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c279b2d14c
ParseUserModeChanges and ParseChannelModeChanges already validate that the modes are modifiable, so there's no need to repeat it here.
406 lines
13 KiB
Go
406 lines
13 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"fmt"
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"strconv"
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"strings"
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"github.com/oragono/oragono/irc/modes"
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"github.com/oragono/oragono/irc/sno"
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)
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var (
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// DefaultChannelModes are enabled on brand new channels when they're created.
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// this can be overridden in the `channels` config, with the `default-modes` key
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DefaultChannelModes = modes.Modes{
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modes.NoOutside, modes.OpOnlyTopic,
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}
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// DefaultUserModes are set on all users when they login.
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// this can be overridden in the `accounts` config, with the `default-user-modes` key
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DefaultUserModes = modes.Modes{}
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)
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// ApplyUserModeChanges applies the given changes, and returns the applied changes.
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// `oper` is the operclass of the client gaining +o, when applicable (this is just
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// to confirm that the client actually has a valid operclass)
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func ApplyUserModeChanges(client *Client, changes modes.ModeChanges, force bool, oper *Oper) modes.ModeChanges {
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applied := make(modes.ModeChanges, 0)
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for _, change := range changes {
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if change.Mode != modes.ServerNotice {
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switch change.Op {
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case modes.Add:
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if (change.Mode == modes.Operator || change.Mode == modes.LocalOperator) && !(force && oper != nil) {
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continue
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}
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if client.SetMode(change.Mode, true) {
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if change.Mode == modes.Invisible {
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client.server.stats.ChangeInvisible(1)
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} else if change.Mode == modes.Operator || change.Mode == modes.LocalOperator {
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client.server.stats.ChangeOperators(1)
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}
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applied = append(applied, change)
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}
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case modes.Remove:
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var removedSnomasks string
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if client.SetMode(change.Mode, false) {
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if change.Mode == modes.Invisible {
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client.server.stats.ChangeInvisible(-1)
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} else if change.Mode == modes.Operator || change.Mode == modes.LocalOperator {
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removedSnomasks = client.server.snomasks.String(client)
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client.server.stats.ChangeOperators(-1)
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applyOper(client, nil, nil)
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if removedSnomasks != "" {
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client.server.snomasks.RemoveClient(client)
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}
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}
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applied = append(applied, change)
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if removedSnomasks != "" {
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applied = append(applied, modes.ModeChange{
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Mode: modes.ServerNotice,
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Op: modes.Remove,
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Arg: removedSnomasks,
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})
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}
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}
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}
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} else {
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// server notices are weird
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if !client.HasMode(modes.Operator) {
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continue
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}
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var masks []sno.Mask
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if change.Op == modes.Add || change.Op == modes.Remove {
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var newArg string
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for _, char := range change.Arg {
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mask := sno.Mask(char)
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if sno.ValidMasks[mask] {
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masks = append(masks, mask)
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newArg += string(char)
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}
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}
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change.Arg = newArg
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}
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if change.Op == modes.Add {
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client.server.snomasks.AddMasks(client, masks...)
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applied = append(applied, change)
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} else if change.Op == modes.Remove {
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client.server.snomasks.RemoveMasks(client, masks...)
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applied = append(applied, change)
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}
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}
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}
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if len(applied) != 0 {
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client.markDirty(IncludeUserModes)
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}
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// return the changes we could actually apply
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return applied
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}
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// parseDefaultModes uses the provided mode change parser to parse the rawModes.
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func parseDefaultModes(rawModes string, parser func(params ...string) (modes.ModeChanges, map[rune]bool)) modes.Modes {
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modeChangeStrings := strings.Fields(rawModes)
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modeChanges, _ := parser(modeChangeStrings...)
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defaultModes := make(modes.Modes, 0)
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for _, modeChange := range modeChanges {
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if modeChange.Op == modes.Add {
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defaultModes = append(defaultModes, modeChange.Mode)
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}
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}
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return defaultModes
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}
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// ParseDefaultChannelModes parses the `default-modes` line of the config
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func ParseDefaultChannelModes(rawModes *string) modes.Modes {
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if rawModes == nil {
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// not present in config, fall back to compile-time default
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return DefaultChannelModes
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}
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return parseDefaultModes(*rawModes, modes.ParseChannelModeChanges)
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}
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// ParseDefaultUserModes parses the `default-user-modes` line of the config
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func ParseDefaultUserModes(rawModes *string) modes.Modes {
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if rawModes == nil {
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// not present in config, fall back to compile-time default
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return DefaultUserModes
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}
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return parseDefaultModes(*rawModes, modes.ParseUserModeChanges)
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}
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// #1021: channel key must be valid as a non-final parameter
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func validateChannelKey(key string) bool {
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// empty string is valid in this context because it unsets the mode
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if len(key) == 0 {
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return true
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}
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return key[0] != ':' && strings.IndexByte(key, ' ') == -1
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}
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// ApplyChannelModeChanges applies a given set of mode changes.
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func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, changes modes.ModeChanges, rb *ResponseBuffer) (applied modes.ModeChanges) {
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// so we only output one warning for each list type when full
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listFullWarned := make(map[modes.Mode]bool)
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var alreadySentPrivError bool
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maskOpCount := 0
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chname := channel.Name()
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details := client.Details()
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hasPrivs := func(change modes.ModeChange) bool {
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if isSamode {
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return true
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}
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if details.account != "" && details.account == channel.Founder() {
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return true
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}
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switch change.Mode {
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case modes.ChannelFounder, modes.ChannelAdmin, modes.ChannelOperator, modes.Halfop, modes.Voice:
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// List on these modes is a no-op anyway
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if change.Op == modes.List {
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return true
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}
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cfarg, _ := CasefoldName(change.Arg)
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isSelfChange := cfarg == details.nickCasefolded
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if change.Op == modes.Remove && isSelfChange {
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// "There is no restriction, however, on anyone `deopping' themselves"
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// <https://tools.ietf.org/html/rfc2812#section-3.1.5>
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return true
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}
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return channelUserModeHasPrivsOver(channel.HighestUserMode(client), change.Mode)
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case modes.InviteMask, modes.ExceptMask:
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// listing these requires privileges
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return channel.ClientIsAtLeast(client, modes.ChannelOperator)
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default:
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// #163: allow unprivileged users to list ban masks, and any other modes
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return change.Op == modes.List || channel.ClientIsAtLeast(client, modes.ChannelOperator)
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}
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}
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for _, change := range changes {
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if !hasPrivs(change) {
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if !alreadySentPrivError {
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alreadySentPrivError = true
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rb.Add(nil, client.server.name, ERR_CHANOPRIVSNEEDED, details.nick, channel.name, client.t("You're not a channel operator"))
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}
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continue
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}
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switch change.Mode {
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case modes.BanMask, modes.ExceptMask, modes.InviteMask:
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maskOpCount += 1
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if change.Op == modes.List {
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channel.ShowMaskList(client, change.Mode, rb)
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continue
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}
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mask := change.Arg
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switch change.Op {
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case modes.Add:
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if channel.lists[change.Mode].Length() >= client.server.Config().Limits.ChanListModes {
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if !listFullWarned[change.Mode] {
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rb.Add(nil, client.server.name, ERR_BANLISTFULL, details.nick, chname, change.Mode.String(), client.t("Channel list is full"))
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listFullWarned[change.Mode] = true
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}
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continue
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}
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maskAdded, err := channel.lists[change.Mode].Add(mask, details.nickMask, details.accountName)
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if maskAdded != "" {
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appliedChange := change
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appliedChange.Arg = maskAdded
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applied = append(applied, appliedChange)
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} else if err != nil {
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rb.Add(nil, client.server.name, ERR_INVALIDMODEPARAM, details.nick, mask, fmt.Sprintf(client.t("Invalid mode %[1]s parameter: %[2]s"), string(change.Mode), mask))
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} else {
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rb.Add(nil, client.server.name, ERR_LISTMODEALREADYSET, chname, mask, string(change.Mode), fmt.Sprintf(client.t("Channel %[1]s list already contains %[2]s"), chname, mask))
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}
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case modes.Remove:
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maskRemoved, err := channel.lists[change.Mode].Remove(mask)
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if maskRemoved != "" {
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appliedChange := change
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appliedChange.Arg = maskRemoved
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applied = append(applied, appliedChange)
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} else if err != nil {
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rb.Add(nil, client.server.name, ERR_INVALIDMODEPARAM, details.nick, mask, fmt.Sprintf(client.t("Invalid mode %[1]s parameter: %[2]s"), string(change.Mode), mask))
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} else {
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rb.Add(nil, client.server.name, ERR_LISTMODENOTSET, chname, mask, string(change.Mode), fmt.Sprintf(client.t("Channel %[1]s list does not contain %[2]s"), chname, mask))
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}
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}
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case modes.UserLimit:
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switch change.Op {
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case modes.Add:
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val, err := strconv.Atoi(change.Arg)
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if err == nil {
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channel.setUserLimit(val)
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applied = append(applied, change)
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}
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case modes.Remove:
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channel.setUserLimit(0)
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applied = append(applied, change)
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}
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case modes.Key:
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switch change.Op {
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case modes.Add:
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if validateChannelKey(change.Arg) {
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channel.setKey(change.Arg)
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applied = append(applied, change)
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} else {
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rb.Add(nil, client.server.name, ERR_INVALIDMODEPARAM, details.nick, "*", fmt.Sprintf(client.t("Invalid mode %[1]s parameter: %[2]s"), string(change.Mode), change.Arg))
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}
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case modes.Remove:
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channel.setKey("")
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applied = append(applied, change)
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}
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case modes.ChannelFounder, modes.ChannelAdmin, modes.ChannelOperator, modes.Halfop, modes.Voice:
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if change.Op == modes.List {
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continue
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}
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nick := change.Arg
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if nick == "" {
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rb.Add(nil, client.server.name, ERR_NEEDMOREPARAMS, client.Nick(), "MODE", client.t("Not enough parameters"))
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continue
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}
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success, change := channel.applyModeToMember(client, change, rb)
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if success {
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applied = append(applied, change)
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}
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default:
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// all channel modes with no args, e.g., InviteOnly, Secret
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if change.Op == modes.List {
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continue
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}
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if channel.flags.SetMode(change.Mode, change.Op == modes.Add) {
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applied = append(applied, change)
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}
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}
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}
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var includeFlags uint
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for _, change := range applied {
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switch change.Mode {
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case modes.BanMask, modes.ExceptMask, modes.InviteMask:
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includeFlags |= IncludeLists
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case modes.ChannelFounder, modes.ChannelAdmin, modes.ChannelOperator, modes.Halfop, modes.Voice:
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// these are never persisted currently, but might be in the future (see discussion on #729)
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default:
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includeFlags |= IncludeModes
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}
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}
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if includeFlags != 0 {
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channel.MarkDirty(includeFlags)
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}
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// #649: don't send 324 RPL_CHANNELMODEIS if we were only working with mask lists
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if len(applied) == 0 && !alreadySentPrivError && (maskOpCount == 0 || maskOpCount < len(changes)) {
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args := append([]string{details.nick, chname}, channel.modeStrings(client)...)
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rb.Add(nil, client.server.name, RPL_CHANNELMODEIS, args...)
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rb.Add(nil, client.server.name, RPL_CREATIONTIME, details.nick, chname, strconv.FormatInt(channel.createdTime.Unix(), 10))
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}
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return applied
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}
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// tests whether l > r, in the channel-user mode ordering (e.g., Halfop > Voice)
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func umodeGreaterThan(l modes.Mode, r modes.Mode) bool {
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for _, mode := range modes.ChannelUserModes {
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if l == mode && r != mode {
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return true
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} else if r == mode {
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return false
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}
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}
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return false
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}
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// ProcessAccountToUmodeChange processes Add/Remove/List operations for channel persistent usermodes.
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func (channel *Channel) ProcessAccountToUmodeChange(client *Client, change modes.ModeChange) (results []modes.ModeChange, err error) {
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changed := false
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defer func() {
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if changed {
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channel.MarkDirty(IncludeLists)
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}
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}()
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account := client.Account()
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isOperChange := client.HasRoleCapabs("chanreg")
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channel.stateMutex.Lock()
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defer channel.stateMutex.Unlock()
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clientMode := channel.accountToUMode[account]
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targetModeNow := channel.accountToUMode[change.Arg]
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var targetModeAfter modes.Mode
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if change.Op == modes.Add {
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targetModeAfter = change.Mode
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}
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// server operators and founders can do anything:
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hasPrivs := isOperChange || (account != "" && account == channel.registeredFounder)
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// halfop and up can list:
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if change.Op == modes.List && (clientMode == modes.Halfop || umodeGreaterThan(clientMode, modes.Halfop)) {
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hasPrivs = true
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// you can do adds or removes at levels you have "privileges over":
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} else if channelUserModeHasPrivsOver(clientMode, targetModeNow) && channelUserModeHasPrivsOver(clientMode, targetModeAfter) {
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hasPrivs = true
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// and you can always de-op yourself:
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} else if change.Op == modes.Remove && account == change.Arg {
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hasPrivs = true
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}
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if !hasPrivs {
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return nil, errInsufficientPrivs
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}
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switch change.Op {
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case modes.Add:
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if targetModeNow != targetModeAfter {
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channel.accountToUMode[change.Arg] = change.Mode
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changed = true
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return []modes.ModeChange{change}, nil
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}
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return nil, nil
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case modes.Remove:
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if targetModeNow == change.Mode {
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delete(channel.accountToUMode, change.Arg)
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changed = true
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return []modes.ModeChange{change}, nil
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}
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return nil, nil
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case modes.List:
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result := make([]modes.ModeChange, len(channel.accountToUMode))
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pos := 0
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for account, mode := range channel.accountToUMode {
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result[pos] = modes.ModeChange{
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Mode: mode,
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Arg: account,
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Op: modes.Add,
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}
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pos++
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}
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return result, nil
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default:
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// shouldn't happen
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return nil, errInvalidCharacter
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}
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}
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