mirror of
https://github.com/ergochat/ergo.git
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799 lines
23 KiB
Go
799 lines
23 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"errors"
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"fmt"
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"strconv"
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"time"
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"sync"
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"github.com/goshuirc/irc-go/ircmsg"
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"github.com/oragono/oragono/irc/caps"
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)
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var (
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ChannelAlreadyRegistered = errors.New("Channel is already registered")
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)
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// Channel represents a channel that clients can join.
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type Channel struct {
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flags ModeSet
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lists map[Mode]*UserMaskSet
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key string
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members MemberSet
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membersCache []*Client // allow iteration over channel members without holding the lock
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membersCacheMutex sync.Mutex // tier 2; see `regenerateMembersCache`
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name string
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nameCasefolded string
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server *Server
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createdTime time.Time
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registeredFounder string
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registeredTime time.Time
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stateMutex sync.RWMutex // tier 1
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topic string
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topicSetBy string
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topicSetTime time.Time
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userLimit uint64
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}
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// NewChannel creates a new channel from a `Server` and a `name`
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// string, which must be unique on the server.
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func NewChannel(s *Server, name string, addDefaultModes bool, regInfo *RegisteredChannel) *Channel {
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casefoldedName, err := CasefoldChannel(name)
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if err != nil {
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s.logger.Error("internal", fmt.Sprintf("Bad channel name %s: %v", name, err))
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return nil
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}
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channel := &Channel{
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createdTime: time.Now(), // may be overwritten by applyRegInfo
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flags: make(ModeSet),
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lists: map[Mode]*UserMaskSet{
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BanMask: NewUserMaskSet(),
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ExceptMask: NewUserMaskSet(),
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InviteMask: NewUserMaskSet(),
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},
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members: make(MemberSet),
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name: name,
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nameCasefolded: casefoldedName,
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server: s,
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}
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if addDefaultModes {
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for _, mode := range s.DefaultChannelModes() {
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channel.flags[mode] = true
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}
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}
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if regInfo != nil {
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channel.applyRegInfo(regInfo)
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}
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return channel
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}
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// read in channel state that was persisted in the DB
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func (channel *Channel) applyRegInfo(chanReg *RegisteredChannel) {
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channel.registeredFounder = chanReg.Founder
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channel.registeredTime = chanReg.RegisteredAt
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channel.topic = chanReg.Topic
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channel.topicSetBy = chanReg.TopicSetBy
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channel.topicSetTime = chanReg.TopicSetTime
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channel.name = chanReg.Name
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channel.createdTime = chanReg.RegisteredAt
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for _, mask := range chanReg.Banlist {
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channel.lists[BanMask].Add(mask)
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}
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for _, mask := range chanReg.Exceptlist {
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channel.lists[ExceptMask].Add(mask)
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}
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for _, mask := range chanReg.Invitelist {
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channel.lists[InviteMask].Add(mask)
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}
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}
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// obtain a consistent snapshot of the channel state that can be persisted to the DB
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func (channel *Channel) ExportRegistration(includeLists bool) (info RegisteredChannel) {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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info.Name = channel.name
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info.Topic = channel.topic
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info.TopicSetBy = channel.topicSetBy
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info.TopicSetTime = channel.topicSetTime
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info.Founder = channel.registeredFounder
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info.RegisteredAt = channel.registeredTime
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if includeLists {
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for mask := range channel.lists[BanMask].masks {
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info.Banlist = append(info.Banlist, mask)
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}
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for mask := range channel.lists[ExceptMask].masks {
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info.Exceptlist = append(info.Exceptlist, mask)
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}
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for mask := range channel.lists[InviteMask].masks {
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info.Invitelist = append(info.Invitelist, mask)
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}
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}
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return
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}
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// SetRegistered registers the channel, returning an error if it was already registered.
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func (channel *Channel) SetRegistered(founder string) error {
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channel.stateMutex.Lock()
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defer channel.stateMutex.Unlock()
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if channel.registeredFounder != "" {
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return ChannelAlreadyRegistered
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}
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channel.registeredFounder = founder
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channel.registeredTime = time.Now()
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return nil
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}
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// IsRegistered returns whether the channel is registered.
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func (channel *Channel) IsRegistered() bool {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return channel.registeredFounder != ""
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}
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func (channel *Channel) regenerateMembersCache(noLocksNeeded bool) {
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// this is eventually consistent even without holding stateMutex.Lock()
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// throughout the update; all updates to `members` while holding Lock()
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// have a serial order, so the call to `regenerateMembersCache` that
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// happens-after the last one will see *all* the updates. then,
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// `membersCacheMutex` ensures that this final read is correctly paired
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// with the final write to `membersCache`.
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if !noLocksNeeded {
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channel.membersCacheMutex.Lock()
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defer channel.membersCacheMutex.Unlock()
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channel.stateMutex.RLock()
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}
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result := make([]*Client, len(channel.members))
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i := 0
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for client := range channel.members {
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result[i] = client
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i++
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}
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if !noLocksNeeded {
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channel.stateMutex.RUnlock()
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channel.stateMutex.Lock()
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}
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channel.membersCache = result
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if !noLocksNeeded {
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channel.stateMutex.Unlock()
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}
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}
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// Names sends the list of users joined to the channel to the given client.
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func (channel *Channel) Names(client *Client) {
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currentNicks := channel.nicks(client)
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// assemble and send replies
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maxNamLen := 480 - len(client.server.name) - len(client.nick)
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var buffer string
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for _, nick := range currentNicks {
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if buffer == "" {
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buffer += nick
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continue
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}
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if len(buffer)+1+len(nick) > maxNamLen {
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client.Send(nil, client.server.name, RPL_NAMREPLY, client.nick, "=", channel.name, buffer)
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buffer = nick
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continue
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}
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buffer += " "
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buffer += nick
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}
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client.Send(nil, client.server.name, RPL_NAMREPLY, client.nick, "=", channel.name, buffer)
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client.Send(nil, client.server.name, RPL_ENDOFNAMES, client.nick, channel.name, client.t("End of NAMES list"))
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}
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// ClientIsAtLeast returns whether the client has at least the given channel privilege.
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func (channel *Channel) ClientIsAtLeast(client *Client, permission Mode) bool {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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// get voice, since it's not a part of ChannelPrivModes
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if channel.members.HasMode(client, permission) {
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return true
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}
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// check regular modes
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for _, mode := range ChannelPrivModes {
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if channel.members.HasMode(client, mode) {
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return true
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}
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if mode == permission {
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break
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}
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}
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return false
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}
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// Prefixes returns a list of prefixes for the given set of channel modes.
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func (modes ModeSet) Prefixes(isMultiPrefix bool) string {
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var prefixes string
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// add prefixes in order from highest to lowest privs
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for _, mode := range ChannelPrivModes {
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if modes[mode] {
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prefixes += ChannelModePrefixes[mode]
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}
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}
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if modes[Voice] {
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prefixes += ChannelModePrefixes[Voice]
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}
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if !isMultiPrefix && len(prefixes) > 1 {
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prefixes = string(prefixes[0])
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}
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return prefixes
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}
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func (channel *Channel) ClientPrefixes(client *Client, isMultiPrefix bool) string {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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modes, present := channel.members[client]
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if !present {
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return ""
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} else {
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return modes.Prefixes(isMultiPrefix)
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}
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}
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func (channel *Channel) ClientHasPrivsOver(client *Client, target *Client) bool {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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clientModes := channel.members[client]
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targetModes := channel.members[target]
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result := false
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for _, mode := range ChannelPrivModes {
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if clientModes[mode] {
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result = true
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// admins cannot kick other admins
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if mode == ChannelAdmin && targetModes[ChannelAdmin] {
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result = false
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}
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break
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} else if channel.members[target][mode] {
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break
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}
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}
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return result
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}
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func (channel *Channel) nicks(target *Client) []string {
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isMultiPrefix := (target != nil) && target.capabilities.Has(caps.MultiPrefix)
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isUserhostInNames := (target != nil) && target.capabilities.Has(caps.UserhostInNames)
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// slightly cumbersome: get the mutex and copy both the client pointers and
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// the mode prefixes
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channel.stateMutex.RLock()
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length := len(channel.members)
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clients := make([]*Client, length)
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result := make([]string, length)
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i := 0
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for client, modes := range channel.members {
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clients[i] = client
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result[i] = modes.Prefixes(isMultiPrefix)
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i++
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}
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channel.stateMutex.RUnlock()
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i = 0
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for i < length {
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if isUserhostInNames {
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result[i] += clients[i].NickMaskString()
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} else {
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result[i] += clients[i].Nick()
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}
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i++
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}
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return result
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}
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func (channel *Channel) hasClient(client *Client) bool {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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_, present := channel.members[client]
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return present
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}
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// <mode> <mode params>
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func (channel *Channel) modeStrings(client *Client) (result []string) {
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isMember := client.HasMode(Operator) || channel.hasClient(client)
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showKey := isMember && (channel.key != "")
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showUserLimit := channel.userLimit > 0
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modes := "+"
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// flags with args
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if showKey {
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modes += Key.String()
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}
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if showUserLimit {
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modes += UserLimit.String()
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}
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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// flags
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for mode := range channel.flags {
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modes += mode.String()
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}
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result = []string{modes}
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// args for flags with args: The order must match above to keep
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// positional arguments in place.
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if showKey {
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result = append(result, channel.key)
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}
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if showUserLimit {
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result = append(result, strconv.FormatUint(channel.userLimit, 10))
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}
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return
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}
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// IsFull returns true if this channel is at its' members limit.
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func (channel *Channel) IsFull() bool {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return (channel.userLimit > 0) && (uint64(len(channel.members)) >= channel.userLimit)
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}
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// CheckKey returns true if the key is not set or matches the given key.
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func (channel *Channel) CheckKey(key string) bool {
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return (channel.key == "") || (channel.key == key)
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}
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func (channel *Channel) IsEmpty() bool {
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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return len(channel.members) == 0
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}
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// Join joins the given client to this channel (if they can be joined).
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//TODO(dan): /SAJOIN and maybe a ForceJoin function?
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func (channel *Channel) Join(client *Client, key string) {
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if channel.hasClient(client) {
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// already joined, no message needs to be sent
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return
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}
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if channel.IsFull() {
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client.Send(nil, client.server.name, ERR_CHANNELISFULL, channel.name, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "l"))
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return
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}
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if !channel.CheckKey(key) {
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client.Send(nil, client.server.name, ERR_BADCHANNELKEY, channel.name, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "k"))
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return
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}
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isInvited := channel.lists[InviteMask].Match(client.nickMaskCasefolded)
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if channel.flags[InviteOnly] && !isInvited {
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client.Send(nil, client.server.name, ERR_INVITEONLYCHAN, channel.name, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "i"))
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return
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}
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if channel.lists[BanMask].Match(client.nickMaskCasefolded) &&
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!isInvited &&
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!channel.lists[ExceptMask].Match(client.nickMaskCasefolded) {
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client.Send(nil, client.server.name, ERR_BANNEDFROMCHAN, channel.name, fmt.Sprintf(client.t("Cannot join channel (+%s)"), "b"))
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return
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}
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client.server.logger.Debug("join", fmt.Sprintf("%s joined channel %s", client.nick, channel.name))
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for _, member := range channel.Members() {
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if member.capabilities.Has(caps.ExtendedJoin) {
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member.Send(nil, client.nickMaskString, "JOIN", channel.name, client.account.Name, client.realname)
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} else {
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member.Send(nil, client.nickMaskString, "JOIN", channel.name)
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}
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}
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channel.stateMutex.Lock()
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channel.members.Add(client)
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firstJoin := len(channel.members) == 1
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channel.stateMutex.Unlock()
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channel.regenerateMembersCache(false)
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client.addChannel(channel)
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// give channel mode if necessary
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newChannel := firstJoin && !channel.IsRegistered()
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var givenMode *Mode
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if client.AccountName() == channel.registeredFounder {
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givenMode = &ChannelFounder
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} else if newChannel {
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givenMode = &ChannelOperator
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}
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if givenMode != nil {
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channel.stateMutex.Lock()
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channel.members[client][*givenMode] = true
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channel.stateMutex.Unlock()
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}
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if client.capabilities.Has(caps.ExtendedJoin) {
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client.Send(nil, client.nickMaskString, "JOIN", channel.name, client.account.Name, client.realname)
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} else {
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client.Send(nil, client.nickMaskString, "JOIN", channel.name)
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}
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// don't send topic when it's an entirely new channel
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if !newChannel {
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channel.SendTopic(client)
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}
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channel.Names(client)
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if givenMode != nil {
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for _, member := range channel.Members() {
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member.Send(nil, client.server.name, "MODE", channel.name, fmt.Sprintf("+%v", *givenMode), client.nick)
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}
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}
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}
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// Part parts the given client from this channel, with the given message.
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func (channel *Channel) Part(client *Client, message string) {
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if !channel.hasClient(client) {
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, client.t("You're not on that channel"))
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return
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}
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for _, member := range channel.Members() {
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member.Send(nil, client.nickMaskString, "PART", channel.name, message)
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}
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channel.Quit(client)
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client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", client.nick, channel.name))
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}
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|
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// SendTopic sends the channel topic to the given client.
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func (channel *Channel) SendTopic(client *Client) {
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if !channel.hasClient(client) {
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, client.nick, channel.name, client.t("You're not on that channel"))
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return
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}
|
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|
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channel.stateMutex.RLock()
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name := channel.name
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topic := channel.topic
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topicSetBy := channel.topicSetBy
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topicSetTime := channel.topicSetTime
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channel.stateMutex.RUnlock()
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|
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if topic == "" {
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client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, name, client.t("No topic is set"))
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return
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}
|
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|
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client.Send(nil, client.server.name, RPL_TOPIC, client.nick, name, topic)
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client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, name, topicSetBy, strconv.FormatInt(topicSetTime.Unix(), 10))
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}
|
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|
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// SetTopic sets the topic of this channel, if the client is allowed to do so.
|
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func (channel *Channel) SetTopic(client *Client, topic string) {
|
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if !(client.flags[Operator] || channel.hasClient(client)) {
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, client.t("You're not on that channel"))
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return
|
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}
|
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|
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if channel.HasMode(OpOnlyTopic) && !channel.ClientIsAtLeast(client, ChannelOperator) {
|
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, client.t("You're not a channel operator"))
|
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return
|
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}
|
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|
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if len(topic) > client.server.limits.TopicLen {
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topic = topic[:client.server.limits.TopicLen]
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}
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|
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channel.stateMutex.Lock()
|
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channel.topic = topic
|
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channel.topicSetBy = client.nickMaskString
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channel.topicSetTime = time.Now()
|
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channel.stateMutex.Unlock()
|
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|
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for _, member := range channel.Members() {
|
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member.Send(nil, client.nickMaskString, "TOPIC", channel.name, topic)
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}
|
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|
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go channel.server.channelRegistry.StoreChannel(channel, false)
|
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}
|
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|
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// CanSpeak returns true if the client can speak on this channel.
|
|
func (channel *Channel) CanSpeak(client *Client) bool {
|
|
channel.stateMutex.RLock()
|
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defer channel.stateMutex.RUnlock()
|
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|
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_, hasClient := channel.members[client]
|
|
if channel.flags[NoOutside] && !hasClient {
|
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return false
|
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}
|
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if channel.flags[Moderated] && !channel.ClientIsAtLeast(client, Voice) {
|
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return false
|
|
}
|
|
if channel.flags[RegisteredOnly] && client.account == &NoAccount {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
// TagMsg sends a tag message to everyone in this channel who can accept them.
|
|
func (channel *Channel) TagMsg(msgid string, minPrefix *Mode, clientOnlyTags *map[string]ircmsg.TagValue, client *Client) {
|
|
channel.sendMessage(msgid, "TAGMSG", []caps.Capability{caps.MessageTags}, minPrefix, clientOnlyTags, client, nil)
|
|
}
|
|
|
|
// sendMessage sends a given message to everyone on this channel.
|
|
func (channel *Channel) sendMessage(msgid, cmd string, requiredCaps []caps.Capability, minPrefix *Mode, clientOnlyTags *map[string]ircmsg.TagValue, client *Client, message *string) {
|
|
if !channel.CanSpeak(client) {
|
|
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, client.t("Cannot send to channel"))
|
|
return
|
|
}
|
|
|
|
// for STATUSMSG
|
|
var minPrefixMode Mode
|
|
if minPrefix != nil {
|
|
minPrefixMode = *minPrefix
|
|
}
|
|
for _, member := range channel.Members() {
|
|
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
|
|
// STATUSMSG
|
|
continue
|
|
}
|
|
if member == client && !client.capabilities.Has(caps.EchoMessage) {
|
|
continue
|
|
}
|
|
|
|
canReceive := true
|
|
for _, capName := range requiredCaps {
|
|
if !member.capabilities.Has(capName) {
|
|
canReceive = false
|
|
}
|
|
}
|
|
if !canReceive {
|
|
continue
|
|
}
|
|
|
|
var messageTagsToUse *map[string]ircmsg.TagValue
|
|
if member.capabilities.Has(caps.MessageTags) {
|
|
messageTagsToUse = clientOnlyTags
|
|
}
|
|
|
|
if message == nil {
|
|
member.SendFromClient(msgid, client, messageTagsToUse, cmd, channel.name)
|
|
} else {
|
|
member.SendFromClient(msgid, client, messageTagsToUse, cmd, channel.name, *message)
|
|
}
|
|
}
|
|
}
|
|
|
|
// SplitPrivMsg sends a private message to everyone in this channel.
|
|
func (channel *Channel) SplitPrivMsg(msgid string, minPrefix *Mode, clientOnlyTags *map[string]ircmsg.TagValue, client *Client, message SplitMessage) {
|
|
channel.sendSplitMessage(msgid, "PRIVMSG", minPrefix, clientOnlyTags, client, &message)
|
|
}
|
|
|
|
// SplitNotice sends a private message to everyone in this channel.
|
|
func (channel *Channel) SplitNotice(msgid string, minPrefix *Mode, clientOnlyTags *map[string]ircmsg.TagValue, client *Client, message SplitMessage) {
|
|
channel.sendSplitMessage(msgid, "NOTICE", minPrefix, clientOnlyTags, client, &message)
|
|
}
|
|
|
|
func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, clientOnlyTags *map[string]ircmsg.TagValue, client *Client, message *SplitMessage) {
|
|
if !channel.CanSpeak(client) {
|
|
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, client.t("Cannot send to channel"))
|
|
return
|
|
}
|
|
|
|
// for STATUSMSG
|
|
var minPrefixMode Mode
|
|
if minPrefix != nil {
|
|
minPrefixMode = *minPrefix
|
|
}
|
|
for _, member := range channel.Members() {
|
|
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
|
|
// STATUSMSG
|
|
continue
|
|
}
|
|
if member == client && !client.capabilities.Has(caps.EchoMessage) {
|
|
continue
|
|
}
|
|
var tagsToUse *map[string]ircmsg.TagValue
|
|
if member.capabilities.Has(caps.MessageTags) {
|
|
tagsToUse = clientOnlyTags
|
|
}
|
|
|
|
if message == nil {
|
|
member.SendFromClient(msgid, client, tagsToUse, cmd, channel.name)
|
|
} else {
|
|
member.SendSplitMsgFromClient(msgid, client, tagsToUse, cmd, channel.name, *message)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
|
|
op ModeOp, nick string) *ModeChange {
|
|
if nick == "" {
|
|
//TODO(dan): shouldn't this be handled before it reaches this function?
|
|
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", client.t("Not enough parameters"))
|
|
return nil
|
|
}
|
|
|
|
casefoldedName, err := CasefoldName(nick)
|
|
target := channel.server.clients.Get(casefoldedName)
|
|
if err != nil || target == nil {
|
|
client.Send(nil, client.server.name, ERR_NOSUCHNICK, client.nick, nick, client.t("No such nick"))
|
|
return nil
|
|
}
|
|
|
|
channel.stateMutex.Lock()
|
|
modeset, exists := channel.members[target]
|
|
var already bool
|
|
if exists {
|
|
enable := op == Add
|
|
already = modeset[mode] == enable
|
|
modeset[mode] = enable
|
|
}
|
|
channel.stateMutex.Unlock()
|
|
|
|
if !exists {
|
|
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, client.t("They aren't on that channel"))
|
|
return nil
|
|
} else if already {
|
|
return nil
|
|
} else {
|
|
return &ModeChange{
|
|
op: op,
|
|
mode: mode,
|
|
arg: nick,
|
|
}
|
|
}
|
|
}
|
|
|
|
// ShowMaskList shows the given list to the client.
|
|
func (channel *Channel) ShowMaskList(client *Client, mode Mode) {
|
|
// choose appropriate modes
|
|
var rpllist, rplendoflist string
|
|
if mode == BanMask {
|
|
rpllist = RPL_BANLIST
|
|
rplendoflist = RPL_ENDOFBANLIST
|
|
} else if mode == ExceptMask {
|
|
rpllist = RPL_EXCEPTLIST
|
|
rplendoflist = RPL_ENDOFEXCEPTLIST
|
|
} else if mode == InviteMask {
|
|
rpllist = RPL_INVITELIST
|
|
rplendoflist = RPL_ENDOFINVITELIST
|
|
}
|
|
|
|
nick := client.Nick()
|
|
channel.stateMutex.RLock()
|
|
// XXX don't acquire any new locks in this section, besides Socket.Write
|
|
for mask := range channel.lists[mode].masks {
|
|
client.Send(nil, client.server.name, rpllist, nick, channel.name, mask)
|
|
}
|
|
channel.stateMutex.RUnlock()
|
|
|
|
client.Send(nil, client.server.name, rplendoflist, nick, channel.name, client.t("End of list"))
|
|
}
|
|
|
|
func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask string) bool {
|
|
list := channel.lists[mode]
|
|
if list == nil {
|
|
// This should never happen, but better safe than panicky.
|
|
return false
|
|
}
|
|
|
|
if (op == List) || (mask == "") {
|
|
channel.ShowMaskList(client, mode)
|
|
return false
|
|
}
|
|
|
|
if !channel.ClientIsAtLeast(client, ChannelOperator) {
|
|
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, client.t("You're not a channel operator"))
|
|
return false
|
|
}
|
|
|
|
if op == Add {
|
|
return list.Add(mask)
|
|
}
|
|
|
|
if op == Remove {
|
|
return list.Remove(mask)
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
// Quit removes the given client from the channel
|
|
func (channel *Channel) Quit(client *Client) {
|
|
channel.stateMutex.Lock()
|
|
channel.members.Remove(client)
|
|
channel.stateMutex.Unlock()
|
|
channel.regenerateMembersCache(false)
|
|
|
|
client.removeChannel(channel)
|
|
}
|
|
|
|
func (channel *Channel) Kick(client *Client, target *Client, comment string) {
|
|
if !(client.flags[Operator] || channel.hasClient(client)) {
|
|
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, client.t("You're not on that channel"))
|
|
return
|
|
}
|
|
if !channel.ClientIsAtLeast(client, ChannelOperator) {
|
|
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, client.t("Cannot send to channel"))
|
|
return
|
|
}
|
|
if !channel.hasClient(target) {
|
|
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, client.t("They aren't on that channel"))
|
|
return
|
|
}
|
|
if !channel.ClientHasPrivsOver(client, target) {
|
|
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, client.t("You're not a channel operator"))
|
|
return
|
|
}
|
|
|
|
kicklimit := client.server.Limits().KickLen
|
|
if len(comment) > kicklimit {
|
|
comment = comment[:kicklimit]
|
|
}
|
|
|
|
clientMask := client.NickMaskString()
|
|
targetNick := target.Nick()
|
|
for _, member := range channel.Members() {
|
|
member.Send(nil, clientMask, "KICK", channel.name, targetNick, comment)
|
|
}
|
|
|
|
channel.Quit(target)
|
|
}
|
|
|
|
// Invite invites the given client to the channel, if the inviter can do so.
|
|
func (channel *Channel) Invite(invitee *Client, inviter *Client) {
|
|
if channel.flags[InviteOnly] && !channel.ClientIsAtLeast(inviter, ChannelOperator) {
|
|
inviter.Send(nil, inviter.server.name, ERR_CHANOPRIVSNEEDED, channel.name, inviter.t("You're not a channel operator"))
|
|
return
|
|
}
|
|
|
|
if !channel.hasClient(inviter) {
|
|
inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.name, inviter.t("You're not on that channel"))
|
|
return
|
|
}
|
|
|
|
//TODO(dan): handle this more nicely, keep a list of last X invited channels on invitee rather than explicitly modifying the invite list?
|
|
if channel.flags[InviteOnly] {
|
|
nmc := invitee.NickCasefolded()
|
|
channel.stateMutex.Lock()
|
|
channel.lists[InviteMask].Add(nmc)
|
|
channel.stateMutex.Unlock()
|
|
}
|
|
|
|
for _, member := range channel.Members() {
|
|
if member.capabilities.Has(caps.InviteNotify) && member != inviter && member != invitee && channel.ClientIsAtLeast(member, Halfop) {
|
|
member.Send(nil, inviter.NickMaskString(), "INVITE", invitee.Nick(), channel.name)
|
|
}
|
|
}
|
|
|
|
//TODO(dan): should inviter.server.name here be inviter.nickMaskString ?
|
|
inviter.Send(nil, inviter.server.name, RPL_INVITING, invitee.nick, channel.name)
|
|
invitee.Send(nil, inviter.nickMaskString, "INVITE", invitee.nick, channel.name)
|
|
if invitee.flags[Away] {
|
|
inviter.Send(nil, inviter.server.name, RPL_AWAY, invitee.nick, invitee.awayMessage)
|
|
}
|
|
}
|