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mirror of https://github.com/ergochat/ergo.git synced 2026-05-12 18:38:10 +02:00
ergo/irc/client.go
Shivaram Lingamneni 6ccd4e2313 ensure always-on state is flushed
* Fix a race condition in persisting channel memberships for always-on
  clients (the asynchronous write of the client's channel memberships
  could precede the update to the channel's member list, resulting in
  the membership not being observed and written)

* Ensure always-on state is flushed on shutdown (we were already
  flushing timestamps, because those writes are heavily debounced, but
  we were relying on immediate asynchronous writeback for channel
  memberships and similar state).
2026-05-08 04:25:09 +00:00

2118 lines
64 KiB
Go

// Copyright (c) 2012-2014 Jeremy Latt
// Copyright (c) 2014-2015 Edmund Huber
// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
"context"
"crypto/x509"
"fmt"
"maps"
"net"
"runtime/debug"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
ident "github.com/ergochat/go-ident"
"github.com/ergochat/irc-go/ircfmt"
"github.com/ergochat/irc-go/ircmsg"
"github.com/ergochat/irc-go/ircreader"
"github.com/ergochat/irc-go/ircutils"
"github.com/xdg-go/scram"
"github.com/ergochat/ergo/irc/caps"
"github.com/ergochat/ergo/irc/connection_limits"
"github.com/ergochat/ergo/irc/flatip"
"github.com/ergochat/ergo/irc/history"
"github.com/ergochat/ergo/irc/modes"
"github.com/ergochat/ergo/irc/oauth2"
"github.com/ergochat/ergo/irc/sno"
"github.com/ergochat/ergo/irc/utils"
"github.com/ergochat/ergo/irc/webpush"
)
const (
// maximum IRC line length, not including tags
DefaultMaxLineLen = 512
// IdentTimeout is how long before our ident (username) check times out.
IdentTimeout = time.Second + 500*time.Millisecond
// limit the number of device IDs a client can use, as a DoS mitigation
maxDeviceIDsPerClient = 64
// maximum total read markers that can be stored
// (writeback of read markers is controlled by lastSeen logic)
maxReadMarkers = 256
// should be long enough to handle multiple notifications in rapid succession,
// short enough that it doesn't waste a lot of RAM per client
pushQueueLengthPerClient = 16
)
var (
// idle timeouts for client connections, set from the config
RegisterTimeout, PingTimeout, DisconnectTimeout time.Duration
)
const (
// For Tor clients, we send a PING at least every 30 seconds, as a workaround for this bug
// (single-onion circuits will close unless the client sends data once every 60 seconds):
// https://bugs.torproject.org/29665
TorPingTimeout = time.Second * 30
// round off the ping interval by this much, see below:
PingCoalesceThreshold = time.Second
)
const (
utf8BOM = "\xef\xbb\xbf"
)
var (
MaxLineLen = DefaultMaxLineLen
)
// Client is an IRC client.
type Client struct {
account string
accountName string // display name of the account: uncasefolded, '*' if not logged in
accountRegDate time.Time
accountSettings AccountSettings
awayMessage string
channels ChannelSet
ctime time.Time
destroyed bool
modes modes.ModeSet
hostname string
invitedTo map[string]channelInvite
isSTSOnly bool
isKlined bool // #1941: k-line kills are special-cased to suppress some triggered notices/events
languages []string
lastActive time.Time // last time they sent a command that wasn't PONG or similar
lastSeen map[string]time.Time // maps device ID (including "") to time of last received command
readMarkers map[string]time.Time // maps casefolded target to time of last read marker
loginThrottle connection_limits.GenericThrottle
nextSessionID int64 // Incremented when a new session is established
nick string
nickCasefolded string
nickMaskCasefolded string
nickMaskString string // cache for nickmask string since it's used with lots of replies
oper *Oper
preregNick string
proxiedIP net.IP // actual remote IP if using the PROXY protocol
rawHostname string
cloakedHostname string
realname string
realIP net.IP
requireSASLMessage string
requireSASL bool
registered bool
registerCmdSent bool // already sent the draft/register command, can't send it again
dirtyTimestamps bool // lastSeen or readMarkers is dirty
registrationTimer *time.Timer
server *Server
skeleton string
sessions []*Session
stateMutex sync.RWMutex // tier 1
alwaysOn bool
username string
vhost string
history history.Buffer
dirtyBits uint
writebackLock sync.Mutex // tier 1.5
pushSubscriptions map[string]*pushSubscription
cachedPushSubscriptions []storedPushSubscription
clearablePushMessages map[string]time.Time
pushSubscriptionsExist atomic.Uint32 // this is a cache on len(pushSubscriptions) != 0
pushQueue pushQueue
metadata map[string]string
metadataThrottle connection_limits.ThrottleDetails
}
type saslStatus struct {
mechanism string
value ircutils.SASLBuffer
scramConv *scram.ServerConversation
oauthConv *oauth2.OAuthBearerServer
}
func (s *saslStatus) Initialize() {
s.value.Initialize(saslMaxResponseLength)
}
func (s *saslStatus) Clear() {
s.mechanism = ""
s.value.Clear()
s.scramConv = nil
s.oauthConv = nil
}
// what stage the client is at w.r.t. the PASS command:
type serverPassStatus uint
const (
serverPassUnsent serverPassStatus = iota
serverPassSuccessful
serverPassFailed
)
// Session is an individual client connection to the server (TCP connection
// and associated per-connection data, such as capabilities). There is a
// many-one relationship between sessions and clients.
type Session struct {
client *Client
connID string // identifies the connection in debug logs
deviceID string
ctime time.Time
lastActive time.Time // last non-CTCP PRIVMSG sent; updates publicly visible idle time
lastTouch time.Time // last line sent; updates timer for idle timeouts
idleTimer *time.Timer
pingSent bool // we sent PING to a putatively idle connection and we're waiting for PONG
sessionID int64
socket *Socket
realIP net.IP
proxiedIP net.IP
cookies []RequestCookie
rawHostname string
hostnameFinalized bool
isTor bool
hideSTS bool
fakelag Fakelag
deferredFakelagCount int
lastOperAttempt time.Time
certfp string
peerCerts []*x509.Certificate
sasl saslStatus
passStatus serverPassStatus
batchCounter atomic.Uint32
isupportSentPrereg bool
quitMessage string
awayMessage string
awayAt time.Time
capabilities caps.Set
capState caps.State
capVersion caps.Version
registrationMessages int
zncPlaybackTimes *zncPlaybackTimes
autoreplayMissedSince time.Time
batch MultilineBatch
webPushEndpoint string // goroutine-local: web push endpoint registered by the current session
metadataSubscriptions utils.HashSet[string]
metadataPreregVals map[string]string
}
// MultilineBatch tracks the state of a client-to-server multiline batch.
type MultilineBatch struct {
label string // this is the first param to BATCH (the "reference tag")
command string
target string
responseLabel string // this is the value of the labeled-response tag sent with BATCH
message utils.SplitMessage
lenBytes int
tags map[string]string
}
// Starts a multiline batch, failing if there's one already open
func (s *Session) StartMultilineBatch(label, target, responseLabel string, tags map[string]string) (err error) {
if s.batch.label != "" {
return errInvalidMultilineBatch
}
s.batch.label, s.batch.target, s.batch.responseLabel, s.batch.tags = label, target, responseLabel, tags
s.fakelag.Suspend()
return
}
// Closes a multiline batch unconditionally; returns the batch and whether
// it was validly terminated (pass "" as the label if you don't care about the batch)
func (s *Session) EndMultilineBatch(label string) (batch MultilineBatch, err error) {
batch = s.batch
s.batch = MultilineBatch{}
s.fakelag.Unsuspend()
// heuristics to estimate how much data they used while fakelag was suspended
fakelagBill := (batch.lenBytes / MaxLineLen) + 1
fakelagBillLines := (batch.message.LenLines() * 60) / MaxLineLen
if fakelagBill < fakelagBillLines {
fakelagBill = fakelagBillLines
}
s.deferredFakelagCount = fakelagBill
if batch.label == "" || batch.label != label || !batch.message.ValidMultiline() {
err = errInvalidMultilineBatch
return
}
batch.message.SetTime()
return
}
// sets the session quit message, if there isn't one already
func (sd *Session) setQuitMessage(message string) (set bool) {
if message == "" {
message = "Connection closed"
}
if sd.quitMessage == "" {
sd.quitMessage = message
return true
} else {
return false
}
}
func (s *Session) IP() net.IP {
if s.proxiedIP != nil {
return s.proxiedIP
}
return s.realIP
}
// returns whether the client supports a smart history replay cap,
// and therefore autoreplay-on-join and similar should be suppressed
func (session *Session) HasHistoryCaps() bool {
return session.capabilities.Has(caps.Chathistory) || session.capabilities.Has(caps.ZNCPlayback)
}
// generates a batch ID. the uniqueness requirements for this are fairly weak:
// any two batch IDs that are active concurrently (either through interleaving
// or nesting) on an individual session connection need to be unique.
// this allows ~4 billion such batches which should be fine.
func (session *Session) generateBatchID() string {
id := session.batchCounter.Add(1)
return strconv.FormatInt(int64(id), 32)
}
// WhoWas is the subset of client details needed to answer a WHOWAS query
type WhoWas struct {
nick string
nickCasefolded string
username string
hostname string
realname string
ip net.IP
// technically not required for WHOWAS:
account string
accountName string
}
// ClientDetails is a standard set of details about a client
type ClientDetails struct {
WhoWas
nickMask string
nickMaskCasefolded string
}
// RunClient sets up a new client and runs its goroutine.
func (server *Server) RunClient(conn IRCConn, cookies []RequestCookie) {
config := server.Config()
wConn := conn.UnderlyingConn()
var isBanned, requireSASL bool
var banMsg string
realIP := utils.AddrToIP(wConn.RemoteAddr())
var proxiedIP net.IP
if wConn.Tor {
// cover up details of the tor proxying infrastructure (not a user privacy concern,
// but a hardening measure):
proxiedIP = utils.IPv4LoopbackAddress
isBanned, banMsg = server.checkTorLimits()
} else {
ipToCheck := realIP
if wConn.ProxiedIP != nil {
proxiedIP = wConn.ProxiedIP
ipToCheck = proxiedIP
}
// XXX only run the check script now if the IP cannot be replaced by PROXY or WEBIRC,
// otherwise we'll do it in ApplyProxiedIP.
checkScripts := proxiedIP != nil || !utils.IPInNets(realIP, config.Server.proxyAllowedFromNets)
isBanned, requireSASL, banMsg = server.checkBans(config, ipToCheck, checkScripts)
}
if isBanned {
// this might not show up properly on some clients,
// but our objective here is just to close the connection out before it has a load impact on us
conn.WriteLine([]byte(fmt.Sprintf(errorMsg, banMsg)))
conn.Close()
return
}
connID := server.generateConnectionID()
server.logger.Info("connect-ip", connID, fmt.Sprintf("Client connecting: real IP %v, proxied IP %v", realIP, proxiedIP))
now := time.Now().UTC()
// give them 1k of grace over the limit:
socket := NewSocket(conn, config.Server.MaxSendQBytes)
client := &Client{
lastActive: now,
channels: make(ChannelSet),
ctime: now,
isSTSOnly: wConn.STSOnly,
languages: server.Languages().Default(),
loginThrottle: connection_limits.GenericThrottle{
Duration: config.Accounts.LoginThrottling.Duration,
Limit: config.Accounts.LoginThrottling.MaxAttempts,
},
server: server,
accountName: "*",
nick: "*", // * is used until actual nick is given
nickCasefolded: "*",
nickMaskString: "*", // * is used until actual nick is given
realIP: realIP,
proxiedIP: proxiedIP,
requireSASL: requireSASL,
nextSessionID: 1,
}
if requireSASL {
client.requireSASLMessage = banMsg
}
client.history.Initialize(config.History.ClientLength, time.Duration(config.History.AutoresizeWindow))
session := &Session{
client: client,
socket: socket,
capVersion: caps.Cap301,
capState: caps.NoneState,
ctime: now,
lastActive: now,
realIP: realIP,
proxiedIP: proxiedIP,
isTor: wConn.Tor,
hideSTS: wConn.Tor || wConn.HideSTS,
connID: connID,
cookies: cookies,
}
session.sasl.Initialize()
client.sessions = []*Session{session}
session.resetFakelag()
if wConn.Secure {
client.SetMode(modes.TLS, true)
}
if wConn.TLS {
// error is not useful to us here anyways so we can ignore it
session.certfp, session.peerCerts, _ = utils.GetCertFP(wConn.Conn, RegisterTimeout)
}
if config.Server.InitialNotice != "" {
// send initial notice for HOPM to recognize
client.Send(nil, client.server.name, "NOTICE", "*", config.Server.InitialNotice)
}
if session.isTor {
session.rawHostname = config.Server.TorListeners.Vhost
client.rawHostname = session.rawHostname
} else {
if config.Server.CheckIdent {
client.doIdentLookup(wConn.Conn)
}
}
client.registrationTimer = time.AfterFunc(RegisterTimeout, client.handleRegisterTimeout)
server.stats.Add()
client.run(session)
}
func (server *Server) AddAlwaysOnClient(account ClientAccount, channelToStatus map[string]alwaysOnChannelStatus, lastSeen, readMarkers map[string]time.Time, uModes modes.Modes, realname string, pushSubscriptions []storedPushSubscription, metadata map[string]string) {
now := time.Now().UTC()
config := server.Config()
if lastSeen == nil && account.Settings.AutoreplayMissed {
lastSeen = map[string]time.Time{"": now}
}
rawHostname, cloakedHostname := server.name, ""
if config.Server.Cloaks.EnabledForAlwaysOn {
cloakedHostname = config.Server.Cloaks.ComputeAccountCloak(account.Name)
}
username := "~u"
if config.Server.CoerceIdent != "" {
username = config.Server.CoerceIdent
}
client := &Client{
lastSeen: lastSeen,
readMarkers: readMarkers,
lastActive: now,
channels: make(ChannelSet),
ctime: now,
languages: server.Languages().Default(),
server: server,
username: username,
cloakedHostname: cloakedHostname,
rawHostname: rawHostname,
realIP: utils.IPv4LoopbackAddress,
alwaysOn: true,
realname: realname,
nextSessionID: 1,
}
if client.checkAlwaysOnExpirationNoMutex(config, true) {
server.logger.Debug("accounts", "always-on client not created due to expiration", account.Name)
return
}
client.SetMode(modes.TLS, true)
for _, m := range uModes {
client.SetMode(m, true)
}
client.history.Initialize(0, 0)
server.accounts.Login(client, account)
client.resizeHistory(config)
_, err, _ := server.clients.SetNick(client, nil, account.Name, false)
if err != nil {
server.logger.Error("internal", "could not establish always-on client", account.Name, err.Error())
return
} else {
server.logger.Debug("accounts", "established always-on client", account.Name)
}
// XXX set this last to avoid confusing SetNick:
client.registered = true
for chname, status := range channelToStatus {
// XXX we're using isSajoin=true, to make these joins succeed even without channel key
// this is *probably* ok as long as the persisted memberships are accurate
server.channels.Join(client, chname, "", true, nil)
if channel := server.channels.Get(chname); channel != nil {
channel.setMemberStatus(client, status)
} else {
server.logger.Error("internal", "could not create channel", chname)
}
}
if persistenceEnabled(config.Accounts.Multiclient.AutoAway, client.accountSettings.AutoAway) {
client.setAutoAwayNoMutex(config)
}
if len(pushSubscriptions) != 0 {
client.pushSubscriptions = make(map[string]*pushSubscription, len(pushSubscriptions))
for _, sub := range pushSubscriptions {
client.pushSubscriptions[sub.Endpoint] = newPushSubscription(sub)
}
}
client.rebuildPushSubscriptionCache()
if len(metadata) != 0 {
client.metadata = metadata
}
}
func (client *Client) resizeHistory(config *Config) {
status, _ := client.historyStatus(config)
if status == HistoryEphemeral {
client.history.Resize(config.History.ClientLength, time.Duration(config.History.AutoresizeWindow))
} else {
client.history.Resize(0, 0)
}
}
// once we have the final IP address (from the connection itself or from proxy data),
// compute the various possibilities for the hostname:
// * In the default/recommended configuration, via the cloak algorithm
// * If hostname lookup is enabled, via (forward-confirmed) reverse DNS
// * If WEBIRC was used, possibly via the hostname passed on the WEBIRC line
func (client *Client) finalizeHostname(session *Session) {
// only allow this once, since registration can fail (e.g. if the nickname is in use)
if session.hostnameFinalized {
return
}
session.hostnameFinalized = true
if session.isTor {
return
}
config := client.server.Config()
ip := session.realIP
if session.proxiedIP != nil {
ip = session.proxiedIP
}
// even if cloaking is enabled, we may want to look up the real hostname to show to operators:
if session.rawHostname == "" {
var hostname string
lookupSuccessful := false
if config.Server.lookupHostnames {
session.Notice("*** Looking up your hostname...")
hostname, lookupSuccessful = utils.LookupHostname(ip, config.Server.ForwardConfirmHostnames)
if lookupSuccessful {
session.Notice("*** Found your hostname")
} else {
session.Notice("*** Couldn't look up your hostname")
}
} else {
hostname = utils.IPStringToHostname(ip.String())
}
session.rawHostname = hostname
}
// these will be discarded if this is actually a reattach:
client.rawHostname = session.rawHostname
client.cloakedHostname = config.Server.Cloaks.ComputeCloak(ip)
}
func (client *Client) doIdentLookup(conn net.Conn) {
localTCPAddr, ok := conn.LocalAddr().(*net.TCPAddr)
if !ok {
return
}
serverPort := localTCPAddr.Port
remoteTCPAddr, ok := conn.RemoteAddr().(*net.TCPAddr)
if !ok {
return
}
clientPort := remoteTCPAddr.Port
client.Notice(client.t("*** Looking up your username"))
resp, err := ident.Query(remoteTCPAddr.IP.String(), serverPort, clientPort, IdentTimeout)
if err == nil {
err := client.SetNames(resp.Identifier, "", true)
if err == nil {
client.Notice(client.t("*** Found your username"))
// we don't need to updateNickMask here since nickMask is not used for anything yet
} else {
client.Notice(client.t("*** Got a malformed username, ignoring"))
}
} else {
client.Notice(client.t("*** Could not find your username"))
}
}
type AuthOutcome uint
const (
authSuccess AuthOutcome = iota
authFailPass
authFailTorSaslRequired
authFailSaslRequired
)
func (client *Client) isAuthorized(server *Server, config *Config, session *Session, forceRequireSASL bool) AuthOutcome {
saslSent := client.account != ""
// PASS requirement
if (config.Server.passwordBytes != nil) && session.passStatus != serverPassSuccessful && !(config.Accounts.SkipServerPassword && saslSent) {
return authFailPass
}
// Tor connections may be required to authenticate with SASL
if session.isTor && !saslSent && (config.Server.TorListeners.RequireSasl || server.Defcon() <= 4) {
return authFailTorSaslRequired
}
// finally, enforce require-sasl
if !saslSent && (forceRequireSASL || config.Accounts.RequireSasl.Enabled || server.Defcon() <= 2) &&
!utils.IPInNets(session.IP(), config.Accounts.RequireSasl.exemptedNets) {
return authFailSaslRequired
}
return authSuccess
}
func (session *Session) resetFakelag() {
var flc FakelagConfig = session.client.server.Config().Fakelag
flc.Enabled = flc.Enabled && !session.client.HasRoleCapabs("nofakelag")
session.fakelag.Initialize(flc)
}
// IP returns the IP address of this client.
func (client *Client) IP() net.IP {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.getIPNoMutex()
}
func (client *Client) getIPNoMutex() net.IP {
if client.proxiedIP != nil {
return client.proxiedIP
}
return client.realIP
}
// IPString returns the IP address of this client as a string.
func (client *Client) IPString() string {
return utils.IPStringToHostname(client.IP().String())
}
// t returns the translated version of the given string, based on the languages configured by the client.
func (client *Client) t(originalString string) string {
languageManager := client.server.Config().languageManager
if !languageManager.Enabled() {
return originalString
}
return languageManager.Translate(client.Languages(), originalString)
}
// main client goroutine: read lines and execute the corresponding commands
// `proxyLine` is the PROXY-before-TLS line, if there was one
func (client *Client) run(session *Session) {
defer func() {
if r := recover(); r != nil {
client.server.logger.Error("internal",
fmt.Sprintf("Client caused panic: %v\n%s", r, debug.Stack()))
if client.server.Config().Debug.recoverFromErrors {
client.server.logger.Error("internal", "Disconnecting client and attempting to recover")
} else {
panic(r)
}
}
// ensure client connection gets closed
client.destroy(session)
}()
isReattach := client.Registered()
if isReattach {
client.Touch(session)
client.performReattach(session)
}
firstLine := !isReattach
for {
var invalidUtf8 bool
line, err := session.socket.Read()
if err == errInvalidUtf8 {
invalidUtf8 = true // handle as normal, including labeling
} else if err != nil {
client.server.logger.Debug("connect-ip", session.connID, "read error from client", err.Error())
var quitMessage string
switch err {
case ircreader.ErrReadQ:
quitMessage = err.Error()
default:
quitMessage = "connection closed"
}
client.Quit(quitMessage, session)
break
}
if client.server.logger.IsLoggingRawIO() {
client.server.logger.Debug("userinput", session.connID, client.nick, "<-", line)
}
// special-cased handling of PROXY protocol, see `handleProxyCommand` for details:
if firstLine {
firstLine = false
if strings.HasPrefix(line, "PROXY") {
err = handleProxyCommand(client.server, client, session, line)
if err != nil {
break
} else {
continue
}
}
}
msg, err := ircmsg.ParseLineStrict(line, true, MaxLineLen)
// XXX defer processing of command error parsing until after fakelag
if client.registered {
// apply deferred fakelag
for i := 0; i < session.deferredFakelagCount; i++ {
session.fakelag.Touch("")
}
session.deferredFakelagCount = 0
// touch for the current command
var command string
if err == nil {
command = msg.Command
}
session.fakelag.Touch(command)
} else {
if session.registrationMessages == 0 && httpVerbs.Has(msg.Command) {
client.Send(nil, client.server.name, ERR_UNKNOWNERROR, msg.Command, "This is not an HTTP server")
break
}
session.registrationMessages++
// DoS hardening, #505
if client.server.Config().Limits.RegistrationMessages < session.registrationMessages {
client.Send(nil, client.server.name, ERR_UNKNOWNERROR, "*", client.t("You have sent too many registration messages"))
break
}
}
if err == ircmsg.ErrorLineIsEmpty {
continue
} else if err == ircmsg.ErrorTagsTooLong {
session.Send(nil, client.server.name, ERR_INPUTTOOLONG, client.Nick(), client.t("Input line contained excess tag data"))
continue
} else if err == ircmsg.ErrorBodyTooLong {
if !client.server.Config().Server.Compatibility.allowTruncation {
session.Send(nil, client.server.name, ERR_INPUTTOOLONG, client.Nick(), client.t("Input line too long"))
continue
} // else: proceed with the truncated line
} else if err != nil {
message := "Received malformed line"
if strings.HasPrefix(line, utf8BOM) {
message = "Received UTF-8 byte-order mark, which is invalid at the start of an IRC protocol message"
}
client.Quit(message, session)
break
}
var cmd Command
msg.Command, cmd = client.server.resolveCommand(msg.Command, invalidUtf8)
isExiting := cmd.Run(client.server, client, session, msg)
if isExiting {
break
} else if session.client != client {
// bouncer reattach
go session.client.run(session)
break
}
}
}
func (client *Client) performReattach(session *Session) {
client.applyPreregMetadata(session)
client.server.playRegistrationBurst(session)
hasHistoryCaps := session.HasHistoryCaps()
for _, channel := range session.client.Channels() {
channel.playJoinForSession(session)
// clients should receive autoreplay-on-join lines, if applicable:
if hasHistoryCaps {
continue
}
// if they negotiated znc.in/playback or chathistory, they will receive nothing,
// because those caps disable autoreplay-on-join and they haven't sent the relevant
// *playback PRIVMSG or CHATHISTORY command yet
rb := NewResponseBuffer(session)
channel.autoReplayHistory(client, rb, "")
rb.Send(true)
}
if !session.autoreplayMissedSince.IsZero() && !hasHistoryCaps {
rb := NewResponseBuffer(session)
zncPlayPrivmsgsFromAll(client, rb, time.Now().UTC(), session.autoreplayMissedSince)
rb.Send(true)
}
session.autoreplayMissedSince = time.Time{}
}
func (client *Client) applyPreregMetadata(session *Session) {
if session.metadataPreregVals == nil {
return
}
defer func() {
session.metadataPreregVals = nil
}()
updates := client.UpdateMetadataFromPrereg(session.metadataPreregVals, client.server.Config().Metadata.MaxKeys)
if len(updates) == 0 {
return
}
// TODO this is expensive
friends := client.FriendsMonitors(caps.Metadata)
for _, s := range client.Sessions() {
if s != session {
friends.Add(s)
}
}
target := client.Nick()
for k, v := range updates {
broadcastMetadataUpdate(client.server, maps.Keys(friends), session, target, k, v, true)
}
}
//
// idle, quit, timers and timeouts
//
// Touch indicates that we received a line from the client (so the connection is healthy
// at this time, modulo network latency and fakelag).
func (client *Client) Touch(session *Session) {
now := time.Now().UTC()
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
if client.registered {
client.updateIdleTimer(session, now)
if client.alwaysOn {
client.setLastSeen(now, session.deviceID)
client.dirtyTimestamps = true
}
}
}
func (client *Client) setLastSeen(now time.Time, deviceID string) {
if client.lastSeen == nil {
client.lastSeen = make(map[string]time.Time)
}
updateLRUMap(client.lastSeen, deviceID, now, maxDeviceIDsPerClient)
}
func (client *Client) updateIdleTimer(session *Session, now time.Time) {
session.lastTouch = now
session.pingSent = false
if session.idleTimer == nil {
pingTimeout := PingTimeout
if session.isTor && TorPingTimeout < pingTimeout {
pingTimeout = TorPingTimeout
}
session.idleTimer = time.AfterFunc(pingTimeout, session.handleIdleTimeout)
}
}
func (session *Session) handleIdleTimeout() {
totalTimeout := DisconnectTimeout
pingTimeout := PingTimeout
if session.isTor && TorPingTimeout < pingTimeout {
pingTimeout = TorPingTimeout
}
var shouldDestroy, shouldSendPing bool
defer func() {
if shouldDestroy {
session.client.Quit(fmt.Sprintf("Ping timeout: %v", totalTimeout), session)
session.client.destroy(session)
} else if shouldSendPing {
session.Ping()
}
}()
session.client.stateMutex.Lock()
defer session.client.stateMutex.Unlock()
now := time.Now()
timeUntilDestroy := session.lastTouch.Add(totalTimeout).Sub(now)
timeUntilPing := session.lastTouch.Add(pingTimeout).Sub(now)
shouldDestroy = session.pingSent && timeUntilDestroy <= 0
// XXX this should really be time <= 0, but let's do some hacky timer coalescing:
// a typical idling client will do nothing other than respond immediately to our pings,
// so we'll PING at t=0, they'll respond at t=0.05, then we'll wake up at t=90 and find
// that we need to PING again at t=90.05. Rather than wake up again, just send it now:
shouldSendPing = !session.pingSent && timeUntilPing <= PingCoalesceThreshold
if !shouldDestroy {
if shouldSendPing {
session.pingSent = true
}
// check in again at the minimum of these 3 possible intervals:
// 1. the ping timeout (assuming we PING and they reply immediately with PONG)
// 2. the next time we would send PING (if they don't send any more lines)
// 3. the next time we would destroy (if they don't send any more lines)
nextTimeout := pingTimeout
if PingCoalesceThreshold < timeUntilPing && timeUntilPing < nextTimeout {
nextTimeout = timeUntilPing
}
if 0 < timeUntilDestroy && timeUntilDestroy < nextTimeout {
nextTimeout = timeUntilDestroy
}
session.idleTimer.Stop()
session.idleTimer.Reset(nextTimeout)
}
}
func (session *Session) stopIdleTimer() {
session.client.stateMutex.Lock()
defer session.client.stateMutex.Unlock()
if session.idleTimer != nil {
session.idleTimer.Stop()
}
}
// Ping sends the client a PING message.
func (session *Session) Ping() {
session.Send(nil, "", "PING", session.client.Nick())
}
func (client *Client) replayPrivmsgHistory(rb *ResponseBuffer, items []history.Item, target string, chathistoryCommand, endOfPagination bool) {
var batchID string
details := client.Details()
nick := details.nick
if target == "" {
target = nick
}
var batchTags map[string]string
if chathistoryCommand && endOfPagination {
batchTags = endOfPaginationTag
}
batchID = rb.StartNestedBatch(batchTags, "chathistory", target)
isSelfMessage := func(item *history.Item) bool {
// XXX: Params[0] is the message target. if the source of this message is an in-memory
// buffer, then it's "" for an incoming message and the recipient's nick for an outgoing
// message. if the source of the message is mysql, then mysql only sees one copy of the
// message, and it's the version with the recipient's nick filled in. so this is an
// incoming message if Params[0] (the recipient's nick) equals the client's nick:
return item.Params[0] != "" && item.Params[0] != nick
}
hasEventPlayback := rb.session.capabilities.Has(caps.EventPlayback)
hasTags := rb.session.capabilities.Has(caps.MessageTags)
for _, item := range items {
var command string
switch item.Type {
case history.Invite:
if isSelfMessage(&item) {
continue
}
if hasEventPlayback {
rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "INVITE", nick, item.Message.Message)
} else {
rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", fmt.Sprintf(client.t("%[1]s invited you to channel %[2]s"), NUHToNick(item.Nick), item.Message.Message))
}
continue
case history.Privmsg:
command = "PRIVMSG"
case history.Notice:
command = "NOTICE"
case history.Tagmsg:
if hasEventPlayback && hasTags {
command = "TAGMSG"
} else if chathistoryCommand {
// #1676: send something for TAGMSG; we can't discard it entirely
// because it'll break pagination
rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", fmt.Sprintf(client.t("%[1]s sent you a TAGMSG"), NUHToNick(item.Nick)))
} else {
continue
}
default:
// see #1676, this shouldn't happen
continue
}
var tags map[string]string
if hasTags {
tags = item.Tags
}
if !isSelfMessage(&item) {
rb.AddSplitMessageFromClient(item.Nick, item.AccountName, item.IsBot, tags, command, nick, item.Message)
} else {
// this message was sent *from* the client to another nick; the target is item.Params[0]
// substitute client's current nickmask in case client changed nick
rb.AddSplitMessageFromClient(details.nickMask, item.AccountName, item.IsBot, tags, command, item.Params[0], item.Message)
}
}
rb.EndNestedBatch(batchID)
}
// IdleTime returns how long this client's been idle.
func (client *Client) IdleTime() time.Duration {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return time.Since(client.lastActive)
}
// SignonTime returns this client's signon time as a unix timestamp.
func (client *Client) SignonTime() int64 {
return client.ctime.Unix()
}
// IdleSeconds returns the number of seconds this client's been idle.
func (client *Client) IdleSeconds() uint64 {
return uint64(client.IdleTime().Seconds())
}
// SetNames sets the client's ident and realname.
func (client *Client) SetNames(username, realname string, fromIdent bool) error {
config := client.server.Config()
limit := config.Limits.IdentLen
if !fromIdent {
limit -= 1 // leave room for the prepended ~
}
if limit < len(username) {
username = username[:limit]
}
if !isIdent(username) {
return errInvalidUsername
}
if config.Server.CoerceIdent != "" {
username = config.Server.CoerceIdent
} else if !fromIdent {
username = "~" + username
}
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
if client.username == "" {
client.username = username
}
if client.realname == "" {
client.realname = realname
}
return nil
}
// HasRoleCapabs returns true if client has the given (role) capabilities.
func (client *Client) HasRoleCapabs(capabs ...string) bool {
oper := client.Oper()
if oper == nil {
return false
}
for _, capab := range capabs {
if !oper.Class.Capabilities.Has(capab) {
return false
}
}
return true
}
// ModeString returns the mode string for this client.
func (client *Client) ModeString() (str string) {
return "+" + client.modes.String()
}
// Friends refers to clients that share a channel with this client.
func (client *Client) Friends(capabs ...caps.Capability) (result utils.HashSet[*Session]) {
result = make(utils.HashSet[*Session])
// look at the client's own sessions
addFriendsToSet(result, client, capabs...)
for _, channel := range client.Channels() {
for _, member := range channel.auditoriumFriends(client) {
addFriendsToSet(result, member, capabs...)
}
}
return
}
// Friends refers to clients that share a channel or extended-monitor this client.
func (client *Client) FriendsMonitors(capabs ...caps.Capability) (result utils.HashSet[*Session]) {
result = client.Friends(capabs...)
client.server.monitorManager.AddMonitors(result, client.nickCasefolded, capabs...)
return
}
// helper for Friends
func addFriendsToSet(set utils.HashSet[*Session], client *Client, capabs ...caps.Capability) {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
for _, session := range client.sessions {
if session.capabilities.HasAll(capabs...) {
set.Add(session)
}
}
}
func (client *Client) SetOper(oper *Oper) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
client.oper = oper
// operators typically get a vhost, update the nickmask
client.updateNickMaskNoMutex()
}
// XXX: CHGHOST requires prefix nickmask to have original hostname,
// this is annoying to do correctly
func (client *Client) sendChghost(oldNickMask string, vhost string) {
details := client.Details()
isBot := client.HasMode(modes.Bot)
for fClient := range client.FriendsMonitors(caps.ChgHost) {
fClient.sendFromClientInternal(false, time.Time{}, "", oldNickMask, details.accountName, isBot, nil, "CHGHOST", details.username, vhost)
}
}
// choose the correct vhost to display
func (client *Client) getVHostNoMutex() string {
// hostserv vhost OR operclass vhost OR nothing (i.e., normal rdns hostmask)
if client.vhost != "" {
return client.vhost
} else if client.oper != nil && !client.oper.Hidden {
return client.oper.Vhost
} else {
return ""
}
}
// SetVHost updates the client's hostserv-based vhost
func (client *Client) SetVHost(vhost string) (updated bool) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
updated = (client.vhost != vhost)
client.vhost = vhost
if updated {
client.updateNickMaskNoMutex()
}
return
}
// SetNick gives the client a nickname and marks it as registered, if necessary
func (client *Client) SetNick(nick, nickCasefolded, skeleton string) (success bool) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
if client.destroyed {
return false
} else if !client.registered {
// XXX test this before setting it to avoid annoying the race detector
client.registered = true
if client.registrationTimer != nil {
client.registrationTimer.Stop()
client.registrationTimer = nil
}
}
client.nick = nick
client.nickCasefolded = nickCasefolded
client.skeleton = skeleton
client.updateNickMaskNoMutex()
return true
}
// updateNickMaskNoMutex updates the casefolded nickname and nickmask, not acquiring any mutexes.
func (client *Client) updateNickMaskNoMutex() {
if client.nick == "*" {
return // pre-registration, don't bother generating the hostname
}
client.hostname = client.getVHostNoMutex()
if client.hostname == "" {
client.hostname = client.cloakedHostname
if client.hostname == "" {
client.hostname = client.rawHostname
}
}
cfhostname := strings.ToLower(client.hostname)
client.nickMaskString = fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.hostname)
client.nickMaskCasefolded = fmt.Sprintf("%s!%s@%s", client.nickCasefolded, strings.ToLower(client.username), cfhostname)
}
// AllNickmasks returns all the possible nickmasks for the client.
func (client *Client) AllNickmasks() (masks []string) {
client.stateMutex.RLock()
nick := client.nickCasefolded
username := client.username
rawHostname := client.rawHostname
cloakedHostname := client.cloakedHostname
vhost := client.getVHostNoMutex()
client.stateMutex.RUnlock()
username = strings.ToLower(username)
if len(vhost) > 0 {
cfvhost := strings.ToLower(vhost)
masks = append(masks, fmt.Sprintf("%s!%s@%s", nick, username, cfvhost))
}
var rawhostmask string
cfrawhost := strings.ToLower(rawHostname)
rawhostmask = fmt.Sprintf("%s!%s@%s", nick, username, cfrawhost)
masks = append(masks, rawhostmask)
if cloakedHostname != "" {
masks = append(masks, fmt.Sprintf("%s!%s@%s", nick, username, cloakedHostname))
}
ipmask := fmt.Sprintf("%s!%s@%s", nick, username, client.IPString())
if ipmask != rawhostmask {
masks = append(masks, ipmask)
}
return
}
// LoggedIntoAccount returns true if this client is logged into an account.
func (client *Client) LoggedIntoAccount() bool {
return client.Account() != ""
}
// Quit sets the given quit message for the client.
// (You must ensure separately that destroy() is called, e.g., by returning `true` from
// the command handler or calling it yourself.)
func (client *Client) Quit(message string, session *Session) {
nuh := client.NickMaskString()
now := time.Now().UTC()
setFinalData := func(sess *Session) {
message := sess.quitMessage
var finalData []byte
// #364: don't send QUIT lines to unregistered clients
if client.registered {
quitMsg := ircmsg.MakeMessage(nil, nuh, "QUIT", message)
if sess.capabilities.Has(caps.ServerTime) {
quitMsg.SetTag("time", now.Format(utils.IRCv3TimestampFormat))
}
finalData, _ = quitMsg.LineBytesStrict(false, MaxLineLen)
}
errorMsg := ircmsg.MakeMessage(nil, "", "ERROR", message)
errorMsgBytes, _ := errorMsg.LineBytesStrict(false, MaxLineLen)
finalData = append(finalData, errorMsgBytes...)
sess.socket.SetFinalData(finalData)
}
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
var sessions []*Session
if session != nil {
sessions = []*Session{session}
} else {
sessions = client.sessions
}
for _, session := range sessions {
if session.setQuitMessage(message) {
setFinalData(session)
}
}
}
// destroy gets rid of a client, removes them from server lists etc.
// if `session` is nil, destroys the client unconditionally, removing all sessions;
// otherwise, destroys one specific session, only destroying the client if it
// has no more sessions.
func (client *Client) destroy(session *Session) {
config := client.server.Config()
var sessionsToDestroy []*Session
var quitMessage string
client.stateMutex.Lock()
details := client.detailsNoMutex()
sessionRemoved := false
registered := client.registered
isKlined := client.isKlined
// XXX a temporary (reattaching) client can be marked alwaysOn when it logs in,
// but then the session attaches to another client and we need to clean it up here
alwaysOn := registered && client.alwaysOn
// if we hit always-on-expiration, confirm the expiration and then proceed as though
// always-on is disabled:
if alwaysOn && session == nil && client.checkAlwaysOnExpirationNoMutex(config, false) {
quitMessage = "Timed out due to inactivity"
alwaysOn = false
client.alwaysOn = false
}
var remainingSessions int
if session == nil {
sessionsToDestroy = client.sessions
client.sessions = nil
remainingSessions = 0
} else {
sessionRemoved, remainingSessions = client.removeSession(session)
if sessionRemoved {
sessionsToDestroy = []*Session{session}
}
}
// should we destroy the whole client this time?
shouldDestroy := !client.destroyed && remainingSessions == 0 && !alwaysOn
// decrement stats on a true destroy, or for the removal of the last connected session
// of an always-on client
shouldDecrement := shouldDestroy || (alwaysOn && len(sessionsToDestroy) != 0 && len(client.sessions) == 0)
if shouldDestroy {
// if it's our job to destroy it, don't let anyone else try
client.destroyed = true
}
wasAway := client.awayMessage
if client.autoAwayEnabledNoMutex(config) {
client.setAutoAwayNoMutex(config)
}
nowAway := client.awayMessage
if client.registrationTimer != nil {
// unconditionally stop; if the client is still unregistered it must be destroyed
client.registrationTimer.Stop()
}
client.stateMutex.Unlock()
// destroy all applicable sessions:
for _, session := range sessionsToDestroy {
if session.client != client {
// session has been attached to a new client; do not destroy it
continue
}
session.stopIdleTimer()
// send quit/error message to client if they haven't been sent already
client.Quit("", session)
quitMessage = session.quitMessage // doesn't need synch, we already detached
session.socket.Close()
// clean up monitor state
client.server.monitorManager.RemoveAll(session)
// remove from connection limits
var source string
if session.isTor {
client.server.torLimiter.RemoveClient()
source = "tor"
} else {
ip := session.realIP
if session.proxiedIP != nil {
ip = session.proxiedIP
}
client.server.connectionLimiter.RemoveClient(flatip.FromNetIP(ip))
source = ip.String()
}
if !shouldDestroy {
client.server.snomasks.Send(sno.LocalDisconnects, fmt.Sprintf(ircfmt.Unescape("Client session disconnected for [a:%s] [h:%s] [ip:%s]"), details.accountName, session.rawHostname, source))
}
client.server.logger.Info("connect-ip", session.connID, fmt.Sprintf("Disconnecting session of %s from %s", details.nick, source))
}
// decrement stats if we have no more sessions, even if the client will not be destroyed
if shouldDecrement {
invisible := client.HasMode(modes.Invisible)
operator := client.HasMode(modes.Operator)
client.server.stats.Remove(registered, invisible, operator)
}
if !shouldDestroy && wasAway != nowAway {
dispatchAwayNotify(client, nowAway)
}
if !shouldDestroy {
return
}
var quitItem history.Item
var quitHistoryChannels []*Channel
// use a defer here to avoid writing to mysql while holding the destroy semaphore:
defer func() {
for _, channel := range quitHistoryChannels {
channel.AddHistoryItem(quitItem, details.account)
}
}()
// see #235: deduplicating the list of PART recipients uses (comparatively speaking)
// a lot of RAM, so limit concurrency to avoid thrashing
client.server.semaphores.ClientDestroy.Acquire()
defer client.server.semaphores.ClientDestroy.Release()
if registered {
client.server.whoWas.Append(client.WhoWas())
}
// alert monitors
if registered {
client.server.monitorManager.AlertAbout(details.nick, details.nickCasefolded, false, nil)
}
// clean up channels
// (note that if this is a reattach, client has no channels and therefore no friends)
friends := make(ClientSet)
channels := client.Channels()
for _, channel := range channels {
if channel.memberIsVisible(client) {
quitHistoryChannels = append(quitHistoryChannels, channel)
}
for _, member := range channel.auditoriumFriends(client) {
friends.Add(member)
}
channel.Quit(client)
}
friends.Remove(client)
// clean up server
client.server.clients.Remove(client)
client.server.accepts.Remove(client)
client.server.accounts.Logout(client)
if quitMessage == "" {
quitMessage = "Exited"
}
splitQuitMessage := utils.MakeMessage(quitMessage)
isBot := client.HasMode(modes.Bot)
quitItem = history.Item{
Type: history.Quit,
Nick: details.nickMask,
AccountName: details.accountName,
Message: splitQuitMessage,
IsBot: isBot,
}
var cache MessageCache
cache.Initialize(client.server, splitQuitMessage.Time, splitQuitMessage.Msgid, details.nickMask, details.accountName, isBot, nil, "QUIT", quitMessage)
for friend := range friends {
for _, session := range friend.Sessions() {
cache.Send(session)
}
}
if registered {
if !isKlined {
client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), details.nick))
client.server.logger.Info("quit", fmt.Sprintf("%s is no longer on the server", details.nick))
}
}
}
// SendSplitMsgFromClient sends an IRC PRIVMSG/NOTICE coming from a specific client.
// Adds account-tag to the line as well.
func (session *Session) sendSplitMsgFromClientInternal(blocking bool, nickmask, accountName string, isBot bool, tags map[string]string, command, target string, message utils.SplitMessage) {
if message.Is512() {
session.sendFromClientInternal(blocking, message.Time, message.Msgid, nickmask, accountName, isBot, tags, command, target, message.Message)
} else {
if session.capabilities.Has(caps.Multiline) {
for _, msg := range composeMultilineBatch(session.generateBatchID(), nickmask, accountName, isBot, tags, command, target, message) {
session.SendRawMessage(msg, blocking)
}
} else {
msgidSent := false // send msgid on the first nonblank line
for _, messagePair := range message.Split {
if len(messagePair.Message) == 0 {
continue
}
var msgid string
if !msgidSent {
msgidSent = true
msgid = message.Msgid
}
session.sendFromClientInternal(blocking, message.Time, msgid, nickmask, accountName, isBot, tags, command, target, messagePair.Message)
}
}
}
}
func (session *Session) sendFromClientInternal(blocking bool, serverTime time.Time, msgid string, nickmask, accountName string, isBot bool, tags map[string]string, command string, params ...string) (err error) {
msg := ircmsg.MakeMessage(tags, nickmask, command, params...)
// attach account-tag
if session.capabilities.Has(caps.AccountTag) && accountName != "*" {
msg.SetTag("account", accountName)
}
// attach message-id
if msgid != "" && session.capabilities.Has(caps.MessageTags) {
msg.SetTag("msgid", msgid)
}
// attach server-time
session.setTimeTag(&msg, serverTime)
// attach bot tag
if isBot && session.capabilities.Has(caps.MessageTags) {
msg.SetTag(caps.BotTagName, "")
}
return session.SendRawMessage(msg, blocking)
}
func composeMultilineBatch(batchID, fromNickMask, fromAccount string, isBot bool, tags map[string]string, command, target string, message utils.SplitMessage) (result []ircmsg.Message) {
batchStart := ircmsg.MakeMessage(tags, fromNickMask, "BATCH", "+"+batchID, caps.MultilineBatchType, target)
batchStart.SetTag("time", message.Time.Format(utils.IRCv3TimestampFormat))
batchStart.SetTag("msgid", message.Msgid)
if fromAccount != "*" {
batchStart.SetTag("account", fromAccount)
}
if isBot {
batchStart.SetTag(caps.BotTagName, "")
}
result = append(result, batchStart)
for _, msg := range message.Split {
message := ircmsg.MakeMessage(nil, fromNickMask, command, target, msg.Message)
message.SetTag("batch", batchID)
if msg.Concat {
message.SetTag(caps.MultilineConcatTag, "")
}
result = append(result, message)
}
result = append(result, ircmsg.MakeMessage(nil, fromNickMask, "BATCH", "-"+batchID))
return
}
var (
// in practice, many clients require that the final parameter be a trailing
// (prefixed with `:`) even when this is not syntactically necessary.
// by default, force the following commands to use a trailing:
commandsThatMustUseTrailing = utils.SetLiteral(
"PRIVMSG",
"NOTICE",
RPL_WHOISCHANNELS,
RPL_USERHOST,
// mirc's handling of RPL_NAMREPLY is broken:
// https://forums.mirc.com/ubbthreads.php/topics/266939/re-nick-list
RPL_NAMREPLY,
)
)
func forceTrailing(config *Config, command string) bool {
return config.Server.Compatibility.forceTrailing && commandsThatMustUseTrailing.Has(command)
}
// SendRawMessage sends a raw message to the client.
func (session *Session) SendRawMessage(message ircmsg.Message, blocking bool) error {
if forceTrailing(session.client.server.Config(), message.Command) {
message.ForceTrailing()
}
// assemble message
line, err := message.LineBytesStrict(false, MaxLineLen)
if !(err == nil || err == ircmsg.ErrorBodyTooLong) {
errorParams := []string{"Error assembling message for sending", err.Error(), message.Command}
errorParams = append(errorParams, message.Params...)
session.client.server.logger.Error("internal", errorParams...)
message = ircmsg.MakeMessage(nil, session.client.server.name, ERR_UNKNOWNERROR, "*", "Error assembling message for sending")
line, _ := message.LineBytesStrict(false, 0)
if blocking {
session.socket.BlockingWrite(line)
} else {
session.socket.Write(line)
}
return err
}
return session.sendBytes(line, blocking)
}
func (session *Session) sendBytes(line []byte, blocking bool) (err error) {
if session.client.server.logger.IsLoggingRawIO() {
logline := string(line[:len(line)-2]) // strip "\r\n"
session.client.server.logger.Debug("useroutput", session.connID, session.client.Nick(), "->", logline)
}
if blocking {
err = session.socket.BlockingWrite(line)
} else {
err = session.socket.Write(line)
}
if err != nil {
session.client.server.logger.Info("quit", session.connID, "send error to client", session.client.Nick(), err.Error())
}
return err
}
// Send sends an IRC line to the client.
func (client *Client) Send(tags map[string]string, prefix string, command string, params ...string) (err error) {
for _, session := range client.Sessions() {
err_ := session.Send(tags, prefix, command, params...)
if err_ != nil {
err = err_
}
}
return
}
func (session *Session) Send(tags map[string]string, prefix string, command string, params ...string) (err error) {
msg := ircmsg.MakeMessage(tags, prefix, command, params...)
session.setTimeTag(&msg, time.Time{})
return session.SendRawMessage(msg, false)
}
func (session *Session) setTimeTag(msg *ircmsg.Message, serverTime time.Time) {
if session.capabilities.Has(caps.ServerTime) && !msg.HasTag("time") {
if serverTime.IsZero() {
serverTime = time.Now()
}
msg.SetTag("time", serverTime.UTC().Format(utils.IRCv3TimestampFormat))
}
}
// Notice sends the client a notice from the server.
func (client *Client) Notice(text string) {
client.Send(nil, client.server.name, "NOTICE", client.Nick(), text)
}
func (session *Session) Notice(text string) {
session.Send(nil, session.client.server.name, "NOTICE", session.client.Nick(), text)
}
// `simulated` is for the fake join of an always-on client
// (we just read the channel name from the database, there's no need to write it back)
func (client *Client) addChannel(channel *Channel) (alwaysOn bool, err error) {
config := client.server.Config()
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
alwaysOn = client.alwaysOn
if client.destroyed {
err = errClientDestroyed
} else if client.oper == nil && len(client.channels) >= config.Channels.MaxChannelsPerClient {
err = errTooManyChannels
} else {
client.channels.Add(channel) // success
}
// XXX don't markDirty here; we need to wait for the change to go through
// on the channel side, so we can correctly record whatever mode was granted
return
}
func (client *Client) removeChannel(channel *Channel) {
client.stateMutex.Lock()
delete(client.channels, channel)
alwaysOn := client.alwaysOn
client.stateMutex.Unlock()
if alwaysOn {
client.markDirty(IncludeChannels)
}
}
type channelInvite struct {
channelCreatedAt time.Time
invitedAt time.Time
}
// Records that the client has been invited to join an invite-only channel
func (client *Client) Invite(casefoldedChannel string, channelCreatedAt time.Time) {
now := time.Now().UTC()
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
if client.invitedTo == nil {
client.invitedTo = make(map[string]channelInvite)
}
client.invitedTo[casefoldedChannel] = channelInvite{
channelCreatedAt: channelCreatedAt,
invitedAt: now,
}
return
}
func (client *Client) Uninvite(casefoldedChannel string) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
delete(client.invitedTo, casefoldedChannel)
}
// Checks that the client was invited to join a given channel
func (client *Client) CheckInvited(casefoldedChannel string, createdTime time.Time) (invited bool) {
config := client.server.Config()
expTime := time.Duration(config.Channels.InviteExpiration)
now := time.Now().UTC()
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
curInvite, ok := client.invitedTo[casefoldedChannel]
if ok {
// joining an invited channel "uses up" your invite, so you can't rejoin on kick
delete(client.invitedTo, casefoldedChannel)
}
invited = ok && (expTime == time.Duration(0) || now.Sub(curInvite.invitedAt) < expTime) &&
createdTime.Equal(curInvite.channelCreatedAt)
return
}
// Implements auto-oper by certfp (scans for an auto-eligible operator block that matches
// the client's cert, then applies it).
func (client *Client) attemptAutoOper(session *Session) {
if session.certfp == "" || client.HasMode(modes.Operator) {
return
}
for _, oper := range client.server.Config().operators {
if oper.Auto && oper.Pass == nil && oper.Certfp != "" && oper.Certfp == session.certfp {
rb := NewResponseBuffer(session)
applyOper(client, oper, rb)
rb.Send(true)
return
}
}
}
func (client *Client) checkLoginThrottle() (throttled bool, remainingTime time.Duration) {
client.stateMutex.Lock()
defer client.stateMutex.Unlock()
return client.loginThrottle.Touch()
}
func (client *Client) historyStatus(config *Config) (status HistoryStatus, target string) {
if !config.History.Enabled {
return HistoryDisabled, ""
}
client.stateMutex.RLock()
target = client.account
historyStatus := client.accountSettings.DMHistory
client.stateMutex.RUnlock()
if target == "" {
return HistoryEphemeral, ""
}
status = historyEnabled(config.History.Persistent.DirectMessages, historyStatus)
if status != HistoryPersistent {
target = ""
}
return
}
func (client *Client) addHistoryItem(target *Client, item history.Item, details, tDetails *ClientDetails, config *Config) (err error) {
if !itemIsStorable(&item, config) {
return
}
item.Nick = details.nickMask
item.AccountName = details.accountName
targetedItem := item
targetedItem.Params[0] = tDetails.nick
cStatus, _ := client.historyStatus(config)
tStatus, _ := target.historyStatus(config)
// add to ephemeral history
if cStatus == HistoryEphemeral {
targetedItem.CfCorrespondent = tDetails.nickCasefolded
client.history.Add(targetedItem)
}
if tStatus == HistoryEphemeral && client != target {
item.CfCorrespondent = details.nickCasefolded
target.history.Add(item)
}
if cStatus == HistoryPersistent || tStatus == HistoryPersistent {
targetedItem.CfCorrespondent = ""
err = client.server.historyDB.AddDirectMessage(details.nickCasefolded, details.account, tDetails.nickCasefolded, tDetails.account, targetedItem)
if err != nil {
client.server.logger.Error("history", "could not add direct message to history", err.Error())
}
}
return nil
}
func (client *Client) listTargets(start, end time.Time, limit int) (results []history.TargetListing, err error) {
var base, extras []history.TargetListing
var chcfnames []string
for _, channel := range client.Channels() {
_, seq, err := client.server.GetHistorySequence(channel, client, "")
if seq == nil || err != nil {
continue
}
if seq.Ephemeral() {
items, err := seq.Between(history.Selector{}, history.Selector{}, 1)
if err == nil && len(items) != 0 {
extras = append(extras, history.TargetListing{
Time: items[0].Message.Time,
CfName: channel.NameCasefolded(),
})
}
} else {
chcfnames = append(chcfnames, channel.NameCasefolded())
}
}
persistentExtras, err := client.server.historyDB.ListChannels(chcfnames)
if err != nil {
client.server.logger.Error("history", "could not list persistent channels", err.Error())
} else if len(persistentExtras) != 0 {
extras = append(extras, persistentExtras...)
}
// get DM correspondents from the in-memory buffer or the database, as applicable
var cErr error
status, target := client.historyStatus(client.server.Config())
switch status {
case HistoryEphemeral:
base, cErr = client.history.ListCorrespondents(start, end, limit)
case HistoryPersistent:
base, cErr = client.server.historyDB.ListCorrespondents(target, start, end, limit)
default:
// nothing to do
}
if cErr != nil {
base = nil
client.server.logger.Error("history", "could not list correspondents", cErr.Error())
}
results = history.MergeTargets(base, extras, start, end, limit)
return results, nil
}
// latest PRIVMSG from all DM targets
func (client *Client) privmsgsBetween(startTime, endTime time.Time, targetLimit, messageLimit int) (results []history.Item, err error) {
targets, err := client.listTargets(startTime, endTime, targetLimit)
if err != nil {
return
}
for _, target := range targets {
if strings.HasPrefix(target.CfName, "#") {
continue
}
_, seq, err := client.server.GetHistorySequence(nil, client, target.CfName)
if err == nil && seq != nil {
items, err := seq.Between(history.Selector{Time: startTime}, history.Selector{Time: endTime}, messageLimit)
if err == nil {
results = append(results, items...)
} else {
client.server.logger.Error("internal", "error querying privmsg history", client.Nick(), target.CfName, err.Error())
}
}
}
return
}
func (client *Client) handleRegisterTimeout() {
client.Quit(fmt.Sprintf("Registration timeout: %v", RegisterTimeout), nil)
client.destroy(nil)
}
func (client *Client) copyLastSeen() (result map[string]time.Time) {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return maps.Clone(client.lastSeen)
}
// these are bit flags indicating what part of the client status is "dirty"
// and needs to be read from memory and written to the db
const (
IncludeChannels uint = 1 << iota
IncludeUserModes
IncludeRealname
IncludePushSubscriptions
IncludeMetadata
)
func (client *Client) markDirty(dirtyBits uint) {
client.stateMutex.Lock()
alwaysOn := client.alwaysOn
client.dirtyBits = client.dirtyBits | dirtyBits
client.stateMutex.Unlock()
if alwaysOn {
client.wakeWriter()
}
}
func (client *Client) wakeWriter() {
if client.writebackLock.TryLock() {
go client.writeLoop()
}
}
func (client *Client) writeLoop() {
defer client.server.HandlePanic(nil)
for {
client.performWrite(0)
client.writebackLock.Unlock()
client.stateMutex.RLock()
isDirty := client.dirtyBits != 0
client.stateMutex.RUnlock()
if !isDirty || !client.writebackLock.TryLock() {
return
}
}
}
func (client *Client) performWrite(additionalDirtyBits uint) {
client.stateMutex.Lock()
dirtyBits := client.dirtyBits | additionalDirtyBits
client.dirtyBits = 0
account := client.account
client.stateMutex.Unlock()
if account == "" {
client.server.logger.Error("internal", "attempting to persist logged-out client", client.Nick())
return
}
if (dirtyBits & IncludeChannels) != 0 {
channels := client.Channels()
channelToModes := make(map[string]alwaysOnChannelStatus, len(channels))
for _, channel := range channels {
ok, chname, status := channel.alwaysOnStatus(client)
if !ok {
client.server.logger.Error("internal", "client and channel membership out of sync", chname, client.Nick())
continue
}
channelToModes[chname] = status
}
client.server.accounts.saveChannels(account, channelToModes)
}
if (dirtyBits & IncludeUserModes) != 0 {
uModes := make(modes.Modes, 0, len(modes.SupportedUserModes))
for _, m := range modes.SupportedUserModes {
switch m {
case modes.Operator, modes.ServerNotice:
// these can't be persisted because they depend on the operator block
default:
if client.HasMode(m) {
uModes = append(uModes, m)
}
}
}
client.server.accounts.saveModes(account, uModes)
}
if (dirtyBits & IncludeRealname) != 0 {
client.server.accounts.saveRealname(account, client.realname)
}
if (dirtyBits & IncludePushSubscriptions) != 0 {
client.server.accounts.savePushSubscriptions(account, client.getPushSubscriptions(true))
}
if (dirtyBits & IncludeMetadata) != 0 {
client.server.accounts.saveMetadata(account, client.ListMetadata())
}
}
// Blocking store; see Channel.Store and Socket.BlockingWrite
func (client *Client) Store(dirtyBits uint, shutdown bool) (err error) {
defer func() {
if shutdown {
return // no need to restart the loop if we're shutting down
}
client.stateMutex.Lock()
isDirty := client.dirtyBits != 0
client.stateMutex.Unlock()
if isDirty {
client.wakeWriter()
}
}()
client.writebackLock.Lock()
defer client.writebackLock.Unlock()
client.performWrite(dirtyBits)
return nil
}
// pushSubscription represents all the data we track about the state of a push subscription;
// right now every field is persisted, but we may want to persist only a subset in future
type pushSubscription struct {
storedPushSubscription
}
// storedPushSubscription represents a subscription as stored in the database
type storedPushSubscription struct {
Endpoint string
Keys webpush.Keys
LastRefresh time.Time // last time the client sent WEBPUSH REGISTER for this endpoint
LastSuccess time.Time // last time we successfully pushed to this endpoint
}
func newPushSubscription(sub storedPushSubscription) *pushSubscription {
return &pushSubscription{
storedPushSubscription: sub,
// TODO any other initialization here, like rate limiting
}
}
type pushMessage struct {
msg []byte
urgency webpush.Urgency
originatingEndpoint string
cftarget string
time time.Time
}
type pushQueue struct {
workerLock sync.Mutex
queue chan pushMessage
once sync.Once
dropped atomic.Uint64
}
func (c *Client) ensurePushInitialized() {
c.pushQueue.once.Do(c.initializePush)
}
func (c *Client) initializePush() {
// allocate the queue
c.pushQueue.queue = make(chan pushMessage, pushQueueLengthPerClient)
}
func (client *Client) dispatchPushMessage(msg pushMessage) {
client.ensurePushInitialized()
select {
case client.pushQueue.queue <- msg:
if client.pushQueue.workerLock.TryLock() {
go client.pushWorker()
}
default:
client.pushQueue.dropped.Add(1)
}
}
func (client *Client) pushWorker() {
defer client.server.HandlePanic(nil)
defer client.pushQueue.workerLock.Unlock()
for {
select {
case msg := <-client.pushQueue.queue:
for _, sub := range client.getPushSubscriptions(false) {
if !client.skipPushMessage(msg) {
client.sendAndTrackPush(sub.Endpoint, sub.Keys, msg, true)
}
}
default:
// no more messages, end the goroutine and release the trylock
return
}
}
}
// skipPushMessage waits up to the configured delay for the client to send MARKREAD;
// it returns whether the message has been read
func (client *Client) skipPushMessage(msg pushMessage) bool {
if msg.cftarget == "" || msg.time.IsZero() {
return false
}
config := client.server.Config()
if config.WebPush.Delay == 0 {
return false
}
deadline := msg.time.Add(config.WebPush.Delay)
pause := time.Until(deadline)
if pause > 0 {
time.Sleep(pause)
}
readTimestamp, ok := client.getMarkreadTime(msg.cftarget)
return ok && utils.ReadMarkerLessThanOrEqual(msg.time, readTimestamp)
}
func (client *Client) sendAndTrackPush(endpoint string, keys webpush.Keys, msg pushMessage, updateDB bool) {
if endpoint == msg.originatingEndpoint {
return
}
if msg.cftarget != "" && !msg.time.IsZero() {
client.addClearablePushMessage(msg.cftarget, msg.time)
}
switch client.sendPush(endpoint, keys, msg.urgency, msg.msg) {
case nil:
client.recordPush(endpoint, true)
case webpush.Err404:
client.deletePushSubscription(endpoint, updateDB)
default:
client.recordPush(endpoint, false)
}
}
func (client *Client) sendPush(endpoint string, keys webpush.Keys, urgency webpush.Urgency, msg []byte) error {
config := client.server.Config()
// final sanity check
if !config.WebPush.Enabled {
return nil
}
ctx, cancel := context.WithTimeout(context.Background(), config.WebPush.Timeout)
defer cancel()
err := webpush.SendWebPush(ctx, endpoint, keys, config.WebPush.vapidKeys, webpush.UrgencyHigh, config.WebPush.Subscriber, msg)
if err == nil {
client.server.logger.Debug("webpush", "dispatched push to client", client.Nick(), endpoint)
} else {
client.server.logger.Debug("webpush", "failed to dispatch push to client", client.Nick(), endpoint, err.Error())
}
return err
}