock()
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defer clients.RUnlock()
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for _, client := range clients.byNick {
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for _, session := range client.Sessions() {
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if session.capabilities.HasAll(capabs...) {
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sessions = append(sessions, session)
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}
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}
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}
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return
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}
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// AllWithCapsNotify returns all clients with the given capabilities, and that support cap-notify.
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func (clients *ClientManager) AllWithCapsNotify(capabs ...caps.Capability) (sessions []*Session) {
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capabs = append(capabs, caps.CapNotify)
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clients.RLock()
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defer clients.RUnlock()
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for _, client := range clients.byNick {
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for _, session := range client.Sessions() {
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// cap-notify is implicit in cap version 302 and above
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if session.capabilities.HasAll(capabs...) || 302 <= session.capVersion {
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sessions = append(sessions, session)
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}
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}
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}
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return
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}
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// FindAll returns all clients that match the given userhost mask.
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func (clients *ClientManager) FindAll(userhost string) (set ClientSet) {
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set = make(ClientSet)
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userhost, err := CanonicalizeMaskWildcard(userhost)
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if err != nil {
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return set
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}
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matcher := ircmatch.MakeMatch(userhost)
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clients.RLock()
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defer clients.RUnlock()
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for _, client := range clients.byNick {
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if matcher.Match(client.NickMaskCasefolded()) {
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set.Add(client)
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}
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}
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return set
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}
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//
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// usermask to regexp
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//
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//TODO(dan): move this over to generally using glob syntax instead?
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// kinda more expected in normal ban/etc masks, though regex is useful (probably as an extban?)
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type MaskInfo struct {
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TimeCreated time.Time
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CreatorNickmask string
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CreatorAccount string
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}
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// UserMaskSet holds a set of client masks and lets you match hostnames to them.
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type UserMaskSet struct {
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sync.RWMutex
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masks map[string]MaskInfo
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regexp *regexp.Regexp
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}
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func NewUserMaskSet() *UserMaskSet {
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return new(UserMaskSet)
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}
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// Add adds the given mask to this set.
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func (set *UserMaskSet) Add(mask, creatorNickmask, creatorAccount string) (maskAdded string, err error) {
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casefoldedMask, err := CanonicalizeMaskWildcard(mask)
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if err != nil {
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return
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}
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set.Lock()
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if set.masks == nil {
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set.masks = make(map[string]MaskInfo)
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}
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_, present := set.masks[casefoldedMask]
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if !present {
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maskAdded = casefoldedMask
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set.masks[casefoldedMask] = MaskInfo{
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TimeCreated: time.Now().UTC(),
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CreatorNickmask: creatorNickmask,
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CreatorAccount: creatorAccount,
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}
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}
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set.Unlock()
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if !present {
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set.setRegexp()
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}
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return
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}
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// Remove removes the given mask from this set.
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func (set *UserMaskSet) Remove(mask string) (maskRemoved string, err error) {
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mask, err = CanonicalizeMaskWildcard(mask)
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if err != nil {
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return
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}
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set.Lock()
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_, removed := set.masks[mask]
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if removed {
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maskRemoved = mask
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delete(set.masks, mask)
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}
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set.Unlock()
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if removed {
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set.setRegexp()
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}
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return
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}
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func (set *UserMaskSet) SetMasks(masks map[string]MaskInfo) {
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set.Lock()
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set.masks = masks
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set.Unlock()
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set.setRegexp()
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}
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func (set *UserMaskSet) Masks() (result map[string]MaskInfo) {
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set.RLock()
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defer set.RUnlock()
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result = make(map[string]MaskInfo, len(set.masks))
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for mask, info := range set.masks {
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result[mask] = info
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}
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return
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}
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// Match matches the given n!u@h.
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func (set *UserMaskSet) Match(userhost string) bool {
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set.RLock()
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regexp := set.regexp
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set.RUnlock()
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if regexp == nil {
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return false
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}
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return regexp.MatchString(userhost)
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}
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func (set *UserMaskSet) Length() int {
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set.RLock()
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defer set.RUnlock()
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return len(set.masks)
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}
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// setRegexp generates a regular expression from the set of user mask
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// strings. Masks are split at the two types of wildcards, `*` and
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// `?`. All the pieces are meta-escaped. `*` is replaced with `.*`,
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// the regexp equivalent. Likewise, `?` is replaced with `.`. The
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// parts are re-joined and finally all masks are joined into a big
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// or-expression.
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func (set *UserMaskSet) setRegexp() {
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var re *regexp.Regexp
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set.RLock()
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maskExprs := make([]string, len(set.masks))
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index := 0
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for mask := range set.masks {
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manyParts := strings.Split(mask, "*")
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manyExprs := make([]string, len(manyParts))
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for mindex, manyPart := range manyParts {
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oneParts := strings.Split(manyPart, "?")
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oneExprs := make([]string, len(oneParts))
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for oindex, onePart := range oneParts {
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oneExprs[oindex] = regexp.QuoteMeta(onePart)
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}
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manyExprs[mindex] = strings.Join(oneExprs, ".")
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}
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maskExprs[index] = strings.Join(manyExprs, ".*")
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index++
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}
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set.RUnlock()
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if index > 0 {
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expr := "^" + strings.Join(maskExprs, "|") + "$"
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re, _ = regexp.Compile(expr)
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}
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set.Lock()
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set.regexp = re
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set.Unlock()
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}
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