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1913 lines
57 KiB
Go
1913 lines
57 KiB
Go
// Copyright (c) 2012-2014 Jeremy Latt
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// Copyright (c) 2014-2015 Edmund Huber
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package irc
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import (
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"fmt"
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"net"
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"runtime/debug"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/goshuirc/irc-go/ircfmt"
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"github.com/goshuirc/irc-go/ircmsg"
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ident "github.com/oragono/go-ident"
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"github.com/oragono/oragono/irc/caps"
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"github.com/oragono/oragono/irc/connection_limits"
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"github.com/oragono/oragono/irc/history"
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"github.com/oragono/oragono/irc/modes"
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"github.com/oragono/oragono/irc/sno"
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"github.com/oragono/oragono/irc/utils"
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)
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const (
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// maximum line length not including tags; don't change this for a public server
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MaxLineLen = 512
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// IdentTimeout is how long before our ident (username) check times out.
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IdentTimeout = time.Second + 500*time.Millisecond
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IRCv3TimestampFormat = utils.IRCv3TimestampFormat
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// limit the number of device IDs a client can use, as a DoS mitigation
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maxDeviceIDsPerClient = 64
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// controls how often often we write an autoreplay-missed client's
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// deviceid->lastseentime mapping to the database
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lastSeenWriteInterval = time.Hour
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)
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const (
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// RegisterTimeout is how long clients have to register before we disconnect them
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RegisterTimeout = time.Minute
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// DefaultIdleTimeout is how long without traffic before we send the client a PING
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DefaultIdleTimeout = time.Minute + 30*time.Second
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// For Tor clients, we send a PING at least every 30 seconds, as a workaround for this bug
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// (single-onion circuits will close unless the client sends data once every 60 seconds):
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// https://bugs.torproject.org/29665
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TorIdleTimeout = time.Second * 30
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// This is how long a client gets without sending any message, including the PONG to our
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// PING, before we disconnect them:
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DefaultTotalTimeout = 2*time.Minute + 30*time.Second
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// Resumeable clients (clients who have negotiated caps.Resume) get longer:
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ResumeableTotalTimeout = 3*time.Minute + 30*time.Second
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// round off the ping interval by this much, see below:
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PingCoalesceThreshold = time.Second
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)
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// ResumeDetails is a place to stash data at various stages of
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// the resume process: when handling the RESUME command itself,
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// when completing the registration, and when rejoining channels.
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type ResumeDetails struct {
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PresentedToken string
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Timestamp time.Time
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HistoryIncomplete bool
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}
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// Client is an IRC client.
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type Client struct {
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account string
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accountName string // display name of the account: uncasefolded, '*' if not logged in
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accountRegDate time.Time
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accountSettings AccountSettings
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away bool
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autoAway bool
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awayMessage string
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brbTimer BrbTimer
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channels ChannelSet
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ctime time.Time
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destroyed bool
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modes modes.ModeSet
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hostname string
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invitedTo utils.StringSet
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isSTSOnly bool
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languages []string
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lastActive time.Time // last time they sent a command that wasn't PONG or similar
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lastSeen map[string]time.Time // maps device ID (including "") to time of last received command
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lastSeenLastWrite time.Time // last time `lastSeen` was written to the datastore
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loginThrottle connection_limits.GenericThrottle
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nick string
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nickCasefolded string
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nickMaskCasefolded string
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nickMaskString string // cache for nickmask string since it's used with lots of replies
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oper *Oper
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preregNick string
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proxiedIP net.IP // actual remote IP if using the PROXY protocol
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rawHostname string
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cloakedHostname string
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realname string
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realIP net.IP
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registered bool
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registrationTimer *time.Timer
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resumeID string
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server *Server
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skeleton string
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sessions []*Session
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stateMutex sync.RWMutex // tier 1
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alwaysOn bool
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username string
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vhost string
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history history.Buffer
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dirtyBits uint
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writerSemaphore utils.Semaphore // tier 1.5
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}
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type saslStatus struct {
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mechanism string
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value string
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}
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func (s *saslStatus) Clear() {
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*s = saslStatus{}
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}
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// what stage the client is at w.r.t. the PASS command:
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type serverPassStatus uint
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const (
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serverPassUnsent serverPassStatus = iota
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serverPassSuccessful
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serverPassFailed
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)
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// Session is an individual client connection to the server (TCP connection
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// and associated per-connection data, such as capabilities). There is a
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// many-one relationship between sessions and clients.
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type Session struct {
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client *Client
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deviceID string
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ctime time.Time
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lastActive time.Time // last non-CTCP PRIVMSG sent; updates publicly visible idle time
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lastTouch time.Time // last line sent; updates timer for idle timeouts
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idleTimer *time.Timer
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pingSent bool // we sent PING to a putatively idle connection and we're waiting for PONG
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socket *Socket
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realIP net.IP
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proxiedIP net.IP
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rawHostname string
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isTor bool
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fakelag Fakelag
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deferredFakelagCount int
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destroyed uint32
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certfp string
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sasl saslStatus
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passStatus serverPassStatus
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batchCounter uint32
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quitMessage string
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capabilities caps.Set
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capState caps.State
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capVersion caps.Version
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registrationMessages int
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resumeID string
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resumeDetails *ResumeDetails
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zncPlaybackTimes *zncPlaybackTimes
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autoreplayMissedSince time.Time
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batch MultilineBatch
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}
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// MultilineBatch tracks the state of a client-to-server multiline batch.
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type MultilineBatch struct {
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label string // this is the first param to BATCH (the "reference tag")
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command string
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target string
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responseLabel string // this is the value of the labeled-response tag sent with BATCH
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message utils.SplitMessage
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lenBytes int
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tags map[string]string
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}
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// Starts a multiline batch, failing if there's one already open
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func (s *Session) StartMultilineBatch(label, target, responseLabel string, tags map[string]string) (err error) {
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if s.batch.label != "" {
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return errInvalidMultilineBatch
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}
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s.batch.label, s.batch.target, s.batch.responseLabel, s.batch.tags = label, target, responseLabel, tags
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s.fakelag.Suspend()
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return
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}
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// Closes a multiline batch unconditionally; returns the batch and whether
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// it was validly terminated (pass "" as the label if you don't care about the batch)
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func (s *Session) EndMultilineBatch(label string) (batch MultilineBatch, err error) {
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batch = s.batch
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s.batch = MultilineBatch{}
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s.fakelag.Unsuspend()
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// heuristics to estimate how much data they used while fakelag was suspended
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fakelagBill := (batch.lenBytes / MaxLineLen) + 1
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fakelagBillLines := (batch.message.LenLines() * 60) / MaxLineLen
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if fakelagBill < fakelagBillLines {
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fakelagBill = fakelagBillLines
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}
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s.deferredFakelagCount = fakelagBill
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if batch.label == "" || batch.label != label || !batch.message.ValidMultiline() {
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err = errInvalidMultilineBatch
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return
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}
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batch.message.SetTime()
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return
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}
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// sets the session quit message, if there isn't one already
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func (sd *Session) SetQuitMessage(message string) (set bool) {
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if message == "" {
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message = "Connection closed"
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}
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if sd.quitMessage == "" {
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sd.quitMessage = message
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return true
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} else {
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return false
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}
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}
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func (s *Session) IP() net.IP {
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if s.proxiedIP != nil {
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return s.proxiedIP
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}
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return s.realIP
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}
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// returns whether the session was actively destroyed (for example, by ping
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// timeout or NS GHOST).
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// avoids a race condition between asynchronous idle-timing-out of sessions,
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// and a condition that allows implicit BRB on connection errors (since
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// destroy()'s socket.Close() appears to socket.Read() as a connection error)
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func (session *Session) Destroyed() bool {
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return atomic.LoadUint32(&session.destroyed) == 1
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}
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// sets the timed-out flag
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func (session *Session) SetDestroyed() {
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atomic.StoreUint32(&session.destroyed, 1)
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}
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// returns whether the client supports a smart history replay cap,
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// and therefore autoreplay-on-join and similar should be suppressed
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func (session *Session) HasHistoryCaps() bool {
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return session.capabilities.Has(caps.Chathistory) || session.capabilities.Has(caps.ZNCPlayback)
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}
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// generates a batch ID. the uniqueness requirements for this are fairly weak:
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// any two batch IDs that are active concurrently (either through interleaving
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// or nesting) on an individual session connection need to be unique.
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// this allows ~4 billion such batches which should be fine.
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func (session *Session) generateBatchID() string {
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id := atomic.AddUint32(&session.batchCounter, 1)
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return strconv.FormatInt(int64(id), 32)
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}
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// WhoWas is the subset of client details needed to answer a WHOWAS query
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type WhoWas struct {
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nick string
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nickCasefolded string
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username string
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hostname string
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realname string
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}
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// ClientDetails is a standard set of details about a client
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type ClientDetails struct {
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WhoWas
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nickMask string
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nickMaskCasefolded string
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account string
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accountName string
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}
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// RunClient sets up a new client and runs its goroutine.
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func (server *Server) RunClient(conn IRCConn) {
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wConn := conn.UnderlyingConn()
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var isBanned bool
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var banMsg string
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realIP := utils.AddrToIP(wConn.RemoteAddr())
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var proxiedIP net.IP
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if wConn.Config.Tor {
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// cover up details of the tor proxying infrastructure (not a user privacy concern,
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// but a hardening measure):
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proxiedIP = utils.IPv4LoopbackAddress
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isBanned, banMsg = server.checkTorLimits()
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} else {
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ipToCheck := realIP
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if wConn.ProxiedIP != nil {
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proxiedIP = wConn.ProxiedIP
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ipToCheck = proxiedIP
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}
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isBanned, banMsg = server.checkBans(ipToCheck)
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}
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if isBanned {
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// this might not show up properly on some clients,
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// but our objective here is just to close the connection out before it has a load impact on us
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conn.WriteLine([]byte(fmt.Sprintf(errorMsg, banMsg)))
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conn.Close()
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return
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}
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server.logger.Info("connect-ip", fmt.Sprintf("Client connecting: real IP %v, proxied IP %v", realIP, proxiedIP))
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now := time.Now().UTC()
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config := server.Config()
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// give them 1k of grace over the limit:
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socket := NewSocket(conn, config.Server.MaxSendQBytes)
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client := &Client{
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lastActive: now,
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channels: make(ChannelSet),
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ctime: now,
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isSTSOnly: wConn.Config.STSOnly,
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languages: server.Languages().Default(),
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loginThrottle: connection_limits.GenericThrottle{
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Duration: config.Accounts.LoginThrottling.Duration,
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Limit: config.Accounts.LoginThrottling.MaxAttempts,
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},
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server: server,
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accountName: "*",
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nick: "*", // * is used until actual nick is given
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nickCasefolded: "*",
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nickMaskString: "*", // * is used until actual nick is given
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realIP: realIP,
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proxiedIP: proxiedIP,
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}
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client.writerSemaphore.Initialize(1)
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client.history.Initialize(config.History.ClientLength, time.Duration(config.History.AutoresizeWindow))
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client.brbTimer.Initialize(client)
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session := &Session{
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client: client,
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socket: socket,
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capVersion: caps.Cap301,
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capState: caps.NoneState,
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ctime: now,
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lastActive: now,
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realIP: realIP,
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proxiedIP: proxiedIP,
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isTor: wConn.Config.Tor,
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}
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client.sessions = []*Session{session}
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session.resetFakelag()
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if wConn.Secure {
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client.SetMode(modes.TLS, true)
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}
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if wConn.Config.TLSConfig != nil {
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// error is not useful to us here anyways so we can ignore it
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session.certfp, _ = utils.GetCertFP(wConn.Conn, RegisterTimeout)
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}
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if session.isTor {
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session.rawHostname = config.Server.TorListeners.Vhost
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client.rawHostname = session.rawHostname
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} else {
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if config.Server.CheckIdent {
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client.doIdentLookup(wConn.Conn)
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}
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}
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client.registrationTimer = time.AfterFunc(RegisterTimeout, client.handleRegisterTimeout)
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server.stats.Add()
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client.run(session)
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}
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func (server *Server) AddAlwaysOnClient(account ClientAccount, chnames []string, lastSeen map[string]time.Time, uModes modes.Modes, realname string) {
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now := time.Now().UTC()
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config := server.Config()
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if lastSeen == nil && account.Settings.AutoreplayMissed {
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lastSeen = map[string]time.Time{"": now}
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}
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client := &Client{
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lastSeen: lastSeen,
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lastActive: now,
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channels: make(ChannelSet),
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ctime: now,
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languages: server.Languages().Default(),
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server: server,
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// TODO figure out how to set these on reattach?
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username: "~user",
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rawHostname: server.name,
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realIP: utils.IPv4LoopbackAddress,
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alwaysOn: true,
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realname: realname,
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}
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client.SetMode(modes.TLS, true)
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for _, m := range uModes {
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client.SetMode(m, true)
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}
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client.writerSemaphore.Initialize(1)
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client.history.Initialize(0, 0)
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client.brbTimer.Initialize(client)
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server.accounts.Login(client, account)
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client.resizeHistory(config)
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_, err, _ := server.clients.SetNick(client, nil, account.Name)
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if err != nil {
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server.logger.Error("internal", "could not establish always-on client", account.Name, err.Error())
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return
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} else {
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server.logger.Debug("accounts", "established always-on client", account.Name)
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}
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// XXX set this last to avoid confusing SetNick:
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client.registered = true
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for _, chname := range chnames {
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// XXX we're using isSajoin=true, to make these joins succeed even without channel key
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// this is *probably* ok as long as the persisted memberships are accurate
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server.channels.Join(client, chname, "", true, nil)
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}
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if persistenceEnabled(config.Accounts.Multiclient.AutoAway, client.accountSettings.AutoAway) {
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client.autoAway = true
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client.away = true
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client.awayMessage = client.t("User is currently disconnected")
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}
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}
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func (client *Client) resizeHistory(config *Config) {
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status, _ := client.historyStatus(config)
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if status == HistoryEphemeral {
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client.history.Resize(config.History.ClientLength, time.Duration(config.History.AutoresizeWindow))
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} else {
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client.history.Resize(0, 0)
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}
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}
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// resolve an IP to an IRC-ready hostname, using reverse DNS, forward-confirming if necessary,
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// and sending appropriate notices to the client
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func (client *Client) lookupHostname(session *Session, overwrite bool) {
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if session.isTor {
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return
|
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} // else: even if cloaking is enabled, look up the real hostname to show to operators
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config := client.server.Config()
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ip := session.realIP
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if session.proxiedIP != nil {
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ip = session.proxiedIP
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}
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ipString := ip.String()
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var hostname, candidate string
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if config.Server.lookupHostnames {
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session.Notice("*** Looking up your hostname...")
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names, err := net.LookupAddr(ipString)
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if err == nil && 0 < len(names) {
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candidate = strings.TrimSuffix(names[0], ".")
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}
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if utils.IsHostname(candidate) {
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if config.Server.ForwardConfirmHostnames {
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addrs, err := net.LookupHost(candidate)
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if err == nil {
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for _, addr := range addrs {
|
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if addr == ipString {
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hostname = candidate // successful forward confirmation
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break
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}
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}
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}
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} else {
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hostname = candidate
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}
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}
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}
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if hostname != "" {
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session.Notice("*** Found your hostname")
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} else {
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if config.Server.lookupHostnames {
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session.Notice("*** Couldn't look up your hostname")
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}
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hostname = utils.IPStringToHostname(ipString)
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}
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session.rawHostname = hostname
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cloakedHostname := config.Server.Cloaks.ComputeCloak(ip)
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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// update the hostname if this is a new connection or a resume, but not if it's a reattach
|
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if overwrite || client.rawHostname == "" {
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client.rawHostname = hostname
|
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client.cloakedHostname = cloakedHostname
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client.updateNickMaskNoMutex()
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}
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}
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|
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func (client *Client) doIdentLookup(conn net.Conn) {
|
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localTCPAddr, ok := conn.LocalAddr().(*net.TCPAddr)
|
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if !ok {
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return
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}
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serverPort := localTCPAddr.Port
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remoteTCPAddr, ok := conn.RemoteAddr().(*net.TCPAddr)
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if !ok {
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return
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}
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clientPort := remoteTCPAddr.Port
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client.Notice(client.t("*** Looking up your username"))
|
|
resp, err := ident.Query(remoteTCPAddr.IP.String(), serverPort, clientPort, IdentTimeout)
|
|
if err == nil {
|
|
err := client.SetNames(resp.Identifier, "", true)
|
|
if err == nil {
|
|
client.Notice(client.t("*** Found your username"))
|
|
// we don't need to updateNickMask here since nickMask is not used for anything yet
|
|
} else {
|
|
client.Notice(client.t("*** Got a malformed username, ignoring"))
|
|
}
|
|
} else {
|
|
client.Notice(client.t("*** Could not find your username"))
|
|
}
|
|
}
|
|
|
|
type AuthOutcome uint
|
|
|
|
const (
|
|
authSuccess AuthOutcome = iota
|
|
authFailPass
|
|
authFailTorSaslRequired
|
|
authFailSaslRequired
|
|
)
|
|
|
|
func (client *Client) isAuthorized(server *Server, config *Config, session *Session) AuthOutcome {
|
|
saslSent := client.account != ""
|
|
// PASS requirement
|
|
if (config.Server.passwordBytes != nil) && session.passStatus != serverPassSuccessful && !(config.Accounts.SkipServerPassword && saslSent) {
|
|
return authFailPass
|
|
}
|
|
// Tor connections may be required to authenticate with SASL
|
|
if session.isTor && config.Server.TorListeners.RequireSasl && !saslSent {
|
|
return authFailTorSaslRequired
|
|
}
|
|
// finally, enforce require-sasl
|
|
if !saslSent && (config.Accounts.RequireSasl.Enabled || server.Defcon() <= 2) &&
|
|
!utils.IPInNets(session.IP(), config.Accounts.RequireSasl.exemptedNets) {
|
|
return authFailSaslRequired
|
|
}
|
|
return authSuccess
|
|
}
|
|
|
|
func (session *Session) resetFakelag() {
|
|
var flc FakelagConfig = session.client.server.Config().Fakelag
|
|
flc.Enabled = flc.Enabled && !session.client.HasRoleCapabs("nofakelag")
|
|
session.fakelag.Initialize(flc)
|
|
}
|
|
|
|
// IP returns the IP address of this client.
|
|
func (client *Client) IP() net.IP {
|
|
client.stateMutex.RLock()
|
|
defer client.stateMutex.RUnlock()
|
|
|
|
if client.proxiedIP != nil {
|
|
return client.proxiedIP
|
|
}
|
|
return client.realIP
|
|
}
|
|
|
|
// IPString returns the IP address of this client as a string.
|
|
func (client *Client) IPString() string {
|
|
ip := client.IP().String()
|
|
if 0 < len(ip) && ip[0] == ':' {
|
|
ip = "0" + ip
|
|
}
|
|
return ip
|
|
}
|
|
|
|
// t returns the translated version of the given string, based on the languages configured by the client.
|
|
func (client *Client) t(originalString string) string {
|
|
languageManager := client.server.Config().languageManager
|
|
if !languageManager.Enabled() {
|
|
return originalString
|
|
}
|
|
return languageManager.Translate(client.Languages(), originalString)
|
|
}
|
|
|
|
// main client goroutine: read lines and execute the corresponding commands
|
|
// `proxyLine` is the PROXY-before-TLS line, if there was one
|
|
func (client *Client) run(session *Session) {
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
client.server.logger.Error("internal",
|
|
fmt.Sprintf("Client caused panic: %v\n%s", r, debug.Stack()))
|
|
if client.server.Config().Debug.recoverFromErrors {
|
|
client.server.logger.Error("internal", "Disconnecting client and attempting to recover")
|
|
} else {
|
|
panic(r)
|
|
}
|
|
}
|
|
// ensure client connection gets closed
|
|
client.destroy(session)
|
|
}()
|
|
|
|
isReattach := client.Registered()
|
|
if isReattach {
|
|
client.Touch(session)
|
|
if session.resumeDetails != nil {
|
|
session.playResume()
|
|
session.resumeDetails = nil
|
|
client.brbTimer.Disable()
|
|
client.SetAway(false, "") // clear BRB message if any
|
|
} else {
|
|
client.playReattachMessages(session)
|
|
}
|
|
}
|
|
|
|
firstLine := !isReattach
|
|
|
|
for {
|
|
var invalidUtf8 bool
|
|
line, err := session.socket.Read()
|
|
if err == errInvalidUtf8 {
|
|
invalidUtf8 = true // handle as normal, including labeling
|
|
} else if err != nil {
|
|
quitMessage := "connection closed"
|
|
if err == errReadQ {
|
|
quitMessage = "readQ exceeded"
|
|
}
|
|
client.Quit(quitMessage, session)
|
|
// since the client did not actually send us a QUIT,
|
|
// give them a chance to resume if applicable:
|
|
if !session.Destroyed() {
|
|
client.brbTimer.Enable()
|
|
}
|
|
break
|
|
}
|
|
|
|
if client.server.logger.IsLoggingRawIO() {
|
|
client.server.logger.Debug("userinput", client.nick, "<- ", line)
|
|
}
|
|
|
|
// special-cased handling of PROXY protocol, see `handleProxyCommand` for details:
|
|
if firstLine {
|
|
firstLine = false
|
|
if strings.HasPrefix(line, "PROXY") {
|
|
err = handleProxyCommand(client.server, client, session, line)
|
|
if err != nil {
|
|
break
|
|
} else {
|
|
continue
|
|
}
|
|
}
|
|
}
|
|
|
|
if client.registered {
|
|
touches := session.deferredFakelagCount + 1
|
|
session.deferredFakelagCount = 0
|
|
for i := 0; i < touches; i++ {
|
|
session.fakelag.Touch()
|
|
}
|
|
} else {
|
|
// DoS hardening, #505
|
|
session.registrationMessages++
|
|
if client.server.Config().Limits.RegistrationMessages < session.registrationMessages {
|
|
client.Send(nil, client.server.name, ERR_UNKNOWNERROR, "*", client.t("You have sent too many registration messages"))
|
|
break
|
|
}
|
|
}
|
|
|
|
msg, err := ircmsg.ParseLineStrict(line, true, MaxLineLen)
|
|
if err == ircmsg.ErrorLineIsEmpty {
|
|
continue
|
|
} else if err == ircmsg.ErrorLineTooLong {
|
|
session.Send(nil, client.server.name, ERR_INPUTTOOLONG, client.Nick(), client.t("Input line too long"))
|
|
continue
|
|
} else if err != nil {
|
|
client.Quit(client.t("Received malformed line"), session)
|
|
break
|
|
}
|
|
|
|
cmd, exists := Commands[msg.Command]
|
|
if !exists {
|
|
cmd = unknownCommand
|
|
} else if invalidUtf8 {
|
|
cmd = invalidUtf8Command
|
|
}
|
|
|
|
isExiting := cmd.Run(client.server, client, session, msg)
|
|
if isExiting {
|
|
break
|
|
} else if session.client != client {
|
|
// bouncer reattach
|
|
go session.client.run(session)
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
func (client *Client) playReattachMessages(session *Session) {
|
|
client.server.playRegistrationBurst(session)
|
|
hasHistoryCaps := session.HasHistoryCaps()
|
|
for _, channel := range session.client.Channels() {
|
|
channel.playJoinForSession(session)
|
|
// clients should receive autoreplay-on-join lines, if applicable:
|
|
if hasHistoryCaps {
|
|
continue
|
|
}
|
|
// if they negotiated znc.in/playback or chathistory, they will receive nothing,
|
|
// because those caps disable autoreplay-on-join and they haven't sent the relevant
|
|
// *playback PRIVMSG or CHATHISTORY command yet
|
|
rb := NewResponseBuffer(session)
|
|
channel.autoReplayHistory(client, rb, "")
|
|
rb.Send(true)
|
|
}
|
|
if !session.autoreplayMissedSince.IsZero() && !hasHistoryCaps {
|
|
rb := NewResponseBuffer(session)
|
|
zncPlayPrivmsgs(client, rb, "*", time.Now().UTC(), session.autoreplayMissedSince)
|
|
rb.Send(true)
|
|
}
|
|
session.autoreplayMissedSince = time.Time{}
|
|
}
|
|
|
|
//
|
|
// idle, quit, timers and timeouts
|
|
//
|
|
|
|
// Touch indicates that we received a line from the client (so the connection is healthy
|
|
// at this time, modulo network latency and fakelag).
|
|
func (client *Client) Touch(session *Session) {
|
|
var markDirty bool
|
|
now := time.Now().UTC()
|
|
client.stateMutex.Lock()
|
|
if client.accountSettings.AutoreplayMissed || session.deviceID != "" {
|
|
client.setLastSeen(now, session.deviceID)
|
|
if now.Sub(client.lastSeenLastWrite) > lastSeenWriteInterval {
|
|
markDirty = true
|
|
client.lastSeenLastWrite = now
|
|
}
|
|
}
|
|
client.updateIdleTimer(session, now)
|
|
client.stateMutex.Unlock()
|
|
if markDirty {
|
|
client.markDirty(IncludeLastSeen)
|
|
}
|
|
}
|
|
|
|
func (client *Client) setLastSeen(now time.Time, deviceID string) {
|
|
if client.lastSeen == nil {
|
|
client.lastSeen = make(map[string]time.Time)
|
|
}
|
|
client.lastSeen[deviceID] = now
|
|
// evict the least-recently-used entry if necessary
|
|
if maxDeviceIDsPerClient < len(client.lastSeen) {
|
|
var minLastSeen time.Time
|
|
var minClientId string
|
|
for deviceID, lastSeen := range client.lastSeen {
|
|
if minLastSeen.IsZero() || lastSeen.Before(minLastSeen) {
|
|
minClientId, minLastSeen = deviceID, lastSeen
|
|
}
|
|
}
|
|
delete(client.lastSeen, minClientId)
|
|
}
|
|
}
|
|
|
|
func (client *Client) updateIdleTimer(session *Session, now time.Time) {
|
|
session.lastTouch = now
|
|
session.pingSent = false
|
|
|
|
if session.idleTimer == nil {
|
|
pingTimeout := DefaultIdleTimeout
|
|
if session.isTor {
|
|
pingTimeout = TorIdleTimeout
|
|
}
|
|
session.idleTimer = time.AfterFunc(pingTimeout, session.handleIdleTimeout)
|
|
}
|
|
}
|
|
|
|
func (session *Session) handleIdleTimeout() {
|
|
totalTimeout := DefaultTotalTimeout
|
|
if session.capabilities.Has(caps.Resume) {
|
|
totalTimeout = ResumeableTotalTimeout
|
|
}
|
|
pingTimeout := DefaultIdleTimeout
|
|
if session.isTor {
|
|
pingTimeout = TorIdleTimeout
|
|
}
|
|
|
|
session.client.stateMutex.Lock()
|
|
now := time.Now()
|
|
timeUntilDestroy := session.lastTouch.Add(totalTimeout).Sub(now)
|
|
timeUntilPing := session.lastTouch.Add(pingTimeout).Sub(now)
|
|
shouldDestroy := session.pingSent && timeUntilDestroy <= 0
|
|
// XXX this should really be time <= 0, but let's do some hacky timer coalescing:
|
|
// a typical idling client will do nothing other than respond immediately to our pings,
|
|
// so we'll PING at t=0, they'll respond at t=0.05, then we'll wake up at t=90 and find
|
|
// that we need to PING again at t=90.05. Rather than wake up again, just send it now:
|
|
shouldSendPing := !session.pingSent && timeUntilPing <= PingCoalesceThreshold
|
|
if !shouldDestroy {
|
|
if shouldSendPing {
|
|
session.pingSent = true
|
|
}
|
|
// check in again at the minimum of these 3 possible intervals:
|
|
// 1. the ping timeout (assuming we PING and they reply immediately with PONG)
|
|
// 2. the next time we would send PING (if they don't send any more lines)
|
|
// 3. the next time we would destroy (if they don't send any more lines)
|
|
nextTimeout := pingTimeout
|
|
if PingCoalesceThreshold < timeUntilPing && timeUntilPing < nextTimeout {
|
|
nextTimeout = timeUntilPing
|
|
}
|
|
if 0 < timeUntilDestroy && timeUntilDestroy < nextTimeout {
|
|
nextTimeout = timeUntilDestroy
|
|
}
|
|
session.idleTimer.Stop()
|
|
session.idleTimer.Reset(nextTimeout)
|
|
}
|
|
session.client.stateMutex.Unlock()
|
|
|
|
if shouldDestroy {
|
|
session.client.Quit(fmt.Sprintf("Ping timeout: %v", totalTimeout), session)
|
|
session.client.destroy(session)
|
|
} else if shouldSendPing {
|
|
session.Ping()
|
|
}
|
|
}
|
|
|
|
func (session *Session) stopIdleTimer() {
|
|
session.client.stateMutex.Lock()
|
|
defer session.client.stateMutex.Unlock()
|
|
if session.idleTimer != nil {
|
|
session.idleTimer.Stop()
|
|
}
|
|
}
|
|
|
|
// Ping sends the client a PING message.
|
|
func (session *Session) Ping() {
|
|
session.Send(nil, "", "PING", session.client.Nick())
|
|
}
|
|
|
|
// tryResume tries to resume if the client asked us to.
|
|
func (session *Session) tryResume() (success bool) {
|
|
var oldResumeID string
|
|
|
|
defer func() {
|
|
if success {
|
|
// "On a successful request, the server [...] terminates the old client's connection"
|
|
oldSession := session.client.GetSessionByResumeID(oldResumeID)
|
|
if oldSession != nil {
|
|
session.client.destroy(oldSession)
|
|
}
|
|
} else {
|
|
session.resumeDetails = nil
|
|
}
|
|
}()
|
|
|
|
client := session.client
|
|
server := client.server
|
|
config := server.Config()
|
|
|
|
oldClient, oldResumeID := server.resumeManager.VerifyToken(client, session.resumeDetails.PresentedToken)
|
|
if oldClient == nil {
|
|
session.Send(nil, server.name, "FAIL", "RESUME", "INVALID_TOKEN", client.t("Cannot resume connection, token is not valid"))
|
|
return
|
|
}
|
|
|
|
resumeAllowed := config.Server.AllowPlaintextResume || (oldClient.HasMode(modes.TLS) && client.HasMode(modes.TLS))
|
|
if !resumeAllowed {
|
|
session.Send(nil, server.name, "FAIL", "RESUME", "INSECURE_SESSION", client.t("Cannot resume connection, old and new clients must have TLS"))
|
|
return
|
|
}
|
|
|
|
err := server.clients.Resume(oldClient, session)
|
|
if err != nil {
|
|
session.Send(nil, server.name, "FAIL", "RESUME", "CANNOT_RESUME", client.t("Cannot resume connection"))
|
|
return
|
|
}
|
|
|
|
success = true
|
|
client.server.logger.Debug("quit", fmt.Sprintf("%s is being resumed", oldClient.Nick()))
|
|
|
|
return
|
|
}
|
|
|
|
// playResume is called from the session's fresh goroutine after a resume;
|
|
// it sends notifications to friends, then plays the registration burst and replays
|
|
// stored history to the session
|
|
func (session *Session) playResume() {
|
|
client := session.client
|
|
server := client.server
|
|
config := server.Config()
|
|
|
|
friends := make(ClientSet)
|
|
var oldestLostMessage time.Time
|
|
|
|
// work out how much time, if any, is not covered by history buffers
|
|
// assume that a persistent buffer covers the whole resume period
|
|
for _, channel := range client.Channels() {
|
|
for _, member := range channel.Members() {
|
|
friends.Add(member)
|
|
}
|
|
status, _ := channel.historyStatus(config)
|
|
if status == HistoryEphemeral {
|
|
lastDiscarded := channel.history.LastDiscarded()
|
|
if oldestLostMessage.Before(lastDiscarded) {
|
|
oldestLostMessage = lastDiscarded
|
|
}
|
|
}
|
|
}
|
|
cHistoryStatus, _ := client.historyStatus(config)
|
|
if cHistoryStatus == HistoryEphemeral {
|
|
lastDiscarded := client.history.LastDiscarded()
|
|
if oldestLostMessage.Before(lastDiscarded) {
|
|
oldestLostMessage = lastDiscarded
|
|
}
|
|
}
|
|
_, privmsgSeq, _ := server.GetHistorySequence(nil, client, "*")
|
|
if privmsgSeq != nil {
|
|
privmsgs, _, _ := privmsgSeq.Between(history.Selector{}, history.Selector{}, config.History.ClientLength)
|
|
for _, item := range privmsgs {
|
|
sender := server.clients.Get(stripMaskFromNick(item.Nick))
|
|
if sender != nil {
|
|
friends.Add(sender)
|
|
}
|
|
}
|
|
}
|
|
|
|
timestamp := session.resumeDetails.Timestamp
|
|
gap := oldestLostMessage.Sub(timestamp)
|
|
session.resumeDetails.HistoryIncomplete = gap > 0 || timestamp.IsZero()
|
|
gapSeconds := int(gap.Seconds()) + 1 // round up to avoid confusion
|
|
|
|
details := client.Details()
|
|
oldNickmask := details.nickMask
|
|
client.lookupHostname(session, true)
|
|
hostname := client.Hostname() // may be a vhost
|
|
timestampString := timestamp.Format(IRCv3TimestampFormat)
|
|
|
|
// send quit/resume messages to friends
|
|
for friend := range friends {
|
|
if friend == client {
|
|
continue
|
|
}
|
|
for _, fSession := range friend.Sessions() {
|
|
if fSession.capabilities.Has(caps.Resume) {
|
|
if !session.resumeDetails.HistoryIncomplete {
|
|
fSession.Send(nil, oldNickmask, "RESUMED", hostname, "ok")
|
|
} else if session.resumeDetails.HistoryIncomplete && !timestamp.IsZero() {
|
|
fSession.Send(nil, oldNickmask, "RESUMED", hostname, timestampString)
|
|
} else {
|
|
fSession.Send(nil, oldNickmask, "RESUMED", hostname)
|
|
}
|
|
} else {
|
|
if !session.resumeDetails.HistoryIncomplete {
|
|
fSession.Send(nil, oldNickmask, "QUIT", friend.t("Client reconnected"))
|
|
} else if session.resumeDetails.HistoryIncomplete && !timestamp.IsZero() {
|
|
fSession.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected (up to %d seconds of message history lost)"), gapSeconds))
|
|
} else {
|
|
fSession.Send(nil, oldNickmask, "QUIT", friend.t("Client reconnected (message history may have been lost)"))
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if session.resumeDetails.HistoryIncomplete {
|
|
if !timestamp.IsZero() {
|
|
session.Send(nil, client.server.name, "WARN", "RESUME", "HISTORY_LOST", fmt.Sprintf(client.t("Resume may have lost up to %d seconds of history"), gapSeconds))
|
|
} else {
|
|
session.Send(nil, client.server.name, "WARN", "RESUME", "HISTORY_LOST", client.t("Resume may have lost some message history"))
|
|
}
|
|
}
|
|
|
|
session.Send(nil, client.server.name, "RESUME", "SUCCESS", details.nick)
|
|
|
|
server.playRegistrationBurst(session)
|
|
|
|
for _, channel := range client.Channels() {
|
|
channel.Resume(session, timestamp)
|
|
}
|
|
|
|
// replay direct PRIVSMG history
|
|
if !timestamp.IsZero() && privmsgSeq != nil {
|
|
after := history.Selector{Time: timestamp}
|
|
items, complete, _ := privmsgSeq.Between(after, history.Selector{}, config.History.ZNCMax)
|
|
if len(items) != 0 {
|
|
rb := NewResponseBuffer(session)
|
|
client.replayPrivmsgHistory(rb, items, "", complete)
|
|
rb.Send(true)
|
|
}
|
|
}
|
|
|
|
session.resumeDetails = nil
|
|
}
|
|
|
|
func (client *Client) replayPrivmsgHistory(rb *ResponseBuffer, items []history.Item, target string, complete bool) {
|
|
var batchID string
|
|
details := client.Details()
|
|
nick := details.nick
|
|
if target == "" {
|
|
target = nick
|
|
}
|
|
batchID = rb.StartNestedHistoryBatch(target)
|
|
|
|
allowTags := rb.session.capabilities.Has(caps.EventPlayback)
|
|
for _, item := range items {
|
|
var command string
|
|
switch item.Type {
|
|
case history.Privmsg:
|
|
command = "PRIVMSG"
|
|
case history.Notice:
|
|
command = "NOTICE"
|
|
case history.Tagmsg:
|
|
if allowTags {
|
|
command = "TAGMSG"
|
|
} else {
|
|
continue
|
|
}
|
|
default:
|
|
continue
|
|
}
|
|
var tags map[string]string
|
|
if allowTags {
|
|
tags = item.Tags
|
|
}
|
|
// XXX: Params[0] is the message target. if the source of this message is an in-memory
|
|
// buffer, then it's "" for an incoming message and the recipient's nick for an outgoing
|
|
// message. if the source of the message is mysql, then mysql only sees one copy of the
|
|
// message, and it's the version with the recipient's nick filled in. so this is an
|
|
// incoming message if Params[0] (the recipient's nick) equals the client's nick:
|
|
if item.Params[0] == "" || item.Params[0] == nick {
|
|
rb.AddSplitMessageFromClient(item.Nick, item.AccountName, tags, command, nick, item.Message)
|
|
} else {
|
|
// this message was sent *from* the client to another nick; the target is item.Params[0]
|
|
// substitute client's current nickmask in case client changed nick
|
|
rb.AddSplitMessageFromClient(details.nickMask, item.AccountName, tags, command, item.Params[0], item.Message)
|
|
}
|
|
}
|
|
|
|
rb.EndNestedBatch(batchID)
|
|
if !complete {
|
|
rb.Add(nil, "HistServ", "NOTICE", nick, client.t("Some additional message history may have been lost"))
|
|
}
|
|
}
|
|
|
|
// IdleTime returns how long this client's been idle.
|
|
func (client *Client) IdleTime() time.Duration {
|
|
client.stateMutex.RLock()
|
|
defer client.stateMutex.RUnlock()
|
|
return time.Since(client.lastActive)
|
|
}
|
|
|
|
// SignonTime returns this client's signon time as a unix timestamp.
|
|
func (client *Client) SignonTime() int64 {
|
|
return client.ctime.Unix()
|
|
}
|
|
|
|
// IdleSeconds returns the number of seconds this client's been idle.
|
|
func (client *Client) IdleSeconds() uint64 {
|
|
return uint64(client.IdleTime().Seconds())
|
|
}
|
|
|
|
// SetNames sets the client's ident and realname.
|
|
func (client *Client) SetNames(username, realname string, fromIdent bool) error {
|
|
limit := client.server.Config().Limits.IdentLen
|
|
if !fromIdent {
|
|
limit -= 1 // leave room for the prepended ~
|
|
}
|
|
if limit < len(username) {
|
|
username = username[:limit]
|
|
}
|
|
|
|
if !isIdent(username) {
|
|
return errInvalidUsername
|
|
}
|
|
|
|
if !fromIdent {
|
|
username = "~" + username
|
|
}
|
|
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
|
|
if client.username == "" {
|
|
client.username = username
|
|
}
|
|
|
|
if client.realname == "" {
|
|
client.realname = realname
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// HasRoleCapabs returns true if client has the given (role) capabilities.
|
|
func (client *Client) HasRoleCapabs(capabs ...string) bool {
|
|
oper := client.Oper()
|
|
if oper == nil {
|
|
return false
|
|
}
|
|
|
|
for _, capab := range capabs {
|
|
if !oper.Class.Capabilities.Has(capab) {
|
|
return false
|
|
}
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// ModeString returns the mode string for this client.
|
|
func (client *Client) ModeString() (str string) {
|
|
return "+" + client.modes.String()
|
|
}
|
|
|
|
// Friends refers to clients that share a channel with this client.
|
|
func (client *Client) Friends(capabs ...caps.Capability) (result map[*Session]empty) {
|
|
result = make(map[*Session]empty)
|
|
|
|
// look at the client's own sessions
|
|
addFriendsToSet(result, client, capabs...)
|
|
|
|
for _, channel := range client.Channels() {
|
|
for _, member := range channel.Members() {
|
|
addFriendsToSet(result, member, capabs...)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// helper for Friends
|
|
func addFriendsToSet(set map[*Session]empty, client *Client, capabs ...caps.Capability) {
|
|
client.stateMutex.RLock()
|
|
defer client.stateMutex.RUnlock()
|
|
for _, session := range client.sessions {
|
|
if session.capabilities.HasAll(capabs...) {
|
|
set[session] = empty{}
|
|
}
|
|
}
|
|
}
|
|
|
|
func (client *Client) SetOper(oper *Oper) {
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
client.oper = oper
|
|
// operators typically get a vhost, update the nickmask
|
|
client.updateNickMaskNoMutex()
|
|
}
|
|
|
|
// XXX: CHGHOST requires prefix nickmask to have original hostname,
|
|
// this is annoying to do correctly
|
|
func (client *Client) sendChghost(oldNickMask string, vhost string) {
|
|
details := client.Details()
|
|
for fClient := range client.Friends(caps.ChgHost) {
|
|
fClient.sendFromClientInternal(false, time.Time{}, "", oldNickMask, details.accountName, nil, "CHGHOST", details.username, vhost)
|
|
}
|
|
}
|
|
|
|
// choose the correct vhost to display
|
|
func (client *Client) getVHostNoMutex() string {
|
|
// hostserv vhost OR operclass vhost OR nothing (i.e., normal rdns hostmask)
|
|
if client.vhost != "" {
|
|
return client.vhost
|
|
} else if client.oper != nil {
|
|
return client.oper.Vhost
|
|
} else {
|
|
return ""
|
|
}
|
|
}
|
|
|
|
// SetVHost updates the client's hostserv-based vhost
|
|
func (client *Client) SetVHost(vhost string) (updated bool) {
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
updated = (client.vhost != vhost)
|
|
client.vhost = vhost
|
|
if updated {
|
|
client.updateNickMaskNoMutex()
|
|
}
|
|
return
|
|
}
|
|
|
|
// SetNick gives the client a nickname and marks it as registered, if necessary
|
|
func (client *Client) SetNick(nick, nickCasefolded, skeleton string) (success bool) {
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
if client.destroyed {
|
|
return false
|
|
} else if !client.registered {
|
|
// XXX test this before setting it to avoid annoying the race detector
|
|
client.registered = true
|
|
if client.registrationTimer != nil {
|
|
client.registrationTimer.Stop()
|
|
client.registrationTimer = nil
|
|
}
|
|
}
|
|
client.nick = nick
|
|
client.nickCasefolded = nickCasefolded
|
|
client.skeleton = skeleton
|
|
client.updateNickMaskNoMutex()
|
|
return true
|
|
}
|
|
|
|
// updateNickMaskNoMutex updates the casefolded nickname and nickmask, not acquiring any mutexes.
|
|
func (client *Client) updateNickMaskNoMutex() {
|
|
if client.nick == "*" {
|
|
return // pre-registration, don't bother generating the hostname
|
|
}
|
|
|
|
client.hostname = client.getVHostNoMutex()
|
|
if client.hostname == "" {
|
|
client.hostname = client.cloakedHostname
|
|
if client.hostname == "" {
|
|
client.hostname = client.rawHostname
|
|
}
|
|
}
|
|
|
|
cfhostname := strings.ToLower(client.hostname)
|
|
client.nickMaskString = fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.hostname)
|
|
client.nickMaskCasefolded = fmt.Sprintf("%s!%s@%s", client.nickCasefolded, strings.ToLower(client.username), cfhostname)
|
|
}
|
|
|
|
// AllNickmasks returns all the possible nickmasks for the client.
|
|
func (client *Client) AllNickmasks() (masks []string) {
|
|
client.stateMutex.RLock()
|
|
nick := client.nickCasefolded
|
|
username := client.username
|
|
rawHostname := client.rawHostname
|
|
cloakedHostname := client.cloakedHostname
|
|
vhost := client.getVHostNoMutex()
|
|
client.stateMutex.RUnlock()
|
|
username = strings.ToLower(username)
|
|
|
|
if len(vhost) > 0 {
|
|
cfvhost := strings.ToLower(vhost)
|
|
masks = append(masks, fmt.Sprintf("%s!%s@%s", nick, username, cfvhost))
|
|
}
|
|
|
|
var rawhostmask string
|
|
cfrawhost := strings.ToLower(rawHostname)
|
|
rawhostmask = fmt.Sprintf("%s!%s@%s", nick, username, cfrawhost)
|
|
masks = append(masks, rawhostmask)
|
|
|
|
if cloakedHostname != "" {
|
|
masks = append(masks, fmt.Sprintf("%s!%s@%s", nick, username, cloakedHostname))
|
|
}
|
|
|
|
ipmask := fmt.Sprintf("%s!%s@%s", nick, username, client.IPString())
|
|
if ipmask != rawhostmask {
|
|
masks = append(masks, ipmask)
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// LoggedIntoAccount returns true if this client is logged into an account.
|
|
func (client *Client) LoggedIntoAccount() bool {
|
|
return client.Account() != ""
|
|
}
|
|
|
|
// Quit sets the given quit message for the client.
|
|
// (You must ensure separately that destroy() is called, e.g., by returning `true` from
|
|
// the command handler or calling it yourself.)
|
|
func (client *Client) Quit(message string, session *Session) {
|
|
setFinalData := func(sess *Session) {
|
|
message := sess.quitMessage
|
|
var finalData []byte
|
|
// #364: don't send QUIT lines to unregistered clients
|
|
if client.registered {
|
|
quitMsg := ircmsg.MakeMessage(nil, client.nickMaskString, "QUIT", message)
|
|
finalData, _ = quitMsg.LineBytesStrict(false, MaxLineLen)
|
|
}
|
|
|
|
errorMsg := ircmsg.MakeMessage(nil, "", "ERROR", message)
|
|
errorMsgBytes, _ := errorMsg.LineBytesStrict(false, MaxLineLen)
|
|
finalData = append(finalData, errorMsgBytes...)
|
|
|
|
sess.socket.SetFinalData(finalData)
|
|
}
|
|
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
|
|
var sessions []*Session
|
|
if session != nil {
|
|
sessions = []*Session{session}
|
|
} else {
|
|
sessions = client.sessions
|
|
}
|
|
|
|
for _, session := range sessions {
|
|
if session.SetQuitMessage(message) {
|
|
setFinalData(session)
|
|
}
|
|
}
|
|
}
|
|
|
|
// destroy gets rid of a client, removes them from server lists etc.
|
|
// if `session` is nil, destroys the client unconditionally, removing all sessions;
|
|
// otherwise, destroys one specific session, only destroying the client if it
|
|
// has no more sessions.
|
|
func (client *Client) destroy(session *Session) {
|
|
config := client.server.Config()
|
|
var sessionsToDestroy []*Session
|
|
var saveLastSeen bool
|
|
|
|
client.stateMutex.Lock()
|
|
|
|
details := client.detailsNoMutex()
|
|
brbState := client.brbTimer.state
|
|
brbAt := client.brbTimer.brbAt
|
|
wasReattach := session != nil && session.client != client
|
|
sessionRemoved := false
|
|
registered := client.registered
|
|
// XXX a temporary (reattaching) client can be marked alwaysOn when it logs in,
|
|
// but then the session attaches to another client and we need to clean it up here
|
|
alwaysOn := registered && client.alwaysOn
|
|
|
|
var remainingSessions int
|
|
if session == nil {
|
|
sessionsToDestroy = client.sessions
|
|
client.sessions = nil
|
|
remainingSessions = 0
|
|
} else {
|
|
sessionRemoved, remainingSessions = client.removeSession(session)
|
|
if sessionRemoved {
|
|
sessionsToDestroy = []*Session{session}
|
|
}
|
|
}
|
|
|
|
// save last seen if applicable:
|
|
if alwaysOn {
|
|
if client.accountSettings.AutoreplayMissed {
|
|
saveLastSeen = true
|
|
} else {
|
|
for _, session := range sessionsToDestroy {
|
|
if session.deviceID != "" {
|
|
saveLastSeen = true
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// should we destroy the whole client this time?
|
|
// BRB is not respected if this is a destroy of the whole client (i.e., session == nil)
|
|
brbEligible := session != nil && brbState == BrbEnabled
|
|
shouldDestroy := !client.destroyed && remainingSessions == 0 && !brbEligible && !alwaysOn
|
|
// decrement stats on a true destroy, or for the removal of the last connected session
|
|
// of an always-on client
|
|
shouldDecrement := shouldDestroy || (alwaysOn && len(sessionsToDestroy) != 0 && len(client.sessions) == 0)
|
|
if shouldDestroy {
|
|
// if it's our job to destroy it, don't let anyone else try
|
|
client.destroyed = true
|
|
}
|
|
if saveLastSeen {
|
|
client.dirtyBits |= IncludeLastSeen
|
|
}
|
|
|
|
autoAway := false
|
|
var awayMessage string
|
|
if alwaysOn && !client.away && remainingSessions == 0 &&
|
|
persistenceEnabled(config.Accounts.Multiclient.AutoAway, client.accountSettings.AutoAway) {
|
|
autoAway = true
|
|
client.autoAway = true
|
|
client.away = true
|
|
awayMessage = config.languageManager.Translate(client.languages, `User is currently disconnected`)
|
|
client.awayMessage = awayMessage
|
|
}
|
|
|
|
if client.registrationTimer != nil {
|
|
// unconditionally stop; if the client is still unregistered it must be destroyed
|
|
client.registrationTimer.Stop()
|
|
}
|
|
|
|
client.stateMutex.Unlock()
|
|
|
|
// XXX there is no particular reason to persist this state here rather than
|
|
// any other place: it would be correct to persist it after every `Touch`. However,
|
|
// I'm not comfortable introducing that many database writes, and I don't want to
|
|
// design a throttle.
|
|
if saveLastSeen {
|
|
client.wakeWriter()
|
|
}
|
|
|
|
// destroy all applicable sessions:
|
|
var quitMessage string
|
|
for _, session := range sessionsToDestroy {
|
|
if session.client != client {
|
|
// session has been attached to a new client; do not destroy it
|
|
continue
|
|
}
|
|
session.stopIdleTimer()
|
|
// send quit/error message to client if they haven't been sent already
|
|
client.Quit("", session)
|
|
quitMessage = session.quitMessage
|
|
session.SetDestroyed()
|
|
session.socket.Close()
|
|
|
|
// clean up monitor state
|
|
client.server.monitorManager.RemoveAll(session)
|
|
|
|
// remove from connection limits
|
|
var source string
|
|
if session.isTor {
|
|
client.server.torLimiter.RemoveClient()
|
|
source = "tor"
|
|
} else {
|
|
ip := session.realIP
|
|
if session.proxiedIP != nil {
|
|
ip = session.proxiedIP
|
|
}
|
|
client.server.connectionLimiter.RemoveClient(ip)
|
|
source = ip.String()
|
|
}
|
|
client.server.logger.Info("connect-ip", fmt.Sprintf("disconnecting session of %s from %s", details.nick, source))
|
|
}
|
|
|
|
// decrement stats if we have no more sessions, even if the client will not be destroyed
|
|
if shouldDecrement {
|
|
invisible := client.HasMode(modes.Invisible)
|
|
operator := client.HasMode(modes.LocalOperator) || client.HasMode(modes.Operator)
|
|
client.server.stats.Remove(registered, invisible, operator)
|
|
}
|
|
|
|
if autoAway {
|
|
dispatchAwayNotify(client, true, awayMessage)
|
|
}
|
|
|
|
if !shouldDestroy {
|
|
return
|
|
}
|
|
|
|
splitQuitMessage := utils.MakeMessage(quitMessage)
|
|
quitItem := history.Item{
|
|
Type: history.Quit,
|
|
Nick: details.nickMask,
|
|
AccountName: details.accountName,
|
|
Message: splitQuitMessage,
|
|
}
|
|
var channels []*Channel
|
|
// use a defer here to avoid writing to mysql while holding the destroy semaphore:
|
|
defer func() {
|
|
for _, channel := range channels {
|
|
channel.AddHistoryItem(quitItem, details.account)
|
|
}
|
|
}()
|
|
|
|
// see #235: deduplicating the list of PART recipients uses (comparatively speaking)
|
|
// a lot of RAM, so limit concurrency to avoid thrashing
|
|
client.server.semaphores.ClientDestroy.Acquire()
|
|
defer client.server.semaphores.ClientDestroy.Release()
|
|
|
|
if !wasReattach {
|
|
client.server.logger.Debug("quit", fmt.Sprintf("%s is no longer on the server", details.nick))
|
|
}
|
|
|
|
if registered {
|
|
client.server.whoWas.Append(client.WhoWas())
|
|
}
|
|
|
|
client.server.resumeManager.Delete(client)
|
|
|
|
// alert monitors
|
|
if registered {
|
|
client.server.monitorManager.AlertAbout(details.nick, details.nickCasefolded, false)
|
|
}
|
|
|
|
// clean up channels
|
|
// (note that if this is a reattach, client has no channels and therefore no friends)
|
|
friends := make(ClientSet)
|
|
channels = client.Channels()
|
|
for _, channel := range channels {
|
|
channel.Quit(client)
|
|
for _, member := range channel.Members() {
|
|
friends.Add(member)
|
|
}
|
|
}
|
|
friends.Remove(client)
|
|
|
|
// clean up server
|
|
client.server.clients.Remove(client)
|
|
|
|
// clean up self
|
|
client.brbTimer.Disable()
|
|
|
|
client.server.accounts.Logout(client)
|
|
|
|
// this happens under failure to return from BRB
|
|
if quitMessage == "" {
|
|
if brbState == BrbDead && !brbAt.IsZero() {
|
|
awayMessage := client.AwayMessage()
|
|
if awayMessage == "" {
|
|
awayMessage = "Disconnected" // auto-BRB
|
|
}
|
|
quitMessage = fmt.Sprintf("%s [%s ago]", awayMessage, time.Since(brbAt).Truncate(time.Second).String())
|
|
}
|
|
}
|
|
if quitMessage == "" {
|
|
quitMessage = "Exited"
|
|
}
|
|
for friend := range friends {
|
|
friend.sendFromClientInternal(false, splitQuitMessage.Time, splitQuitMessage.Msgid, details.nickMask, details.accountName, nil, "QUIT", quitMessage)
|
|
}
|
|
|
|
if registered {
|
|
client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), details.nick))
|
|
}
|
|
}
|
|
|
|
// SendSplitMsgFromClient sends an IRC PRIVMSG/NOTICE coming from a specific client.
|
|
// Adds account-tag to the line as well.
|
|
func (session *Session) sendSplitMsgFromClientInternal(blocking bool, nickmask, accountName string, tags map[string]string, command, target string, message utils.SplitMessage) {
|
|
if message.Is512() {
|
|
session.sendFromClientInternal(blocking, message.Time, message.Msgid, nickmask, accountName, tags, command, target, message.Message)
|
|
} else {
|
|
if session.capabilities.Has(caps.Multiline) {
|
|
for _, msg := range session.composeMultilineBatch(nickmask, accountName, tags, command, target, message) {
|
|
session.SendRawMessage(msg, blocking)
|
|
}
|
|
} else {
|
|
msgidSent := false // send msgid on the first nonblank line
|
|
for _, messagePair := range message.Split {
|
|
if len(messagePair.Message) == 0 {
|
|
continue
|
|
}
|
|
var msgid string
|
|
if !msgidSent {
|
|
msgidSent = true
|
|
msgid = message.Msgid
|
|
}
|
|
session.sendFromClientInternal(blocking, message.Time, msgid, nickmask, accountName, tags, command, target, messagePair.Message)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sends a line with `nickmask` as the prefix, adding `time` and `account` tags if supported
|
|
func (client *Client) sendFromClientInternal(blocking bool, serverTime time.Time, msgid string, nickmask, accountName string, tags map[string]string, command string, params ...string) (err error) {
|
|
for _, session := range client.Sessions() {
|
|
err_ := session.sendFromClientInternal(blocking, serverTime, msgid, nickmask, accountName, tags, command, params...)
|
|
if err_ != nil {
|
|
err = err_
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
func (session *Session) sendFromClientInternal(blocking bool, serverTime time.Time, msgid string, nickmask, accountName string, tags map[string]string, command string, params ...string) (err error) {
|
|
msg := ircmsg.MakeMessage(tags, nickmask, command, params...)
|
|
// attach account-tag
|
|
if session.capabilities.Has(caps.AccountTag) && accountName != "*" {
|
|
msg.SetTag("account", accountName)
|
|
}
|
|
// attach message-id
|
|
if msgid != "" && session.capabilities.Has(caps.MessageTags) {
|
|
msg.SetTag("msgid", msgid)
|
|
}
|
|
// attach server-time
|
|
session.setTimeTag(&msg, serverTime)
|
|
|
|
return session.SendRawMessage(msg, blocking)
|
|
}
|
|
|
|
func (session *Session) composeMultilineBatch(fromNickMask, fromAccount string, tags map[string]string, command, target string, message utils.SplitMessage) (result []ircmsg.IrcMessage) {
|
|
batchID := session.generateBatchID()
|
|
batchStart := ircmsg.MakeMessage(tags, fromNickMask, "BATCH", "+"+batchID, caps.MultilineBatchType, target)
|
|
batchStart.SetTag("time", message.Time.Format(IRCv3TimestampFormat))
|
|
batchStart.SetTag("msgid", message.Msgid)
|
|
if session.capabilities.Has(caps.AccountTag) && fromAccount != "*" {
|
|
batchStart.SetTag("account", fromAccount)
|
|
}
|
|
result = append(result, batchStart)
|
|
|
|
for _, msg := range message.Split {
|
|
message := ircmsg.MakeMessage(nil, fromNickMask, command, target, msg.Message)
|
|
message.SetTag("batch", batchID)
|
|
if msg.Concat {
|
|
message.SetTag(caps.MultilineConcatTag, "")
|
|
}
|
|
result = append(result, message)
|
|
}
|
|
|
|
result = append(result, ircmsg.MakeMessage(nil, fromNickMask, "BATCH", "-"+batchID))
|
|
return
|
|
}
|
|
|
|
var (
|
|
// these are all the output commands that MUST have their last param be a trailing.
|
|
// this is needed because dumb clients like to treat trailing params separately from the
|
|
// other params in messages.
|
|
commandsThatMustUseTrailing = map[string]bool{
|
|
"PRIVMSG": true,
|
|
"NOTICE": true,
|
|
|
|
RPL_WHOISCHANNELS: true,
|
|
RPL_USERHOST: true,
|
|
|
|
// mirc's handling of RPL_NAMREPLY is broken:
|
|
// https://forums.mirc.com/ubbthreads.php/topics/266939/re-nick-list
|
|
RPL_NAMREPLY: true,
|
|
}
|
|
)
|
|
|
|
// SendRawMessage sends a raw message to the client.
|
|
func (session *Session) SendRawMessage(message ircmsg.IrcMessage, blocking bool) error {
|
|
// use dumb hack to force the last param to be a trailing param if required
|
|
config := session.client.server.Config()
|
|
if config.Server.Compatibility.forceTrailing && commandsThatMustUseTrailing[message.Command] {
|
|
message.ForceTrailing()
|
|
}
|
|
|
|
// assemble message
|
|
line, err := message.LineBytesStrict(false, MaxLineLen)
|
|
if err != nil {
|
|
errorParams := []string{"Error assembling message for sending", err.Error(), message.Command}
|
|
errorParams = append(errorParams, message.Params...)
|
|
session.client.server.logger.Error("internal", errorParams...)
|
|
|
|
message = ircmsg.MakeMessage(nil, session.client.server.name, ERR_UNKNOWNERROR, "*", "Error assembling message for sending")
|
|
line, _ := message.LineBytesStrict(false, 0)
|
|
|
|
if blocking {
|
|
session.socket.BlockingWrite(line)
|
|
} else {
|
|
session.socket.Write(line)
|
|
}
|
|
return err
|
|
}
|
|
|
|
if session.client.server.logger.IsLoggingRawIO() {
|
|
logline := string(line[:len(line)-2]) // strip "\r\n"
|
|
session.client.server.logger.Debug("useroutput", session.client.Nick(), " ->", logline)
|
|
}
|
|
|
|
if blocking {
|
|
return session.socket.BlockingWrite(line)
|
|
} else {
|
|
return session.socket.Write(line)
|
|
}
|
|
}
|
|
|
|
// Send sends an IRC line to the client.
|
|
func (client *Client) Send(tags map[string]string, prefix string, command string, params ...string) (err error) {
|
|
for _, session := range client.Sessions() {
|
|
err_ := session.Send(tags, prefix, command, params...)
|
|
if err_ != nil {
|
|
err = err_
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
func (session *Session) Send(tags map[string]string, prefix string, command string, params ...string) (err error) {
|
|
msg := ircmsg.MakeMessage(tags, prefix, command, params...)
|
|
session.setTimeTag(&msg, time.Time{})
|
|
return session.SendRawMessage(msg, false)
|
|
}
|
|
|
|
func (session *Session) setTimeTag(msg *ircmsg.IrcMessage, serverTime time.Time) {
|
|
if session.capabilities.Has(caps.ServerTime) && !msg.HasTag("time") {
|
|
if serverTime.IsZero() {
|
|
serverTime = time.Now()
|
|
}
|
|
msg.SetTag("time", serverTime.UTC().Format(IRCv3TimestampFormat))
|
|
}
|
|
}
|
|
|
|
// Notice sends the client a notice from the server.
|
|
func (client *Client) Notice(text string) {
|
|
client.Send(nil, client.server.name, "NOTICE", client.Nick(), text)
|
|
}
|
|
|
|
func (session *Session) Notice(text string) {
|
|
session.Send(nil, session.client.server.name, "NOTICE", session.client.Nick(), text)
|
|
}
|
|
|
|
// `simulated` is for the fake join of an always-on client
|
|
// (we just read the channel name from the database, there's no need to write it back)
|
|
func (client *Client) addChannel(channel *Channel, simulated bool) (err error) {
|
|
config := client.server.Config()
|
|
|
|
client.stateMutex.Lock()
|
|
alwaysOn := client.alwaysOn
|
|
if client.destroyed {
|
|
err = errClientDestroyed
|
|
} else if client.oper == nil && len(client.channels) >= config.Channels.MaxChannelsPerClient {
|
|
err = errTooManyChannels
|
|
} else {
|
|
client.channels[channel] = empty{} // success
|
|
}
|
|
client.stateMutex.Unlock()
|
|
|
|
if err == nil && alwaysOn && !simulated {
|
|
client.markDirty(IncludeChannels)
|
|
}
|
|
return
|
|
}
|
|
|
|
func (client *Client) removeChannel(channel *Channel) {
|
|
client.stateMutex.Lock()
|
|
delete(client.channels, channel)
|
|
alwaysOn := client.alwaysOn
|
|
client.stateMutex.Unlock()
|
|
|
|
if alwaysOn {
|
|
client.markDirty(IncludeChannels)
|
|
}
|
|
}
|
|
|
|
// Records that the client has been invited to join an invite-only channel
|
|
func (client *Client) Invite(casefoldedChannel string) {
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
|
|
if client.invitedTo == nil {
|
|
client.invitedTo = make(utils.StringSet)
|
|
}
|
|
|
|
client.invitedTo.Add(casefoldedChannel)
|
|
}
|
|
|
|
// Checks that the client was invited to join a given channel
|
|
func (client *Client) CheckInvited(casefoldedChannel string) (invited bool) {
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
|
|
invited = client.invitedTo.Has(casefoldedChannel)
|
|
// joining an invited channel "uses up" your invite, so you can't rejoin on kick
|
|
delete(client.invitedTo, casefoldedChannel)
|
|
return
|
|
}
|
|
|
|
// Implements auto-oper by certfp (scans for an auto-eligible operator block that matches
|
|
// the client's cert, then applies it).
|
|
func (client *Client) attemptAutoOper(session *Session) {
|
|
if session.certfp == "" || client.HasMode(modes.Operator) {
|
|
return
|
|
}
|
|
for _, oper := range client.server.Config().operators {
|
|
if oper.Auto && oper.Pass == nil && oper.Certfp != "" && oper.Certfp == session.certfp {
|
|
rb := NewResponseBuffer(session)
|
|
applyOper(client, oper, rb)
|
|
rb.Send(true)
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (client *Client) checkLoginThrottle() (throttled bool, remainingTime time.Duration) {
|
|
client.stateMutex.Lock()
|
|
defer client.stateMutex.Unlock()
|
|
return client.loginThrottle.Touch()
|
|
}
|
|
|
|
func (client *Client) historyStatus(config *Config) (status HistoryStatus, target string) {
|
|
if !config.History.Enabled {
|
|
return HistoryDisabled, ""
|
|
}
|
|
|
|
client.stateMutex.RLock()
|
|
target = client.account
|
|
historyStatus := client.accountSettings.DMHistory
|
|
client.stateMutex.RUnlock()
|
|
|
|
if target == "" {
|
|
return HistoryEphemeral, ""
|
|
}
|
|
status = historyEnabled(config.History.Persistent.DirectMessages, historyStatus)
|
|
if status != HistoryPersistent {
|
|
target = ""
|
|
}
|
|
return
|
|
}
|
|
|
|
func (client *Client) handleRegisterTimeout() {
|
|
client.Quit(fmt.Sprintf("Registration timeout: %v", RegisterTimeout), nil)
|
|
client.destroy(nil)
|
|
}
|
|
|
|
func (client *Client) copyLastSeen() (result map[string]time.Time) {
|
|
client.stateMutex.RLock()
|
|
defer client.stateMutex.RUnlock()
|
|
result = make(map[string]time.Time, len(client.lastSeen))
|
|
for id, lastSeen := range client.lastSeen {
|
|
result[id] = lastSeen
|
|
}
|
|
return
|
|
}
|
|
|
|
// these are bit flags indicating what part of the client status is "dirty"
|
|
// and needs to be read from memory and written to the db
|
|
const (
|
|
IncludeChannels uint = 1 << iota
|
|
IncludeLastSeen
|
|
IncludeUserModes
|
|
IncludeRealname
|
|
)
|
|
|
|
func (client *Client) markDirty(dirtyBits uint) {
|
|
client.stateMutex.Lock()
|
|
alwaysOn := client.alwaysOn
|
|
client.dirtyBits = client.dirtyBits | dirtyBits
|
|
client.stateMutex.Unlock()
|
|
|
|
if alwaysOn {
|
|
client.wakeWriter()
|
|
}
|
|
}
|
|
|
|
func (client *Client) wakeWriter() {
|
|
if client.writerSemaphore.TryAcquire() {
|
|
go client.writeLoop()
|
|
}
|
|
}
|
|
|
|
func (client *Client) writeLoop() {
|
|
for {
|
|
client.performWrite(0)
|
|
client.writerSemaphore.Release()
|
|
|
|
client.stateMutex.RLock()
|
|
isDirty := client.dirtyBits != 0
|
|
client.stateMutex.RUnlock()
|
|
|
|
if !isDirty || !client.writerSemaphore.TryAcquire() {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (client *Client) performWrite(additionalDirtyBits uint) {
|
|
client.stateMutex.Lock()
|
|
dirtyBits := client.dirtyBits | additionalDirtyBits
|
|
client.dirtyBits = 0
|
|
account := client.account
|
|
client.stateMutex.Unlock()
|
|
|
|
if account == "" {
|
|
client.server.logger.Error("internal", "attempting to persist logged-out client", client.Nick())
|
|
return
|
|
}
|
|
|
|
if (dirtyBits & IncludeChannels) != 0 {
|
|
channels := client.Channels()
|
|
channelNames := make([]string, len(channels))
|
|
for i, channel := range channels {
|
|
channelNames[i] = channel.Name()
|
|
}
|
|
client.server.accounts.saveChannels(account, channelNames)
|
|
}
|
|
if (dirtyBits & IncludeLastSeen) != 0 {
|
|
client.server.accounts.saveLastSeen(account, client.copyLastSeen())
|
|
}
|
|
if (dirtyBits & IncludeUserModes) != 0 {
|
|
uModes := make(modes.Modes, 0, len(modes.SupportedUserModes))
|
|
for _, m := range modes.SupportedUserModes {
|
|
switch m {
|
|
case modes.Operator, modes.ServerNotice:
|
|
// these can't be persisted because they depend on the operator block
|
|
default:
|
|
if client.HasMode(m) {
|
|
uModes = append(uModes, m)
|
|
}
|
|
}
|
|
}
|
|
client.server.accounts.saveModes(account, uModes)
|
|
}
|
|
if (dirtyBits & IncludeRealname) != 0 {
|
|
client.server.accounts.saveRealname(account, client.realname)
|
|
}
|
|
}
|
|
|
|
// Blocking store; see Channel.Store and Socket.BlockingWrite
|
|
func (client *Client) Store(dirtyBits uint) (err error) {
|
|
defer func() {
|
|
client.stateMutex.Lock()
|
|
isDirty := client.dirtyBits != 0
|
|
client.stateMutex.Unlock()
|
|
|
|
if isDirty {
|
|
client.wakeWriter()
|
|
}
|
|
}()
|
|
|
|
client.writerSemaphore.Acquire()
|
|
defer client.writerSemaphore.Release()
|
|
client.performWrite(dirtyBits)
|
|
return nil
|
|
}
|