mirror of
https://github.com/ergochat/ergo.git
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09909e3b3d
fix #394
295 lines
7.1 KiB
Go
295 lines
7.1 KiB
Go
// Copyright (c) 2017 Shivaram Lingamneni <slingamn@cs.stanford.edu>
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// released under the MIT license
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package irc
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import (
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"github.com/oragono/oragono/irc/isupport"
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"github.com/oragono/oragono/irc/modes"
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)
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func (server *Server) Config() *Config {
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server.configurableStateMutex.RLock()
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defer server.configurableStateMutex.RUnlock()
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return server.config
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}
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func (server *Server) ISupport() *isupport.List {
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server.configurableStateMutex.RLock()
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defer server.configurableStateMutex.RUnlock()
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return server.isupport
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}
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func (server *Server) Limits() Limits {
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return server.Config().Limits
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}
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func (server *Server) Password() []byte {
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return server.Config().Server.passwordBytes
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}
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func (server *Server) RecoverFromErrors() bool {
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return *server.Config().Debug.RecoverFromErrors
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}
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func (server *Server) DefaultChannelModes() modes.Modes {
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return server.Config().Channels.defaultModes
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}
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func (server *Server) ChannelRegistrationEnabled() bool {
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return server.Config().Channels.Registration.Enabled
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}
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func (server *Server) AccountConfig() *AccountConfig {
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return &server.Config().Accounts
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}
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func (server *Server) FakelagConfig() *FakelagConfig {
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return &server.Config().Fakelag
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}
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func (server *Server) GetOperator(name string) (oper *Oper) {
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name, err := CasefoldName(name)
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if err != nil {
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return
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}
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server.configurableStateMutex.RLock()
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defer server.configurableStateMutex.RUnlock()
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return server.config.operators[name]
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}
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func (client *Client) Nick() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.nick
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}
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func (client *Client) NickMaskString() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.nickMaskString
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}
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func (client *Client) NickCasefolded() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.nickCasefolded
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}
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func (client *Client) NickMaskCasefolded() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.nickMaskCasefolded
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}
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func (client *Client) Username() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.username
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}
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func (client *Client) Hostname() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.hostname
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}
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func (client *Client) Realname() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.realname
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}
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// uniqueIdentifiers returns the strings for which the server enforces per-client
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// uniqueness/ownership; no two clients can have colliding casefolded nicks or
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// skeletons.
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func (client *Client) uniqueIdentifiers() (nickCasefolded string, skeleton string) {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.nickCasefolded, client.skeleton
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}
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func (client *Client) ResumeID() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.resumeID
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}
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func (client *Client) SetResumeID(id string) {
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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client.resumeID = id
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}
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func (client *Client) Oper() *Oper {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.oper
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}
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func (client *Client) Registered() bool {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.registered
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}
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func (client *Client) SetRegistered() {
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// `registered` is only written from the client's own goroutine, but may be
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// read from other goroutines; therefore, the client's own goroutine may read
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// the value without synchronization, but must write it with synchronization,
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// and other goroutines must read it with synchronization
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client.stateMutex.Lock()
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client.registered = true
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client.stateMutex.Unlock()
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}
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func (client *Client) AwayMessage() (result string) {
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client.stateMutex.RLock()
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result = client.awayMessage
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client.stateMutex.RUnlock()
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return
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}
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func (client *Client) SetAwayMessage(message string) {
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client.stateMutex.Lock()
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client.awayMessage = message
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client.stateMutex.Unlock()
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}
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func (client *Client) Destroyed() bool {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.isDestroyed
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}
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func (client *Client) Account() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.account
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}
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func (client *Client) AccountName() string {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return client.accountName
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}
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func (client *Client) SetAccountName(account string) (changed bool) {
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var casefoldedAccount string
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var err error
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if account != "" {
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if casefoldedAccount, err = CasefoldName(account); err != nil {
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return
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}
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}
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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changed = client.account != casefoldedAccount
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client.account = casefoldedAccount
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client.accountName = account
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return
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}
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func (client *Client) HasMode(mode modes.Mode) bool {
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// client.flags has its own synch
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return client.flags.HasMode(mode)
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}
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func (client *Client) SetMode(mode modes.Mode, on bool) bool {
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return client.flags.SetMode(mode, on)
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}
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func (client *Client) Channels() (result []*Channel) {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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length := len(client.channels)
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result = make([]*Channel, length)
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i := 0
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for channel := range client.channels {
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result[i] = channel
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i++
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}
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return
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}
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func (client *Client) NumChannels() int {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return len(client.channels)
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}
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func (client *Client) WhoWas() (result WhoWas) {
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return client.Details().WhoWas
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}
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func (client *Client) Details() (result ClientDetails) {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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result.nick = client.nick
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result.nickCasefolded = client.nickCasefolded
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result.username = client.username
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result.hostname = client.hostname
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result.realname = client.realname
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result.nickMask = client.nickMaskString
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result.nickMaskCasefolded = client.nickMaskCasefolded
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result.account = client.account
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result.accountName = client.accountName
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return
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}
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func (channel *Channel) Name() string {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return channel.name
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}
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func (channel *Channel) setName(name string) {
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channel.stateMutex.Lock()
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defer channel.stateMutex.Unlock()
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channel.name = name
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}
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func (channel *Channel) NameCasefolded() string {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return channel.nameCasefolded
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}
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func (channel *Channel) setNameCasefolded(nameCasefolded string) {
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channel.stateMutex.Lock()
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defer channel.stateMutex.Unlock()
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channel.nameCasefolded = nameCasefolded
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}
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func (channel *Channel) Members() (result []*Client) {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return channel.membersCache
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}
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func (channel *Channel) setUserLimit(limit int) {
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channel.stateMutex.Lock()
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channel.userLimit = limit
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channel.stateMutex.Unlock()
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}
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func (channel *Channel) Key() string {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return channel.key
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}
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func (channel *Channel) setKey(key string) {
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channel.stateMutex.Lock()
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defer channel.stateMutex.Unlock()
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channel.key = key
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}
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func (channel *Channel) Founder() string {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return channel.registeredFounder
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}
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