ergo/irc/theater.go

117 lines
2.1 KiB
Go

package irc
type TheaterClient Name
func (c TheaterClient) Id() Name {
return Name(c)
}
func (c TheaterClient) Nick() Name {
return Name(c)
}
type TheaterSubCommand string
type theaterSubCommand interface {
String() string
}
type TheaterIdentifyCommand struct {
PassCommand
channel Name
}
func (m *TheaterIdentifyCommand) LoadPassword(s *Server) {
m.hash = s.theaters[m.channel]
}
func (m *TheaterIdentifyCommand) HandleServer(s *Server) {
client := m.Client()
if !m.channel.IsChannel() {
client.ErrNoSuchChannel(m.channel)
return
}
channel := s.channels.Get(m.channel)
if channel == nil {
client.ErrNoSuchChannel(m.channel)
return
}
if (m.hash == nil) || (m.err != nil) {
client.ErrPasswdMismatch()
return
}
if channel.members.AnyHasMode(Theater) {
client.Reply(RplNotice(s, client, "someone else is +T in this channel"))
return
}
channel.members[client][Theater] = true
}
type TheaterPrivMsgCommand struct {
BaseCommand
channel Name
asNick Name
message Text
}
func (m *TheaterPrivMsgCommand) HandleServer(s *Server) {
client := m.Client()
if !m.channel.IsChannel() {
client.ErrNoSuchChannel(m.channel)
return
}
channel := s.channels.Get(m.channel)
if channel == nil {
client.ErrNoSuchChannel(m.channel)
return
}
if !channel.members.HasMode(client, Theater) {
client.Reply(RplNotice(s, client, "you are not +T"))
return
}
reply := RplPrivMsg(TheaterClient(m.asNick), channel, m.message)
for member := range channel.members {
member.Reply(reply)
}
}
type TheaterActionCommand struct {
BaseCommand
channel Name
asNick Name
action CTCPText
}
func (m *TheaterActionCommand) HandleServer(s *Server) {
client := m.Client()
if !m.channel.IsChannel() {
client.ErrNoSuchChannel(m.channel)
return
}
channel := s.channels.Get(m.channel)
if channel == nil {
client.ErrNoSuchChannel(m.channel)
return
}
if !channel.members.HasMode(client, Theater) {
client.Reply(RplNotice(s, client, "you are not +T"))
return
}
reply := RplCTCPAction(TheaterClient(m.asNick), channel, m.action)
for member := range channel.members {
member.Reply(reply)
}
}