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ergo/vendor/github.com/gofrs/flock/flock.go
Shivaram Lingamneni ed75533cb1
optionally protect against multiple starts with flock (#1873)
* optionally protect against multiple starts with flock

Fixes #1823

* use traditional .lock extension

* move config key to top level
2022-01-01 18:56:40 -05:00

145 lines
3.9 KiB
Go

// Copyright 2015 Tim Heckman. All rights reserved.
// Use of this source code is governed by the BSD 3-Clause
// license that can be found in the LICENSE file.
// Package flock implements a thread-safe interface for file locking.
// It also includes a non-blocking TryLock() function to allow locking
// without blocking execution.
//
// Package flock is released under the BSD 3-Clause License. See the LICENSE file
// for more details.
//
// While using this library, remember that the locking behaviors are not
// guaranteed to be the same on each platform. For example, some UNIX-like
// operating systems will transparently convert a shared lock to an exclusive
// lock. If you Unlock() the flock from a location where you believe that you
// have the shared lock, you may accidentally drop the exclusive lock.
package flock
import (
"context"
"os"
"runtime"
"sync"
"time"
)
// Flock is the struct type to handle file locking. All fields are unexported,
// with access to some of the fields provided by getter methods (Path() and Locked()).
type Flock struct {
path string
m sync.RWMutex
fh *os.File
l bool
r bool
}
// New returns a new instance of *Flock. The only parameter
// it takes is the path to the desired lockfile.
func New(path string) *Flock {
return &Flock{path: path}
}
// NewFlock returns a new instance of *Flock. The only parameter
// it takes is the path to the desired lockfile.
//
// Deprecated: Use New instead.
func NewFlock(path string) *Flock {
return New(path)
}
// Close is equivalent to calling Unlock.
//
// This will release the lock and close the underlying file descriptor.
// It will not remove the file from disk, that's up to your application.
func (f *Flock) Close() error {
return f.Unlock()
}
// Path returns the path as provided in NewFlock().
func (f *Flock) Path() string {
return f.path
}
// Locked returns the lock state (locked: true, unlocked: false).
//
// Warning: by the time you use the returned value, the state may have changed.
func (f *Flock) Locked() bool {
f.m.RLock()
defer f.m.RUnlock()
return f.l
}
// RLocked returns the read lock state (locked: true, unlocked: false).
//
// Warning: by the time you use the returned value, the state may have changed.
func (f *Flock) RLocked() bool {
f.m.RLock()
defer f.m.RUnlock()
return f.r
}
func (f *Flock) String() string {
return f.path
}
// TryLockContext repeatedly tries to take an exclusive lock until one of the
// conditions is met: TryLock succeeds, TryLock fails with error, or Context
// Done channel is closed.
func (f *Flock) TryLockContext(ctx context.Context, retryDelay time.Duration) (bool, error) {
return tryCtx(ctx, f.TryLock, retryDelay)
}
// TryRLockContext repeatedly tries to take a shared lock until one of the
// conditions is met: TryRLock succeeds, TryRLock fails with error, or Context
// Done channel is closed.
func (f *Flock) TryRLockContext(ctx context.Context, retryDelay time.Duration) (bool, error) {
return tryCtx(ctx, f.TryRLock, retryDelay)
}
func tryCtx(ctx context.Context, fn func() (bool, error), retryDelay time.Duration) (bool, error) {
if ctx.Err() != nil {
return false, ctx.Err()
}
for {
if ok, err := fn(); ok || err != nil {
return ok, err
}
select {
case <-ctx.Done():
return false, ctx.Err()
case <-time.After(retryDelay):
// try again
}
}
}
func (f *Flock) setFh() error {
// open a new os.File instance
// create it if it doesn't exist, and open the file read-only.
flags := os.O_CREATE
if runtime.GOOS == "aix" {
// AIX cannot preform write-lock (ie exclusive) on a
// read-only file.
flags |= os.O_RDWR
} else {
flags |= os.O_RDONLY
}
fh, err := os.OpenFile(f.path, flags, os.FileMode(0600))
if err != nil {
return err
}
// set the filehandle on the struct
f.fh = fh
return nil
}
// ensure the file handle is closed if no lock is held
func (f *Flock) ensureFhState() {
if !f.l && !f.r && f.fh != nil {
f.fh.Close()
f.fh = nil
}
}