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6851901e20
A default channel mode of +i would block channel creation; fix this by treating initial joins as SAJOINs. Note that it's nontrivial to detect initial join in (*Channel).Join, because having 0 members does not necessarily indicate a new channel.
483 lines
12 KiB
Go
483 lines
12 KiB
Go
// Copyright (c) 2017 Shivaram Lingamneni <slingamn@cs.stanford.edu>
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// released under the MIT license
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package irc
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import (
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"sort"
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"sync"
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"github.com/ergochat/ergo/irc/utils"
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)
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type channelManagerEntry struct {
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channel *Channel
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// this is a refcount for joins, so we can avoid a race where we incorrectly
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// think the channel is empty (without holding a lock across the entire Channel.Join()
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// call)
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pendingJoins int
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skeleton string
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}
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// ChannelManager keeps track of all the channels on the server,
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// providing synchronization for creation of new channels on first join,
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// cleanup of empty channels on last part, and renames.
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type ChannelManager struct {
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sync.RWMutex // tier 2
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// chans is the main data structure, mapping casefolded name -> *Channel
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chans map[string]*channelManagerEntry
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chansSkeletons utils.StringSet // skeletons of *unregistered* chans
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registeredChannels utils.StringSet // casefolds of registered chans
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registeredSkeletons utils.StringSet // skeletons of registered chans
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purgedChannels utils.StringSet // casefolds of purged chans
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server *Server
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}
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// NewChannelManager returns a new ChannelManager.
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func (cm *ChannelManager) Initialize(server *Server) {
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cm.chans = make(map[string]*channelManagerEntry)
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cm.chansSkeletons = make(utils.StringSet)
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cm.server = server
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// purging should work even if registration is disabled
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cm.purgedChannels = cm.server.channelRegistry.PurgedChannels()
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cm.loadRegisteredChannels(server.Config())
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}
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func (cm *ChannelManager) loadRegisteredChannels(config *Config) {
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if !config.Channels.Registration.Enabled {
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return
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}
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var newChannels []*Channel
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var collisions []string
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defer func() {
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for _, ch := range newChannels {
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ch.EnsureLoaded()
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cm.server.logger.Debug("channels", "initialized registered channel", ch.Name())
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}
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for _, collision := range collisions {
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cm.server.logger.Warning("channels", "registered channel collides with existing channel", collision)
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}
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}()
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rawNames := cm.server.channelRegistry.AllChannels()
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cm.Lock()
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defer cm.Unlock()
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cm.registeredChannels = make(utils.StringSet, len(rawNames))
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cm.registeredSkeletons = make(utils.StringSet, len(rawNames))
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for _, name := range rawNames {
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cfname, err := CasefoldChannel(name)
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if err == nil {
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cm.registeredChannels.Add(cfname)
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}
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skeleton, err := Skeleton(name)
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if err == nil {
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cm.registeredSkeletons.Add(skeleton)
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}
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if !cm.purgedChannels.Has(cfname) {
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if _, ok := cm.chans[cfname]; !ok {
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ch := NewChannel(cm.server, name, cfname, true)
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cm.chans[cfname] = &channelManagerEntry{
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channel: ch,
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pendingJoins: 0,
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}
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newChannels = append(newChannels, ch)
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} else {
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collisions = append(collisions, name)
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}
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}
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}
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}
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// Get returns an existing channel with name equivalent to `name`, or nil
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func (cm *ChannelManager) Get(name string) (channel *Channel) {
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name, err := CasefoldChannel(name)
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if err == nil {
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cm.RLock()
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defer cm.RUnlock()
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entry := cm.chans[name]
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// if the channel is still loading, pretend we don't have it
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if entry != nil && entry.channel.IsLoaded() {
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return entry.channel
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}
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}
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return nil
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}
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// Join causes `client` to join the channel named `name`, creating it if necessary.
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func (cm *ChannelManager) Join(client *Client, name string, key string, isSajoin bool, rb *ResponseBuffer) (err error, forward string) {
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server := client.server
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casefoldedName, err := CasefoldChannel(name)
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skeleton, skerr := Skeleton(name)
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if err != nil || skerr != nil || len(casefoldedName) > server.Config().Limits.ChannelLen {
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return errNoSuchChannel, ""
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}
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channel, err, newChannel := func() (*Channel, error, bool) {
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var newChannel bool
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cm.Lock()
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defer cm.Unlock()
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if cm.purgedChannels.Has(casefoldedName) {
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return nil, errChannelPurged, false
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}
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entry := cm.chans[casefoldedName]
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if entry == nil {
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registered := cm.registeredChannels.Has(casefoldedName)
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// enforce OpOnlyCreation
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if !registered && server.Config().Channels.OpOnlyCreation &&
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!(isSajoin || client.HasRoleCapabs("chanreg")) {
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return nil, errInsufficientPrivs, false
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}
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// enforce confusables
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if !registered && (cm.chansSkeletons.Has(skeleton) || cm.registeredSkeletons.Has(skeleton)) {
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return nil, errConfusableIdentifier, false
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}
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entry = &channelManagerEntry{
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channel: NewChannel(server, name, casefoldedName, registered),
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pendingJoins: 0,
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}
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if !registered {
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// for an unregistered channel, we already have the correct unfolded name
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// and therefore the final skeleton. for a registered channel, we don't have
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// the unfolded name yet (it needs to be loaded from the db), but we already
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// have the final skeleton in `registeredSkeletons` so we don't need to track it
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cm.chansSkeletons.Add(skeleton)
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entry.skeleton = skeleton
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}
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cm.chans[casefoldedName] = entry
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newChannel = true
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}
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entry.pendingJoins += 1
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return entry.channel, nil, newChannel
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}()
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if err != nil {
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return err, ""
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}
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channel.EnsureLoaded()
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err, forward = channel.Join(client, key, isSajoin || newChannel, rb)
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cm.maybeCleanup(channel, true)
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return
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}
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func (cm *ChannelManager) maybeCleanup(channel *Channel, afterJoin bool) {
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cm.Lock()
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defer cm.Unlock()
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cfname := channel.NameCasefolded()
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entry := cm.chans[cfname]
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if entry == nil || entry.channel != channel {
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return
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}
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cm.maybeCleanupInternal(cfname, entry, afterJoin)
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}
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func (cm *ChannelManager) maybeCleanupInternal(cfname string, entry *channelManagerEntry, afterJoin bool) {
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if afterJoin {
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entry.pendingJoins -= 1
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}
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if entry.pendingJoins == 0 && entry.channel.IsClean() {
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delete(cm.chans, cfname)
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if entry.skeleton != "" {
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delete(cm.chansSkeletons, entry.skeleton)
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}
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}
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}
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// Part parts `client` from the channel named `name`, deleting it if it's empty.
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func (cm *ChannelManager) Part(client *Client, name string, message string, rb *ResponseBuffer) error {
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var channel *Channel
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casefoldedName, err := CasefoldChannel(name)
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if err != nil {
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return errNoSuchChannel
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}
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cm.RLock()
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entry := cm.chans[casefoldedName]
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if entry != nil {
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channel = entry.channel
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}
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cm.RUnlock()
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if channel == nil {
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return errNoSuchChannel
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}
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channel.Part(client, message, rb)
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return nil
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}
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func (cm *ChannelManager) Cleanup(channel *Channel) {
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cm.maybeCleanup(channel, false)
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}
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func (cm *ChannelManager) SetRegistered(channelName string, account string) (err error) {
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if cm.server.Defcon() <= 4 {
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return errFeatureDisabled
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}
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var channel *Channel
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cfname, err := CasefoldChannel(channelName)
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if err != nil {
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return err
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}
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var entry *channelManagerEntry
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defer func() {
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if err == nil && channel != nil {
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// registration was successful: make the database reflect it
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err = channel.Store(IncludeAllAttrs)
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}
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}()
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cm.Lock()
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defer cm.Unlock()
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entry = cm.chans[cfname]
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if entry == nil {
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return errNoSuchChannel
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}
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channel = entry.channel
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err = channel.SetRegistered(account)
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if err != nil {
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return err
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}
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// transfer the skeleton from chansSkeletons to registeredSkeletons
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skeleton := entry.skeleton
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delete(cm.chansSkeletons, skeleton)
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entry.skeleton = ""
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cm.chans[cfname] = entry
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cm.registeredChannels.Add(cfname)
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cm.registeredSkeletons.Add(skeleton)
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return nil
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}
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func (cm *ChannelManager) SetUnregistered(channelName string, account string) (err error) {
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cfname, err := CasefoldChannel(channelName)
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if err != nil {
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return err
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}
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info, err := cm.server.channelRegistry.LoadChannel(cfname)
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if err != nil {
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return err
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}
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if info.Founder != account {
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return errChannelNotOwnedByAccount
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}
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defer func() {
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if err == nil {
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err = cm.server.channelRegistry.Delete(info)
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}
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}()
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cm.Lock()
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defer cm.Unlock()
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entry := cm.chans[cfname]
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if entry != nil {
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entry.channel.SetUnregistered(account)
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delete(cm.registeredChannels, cfname)
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// transfer the skeleton from registeredSkeletons to chansSkeletons
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if skel, err := Skeleton(entry.channel.Name()); err == nil {
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delete(cm.registeredSkeletons, skel)
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cm.chansSkeletons.Add(skel)
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entry.skeleton = skel
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cm.chans[cfname] = entry
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}
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// #1619: if the channel has 0 members and was only being retained
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// because it was registered, clean it up:
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cm.maybeCleanupInternal(cfname, entry, false)
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}
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return nil
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}
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// Rename renames a channel (but does not notify the members)
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func (cm *ChannelManager) Rename(name string, newName string) (err error) {
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oldCfname, err := CasefoldChannel(name)
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if err != nil {
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return errNoSuchChannel
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}
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newCfname, err := CasefoldChannel(newName)
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if err != nil {
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return errInvalidChannelName
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}
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newSkeleton, err := Skeleton(newName)
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if err != nil {
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return errInvalidChannelName
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}
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var channel *Channel
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var info RegisteredChannel
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defer func() {
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if channel != nil && info.Founder != "" {
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channel.Store(IncludeAllAttrs)
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if oldCfname != newCfname {
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// we just flushed the channel under its new name, therefore this delete
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// cannot be overwritten by a write to the old name:
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cm.server.channelRegistry.Delete(info)
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}
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}
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}()
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cm.Lock()
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defer cm.Unlock()
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entry := cm.chans[oldCfname]
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if entry == nil || !entry.channel.IsLoaded() {
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return errNoSuchChannel
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}
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channel = entry.channel
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info = channel.ExportRegistration(IncludeInitial)
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registered := info.Founder != ""
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oldSkeleton, err := Skeleton(info.Name)
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if err != nil {
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return errNoSuchChannel // ugh
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}
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if newCfname != oldCfname {
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if cm.chans[newCfname] != nil || cm.registeredChannels.Has(newCfname) {
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return errChannelNameInUse
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}
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}
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if oldSkeleton != newSkeleton {
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if cm.chansSkeletons.Has(newSkeleton) || cm.registeredSkeletons.Has(newSkeleton) {
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return errConfusableIdentifier
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}
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}
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delete(cm.chans, oldCfname)
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if !registered {
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entry.skeleton = newSkeleton
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}
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cm.chans[newCfname] = entry
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if registered {
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delete(cm.registeredChannels, oldCfname)
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cm.registeredChannels.Add(newCfname)
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delete(cm.registeredSkeletons, oldSkeleton)
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cm.registeredSkeletons.Add(newSkeleton)
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} else {
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delete(cm.chansSkeletons, oldSkeleton)
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cm.chansSkeletons.Add(newSkeleton)
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}
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entry.channel.Rename(newName, newCfname)
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return nil
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}
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// Len returns the number of channels
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func (cm *ChannelManager) Len() int {
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cm.RLock()
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defer cm.RUnlock()
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return len(cm.chans)
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}
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// Channels returns a slice containing all current channels
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func (cm *ChannelManager) Channels() (result []*Channel) {
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cm.RLock()
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defer cm.RUnlock()
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result = make([]*Channel, 0, len(cm.chans))
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for _, entry := range cm.chans {
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if entry.channel.IsLoaded() {
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result = append(result, entry.channel)
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}
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}
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return
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}
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// Purge marks a channel as purged.
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func (cm *ChannelManager) Purge(chname string, record ChannelPurgeRecord) (err error) {
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chname, err = CasefoldChannel(chname)
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if err != nil {
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return errInvalidChannelName
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}
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skel, err := Skeleton(chname)
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if err != nil {
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return errInvalidChannelName
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}
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cm.Lock()
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cm.purgedChannels.Add(chname)
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entry := cm.chans[chname]
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if entry != nil {
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delete(cm.chans, chname)
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if entry.channel.Founder() != "" {
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delete(cm.registeredSkeletons, skel)
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} else {
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delete(cm.chansSkeletons, skel)
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}
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}
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cm.Unlock()
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cm.server.channelRegistry.PurgeChannel(chname, record)
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if entry != nil {
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entry.channel.Purge("")
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}
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return nil
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}
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// IsPurged queries whether a channel is purged.
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func (cm *ChannelManager) IsPurged(chname string) (result bool) {
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chname, err := CasefoldChannel(chname)
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if err != nil {
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return false
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}
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cm.RLock()
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result = cm.purgedChannels.Has(chname)
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cm.RUnlock()
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return
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}
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// Unpurge deletes a channel's purged status.
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func (cm *ChannelManager) Unpurge(chname string) (err error) {
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chname, err = CasefoldChannel(chname)
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if err != nil {
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return errNoSuchChannel
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}
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cm.Lock()
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found := cm.purgedChannels.Has(chname)
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delete(cm.purgedChannels, chname)
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cm.Unlock()
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cm.server.channelRegistry.UnpurgeChannel(chname)
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if !found {
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return errNoSuchChannel
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}
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return nil
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}
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func (cm *ChannelManager) ListPurged() (result []string) {
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cm.RLock()
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result = make([]string, 0, len(cm.purgedChannels))
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for c := range cm.purgedChannels {
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result = append(result, c)
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}
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cm.RUnlock()
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sort.Strings(result)
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return
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}
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func (cm *ChannelManager) UnfoldName(cfname string) (result string) {
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cm.RLock()
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entry := cm.chans[cfname]
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cm.RUnlock()
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if entry != nil && entry.channel.IsLoaded() {
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return entry.channel.Name()
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}
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return cfname
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}
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