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ergo/irc/server.go

1609 lines
46 KiB
Go

// Copyright (c) 2012-2014 Jeremy Latt
// Copyright (c) 2014-2015 Edmund Huber
// Copyright (c) 2016- Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
"bufio"
"crypto/tls"
"encoding/base64"
"errors"
"fmt"
"log"
"net"
"net/http"
"os"
"os/signal"
"strconv"
"strings"
"sync"
"syscall"
"time"
"github.com/DanielOaks/girc-go/ircmsg"
"github.com/tidwall/buntdb"
)
var (
// cached because this may be used lots
tooManyClientsMsg = ircmsg.MakeMessage(nil, "", "ERROR", "Too many clients from your IP or network")
tooManyClientsBytes, _ = tooManyClientsMsg.Line()
bannedFromServerMsg = ircmsg.MakeMessage(nil, "", "ERROR", "You are banned from this server (%s)")
bannedFromServerBytes, _ = bannedFromServerMsg.Line()
errDbOutOfDate = errors.New("Database schema is old.")
)
// Limits holds the maximum limits for various things such as topic lengths
type Limits struct {
AwayLen int
ChannelLen int
KickLen int
MonitorEntries int
NickLen int
TopicLen int
ChanListModes int
}
// ListenerInterface represents an interface for a listener.
type ListenerInterface struct {
Listener net.Listener
Events chan ListenerEvent
}
const (
// DestroyListener instructs the listener to destroy itself.
DestroyListener ListenerEventType = iota
// UpdateListener instructs the listener to update itself (grab new certs, etc).
UpdateListener = iota
)
// ListenerEventType is the type of event this is.
type ListenerEventType int
// ListenerEvent is an event that's passed to the listener.
type ListenerEvent struct {
Type ListenerEventType
NewConfig *tls.Config
}
// Server is the main Oragono server.
type Server struct {
accountRegistration *AccountRegistration
accounts map[string]*ClientAccount
authenticationEnabled bool
channels ChannelNameMap
checkIdent bool
clients *ClientLookupSet
commands chan Command
configFilename string
connectionLimits *ConnectionLimits
connectionLimitsMutex sync.Mutex // used when affecting the connection limiter, to make sure rehashing doesn't make things go out-of-whack
ctime time.Time
currentOpers map[*Client]bool
dlines *DLineManager
idle chan *Client
isupport *ISupportList
limits Limits
listenerEventActMutex sync.Mutex
listeners map[string]ListenerInterface
listenerUpdateMutex sync.Mutex
monitoring map[string][]Client
motdLines []string
name string
nameCasefolded string
networkName string
newConns chan clientConn
operators map[string]Oper
operclasses map[string]OperClass
password []byte
passwords *PasswordManager
rehashMutex sync.Mutex
rehashSignal chan os.Signal
restAPI *RestAPIConfig
signals chan os.Signal
store *buntdb.DB
whoWas *WhoWasList
}
var (
// ServerExitSignals are the signals the server will exit on.
ServerExitSignals = []os.Signal{
syscall.SIGINT,
syscall.SIGTERM,
syscall.SIGQUIT,
}
)
type clientConn struct {
Conn net.Conn
IsTLS bool
}
// NewServer returns a new Oragono server.
func NewServer(configFilename string, config *Config) *Server {
casefoldedName, err := Casefold(config.Server.Name)
if err != nil {
log.Println(fmt.Sprintf("Server name isn't valid: [%s]", config.Server.Name), err.Error())
return nil
}
// startup check that we have HELP entries for every command
for name := range Commands {
_, exists := Help[strings.ToLower(name)]
if !exists {
log.Fatal("Help entry does not exist for ", name)
}
}
if config.AuthenticationEnabled {
SupportedCapabilities[SASL] = true
}
operClasses, err := config.OperatorClasses()
if err != nil {
log.Fatal("Error loading oper classes:", err.Error())
}
opers, err := config.Operators(operClasses)
if err != nil {
log.Fatal("Error loading operators:", err.Error())
}
connectionLimits, err := NewConnectionLimits(config.Server.ConnectionLimits)
if err != nil {
log.Fatal("Error loading connection limits:", err.Error())
}
server := &Server{
accounts: make(map[string]*ClientAccount),
authenticationEnabled: config.AuthenticationEnabled,
channels: make(ChannelNameMap),
clients: NewClientLookupSet(),
commands: make(chan Command),
configFilename: configFilename,
connectionLimits: connectionLimits,
ctime: time.Now(),
currentOpers: make(map[*Client]bool),
idle: make(chan *Client),
limits: Limits{
AwayLen: int(config.Limits.AwayLen),
ChannelLen: int(config.Limits.ChannelLen),
KickLen: int(config.Limits.KickLen),
MonitorEntries: int(config.Limits.MonitorEntries),
NickLen: int(config.Limits.NickLen),
TopicLen: int(config.Limits.TopicLen),
ChanListModes: int(config.Limits.ChanListModes),
},
listeners: make(map[string]ListenerInterface),
monitoring: make(map[string][]Client),
name: config.Server.Name,
nameCasefolded: casefoldedName,
networkName: config.Network.Name,
newConns: make(chan clientConn),
operclasses: *operClasses,
operators: opers,
signals: make(chan os.Signal, len(ServerExitSignals)),
rehashSignal: make(chan os.Signal, 1),
restAPI: &config.Server.RestAPI,
whoWas: NewWhoWasList(config.Limits.WhowasEntries),
checkIdent: config.Server.CheckIdent,
}
// open data store
db, err := buntdb.Open(config.Datastore.Path)
if err != nil {
log.Fatal(fmt.Sprintf("Failed to open datastore: %s", err.Error()))
}
server.store = db
// check db version
err = server.store.View(func(tx *buntdb.Tx) error {
version, _ := tx.Get(keySchemaVersion)
if version != latestDbSchema {
log.Println(fmt.Sprintf("Database must be updated. Expected schema v%s, got v%s.", latestDbSchema, version))
return errDbOutOfDate
}
return nil
})
if err != nil {
// close the db
db.Close()
return nil
}
// load dlines
server.loadDLines()
// load password manager
err = server.store.View(func(tx *buntdb.Tx) error {
saltString, err := tx.Get(keySalt)
if err != nil {
return fmt.Errorf("Could not retrieve salt string: %s", err.Error())
}
salt, err := base64.StdEncoding.DecodeString(saltString)
if err != nil {
return err
}
pwm := NewPasswordManager(salt)
server.passwords = &pwm
return nil
})
if err != nil {
log.Fatal(fmt.Sprintf("Could not load salt: %s", err.Error()))
}
if config.Server.MOTD != "" {
file, err := os.Open(config.Server.MOTD)
if err == nil {
defer file.Close()
reader := bufio.NewReader(file)
for {
line, err := reader.ReadString('\n')
if err != nil {
break
}
line = strings.TrimRight(line, "\r\n")
// "- " is the required prefix for MOTD, we just add it here to make
// bursting it out to clients easier
line = fmt.Sprintf("- %s", line)
server.motdLines = append(server.motdLines, line)
}
}
}
if config.Server.Password != "" {
server.password = config.Server.PasswordBytes()
}
for _, addr := range config.Server.Listen {
server.createListener(addr, config.TLSListeners())
}
if config.Server.Wslisten != "" {
server.wslisten(config.Server.Wslisten, config.Server.TLSListeners)
}
// registration
accountReg := NewAccountRegistration(config.Registration.Accounts)
server.accountRegistration = &accountReg
// Attempt to clean up when receiving these signals.
signal.Notify(server.signals, ServerExitSignals...)
signal.Notify(server.rehashSignal, syscall.SIGHUP)
server.setISupport()
// start API if enabled
if server.restAPI.Enabled {
Log.info.Printf("%s rest API started on %s .", server.name, server.restAPI.Listen)
server.startRestAPI()
}
return server
}
// setISupport sets up our RPL_ISUPPORT reply.
func (server *Server) setISupport() {
maxTargetsString := strconv.Itoa(maxTargets)
// add RPL_ISUPPORT tokens
server.isupport = NewISupportList()
server.isupport.Add("AWAYLEN", strconv.Itoa(server.limits.AwayLen))
server.isupport.Add("CASEMAPPING", "rfc7700")
server.isupport.Add("CHANMODES", strings.Join([]string{ChannelModes{BanMask, ExceptMask, InviteMask}.String(), "", ChannelModes{UserLimit, Key}.String(), ChannelModes{InviteOnly, Moderated, NoOutside, OpOnlyTopic, ChanRoleplaying, Secret}.String()}, ","))
server.isupport.Add("CHANNELLEN", strconv.Itoa(server.limits.ChannelLen))
server.isupport.Add("CHANTYPES", "#")
server.isupport.Add("EXCEPTS", "")
server.isupport.Add("INVEX", "")
server.isupport.Add("KICKLEN", strconv.Itoa(server.limits.KickLen))
server.isupport.Add("MAXLIST", fmt.Sprintf("beI:%s", strconv.Itoa(server.limits.ChanListModes)))
server.isupport.Add("MAXTARGETS", maxTargetsString)
server.isupport.Add("MODES", "")
server.isupport.Add("MONITOR", strconv.Itoa(server.limits.MonitorEntries))
server.isupport.Add("NETWORK", server.networkName)
server.isupport.Add("NICKLEN", strconv.Itoa(server.limits.NickLen))
server.isupport.Add("PREFIX", "(qaohv)~&@%+")
server.isupport.Add("RPCHAN", "E")
server.isupport.Add("RPUSER", "E")
server.isupport.Add("STATUSMSG", "~&@%+")
server.isupport.Add("TARGMAX", fmt.Sprintf("NAMES:1,LIST:1,KICK:1,WHOIS:1,PRIVMSG:%s,NOTICE:%s,MONITOR:", maxTargetsString, maxTargetsString))
server.isupport.Add("TOPICLEN", strconv.Itoa(server.limits.TopicLen))
// account registration
if server.accountRegistration.Enabled {
// 'none' isn't shown in the REGCALLBACKS vars
var enabledCallbacks []string
for _, name := range server.accountRegistration.EnabledCallbacks {
if name != "*" {
enabledCallbacks = append(enabledCallbacks, name)
}
}
server.isupport.Add("REGCOMMANDS", "CREATE,VERIFY")
server.isupport.Add("REGCALLBACKS", strings.Join(enabledCallbacks, ","))
server.isupport.Add("REGCREDTYPES", "passphrase,certfp")
}
server.isupport.RegenerateCachedReply()
}
func loadChannelList(channel *Channel, list string, maskMode ChannelMode) {
if list == "" {
return
}
channel.lists[maskMode].AddAll(strings.Split(list, " "))
}
func (server *Server) Shutdown() {
//TODO(dan): Make sure we disallow new nicks
for _, client := range server.clients.ByNick {
client.Notice("Server is shutting down")
}
if err := server.store.Close(); err != nil {
Log.error.Println("Server.Shutdown store.Close: error:", err)
}
}
// Run starts the server.
func (server *Server) Run() {
// defer closing db/store
defer server.store.Close()
done := false
for !done {
select {
case <-server.signals:
server.Shutdown()
done = true
case <-server.rehashSignal:
// eventually we expect to use HUP to reload config
err := server.rehash()
if err != nil {
Log.error.Println("Failed to rehash:", err.Error())
}
case conn := <-server.newConns:
// check connection limits
ipaddr := net.ParseIP(IPString(conn.Conn.RemoteAddr()))
if ipaddr != nil {
// check DLINEs
isBanned, info := server.dlines.CheckIP(ipaddr)
if isBanned {
banMessage := fmt.Sprintf(bannedFromServerBytes, info.Reason)
if info.Time != nil {
banMessage += fmt.Sprintf(" [%s]", info.Time.Duration.String())
}
conn.Conn.Write([]byte(banMessage))
conn.Conn.Close()
continue
}
// check connection limits
server.connectionLimitsMutex.Lock()
err := server.connectionLimits.AddClient(ipaddr, false)
server.connectionLimitsMutex.Unlock()
if err != nil {
// too many connections from one client, tell the client and close the connection
// this might not show up properly on some clients, but our objective here is just to close it out before it has a load impact on us
conn.Conn.Write([]byte(tooManyClientsBytes))
conn.Conn.Close()
continue
}
go NewClient(server, conn.Conn, conn.IsTLS)
continue
}
case client := <-server.idle:
client.Idle()
}
}
}
//
// IRC protocol listeners
//
// createListener starts the given listeners.
func (server *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
config, listenTLS := tlsMap[addr]
_, alreadyExists := server.listeners[addr]
if alreadyExists {
log.Fatal(server, "listener already exists:", addr)
}
// make listener event channel
listenerEventChannel := make(chan ListenerEvent, 1)
// make listener
listener, err := net.Listen("tcp", addr)
if err != nil {
log.Fatal(server, "listen error: ", err)
}
tlsString := "plaintext"
if listenTLS {
config.ClientAuth = tls.RequestClientCert
listener = tls.NewListener(listener, config)
tlsString = "TLS"
}
// throw our details to the server so we can be modified/killed later
li := ListenerInterface{
Events: listenerEventChannel,
Listener: listener,
}
server.listeners[addr] = li
// start listening
Log.info.Printf("%s listening on %s using %s.", server.name, addr, tlsString)
// setup accept goroutine
go func() {
for {
conn, err := listener.Accept()
if err == nil {
newConn := clientConn{
Conn: conn,
IsTLS: listenTLS,
}
server.newConns <- newConn
}
select {
case event := <-server.listeners[addr].Events:
// this is used to confirm that whoever passed us this event has closed the existing listener correctly (in an attempt to get us to notice the event).
// this is required to keep REHASH from having a very small race possibility of killing the primary listener
server.listenerEventActMutex.Lock()
server.listenerEventActMutex.Unlock()
if event.Type == DestroyListener {
// listener should already be closed, this is just for safety
listener.Close()
return
} else if event.Type == UpdateListener {
// close old listener
listener.Close()
// make new listener
listener, err = net.Listen("tcp", addr)
if err != nil {
log.Fatal(server, "listen error: ", err)
}
tlsString := "plaintext"
if event.NewConfig != nil {
config = event.NewConfig
config.ClientAuth = tls.RequestClientCert
listener = tls.NewListener(listener, config)
tlsString = "TLS"
}
// update server ListenerInterface
li.Listener = listener
server.listenerUpdateMutex.Lock()
server.listeners[addr] = li
server.listenerUpdateMutex.Unlock()
// print notice
Log.info.Printf("%s updated listener %s using %s.", server.name, addr, tlsString)
}
default:
// no events waiting for us, fall-through and continue
}
}
}()
}
//
// websocket listen goroutine
//
func (server *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
if r.Method != "GET" {
Log.error.Printf("%s method not allowed", server.name)
return
}
// We don't have any subprotocols, so if someone attempts to `new
// WebSocket(server, "subprotocol")` they'll break here, instead of
// getting the default, ambiguous, response from gorilla.
if v, ok := r.Header["Sec-Websocket-Protocol"]; ok {
http.Error(w, fmt.Sprintf("WebSocket subprocotols (e.g. %s) not supported", v), 400)
}
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
Log.error.Printf("%s websocket upgrade error: %s", server.name, err)
return
}
newConn := clientConn{
Conn: WSContainer{ws},
IsTLS: false, //TODO(dan): track TLS or not here properly
}
server.newConns <- newConn
})
go func() {
config, listenTLS := tlsMap[addr]
tlsString := "plaintext"
var err error
if listenTLS {
tlsString = "TLS"
}
Log.info.Printf("%s websocket listening on %s using %s.", server.name, addr, tlsString)
if listenTLS {
err = http.ListenAndServeTLS(addr, config.Cert, config.Key, nil)
} else {
err = http.ListenAndServe(addr, nil)
}
if err != nil {
Log.error.Printf("%s listenAndServe (%s) error: %s", server.name, tlsString, err)
}
}()
}
//
// server functionality
//
func (server *Server) tryRegister(c *Client) {
if c.registered || !c.HasNick() || !c.HasUsername() ||
(c.capState == CapNegotiating) {
return
}
c.Register()
// send welcome text
//NOTE(dan): we specifically use the NICK here instead of the nickmask
// see http://modern.ircdocs.horse/#rplwelcome-001 for details on why we avoid using the nickmask
c.Send(nil, server.name, RPL_WELCOME, c.nick, fmt.Sprintf("Welcome to the Internet Relay Network %s", c.nick))
c.Send(nil, server.name, RPL_YOURHOST, c.nick, fmt.Sprintf("Your host is %s, running version %s", server.name, Ver))
c.Send(nil, server.name, RPL_CREATED, c.nick, fmt.Sprintf("This server was created %s", server.ctime.Format(time.RFC1123)))
//TODO(dan): Look at adding last optional [<channel modes with a parameter>] parameter
c.Send(nil, server.name, RPL_MYINFO, c.nick, server.name, Ver, supportedUserModesString, supportedChannelModesString)
c.RplISupport()
server.MOTD(c)
c.Send(nil, c.nickMaskString, RPL_UMODEIS, c.nick, c.ModeString())
}
func (server *Server) MOTD(client *Client) {
if len(server.motdLines) < 1 {
client.Send(nil, server.name, ERR_NOMOTD, client.nick, "MOTD File is missing")
return
}
client.Send(nil, server.name, RPL_MOTDSTART, client.nick, fmt.Sprintf("- %s Message of the day - ", server.name))
for _, line := range server.motdLines {
client.Send(nil, server.name, RPL_MOTD, client.nick, line)
}
client.Send(nil, server.name, RPL_ENDOFMOTD, client.nick, "End of MOTD command")
}
func (server *Server) Id() string {
return server.name
}
func (server *Server) Nick() string {
return server.Id()
}
//
// registration commands
//
// PASS <password>
func passHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if client.registered {
client.Send(nil, server.name, ERR_ALREADYREGISTRED, client.nick, "You may not reregister")
return false
}
// if no password exists, skip checking
if len(server.password) == 0 {
client.authorized = true
return false
}
// check the provided password
password := []byte(msg.Params[0])
if ComparePassword(server.password, password) != nil {
client.Send(nil, server.name, ERR_PASSWDMISMATCH, client.nick, "Password incorrect")
client.Send(nil, server.name, "ERROR", "Password incorrect")
return true
}
client.authorized = true
return false
}
// USER <username> * 0 <realname>
func userHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if client.registered {
client.Send(nil, server.name, ERR_ALREADYREGISTRED, client.nick, "You may not reregister")
return false
}
if !client.authorized {
client.Quit("Bad password")
return true
}
if client.username != "" && client.realname != "" {
return false
}
// confirm that username is valid
//
_, err := CasefoldName(msg.Params[0])
if err != nil {
client.Send(nil, "", "ERROR", "Malformed username")
return true
}
// set user info and log client in
//TODO(dan): Could there be a race condition here with adding/removing the client?
//TODO(dan): we should do something like server.clients.Replace(client) instead
// we do it this way to ONLY replace what hasn't already been set
server.clients.Remove(client)
if !client.HasUsername() {
client.username = "~" + msg.Params[0]
// don't bother updating nickmask here, it's not valid anyway
}
if client.realname == "" {
client.realname = msg.Params[3]
}
server.clients.Add(client)
server.tryRegister(client)
return false
}
// QUIT [<reason>]
func quitHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
reason := "Quit"
if len(msg.Params) > 0 {
reason += ": " + msg.Params[0]
}
client.Quit(reason)
return true
}
//
// normal commands
//
// PING <server1> [<server2>]
func pingHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
client.Send(nil, server.name, "PONG", msg.Params...)
return false
}
// PONG <server> [ <server2> ]
func pongHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
// client gets touched when they send this command, so we don't need to do anything
return false
}
// JOIN <channel>{,<channel>} [<key>{,<key>}]
// JOIN 0
func joinHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
// handle JOIN 0
if msg.Params[0] == "0" {
for channel := range client.channels {
channel.Part(client, client.nickCasefolded)
}
return false
}
// handle regular JOINs
channels := strings.Split(msg.Params[0], ",")
var keys []string
if len(msg.Params) > 1 {
keys = strings.Split(msg.Params[1], ",")
}
for i, name := range channels {
casefoldedName, err := CasefoldChannel(name)
if err != nil {
if len(name) > 0 {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, name, "No such channel")
}
continue
}
channel := server.channels.Get(casefoldedName)
if channel == nil {
if len(casefoldedName) > server.limits.ChannelLen {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, name, "No such channel")
continue
}
channel = NewChannel(server, name, true)
}
var key string
if len(keys) > i {
key = keys[i]
}
channel.Join(client, key)
}
return false
}
// PART <channel>{,<channel>} [<reason>]
func partHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
channels := strings.Split(msg.Params[0], ",")
var reason string //TODO(dan): if this isn't supplied here, make sure the param doesn't exist in the PART message sent to other users
if len(msg.Params) > 1 {
reason = msg.Params[1]
}
for _, chname := range channels {
casefoldedChannelName, err := CasefoldChannel(chname)
channel := server.channels.Get(casefoldedChannelName)
if err != nil || channel == nil {
if len(chname) > 0 {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel")
}
continue
}
channel.Part(client, reason)
}
return false
}
// TOPIC <channel> [<topic>]
func topicHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
name, err := CasefoldChannel(msg.Params[0])
channel := server.channels.Get(name)
if err != nil || channel == nil {
if len(msg.Params[0]) > 0 {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, msg.Params[0], "No such channel")
}
return false
}
if len(msg.Params) > 1 {
channel.SetTopic(client, msg.Params[1])
} else {
channel.GetTopic(client)
}
return false
}
// PRIVMSG <target>{,<target>} <message>
func privmsgHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
clientOnlyTags := GetClientOnlyTags(msg.Tags)
targets := strings.Split(msg.Params[0], ",")
message := msg.Params[1]
for i, targetString := range targets {
// max of four targets per privmsg
if i > maxTargets-1 {
break
}
prefixes, targetString := SplitChannelMembershipPrefixes(targetString)
lowestPrefix := GetLowestChannelModePrefix(prefixes)
// eh, no need to notify them
if len(targetString) < 1 {
continue
}
target, err := CasefoldChannel(targetString)
if err == nil {
channel := server.channels.Get(target)
if channel == nil {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, targetString, "No such channel")
continue
}
channel.PrivMsg(lowestPrefix, clientOnlyTags, client, message)
} else {
target, err = CasefoldName(targetString)
user := server.clients.Get(target)
if err != nil || user == nil {
if len(target) > 0 {
client.Send(nil, server.name, ERR_NOSUCHNICK, target, "No such nick")
}
continue
}
if !user.capabilities[MessageTags] {
clientOnlyTags = nil
}
user.SendFromClient(client, clientOnlyTags, client.nickMaskString, "PRIVMSG", user.nick, message)
if client.capabilities[EchoMessage] {
client.SendFromClient(client, clientOnlyTags, client.nickMaskString, "PRIVMSG", user.nick, message)
}
if user.flags[Away] {
//TODO(dan): possibly implement cooldown of away notifications to users
client.Send(nil, server.name, RPL_AWAY, user.nick, user.awayMessage)
}
}
}
return false
}
func (client *Client) WhoisChannelsNames(target *Client) []string {
isMultiPrefix := target.capabilities[MultiPrefix]
var chstrs []string
index := 0
for channel := range client.channels {
// channel is secret and the target can't see it
if !target.flags[Operator] && channel.flags[Secret] && !channel.members.Has(target) {
continue
}
chstrs = append(chstrs, channel.members[client].Prefixes(isMultiPrefix)+channel.name)
index++
}
return chstrs
}
// WHOIS [ <target> ] <mask> *( "," <mask> )
func whoisHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var masksString string
//var target string
if len(msg.Params) > 1 {
//target = msg.Params[0]
masksString = msg.Params[1]
} else {
masksString = msg.Params[0]
}
if len(strings.TrimSpace(masksString)) < 1 {
client.Send(nil, server.name, ERR_UNKNOWNERROR, client.nick, msg.Command, "No masks given")
return false
}
if client.flags[Operator] {
masks := strings.Split(masksString, ",")
for _, mask := range masks {
casefoldedMask, err := Casefold(mask)
if err != nil {
client.Send(nil, client.server.name, ERR_NOSUCHNICK, mask, "No such nick")
continue
}
matches := server.clients.FindAll(casefoldedMask)
if len(matches) == 0 {
client.Send(nil, client.server.name, ERR_NOSUCHNICK, mask, "No such nick")
continue
}
for mclient := range matches {
client.getWhoisOf(mclient)
}
}
} else {
// only get the first request
casefoldedMask, err := Casefold(strings.Split(masksString, ",")[0])
mclient := server.clients.Get(casefoldedMask)
if err != nil || mclient == nil {
client.Send(nil, client.server.name, ERR_NOSUCHNICK, masksString, "No such nick")
// fall through, ENDOFWHOIS is always sent
} else {
client.getWhoisOf(mclient)
}
}
client.Send(nil, server.name, RPL_ENDOFWHOIS, client.nick, masksString, "End of /WHOIS list")
return false
}
func (client *Client) getWhoisOf(target *Client) {
client.Send(nil, client.server.name, RPL_WHOISUSER, client.nick, target.nick, target.username, target.hostname, "*", target.realname)
//TODO(dan): ...one channel per reply? really?
for _, line := range client.WhoisChannelsNames(target) {
client.Send(nil, client.server.name, RPL_WHOISCHANNELS, client.nick, target.nick, line)
}
if target.class != nil {
client.Send(nil, client.server.name, RPL_WHOISOPERATOR, client.nick, target.nick, target.whoisLine)
}
if target.certfp != "" && (client.flags[Operator] || client == target) {
client.Send(nil, client.server.name, RPL_WHOISCERTFP, client.nick, target.nick, fmt.Sprintf("has client certificate fingerprint %s", target.certfp))
}
client.Send(nil, client.server.name, RPL_WHOISIDLE, client.nick, target.nick, strconv.FormatUint(target.IdleSeconds(), 10), strconv.FormatInt(target.SignonTime(), 10), "seconds idle, signon time")
}
// <channel> <user> <host> <server> <nick> ( "H" / "G" ) ["*"] [ ( "@" / "+" ) ]
// :<hopcount> <real name>
func (target *Client) RplWhoReply(channel *Channel, client *Client) {
channelName := "*"
flags := ""
if client.flags[Away] {
flags = "G"
} else {
flags = "H"
}
if client.flags[Operator] {
flags += "*"
}
if channel != nil {
flags += channel.members[client].Prefixes(target.capabilities[MultiPrefix])
channelName = channel.name
}
target.Send(nil, target.server.name, RPL_WHOREPLY, target.nick, channelName, client.username, client.hostname, client.server.name, client.nick, flags, strconv.Itoa(client.hops)+" "+client.realname)
}
func whoChannel(client *Client, channel *Channel, friends ClientSet) {
for member := range channel.members {
if !client.flags[Invisible] || friends[client] {
client.RplWhoReply(channel, member)
}
}
}
// WHO [ <mask> [ "o" ] ]
func whoHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
friends := client.Friends()
var mask string
if len(msg.Params) > 0 {
casefoldedMask, err := Casefold(msg.Params[0])
if err != nil {
client.Send(nil, server.name, ERR_UNKNOWNERROR, "WHO", "Mask isn't valid")
return false
}
mask = casefoldedMask
}
//TODO(dan): is this used and would I put this param in the Modern doc?
// if not, can we remove it?
//var operatorOnly bool
//if len(msg.Params) > 1 && msg.Params[1] == "o" {
// operatorOnly = true
//}
if mask == "" {
for _, channel := range server.channels {
whoChannel(client, channel, friends)
}
} else if mask[0] == '#' {
// TODO implement wildcard matching
//TODO(dan): ^ only for opers
channel := server.channels.Get(mask)
if channel != nil {
whoChannel(client, channel, friends)
}
} else {
for mclient := range server.clients.FindAll(mask) {
client.RplWhoReply(nil, mclient)
}
}
client.Send(nil, server.name, RPL_ENDOFWHO, client.nick, mask, "End of WHO list")
return false
}
// OPER <name> <password>
func operHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
name, err := CasefoldName(msg.Params[0])
if err != nil {
client.Send(nil, server.name, ERR_PASSWDMISMATCH, client.nick, "Password incorrect")
return true
}
hash := server.operators[name].Pass
password := []byte(msg.Params[1])
err = ComparePassword(hash, password)
if (hash == nil) || (err != nil) {
client.Send(nil, server.name, ERR_PASSWDMISMATCH, client.nick, "Password incorrect")
return true
}
client.flags[Operator] = true
client.operName = name
client.class = server.operators[name].Class
server.currentOpers[client] = true
client.whoisLine = server.operators[name].WhoisLine
// push new vhost if one is set
if len(server.operators[name].Vhost) > 0 {
originalHost := client.nickMaskString
client.vhost = server.operators[name].Vhost
for fClient := range client.Friends(ChgHost) {
fClient.SendFromClient(client, nil, originalHost, "CHGHOST", client.username, client.vhost)
}
client.updateNickMask()
}
client.Send(nil, server.name, RPL_YOUREOPER, client.nick, "You are now an IRC operator")
//TODO(dan): Should this be sent automagically as part of setting the flag/mode?
modech := ModeChanges{&ModeChange{
mode: Operator,
op: Add,
}}
client.Send(nil, server.name, "MODE", client.nick, modech.String())
return false
}
// rehash reloads the config and applies the changes from the config file.
func (server *Server) rehash() error {
// only let one REHASH go on at a time
server.rehashMutex.Lock()
config, err := LoadConfig(server.configFilename)
if err != nil {
return fmt.Errorf("Error rehashing config file: %s", err.Error())
}
// confirm connectionLimits are fine
connectionLimits, err := NewConnectionLimits(config.Server.ConnectionLimits)
if err != nil {
return fmt.Errorf("Error rehashing config file: %s", err.Error())
}
// confirm operator stuff all exists and is fine
operclasses, err := config.OperatorClasses()
if err != nil {
return fmt.Errorf("Error rehashing config file: %s", err.Error())
}
opers, err := config.Operators(operclasses)
if err != nil {
return fmt.Errorf("Error rehashing config file: %s", err.Error())
}
for client := range server.currentOpers {
_, exists := opers[client.operName]
if !exists {
return fmt.Errorf("Oper [%s] no longer exists (used by client [%s])", client.operName, client.nickMaskString)
}
}
// apply new connectionlimits
server.connectionLimitsMutex.Lock()
server.connectionLimits = connectionLimits
for _, client := range server.clients.ByNick {
ipaddr := net.ParseIP(IPString(client.socket.conn.RemoteAddr()))
if ipaddr != nil {
server.connectionLimits.AddClient(ipaddr, true)
}
}
server.connectionLimitsMutex.Unlock()
// setup new and removed caps
addedCaps := make(CapabilitySet)
removedCaps := make(CapabilitySet)
// SASL
if config.AuthenticationEnabled && !server.authenticationEnabled {
// enabling SASL
SupportedCapabilities[SASL] = true
addedCaps[SASL] = true
}
if !config.AuthenticationEnabled && server.authenticationEnabled {
// disabling SASL
SupportedCapabilities[SASL] = false
removedCaps[SASL] = true
}
server.authenticationEnabled = config.AuthenticationEnabled
// burst new and removed caps
var capBurstClients ClientSet
added := make(map[CapVersion]string)
var removed string
if len(addedCaps) > 0 || len(removedCaps) > 0 {
capBurstClients = server.clients.AllWithCaps(CapNotify)
added[Cap301] = addedCaps.String(Cap301)
added[Cap302] = addedCaps.String(Cap302)
// removed never has values
removed = removedCaps.String(Cap301)
}
for sClient := range capBurstClients {
if len(addedCaps) > 0 {
sClient.Send(nil, server.name, "CAP", sClient.nick, "NEW", added[sClient.capVersion])
}
if len(removedCaps) > 0 {
sClient.Send(nil, server.name, "CAP", sClient.nick, "DEL", removed)
}
}
// set server options
server.limits = Limits{
AwayLen: int(config.Limits.AwayLen),
ChannelLen: int(config.Limits.ChannelLen),
KickLen: int(config.Limits.KickLen),
MonitorEntries: int(config.Limits.MonitorEntries),
NickLen: int(config.Limits.NickLen),
TopicLen: int(config.Limits.TopicLen),
ChanListModes: int(config.Limits.ChanListModes),
}
server.operclasses = *operclasses
server.operators = opers
server.checkIdent = config.Server.CheckIdent
// registration
accountReg := NewAccountRegistration(config.Registration.Accounts)
server.accountRegistration = &accountReg
// set RPL_ISUPPORT
oldISupportList := server.isupport
server.setISupport()
newISupportReplies := oldISupportList.GetDifference(server.isupport)
// push new info to all of our clients
for _, sClient := range server.clients.ByNick {
for _, tokenline := range newISupportReplies {
// ugly trickery ahead
sClient.Send(nil, server.name, RPL_ISUPPORT, append([]string{sClient.nick}, tokenline...)...)
}
}
// destroy old listeners
tlsListeners := config.TLSListeners()
for addr := range server.listeners {
var exists bool
for _, newaddr := range config.Server.Listen {
if newaddr == addr {
exists = true
break
}
}
server.listenerEventActMutex.Lock()
if exists {
// update old listener
server.listeners[addr].Events <- ListenerEvent{
Type: UpdateListener,
NewConfig: tlsListeners[addr],
}
} else {
// destroy nonexistent listener
server.listeners[addr].Events <- ListenerEvent{
Type: DestroyListener,
}
}
// force listener to apply the event right away
server.listeners[addr].Listener.Close()
server.listenerEventActMutex.Unlock()
}
for _, newaddr := range config.Server.Listen {
_, exists := server.listeners[newaddr]
if !exists {
// make new listener
server.createListener(newaddr, tlsListeners)
}
}
server.rehashMutex.Unlock()
return nil
}
// REHASH
func rehashHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
err := server.rehash()
if err == nil {
client.Send(nil, server.name, RPL_REHASHING, client.nick, "ircd.yaml", "Rehashing")
} else {
client.Send(nil, server.name, ERR_UNKNOWNERROR, client.nick, "REHASH", err.Error())
}
return false
}
// AWAY [<message>]
func awayHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var isAway bool
var text string
if len(msg.Params) > 0 {
isAway = true
text = msg.Params[0]
if len(text) > server.limits.AwayLen {
text = text[:server.limits.AwayLen]
}
}
if isAway {
client.flags[Away] = true
} else {
delete(client.flags, Away)
}
client.awayMessage = text
var op ModeOp
if client.flags[Away] {
op = Add
client.Send(nil, server.name, RPL_NOWAWAY, client.nick, "You have been marked as being away")
} else {
op = Remove
client.Send(nil, server.name, RPL_UNAWAY, client.nick, "You are no longer marked as being away")
}
//TODO(dan): Should this be sent automagically as part of setting the flag/mode?
modech := ModeChanges{&ModeChange{
mode: Away,
op: op,
}}
client.Send(nil, server.name, "MODE", client.nick, client.nick, modech.String())
// dispatch away-notify
for friend := range client.Friends(AwayNotify) {
if client.flags[Away] {
friend.SendFromClient(client, nil, client.nickMaskString, "AWAY", client.awayMessage)
} else {
friend.SendFromClient(client, nil, client.nickMaskString, "AWAY")
}
}
return false
}
// ISON <nick>{ <nick>}
func isonHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var nicks = msg.Params
var err error
var casefoldedNick string
ison := make([]string, 0)
for _, nick := range nicks {
casefoldedNick, err = CasefoldName(nick)
if err != nil {
continue
}
if iclient := server.clients.Get(casefoldedNick); iclient != nil {
ison = append(ison, iclient.nick)
}
}
client.Send(nil, server.name, RPL_ISON, client.nick, strings.Join(nicks, " "))
return false
}
// MOTD [<target>]
func motdHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
//TODO(dan): hook this up when we have multiple servers I guess???
//var target string
//if len(msg.Params) > 0 {
// target = msg.Params[0]
//}
server.MOTD(client)
return false
}
// NOTICE <target>{,<target>} <message>
func noticeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
clientOnlyTags := GetClientOnlyTags(msg.Tags)
targets := strings.Split(msg.Params[0], ",")
message := msg.Params[1]
for i, targetString := range targets {
// max of four targets per privmsg
if i > maxTargets-1 {
break
}
prefixes, targetString := SplitChannelMembershipPrefixes(targetString)
lowestPrefix := GetLowestChannelModePrefix(prefixes)
target, cerr := CasefoldChannel(targetString)
if cerr == nil {
channel := server.channels.Get(target)
if channel == nil {
// errors silently ignored with NOTICE as per RFC
continue
}
channel.PrivMsg(lowestPrefix, clientOnlyTags, client, message)
} else {
target, err := CasefoldName(targetString)
if err != nil {
continue
}
user := server.clients.Get(target)
if user == nil {
// errors silently ignored with NOTICE as per RFC
continue
}
if !user.capabilities[MessageTags] {
clientOnlyTags = nil
}
user.SendFromClient(client, clientOnlyTags, client.nickMaskString, "NOTICE", user.nick, message)
if client.capabilities[EchoMessage] {
client.SendFromClient(client, clientOnlyTags, client.nickMaskString, "NOTICE", user.nick, message)
}
}
}
return false
}
// KICK <channel>{,<channel>} <user>{,<user>} [<comment>]
func kickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
channels := strings.Split(msg.Params[0], ",")
users := strings.Split(msg.Params[1], ",")
if (len(channels) != len(users)) && (len(users) != 1) {
client.Send(nil, server.name, ERR_NEEDMOREPARAMS, client.nick, "KICK", "Not enough parameters")
return false
}
kicks := make(map[string]string)
for index, channel := range channels {
if len(users) == 1 {
kicks[channel] = users[0]
} else {
kicks[channel] = users[index]
}
}
var comment string
if len(msg.Params) > 2 {
comment = msg.Params[2]
}
for chname, nickname := range kicks {
casefoldedChname, err := CasefoldChannel(chname)
channel := server.channels.Get(casefoldedChname)
if err != nil || channel == nil {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel")
continue
}
casefoldedNickname, err := CasefoldName(nickname)
target := server.clients.Get(casefoldedNickname)
if err != nil || target == nil {
client.Send(nil, server.name, ERR_NOSUCHNICK, nickname, "No such nick")
continue
}
// make sure client has privs to kick the given user
//TODO(dan): split this into a separate function that checks if users have privs
// over other users, useful for things like -aoh as well
var hasPrivs bool
for _, mode := range ChannelPrivModes {
if channel.members[client][mode] {
hasPrivs = true
// admins cannot kick other admins
if mode == ChannelAdmin && channel.members[target][ChannelAdmin] {
hasPrivs = false
}
break
} else if channel.members[target][mode] {
break
}
}
if hasPrivs {
if comment == "" {
comment = nickname
}
channel.Kick(client, target, comment)
} else {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, chname, "You're not a channel operator")
}
}
return false
}
// LIST [<channel>{,<channel>} [<server>]]
func listHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var channels []string
if len(msg.Params) > 0 {
channels = strings.Split(msg.Params[0], ",")
}
var target string
if len(msg.Params) > 1 {
target = msg.Params[1]
}
//TODO(dan): target server when we have multiple servers
//TODO(dan): we should continue just fine if it's this current server though
if target != "" {
client.Send(nil, server.name, ERR_NOSUCHSERVER, client.nick, target, "No such server")
return false
}
if len(channels) == 0 {
for _, channel := range server.channels {
if !client.flags[Operator] && channel.flags[Secret] {
continue
}
client.RplList(channel)
}
} else {
// limit regular users to only listing one channel
if !client.flags[Operator] {
channels = channels[:1]
}
for _, chname := range channels {
casefoldedChname, err := CasefoldChannel(chname)
channel := server.channels.Get(casefoldedChname)
if err != nil || channel == nil || (!client.flags[Operator] && channel.flags[Secret]) {
if len(chname) > 0 {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel")
}
continue
}
client.RplList(channel)
}
}
client.Send(nil, server.name, RPL_LISTEND, client.nick, "End of LIST")
return false
}
func (target *Client) RplList(channel *Channel) {
// get the correct number of channel members
var memberCount int
if target.flags[Operator] || channel.members.Has(target) {
memberCount = len(channel.members)
} else {
for member := range channel.members {
if !member.flags[Invisible] {
memberCount += 1
}
}
}
target.Send(nil, target.server.name, RPL_LIST, target.nick, channel.name, string(memberCount), channel.topic)
}
// NAMES [<channel>{,<channel>}]
func namesHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var channels []string
if len(msg.Params) > 0 {
channels = strings.Split(msg.Params[0], ",")
}
//var target string
//if len(msg.Params) > 1 {
// target = msg.Params[1]
//}
if len(channels) == 0 {
for _, channel := range server.channels {
channel.Names(client)
}
return false
}
// limit regular users to only listing one channel
if !client.flags[Operator] {
channels = channels[:1]
}
for _, chname := range channels {
casefoldedChname, err := CasefoldChannel(chname)
channel := server.channels.Get(casefoldedChname)
if err != nil || channel == nil {
if len(chname) > 0 {
client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel")
}
continue
}
channel.Names(client)
}
return false
}
// VERSION [<server>]
func versionHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var target string
if len(msg.Params) > 0 {
target = msg.Params[0]
}
casefoldedTarget, err := Casefold(target)
if target != "" && (err != nil || casefoldedTarget != server.nameCasefolded) {
client.Send(nil, server.name, ERR_NOSUCHSERVER, client.nick, target, "No such server")
return false
}
client.Send(nil, server.name, RPL_VERSION, client.nick, Ver, server.name)
client.RplISupport()
return false
}
// INVITE <nickname> <channel>
func inviteHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
nickname := msg.Params[0]
channelName := msg.Params[1]
casefoldedNickname, err := CasefoldName(nickname)
target := server.clients.Get(casefoldedNickname)
if err != nil || target == nil {
client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, nickname, "No such nick")
return false
}
casefoldedChannelName, err := CasefoldChannel(channelName)
channel := server.channels.Get(casefoldedChannelName)
if err != nil || channel == nil {
client.Send(nil, server.name, RPL_INVITING, client.nick, target.nick, channelName)
target.Send(nil, client.nickMaskString, "INVITE", target.nick, channel.name)
return true
}
channel.Invite(target, client)
return false
}
// TIME [<server>]
func timeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
var target string
if len(msg.Params) > 0 {
target = msg.Params[0]
}
casefoldedTarget, err := Casefold(target)
if (target != "") && err != nil || (casefoldedTarget != server.nameCasefolded) {
client.Send(nil, server.name, ERR_NOSUCHSERVER, client.nick, target, "No such server")
return false
}
client.Send(nil, server.name, RPL_TIME, client.nick, server.name, time.Now().Format(time.RFC1123))
return false
}
// KILL <nickname> <comment>
func killHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
nickname := msg.Params[0]
comment := "<no reason supplied>"
if len(msg.Params) > 1 {
comment = msg.Params[1]
}
casefoldedNickname, err := CasefoldName(nickname)
target := server.clients.Get(casefoldedNickname)
if err != nil || target == nil {
client.Send(nil, client.server.name, ERR_NOSUCHNICK, nickname, "No such nick")
return false
}
quitMsg := fmt.Sprintf("Killed (%s (%s))", client.nick, comment)
target.Quit(quitMsg)
target.destroy()
return false
}
// WHOWAS <nickname> [<count> [<server>]]
func whowasHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
nicknames := strings.Split(msg.Params[0], ",")
var count int64
if len(msg.Params) > 1 {
count, _ = strconv.ParseInt(msg.Params[1], 10, 64)
}
//var target string
//if len(msg.Params) > 2 {
// target = msg.Params[2]
//}
for _, nickname := range nicknames {
results := server.whoWas.Find(nickname, count)
if len(results) == 0 {
if len(nickname) > 0 {
client.Send(nil, server.name, ERR_WASNOSUCHNICK, client.nick, nickname, "There was no such nickname")
}
} else {
for _, whoWas := range results {
client.Send(nil, server.name, RPL_WHOWASUSER, client.nick, whoWas.nickname, whoWas.username, whoWas.hostname, "*", whoWas.realname)
}
}
if len(nickname) > 0 {
client.Send(nil, server.name, RPL_ENDOFWHOWAS, client.nick, nickname, "End of WHOWAS")
}
}
return false
}