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9fe65223db
Use []uint32 in bitset instead of []uint64, because it's harder to guarantee 64-bit alignment of []uint64 than I had realized: https://go101.org/article/memory-layout.html
413 lines
8.8 KiB
Go
413 lines
8.8 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package modes
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import (
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"strings"
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"github.com/oragono/oragono/irc/utils"
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)
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var (
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// SupportedUserModes are the user modes that we actually support (modifying).
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SupportedUserModes = Modes{
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Bot, Invisible, Operator, RegisteredOnly, ServerNotice, UserRoleplaying,
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}
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// SupportedChannelModes are the channel modes that we support.
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SupportedChannelModes = Modes{
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BanMask, ChanRoleplaying, ExceptMask, InviteMask, InviteOnly, Key,
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Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, UserLimit,
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}
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)
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// ModeOp is an operation performed with modes
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type ModeOp rune
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func (op ModeOp) String() string {
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return string(op)
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}
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const (
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// Add is used when adding the given key.
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Add ModeOp = '+'
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// List is used when listing modes (for instance, listing the current bans on a channel).
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List ModeOp = '='
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// Remove is used when taking away the given key.
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Remove ModeOp = '-'
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)
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// Mode represents a user/channel/server mode
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type Mode rune
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func (mode Mode) String() string {
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return string(mode)
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}
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// ModeChange is a single mode changing
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type ModeChange struct {
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Mode Mode
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Op ModeOp
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Arg string
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}
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func (change *ModeChange) String() (str string) {
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if (change.Op == Add) || (change.Op == Remove) {
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str = change.Op.String()
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}
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str += change.Mode.String()
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if change.Arg != "" {
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str += " " + change.Arg
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}
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return
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}
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// ModeChanges are a collection of 'ModeChange's
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type ModeChanges []ModeChange
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func (changes ModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].Op
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str := changes[0].Op.String()
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for _, change := range changes {
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if change.Op != op {
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op = change.Op
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str += change.Op.String()
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}
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str += change.Mode.String()
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}
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for _, change := range changes {
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if change.Arg == "" {
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continue
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}
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str += " " + change.Arg
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}
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return str
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}
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// Modes is just a raw list of modes
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type Modes []Mode
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func (modes Modes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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// User Modes
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const (
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Bot Mode = 'B'
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Invisible Mode = 'i'
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LocalOperator Mode = 'O'
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Operator Mode = 'o'
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Restricted Mode = 'r'
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RegisteredOnly Mode = 'R'
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ServerNotice Mode = 's'
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TLS Mode = 'Z'
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UserRoleplaying Mode = 'E'
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WallOps Mode = 'w'
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)
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// Channel Modes
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const (
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BanMask Mode = 'b' // arg
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ChanRoleplaying Mode = 'E' // flag
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ExceptMask Mode = 'e' // arg
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InviteMask Mode = 'I' // arg
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InviteOnly Mode = 'i' // flag
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Key Mode = 'k' // flag arg
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Moderated Mode = 'm' // flag
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NoOutside Mode = 'n' // flag
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OpOnlyTopic Mode = 't' // flag
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// RegisteredOnly mode is reused here from umode definition
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Secret Mode = 's' // flag
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UserLimit Mode = 'l' // flag arg
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)
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var (
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ChannelFounder Mode = 'q' // arg
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ChannelAdmin Mode = 'a' // arg
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ChannelOperator Mode = 'o' // arg
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Halfop Mode = 'h' // arg
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Voice Mode = 'v' // arg
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// ChannelUserModes holds the list of all modes that can be applied to a user in a channel,
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// including Voice, in descending order of precedence
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ChannelUserModes = Modes{
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ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice,
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}
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ChannelModePrefixes = map[Mode]string{
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ChannelFounder: "~",
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ChannelAdmin: "&",
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ChannelOperator: "@",
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Halfop: "%",
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Voice: "+",
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}
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)
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//
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// channel membership prefixes
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//
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// SplitChannelMembershipPrefixes takes a target and returns the prefixes on it, then the name.
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func SplitChannelMembershipPrefixes(target string) (prefixes string, name string) {
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name = target
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for i := 0; i < len(name); i++ {
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switch name[i] {
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case '~', '&', '@', '%', '+':
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prefixes = target[:i+1]
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name = target[i+1:]
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default:
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return
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}
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}
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return
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}
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// GetLowestChannelModePrefix returns the lowest channel prefix mode out of the given prefixes.
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func GetLowestChannelModePrefix(prefixes string) (lowest Mode) {
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for i, mode := range ChannelUserModes {
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if strings.Contains(prefixes, ChannelModePrefixes[mode]) {
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lowest = ChannelUserModes[i]
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}
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}
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return
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}
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//
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// commands
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//
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// ParseUserModeChanges returns the valid changes, and the list of unknown chars.
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func ParseUserModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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changes := make(ModeChanges, 0)
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unknown := make(map[rune]bool)
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op := List
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if 0 < len(params) {
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modeArg := params[0]
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skipArgs := 1
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := ModeChange{
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Mode: Mode(mode),
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Op: op,
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}
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// put arg into modechange if needed
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switch Mode(mode) {
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case ServerNotice:
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// always require arg
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if len(params) > skipArgs {
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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}
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var isKnown bool
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for _, supportedMode := range SupportedUserModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if !isKnown {
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unknown[mode] = true
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continue
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}
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changes = append(changes, change)
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}
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}
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return changes, unknown
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}
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// ParseChannelModeChanges returns the valid changes, and the list of unknown chars.
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func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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changes := make(ModeChanges, 0)
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unknown := make(map[rune]bool)
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op := List
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if 0 < len(params) {
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modeArg := params[0]
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skipArgs := 1
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := ModeChange{
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Mode: Mode(mode),
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Op: op,
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}
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// put arg into modechange if needed
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switch Mode(mode) {
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case BanMask, ExceptMask, InviteMask:
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if len(params) > skipArgs {
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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change.Op = List
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}
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
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if len(params) > skipArgs {
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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case Key, UserLimit:
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// don't require value when removing
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if change.Op == Add {
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if len(params) > skipArgs {
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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}
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}
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var isKnown bool
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for _, supportedMode := range SupportedChannelModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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for _, supportedMode := range ChannelUserModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if !isKnown {
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unknown[mode] = true
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continue
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}
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changes = append(changes, change)
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}
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}
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return changes, unknown
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}
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// ModeSet holds a set of modes.
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type ModeSet [2]uint32
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// valid modes go from 65 ('A') to 122 ('z'), making at most 58 possible values;
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// subtract 65 from the mode value and use that bit of the uint32 to represent it
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const (
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minMode = 65 // 'A'
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maxMode = 122 // 'z'
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)
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// returns a pointer to a new ModeSet
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func NewModeSet() *ModeSet {
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var set ModeSet
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return &set
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}
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// test whether `mode` is set
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func (set *ModeSet) HasMode(mode Mode) bool {
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if set == nil {
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return false
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}
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return utils.BitsetGet(set[:], uint(mode)-minMode)
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}
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// set `mode` to be on or off, return whether the value actually changed
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func (set *ModeSet) SetMode(mode Mode, on bool) (applied bool) {
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return utils.BitsetSet(set[:], uint(mode)-minMode, on)
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}
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// copy the contents of another modeset on top of this one
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func (set *ModeSet) Copy(other *ModeSet) {
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utils.BitsetCopy(set[:], other[:])
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}
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// return the modes in the set as a slice
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func (set *ModeSet) AllModes() (result []Mode) {
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if set == nil {
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return
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}
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var i Mode
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for i = minMode; i <= maxMode; i++ {
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if set.HasMode(i) {
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result = append(result, i)
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}
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}
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return
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}
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// String returns the modes in this set.
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func (set *ModeSet) String() (result string) {
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if set == nil {
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return
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}
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var buf strings.Builder
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for _, mode := range set.AllModes() {
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buf.WriteRune(rune(mode))
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}
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return buf.String()
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}
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// Prefixes returns a list of prefixes for the given set of channel modes.
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func (set *ModeSet) Prefixes(isMultiPrefix bool) (prefixes string) {
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if set == nil {
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return
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}
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// add prefixes in order from highest to lowest privs
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for _, mode := range ChannelUserModes {
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if set.HasMode(mode) {
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prefixes += ChannelModePrefixes[mode]
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}
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}
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if !isMultiPrefix && len(prefixes) > 1 {
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prefixes = string(prefixes[0])
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}
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return prefixes
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}
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// HighestChannelUserMode returns the most privileged channel-user mode
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// (e.g., ChannelFounder, Halfop, Voice) present in the ModeSet.
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// If no such modes are present, or `set` is nil, returns the zero mode.
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func (set *ModeSet) HighestChannelUserMode() (result Mode) {
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for _, mode := range ChannelUserModes {
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if set.HasMode(mode) {
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return mode
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}
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}
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return
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}
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