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494 lines
12 KiB
Go
494 lines
12 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016- Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"fmt"
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"strconv"
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"strings"
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"github.com/DanielOaks/girc-go/ircmsg"
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)
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// user mode flags
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type UserMode rune
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func (mode UserMode) String() string {
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return string(mode)
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}
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type UserModes []UserMode
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func (modes UserModes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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type ModeChange struct {
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mode UserMode
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op ModeOp
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}
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func (change *ModeChange) String() string {
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return fmt.Sprintf("%s%s", change.op, change.mode)
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}
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type ModeChanges []*ModeChange
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func (changes ModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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return str
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}
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// channel mode flags
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type ChannelMode rune
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func (mode ChannelMode) String() string {
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return string(mode)
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}
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type ChannelModes []ChannelMode
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func (modes ChannelModes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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type ChannelModeChange struct {
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mode ChannelMode
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op ModeOp
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arg string
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}
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func (change *ChannelModeChange) String() (str string) {
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if (change.op == Add) || (change.op == Remove) {
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str = change.op.String()
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}
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str += change.mode.String()
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if change.arg != "" {
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str += " " + change.arg
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}
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return
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}
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type ChannelModeChanges []*ChannelModeChange
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func (changes ChannelModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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for _, change := range changes {
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if change.arg == "" {
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continue
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}
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str += " " + change.arg
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}
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return str
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}
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type ChannelModeCommand struct {
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channel Name
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changes ChannelModeChanges
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}
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type ModeOp rune
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func (op ModeOp) String() string {
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return string(op)
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}
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const (
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Add ModeOp = '+'
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List ModeOp = '='
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Remove ModeOp = '-'
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)
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const (
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Away UserMode = 'a'
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Invisible UserMode = 'i'
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LocalOperator UserMode = 'O'
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Operator UserMode = 'o'
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Restricted UserMode = 'r'
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ServerNotice UserMode = 's' // deprecated
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TLS UserMode = 'Z'
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WallOps UserMode = 'w'
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)
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var (
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SupportedUserModes = UserModes{
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Away, Invisible, Operator,
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}
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// supportedUserModesString acts as a cache for when we introduce users
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supportedUserModesString = SupportedUserModes.String()
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)
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const (
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ChannelFounder ChannelMode = 'q' // arg
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ChannelAdmin ChannelMode = 'a' // arg
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ChannelOperator ChannelMode = 'o' // arg
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Halfop ChannelMode = 'h' // arg
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Voice ChannelMode = 'v' // arg
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BanMask ChannelMode = 'b' // arg
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ExceptMask ChannelMode = 'e' // arg
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InviteMask ChannelMode = 'I' // arg
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InviteOnly ChannelMode = 'i' // flag
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Key ChannelMode = 'k' // flag arg
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Moderated ChannelMode = 'm' // flag
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NoOutside ChannelMode = 'n' // flag
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OpOnlyTopic ChannelMode = 't' // flag
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Persistent ChannelMode = 'P' // flag
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ReOp ChannelMode = 'r' // flag
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Secret ChannelMode = 's' // flag
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UserLimit ChannelMode = 'l' // flag arg
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)
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var (
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SupportedChannelModes = ChannelModes{
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BanMask, ExceptMask, InviteMask, InviteOnly, Key, NoOutside,
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OpOnlyTopic, Persistent, Secret, UserLimit,
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}
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// supportedChannelModesString acts as a cache for when we introduce users
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supportedChannelModesString = SupportedChannelModes.String()
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DefaultChannelModes = ChannelModes{
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NoOutside, OpOnlyTopic,
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}
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// ChannelPrivModes holds the list of modes that are privileged, ie founder/op/halfop, in order.
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// voice is not in this list because it cannot perform channel operator actions.
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ChannelPrivModes = ChannelModes{
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ChannelFounder, ChannelAdmin, ChannelOperator, Halfop,
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}
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ChannelModePrefixes = map[ChannelMode]string{
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ChannelFounder: "~",
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ChannelAdmin: "&",
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ChannelOperator: "@",
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Halfop: "%",
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Voice: "+",
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}
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)
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//
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// commands
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//
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// MODE <target> [<modestring> [<mode arguments>...]]
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func modeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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name := NewName(msg.Params[0])
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if name.IsChannel() {
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return cmodeHandler(server, client, msg)
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} else {
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return umodeHandler(server, client, msg)
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}
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}
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// MODE <target> [<modestring> [<mode arguments>...]]
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func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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nickname := NewName(msg.Params[0])
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target := server.clients.Get(nickname)
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if target == nil {
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client.Send(nil, server.nameString, ERR_NOSUCHNICK, client.nickString, msg.Params[0], "No such nick")
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return false
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}
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//TODO(dan): restricting to Operator here should be done with SAMODE only
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// point SAMODE at this handler too, if they are operator and SAMODE was called then fine
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if client != target && !client.flags[Operator] {
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if len(msg.Params) > 1 {
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client.Send(nil, server.nameString, ERR_USERSDONTMATCH, client.nickString, "Can't change modes for other users")
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} else {
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client.Send(nil, server.nameString, ERR_USERSDONTMATCH, client.nickString, "Can't view modes for other users")
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}
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return false
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}
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// assemble changes
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changes := make(ModeChanges, 0)
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applied := make(ModeChanges, 0)
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if len(msg.Params) > 1 {
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modeArg := msg.Params[1]
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op := ModeOp(modeArg[0])
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if (op == Add) || (op == Remove) {
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modeArg = modeArg[1:]
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} else {
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client.Send(nil, server.nameString, ERR_UNKNOWNMODE, client.nickString, string(modeArg[0]), "is an unknown mode character to me")
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return false
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}
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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changes = append(changes, &ModeChange{
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mode: UserMode(mode),
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op: op,
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})
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}
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for _, change := range changes {
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switch change.mode {
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case Invisible, ServerNotice, WallOps:
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switch change.op {
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case Add:
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if target.flags[change.mode] {
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continue
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}
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target.flags[change.mode] = true
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applied = append(applied, change)
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case Remove:
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if !target.flags[change.mode] {
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continue
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}
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delete(target.flags, change.mode)
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applied = append(applied, change)
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}
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case Operator, LocalOperator:
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if change.op == Remove {
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if !target.flags[change.mode] {
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continue
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}
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delete(target.flags, change.mode)
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applied = append(applied, change)
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}
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}
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// can't do anything to TLS mode
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}
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}
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if len(applied) > 0 {
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client.Send(nil, client.nickMaskString, "MODE", target.nickString, applied.String())
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} else if client == target {
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client.Send(nil, target.nickMaskString, RPL_UMODEIS, target.nickString, target.ModeString())
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}
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return false
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}
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// MODE <target> [<modestring> [<mode arguments>...]]
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func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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channelName := NewName(msg.Params[0])
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channel := server.channels.Get(channelName)
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if channel == nil {
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client.Send(nil, server.nameString, ERR_NOSUCHCHANNEL, client.nickString, msg.Params[0], "No such channel")
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return false
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}
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// assemble changes
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//TODO(dan): split out assembling changes into func that returns changes, err
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changes := make(ChannelModeChanges, 0)
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applied := make(ChannelModeChanges, 0)
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// TODO(dan): look at separating these into the type A/B/C/D args and using those lists here
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if len(msg.Params) > 1 {
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modeArg := msg.Params[1]
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op := ModeOp(modeArg[0])
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if (op == Add) || (op == Remove) {
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modeArg = modeArg[1:]
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} else {
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client.Send(nil, server.nameString, ERR_UNKNOWNMODE, client.nickString, string(modeArg[0]), "is an unknown mode character to me")
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return false
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}
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skipArgs := 2
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := ChannelModeChange{
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mode: ChannelMode(mode),
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op: op,
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}
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// put arg into modechange if needed
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switch ChannelMode(mode) {
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case BanMask, ExceptMask, InviteMask:
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if len(msg.Params) > skipArgs {
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change.arg = msg.Params[skipArgs]
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skipArgs++
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} else {
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change.op = List
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}
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
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if len(msg.Params) > skipArgs {
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change.arg = msg.Params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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case Key, UserLimit:
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// don't require value when removing
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if change.op == Add {
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if len(msg.Params) > skipArgs {
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change.arg = msg.Params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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}
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}
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changes = append(changes, &change)
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}
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for _, change := range changes {
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switch change.mode {
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case BanMask, ExceptMask, InviteMask:
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mask := change.arg
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list := channel.lists[change.mode]
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if list == nil {
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// This should never happen, but better safe than panicky.
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client.Send(nil, server.nameString, ERR_UNKNOWNERROR, client.nickString, "MODE", "Could not complete MODE command")
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return false
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}
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if (change.op == List) || (mask == "") {
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channel.ShowMaskList(client, change.mode)
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continue
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}
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switch change.op {
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case Add:
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list.Add(Name(mask))
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applied = append(applied, change)
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case Remove:
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list.Remove(Name(mask))
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applied = append(applied, change)
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}
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case UserLimit:
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switch change.op {
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case Add:
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val, err := strconv.ParseUint(change.arg, 10, 64)
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if err == nil {
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channel.userLimit = val
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applied = append(applied, change)
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}
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case Remove:
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channel.userLimit = 0
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applied = append(applied, change)
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}
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case Key:
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switch change.op {
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case Add:
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channel.key = change.arg
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case Remove:
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channel.key = ""
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}
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applied = append(applied, change)
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case InviteOnly, Moderated, NoOutside, OpOnlyTopic, Persistent, Secret:
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switch change.op {
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case Add:
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if channel.flags[change.mode] {
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continue
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}
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channel.flags[change.mode] = true
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applied = append(applied, change)
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case Remove:
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if !channel.flags[change.mode] {
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continue
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}
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delete(channel.flags, change.mode)
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applied = append(applied, change)
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}
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
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// make sure client has privs to edit the given prefix
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var hasPrivs bool
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for _, mode := range ChannelPrivModes {
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if channel.members[client][mode] {
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hasPrivs = true
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// Admins can't give other people Admin or remove it from others,
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// standard for that channel mode, we worry about this later
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if mode == ChannelAdmin && change.mode == ChannelAdmin {
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hasPrivs = false
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}
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break
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} else if mode == change.mode {
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break
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}
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}
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name := NewName(change.arg)
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if !hasPrivs {
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if change.op == Remove && name.ToLower() == client.nick.ToLower() {
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// success!
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} else {
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client.Send(nil, client.server.nameString, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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continue
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}
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}
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change := channel.applyModeMember(client, change.mode, change.op, change.arg)
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if change != nil {
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applied = append(changes, change)
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}
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}
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}
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}
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if len(applied) > 0 {
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//TODO(dan): we should change the name of String and make it return a slice here
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args := append([]string{channel.nameString}, strings.Split(applied.String(), " ")...)
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client.Send(nil, client.nickMaskString, "MODE", args...)
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} else {
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//TODO(dan): we should just make ModeString return a slice here
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args := append([]string{client.nickString, channel.nameString}, strings.Split(channel.ModeString(client), " ")...)
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client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...)
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client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nickString, channel.nameString, strconv.FormatInt(channel.createdTime.Unix(), 10))
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}
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return false
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}
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