// Copyright (c) 2012-2014 Jeremy Latt // Copyright (c) 2014-2015 Edmund Huber // Copyright (c) 2016-2017 Daniel Oaks // released under the MIT license package irc import ( "fmt" "net" "runtime/debug" "strconv" "strings" "sync" "sync/atomic" "time" "github.com/goshuirc/irc-go/ircfmt" "github.com/goshuirc/irc-go/ircmsg" ident "github.com/oragono/go-ident" "github.com/oragono/oragono/irc/caps" "github.com/oragono/oragono/irc/connection_limits" "github.com/oragono/oragono/irc/history" "github.com/oragono/oragono/irc/modes" "github.com/oragono/oragono/irc/sno" "github.com/oragono/oragono/irc/utils" ) const ( // IdentTimeoutSeconds is how many seconds before our ident (username) check times out. IdentTimeoutSeconds = 1.5 IRCv3TimestampFormat = "2006-01-02T15:04:05.000Z" ) // ResumeDetails is a place to stash data at various stages of // the resume process: when handling the RESUME command itself, // when completing the registration, and when rejoining channels. type ResumeDetails struct { OldClient *Client PresentedToken string Timestamp time.Time ResumedAt time.Time Channels []string HistoryIncomplete bool } // Client is an IRC client. type Client struct { account string accountName string // display name of the account: uncasefolded, '*' if not logged in atime time.Time awayMessage string capabilities caps.Set capState caps.State capVersion caps.Version certfp string channels ChannelSet ctime time.Time exitedSnomaskSent bool fakelag Fakelag flags modes.ModeSet hasQuit bool hops int hostname string idletimer IdleTimer invitedTo map[string]bool isDestroyed bool isTor bool isQuitting bool languages []string loginThrottle connection_limits.GenericThrottle maxlenRest uint32 nick string nickCasefolded string nickMaskCasefolded string nickMaskString string // cache for nickmask string since it's used with lots of replies nickTimer NickTimer oper *Oper preregNick string proxiedIP net.IP // actual remote IP if using the PROXY protocol quitMessage string rawHostname string realname string realIP net.IP registered bool resumeDetails *ResumeDetails resumeID string saslInProgress bool saslMechanism string saslValue string sentPassCommand bool server *Server skeleton string socket *Socket stateMutex sync.RWMutex // tier 1 username string vhost string history *history.Buffer } // WhoWas is the subset of client details needed to answer a WHOWAS query type WhoWas struct { nick string nickCasefolded string username string hostname string realname string } // ClientDetails is a standard set of details about a client type ClientDetails struct { WhoWas nickMask string nickMaskCasefolded string account string accountName string } // NewClient sets up a new client and runs its goroutine. func RunNewClient(server *Server, conn clientConn) { now := time.Now() config := server.Config() fullLineLenLimit := ircmsg.MaxlenTagsFromClient + config.Limits.LineLen.Rest // give them 1k of grace over the limit: socket := NewSocket(conn.Conn, fullLineLenLimit+1024, config.Server.MaxSendQBytes) client := &Client{ atime: now, capState: caps.NoneState, capVersion: caps.Cap301, channels: make(ChannelSet), ctime: now, isTor: conn.IsTor, languages: server.Languages().Default(), loginThrottle: connection_limits.GenericThrottle{ Duration: config.Accounts.LoginThrottling.Duration, Limit: config.Accounts.LoginThrottling.MaxAttempts, }, server: server, socket: socket, accountName: "*", nick: "*", // * is used until actual nick is given nickCasefolded: "*", nickMaskString: "*", // * is used until actual nick is given history: history.NewHistoryBuffer(config.History.ClientLength), } client.recomputeMaxlens() if conn.IsTLS { client.SetMode(modes.TLS, true) // error is not useful to us here anyways so we can ignore it client.certfp, _ = client.socket.CertFP() } if conn.IsTor { client.SetMode(modes.TLS, true) client.realIP = utils.IPv4LoopbackAddress client.rawHostname = config.Server.TorListeners.Vhost } else { remoteAddr := conn.Conn.RemoteAddr() client.realIP = utils.AddrToIP(remoteAddr) // Set the hostname for this client // (may be overridden by a later PROXY command from stunnel) client.rawHostname = utils.LookupHostname(client.realIP.String()) if config.Server.CheckIdent && !utils.AddrIsUnix(remoteAddr) { client.doIdentLookup(conn.Conn) } } client.run() } func (client *Client) doIdentLookup(conn net.Conn) { _, serverPortString, err := net.SplitHostPort(conn.LocalAddr().String()) if err != nil { client.server.logger.Error("internal", "bad server address", err.Error()) return } serverPort, _ := strconv.Atoi(serverPortString) clientHost, clientPortString, err := net.SplitHostPort(conn.RemoteAddr().String()) if err != nil { client.server.logger.Error("internal", "bad client address", err.Error()) return } clientPort, _ := strconv.Atoi(clientPortString) client.Notice(client.t("*** Looking up your username")) resp, err := ident.Query(clientHost, serverPort, clientPort, IdentTimeoutSeconds) if err == nil { err := client.SetNames(resp.Identifier, "", true) if err == nil { client.Notice(client.t("*** Found your username")) // we don't need to updateNickMask here since nickMask is not used for anything yet } else { client.Notice(client.t("*** Got a malformed username, ignoring")) } } else { client.Notice(client.t("*** Could not find your username")) } } func (client *Client) isAuthorized(config *Config) bool { saslSent := client.account != "" // PASS requirement if (config.Server.passwordBytes != nil) && !client.sentPassCommand && !(config.Accounts.SkipServerPassword && saslSent) { return false } // Tor connections may be required to authenticate with SASL if client.isTor && config.Server.TorListeners.RequireSasl && !saslSent { return false } // finally, enforce require-sasl return !config.Accounts.RequireSasl.Enabled || saslSent || utils.IPInNets(client.IP(), config.Accounts.RequireSasl.exemptedNets) } func (client *Client) resetFakelag() { var flc FakelagConfig = client.server.Config().Fakelag flc.Enabled = flc.Enabled && !client.HasRoleCapabs("nofakelag") client.fakelag.Initialize(flc) } // IP returns the IP address of this client. func (client *Client) IP() net.IP { client.stateMutex.RLock() defer client.stateMutex.RUnlock() if client.proxiedIP != nil { return client.proxiedIP } return client.realIP } // IPString returns the IP address of this client as a string. func (client *Client) IPString() string { ip := client.IP().String() if 0 < len(ip) && ip[0] == ':' { ip = "0" + ip } return ip } // // command goroutine // func (client *Client) recomputeMaxlens() int { maxlenRest := 512 if client.capabilities.Has(caps.MaxLine) { maxlenRest = client.server.Limits().LineLen.Rest } atomic.StoreUint32(&client.maxlenRest, uint32(maxlenRest)) return maxlenRest } // allow these negotiated length limits to be read without locks; this is a convenience // so that Client.Send doesn't have to acquire any Client locks func (client *Client) MaxlenRest() int { return int(atomic.LoadUint32(&client.maxlenRest)) } func (client *Client) run() { var err error var isExiting bool var line string var msg ircmsg.IrcMessage defer func() { if r := recover(); r != nil { client.server.logger.Error("internal", fmt.Sprintf("Client caused panic: %v\n%s", r, debug.Stack())) if client.server.RecoverFromErrors() { client.server.logger.Error("internal", "Disconnecting client and attempting to recover") } else { panic(r) } } // ensure client connection gets closed client.destroy(false) }() client.idletimer.Initialize(client) client.nickTimer.Initialize(client) client.resetFakelag() firstLine := true for { maxlenRest := client.recomputeMaxlens() line, err = client.socket.Read() if err != nil { quitMessage := "connection closed" if err == errReadQ { quitMessage = "readQ exceeded" } client.Quit(quitMessage) break } if client.server.logger.IsLoggingRawIO() { client.server.logger.Debug("userinput", client.nick, "<- ", line) } // special-cased handling of PROXY protocol, see `handleProxyCommand` for details: if firstLine { firstLine = false if strings.HasPrefix(line, "PROXY") { err = handleProxyCommand(client.server, client, line) if err != nil { break } else { continue } } } msg, err = ircmsg.ParseLineStrict(line, true, maxlenRest) if err == ircmsg.ErrorLineIsEmpty { continue } else if err == ircmsg.ErrorLineTooLong { client.Send(nil, client.server.name, ERR_INPUTTOOLONG, client.Nick(), client.t("Input line too long")) continue } else if err != nil { client.Quit(client.t("Received malformed line")) break } cmd, exists := Commands[msg.Command] if !exists { if len(msg.Command) > 0 { client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.Nick(), msg.Command, client.t("Unknown command")) } else { client.Send(nil, client.server.name, ERR_UNKNOWNCOMMAND, client.Nick(), "lastcmd", client.t("No command given")) } continue } isExiting = cmd.Run(client.server, client, msg) if isExiting || client.isQuitting { break } } } // // idle, quit, timers and timeouts // // Active updates when the client was last 'active' (i.e. the user should be sitting in front of their client). func (client *Client) Active() { client.stateMutex.Lock() defer client.stateMutex.Unlock() client.atime = time.Now() } // Ping sends the client a PING message. func (client *Client) Ping() { client.Send(nil, "", "PING", client.nick) } // tryResume tries to resume if the client asked us to. func (client *Client) tryResume() (success bool) { server := client.server config := server.Config() defer func() { if !success { client.resumeDetails = nil } }() timestamp := client.resumeDetails.Timestamp var timestampString string if !timestamp.IsZero() { timestampString = timestamp.UTC().Format(IRCv3TimestampFormat) } oldClient := server.resumeManager.VerifyToken(client.resumeDetails.PresentedToken) if oldClient == nil { client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection, token is not valid")) return } oldNick := oldClient.Nick() oldNickmask := oldClient.NickMaskString() resumeAllowed := config.Server.AllowPlaintextResume || (oldClient.HasMode(modes.TLS) && client.HasMode(modes.TLS)) if !resumeAllowed { client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection, old and new clients must have TLS")) return } if oldClient.isTor != client.isTor { client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection from Tor to non-Tor or vice versa")) return } err := server.clients.Resume(client, oldClient) if err != nil { client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection")) return } success = true // this is a bit racey client.resumeDetails.ResumedAt = time.Now() client.nickTimer.Touch() // resume successful, proceed to copy client state (nickname, flags, etc.) // after this, the server thinks that `newClient` owns the nickname client.resumeDetails.OldClient = oldClient // transfer monitor stuff server.monitorManager.Resume(client, oldClient) // record the names, not the pointers, of the channels, // to avoid dumb annoying race conditions channels := oldClient.Channels() client.resumeDetails.Channels = make([]string, len(channels)) for i, channel := range channels { client.resumeDetails.Channels[i] = channel.Name() } username := client.Username() hostname := client.Hostname() friends := make(ClientSet) oldestLostMessage := time.Now() // work out how much time, if any, is not covered by history buffers for _, channel := range channels { for _, member := range channel.Members() { friends.Add(member) lastDiscarded := channel.history.LastDiscarded() if lastDiscarded.Before(oldestLostMessage) { oldestLostMessage = lastDiscarded } } } privmsgMatcher := func(item history.Item) bool { return item.Type == history.Privmsg || item.Type == history.Notice } privmsgHistory := oldClient.history.Match(privmsgMatcher, false, 0) lastDiscarded := oldClient.history.LastDiscarded() if lastDiscarded.Before(oldestLostMessage) { oldestLostMessage = lastDiscarded } for _, item := range privmsgHistory { // TODO this is the nickmask, fix that sender := server.clients.Get(item.Nick) if sender != nil { friends.Add(sender) } } gap := lastDiscarded.Sub(timestamp) client.resumeDetails.HistoryIncomplete = gap > 0 gapSeconds := int(gap.Seconds()) + 1 // round up to avoid confusion // send quit/resume messages to friends for friend := range friends { if friend.capabilities.Has(caps.Resume) { if timestamp.IsZero() { friend.Send(nil, oldNickmask, "RESUMED", username, hostname) } else { friend.Send(nil, oldNickmask, "RESUMED", username, hostname, timestampString) } } else { if client.resumeDetails.HistoryIncomplete { friend.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected (up to %d seconds of history lost)"), gapSeconds)) } else { friend.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected"))) } } } if client.resumeDetails.HistoryIncomplete { client.Send(nil, client.server.name, "RESUME", "WARN", fmt.Sprintf(client.t("Resume may have lost up to %d seconds of history"), gapSeconds)) } client.Send(nil, client.server.name, "RESUME", "SUCCESS", oldNick) // after we send the rest of the registration burst, we'll try rejoining channels return } func (client *Client) tryResumeChannels() { details := client.resumeDetails channels := make([]*Channel, len(details.Channels)) for _, name := range details.Channels { channel := client.server.channels.Get(name) if channel == nil { continue } channel.Resume(client, details.OldClient, details.Timestamp) channels = append(channels, channel) } // replay direct PRIVSMG history if !details.Timestamp.IsZero() { now := time.Now() items, complete := client.history.Between(details.Timestamp, now, false, 0) rb := NewResponseBuffer(client) client.replayPrivmsgHistory(rb, items, complete) rb.Send(true) } details.OldClient.destroy(true) } func (client *Client) replayPrivmsgHistory(rb *ResponseBuffer, items []history.Item, complete bool) { nick := client.Nick() serverTime := client.capabilities.Has(caps.ServerTime) for _, item := range items { var command string switch item.Type { case history.Privmsg: command = "PRIVMSG" case history.Notice: command = "NOTICE" default: continue } var tags map[string]string if serverTime { tags = map[string]string{"time": item.Time.Format(IRCv3TimestampFormat)} } rb.AddSplitMessageFromClient(item.Nick, item.AccountName, tags, command, nick, item.Message) } if !complete { rb.Add(nil, "HistServ", "NOTICE", nick, client.t("Some additional message history may have been lost")) } } // copy applicable state from oldClient to client as part of a resume func (client *Client) copyResumeData(oldClient *Client) { oldClient.stateMutex.RLock() history := oldClient.history nick := oldClient.nick nickCasefolded := oldClient.nickCasefolded vhost := oldClient.vhost account := oldClient.account accountName := oldClient.accountName skeleton := oldClient.skeleton oldClient.stateMutex.RUnlock() // copy all flags, *except* TLS (in the case that the admins enabled // resume over plaintext) hasTLS := client.flags.HasMode(modes.TLS) temp := modes.NewModeSet() temp.Copy(&oldClient.flags) temp.SetMode(modes.TLS, hasTLS) client.flags.Copy(temp) client.stateMutex.Lock() defer client.stateMutex.Unlock() // reuse the old client's history buffer client.history = history // copy other data client.nick = nick client.nickCasefolded = nickCasefolded client.vhost = vhost client.account = account client.accountName = accountName client.skeleton = skeleton client.updateNickMaskNoMutex() } // IdleTime returns how long this client's been idle. func (client *Client) IdleTime() time.Duration { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return time.Since(client.atime) } // SignonTime returns this client's signon time as a unix timestamp. func (client *Client) SignonTime() int64 { return client.ctime.Unix() } // IdleSeconds returns the number of seconds this client's been idle. func (client *Client) IdleSeconds() uint64 { return uint64(client.IdleTime().Seconds()) } // HasNick returns true if the client's nickname is set (used in registration). func (client *Client) HasNick() bool { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.nick != "" && client.nick != "*" } // HasUsername returns true if the client's username is set (used in registration). func (client *Client) HasUsername() bool { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.username != "" && client.username != "*" } // SetNames sets the client's ident and realname. func (client *Client) SetNames(username, realname string, fromIdent bool) error { limit := client.server.Config().Limits.IdentLen if !fromIdent { limit -= 1 // leave room for the prepended ~ } if limit < len(username) { username = username[:limit] } if !isIdent(username) { return errInvalidUsername } if !fromIdent { username = "~" + username } client.stateMutex.Lock() defer client.stateMutex.Unlock() if client.username == "" { client.username = username } if client.realname == "" { client.realname = realname } return nil } // HasRoleCapabs returns true if client has the given (role) capabilities. func (client *Client) HasRoleCapabs(capabs ...string) bool { oper := client.Oper() if oper == nil { return false } for _, capab := range capabs { if !oper.Class.Capabilities[capab] { return false } } return true } // ModeString returns the mode string for this client. func (client *Client) ModeString() (str string) { return "+" + client.flags.String() } // Friends refers to clients that share a channel with this client. func (client *Client) Friends(capabs ...caps.Capability) ClientSet { friends := make(ClientSet) // make sure that I have the right caps hasCaps := true for _, capab := range capabs { if !client.capabilities.Has(capab) { hasCaps = false break } } if hasCaps { friends.Add(client) } for _, channel := range client.Channels() { for _, member := range channel.Members() { // make sure they have all the required caps hasCaps = true for _, capab := range capabs { if !member.capabilities.Has(capab) { hasCaps = false break } } if hasCaps { friends.Add(member) } } } return friends } func (client *Client) SetOper(oper *Oper) { client.stateMutex.Lock() defer client.stateMutex.Unlock() client.oper = oper // operators typically get a vhost, update the nickmask client.updateNickMaskNoMutex() } // XXX: CHGHOST requires prefix nickmask to have original hostname, // this is annoying to do correctly func (client *Client) sendChghost(oldNickMask string, vhost string) { username := client.Username() for fClient := range client.Friends(caps.ChgHost) { fClient.sendFromClientInternal(false, time.Time{}, "", oldNickMask, client.AccountName(), nil, "CHGHOST", username, vhost) } } // choose the correct vhost to display func (client *Client) getVHostNoMutex() string { // hostserv vhost OR operclass vhost OR nothing (i.e., normal rdns hostmask) if client.vhost != "" { return client.vhost } else if client.oper != nil { return client.oper.Vhost } else { return "" } } // SetVHost updates the client's hostserv-based vhost func (client *Client) SetVHost(vhost string) (updated bool) { client.stateMutex.Lock() defer client.stateMutex.Unlock() updated = (client.vhost != vhost) client.vhost = vhost if updated { client.updateNickMaskNoMutex() } return } // updateNick updates `nick` and `nickCasefolded`. func (client *Client) updateNick(nick, nickCasefolded, skeleton string) { client.stateMutex.Lock() defer client.stateMutex.Unlock() client.nick = nick client.nickCasefolded = nickCasefolded client.skeleton = skeleton client.updateNickMaskNoMutex() } // updateNickMaskNoMutex updates the casefolded nickname and nickmask, not acquiring any mutexes. func (client *Client) updateNickMaskNoMutex() { client.hostname = client.getVHostNoMutex() if client.hostname == "" { client.hostname = client.rawHostname } cfhostname, err := Casefold(client.hostname) if err != nil { client.server.logger.Error("internal", "hostname couldn't be casefolded", client.hostname, err.Error()) cfhostname = client.hostname // YOLO } client.nickMaskString = fmt.Sprintf("%s!%s@%s", client.nick, client.username, client.hostname) client.nickMaskCasefolded = fmt.Sprintf("%s!%s@%s", client.nickCasefolded, strings.ToLower(client.username), cfhostname) } // AllNickmasks returns all the possible nickmasks for the client. func (client *Client) AllNickmasks() (masks []string) { client.stateMutex.RLock() nick := client.nickCasefolded username := client.username rawHostname := client.rawHostname vhost := client.getVHostNoMutex() client.stateMutex.RUnlock() username = strings.ToLower(username) if len(vhost) > 0 { cfvhost, err := Casefold(vhost) if err == nil { masks = append(masks, fmt.Sprintf("%s!%s@%s", nick, username, cfvhost)) } } var rawhostmask string cfrawhost, err := Casefold(rawHostname) if err == nil { rawhostmask = fmt.Sprintf("%s!%s@%s", nick, username, cfrawhost) masks = append(masks, rawhostmask) } ipmask := fmt.Sprintf("%s!%s@%s", nick, username, client.IPString()) if ipmask != rawhostmask { masks = append(masks, ipmask) } return } // LoggedIntoAccount returns true if this client is logged into an account. func (client *Client) LoggedIntoAccount() bool { return client.Account() != "" } // RplISupport outputs our ISUPPORT lines to the client. This is used on connection and in VERSION responses. func (client *Client) RplISupport(rb *ResponseBuffer) { translatedISupport := client.t("are supported by this server") nick := client.Nick() for _, cachedTokenLine := range client.server.ISupport().CachedReply { length := len(cachedTokenLine) + 2 tokenline := make([]string, length) tokenline[0] = nick copy(tokenline[1:], cachedTokenLine) tokenline[length-1] = translatedISupport rb.Add(nil, client.server.name, RPL_ISUPPORT, tokenline...) } } // Quit sets the given quit message for the client. // (You must ensure separately that destroy() is called, e.g., by returning `true` from // the command handler or calling it yourself.) func (client *Client) Quit(message string) { client.stateMutex.Lock() alreadyQuit := client.isQuitting if !alreadyQuit { client.isQuitting = true client.quitMessage = message } registered := client.registered prefix := client.nickMaskString client.stateMutex.Unlock() if alreadyQuit { return } var finalData []byte // #364: don't send QUIT lines to unregistered clients if registered { quitMsg := ircmsg.MakeMessage(nil, prefix, "QUIT", message) finalData, _ = quitMsg.LineBytesStrict(false, 512) } errorMsg := ircmsg.MakeMessage(nil, "", "ERROR", message) errorMsgBytes, _ := errorMsg.LineBytesStrict(false, 512) finalData = append(finalData, errorMsgBytes...) client.socket.SetFinalData(finalData) } // destroy gets rid of a client, removes them from server lists etc. func (client *Client) destroy(beingResumed bool) { // allow destroy() to execute at most once client.stateMutex.Lock() isDestroyed := client.isDestroyed client.isDestroyed = true quitMessage := client.quitMessage nickMaskString := client.nickMaskString accountName := client.accountName client.stateMutex.Unlock() if isDestroyed { return } // see #235: deduplicating the list of PART recipients uses (comparatively speaking) // a lot of RAM, so limit concurrency to avoid thrashing client.server.semaphores.ClientDestroy.Acquire() defer client.server.semaphores.ClientDestroy.Release() if beingResumed { client.server.logger.Debug("quit", fmt.Sprintf("%s is being resumed", client.nick)) } else { client.server.logger.Debug("quit", fmt.Sprintf("%s is no longer on the server", client.nick)) } // send quit/error message to client if they haven't been sent already client.Quit("Connection closed") if !beingResumed { client.server.whoWas.Append(client.WhoWas()) } // remove from connection limits if client.isTor { client.server.torLimiter.RemoveClient() } else { client.server.connectionLimiter.RemoveClient(client.IP()) } client.server.resumeManager.Delete(client) // alert monitors client.server.monitorManager.AlertAbout(client, false) // clean up monitor state client.server.monitorManager.RemoveAll(client) // clean up channels friends := make(ClientSet) for _, channel := range client.Channels() { if !beingResumed { channel.Quit(client) channel.history.Add(history.Item{ Type: history.Quit, Nick: nickMaskString, AccountName: accountName, Message: utils.MakeSplitMessage(quitMessage, true), }) } for _, member := range channel.Members() { friends.Add(member) } } friends.Remove(client) // clean up server if !beingResumed { client.server.clients.Remove(client) } // clean up self client.idletimer.Stop() client.nickTimer.Stop() client.server.accounts.Logout(client) client.socket.Close() // send quit messages to friends if !beingResumed { if client.Registered() { client.server.stats.ChangeTotal(-1) } if client.HasMode(modes.Invisible) { client.server.stats.ChangeInvisible(-1) } if client.HasMode(modes.Operator) || client.HasMode(modes.LocalOperator) { client.server.stats.ChangeOperators(-1) } for friend := range friends { if quitMessage == "" { quitMessage = "Exited" } friend.Send(nil, client.nickMaskString, "QUIT", quitMessage) } } if !client.exitedSnomaskSent { if beingResumed { client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r is resuming their connection, old client has been destroyed"), client.nick)) } else { client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), client.nick)) } } } // SendSplitMsgFromClient sends an IRC PRIVMSG/NOTICE coming from a specific client. // Adds account-tag to the line as well. func (client *Client) SendSplitMsgFromClient(from *Client, tags map[string]string, command, target string, message utils.SplitMessage) { client.sendSplitMsgFromClientInternal(false, time.Time{}, from.NickMaskString(), from.AccountName(), tags, command, target, message) } func (client *Client) sendSplitMsgFromClientInternal(blocking bool, serverTime time.Time, nickmask, accountName string, tags map[string]string, command, target string, message utils.SplitMessage) { if client.capabilities.Has(caps.MaxLine) || message.Wrapped == nil { client.sendFromClientInternal(blocking, serverTime, message.Msgid, nickmask, accountName, tags, command, target, message.Message) } else { for _, messagePair := range message.Wrapped { client.sendFromClientInternal(blocking, serverTime, messagePair.Msgid, nickmask, accountName, tags, command, target, messagePair.Message) } } } // SendFromClient sends an IRC line coming from a specific client. // Adds account-tag to the line as well. func (client *Client) SendFromClient(msgid string, from *Client, tags map[string]string, command string, params ...string) error { return client.sendFromClientInternal(false, time.Time{}, msgid, from.NickMaskString(), from.AccountName(), tags, command, params...) } // this is SendFromClient, but directly exposing nickmask and accountName, // for things like history replay and CHGHOST where they no longer (necessarily) // correspond to the current state of a client func (client *Client) sendFromClientInternal(blocking bool, serverTime time.Time, msgid string, nickmask, accountName string, tags map[string]string, command string, params ...string) error { msg := ircmsg.MakeMessage(tags, nickmask, command, params...) // attach account-tag if client.capabilities.Has(caps.AccountTag) && accountName != "*" { msg.SetTag("account", accountName) } // attach message-id if msgid != "" && client.capabilities.Has(caps.MessageTags) { msg.SetTag("draft/msgid", msgid) } // attach server-time if client.capabilities.Has(caps.ServerTime) { msg.SetTag("time", time.Now().UTC().Format(IRCv3TimestampFormat)) } return client.SendRawMessage(msg, blocking) } var ( // these are all the output commands that MUST have their last param be a trailing. // this is needed because dumb clients like to treat trailing params separately from the // other params in messages. commandsThatMustUseTrailing = map[string]bool{ "PRIVMSG": true, "NOTICE": true, RPL_WHOISCHANNELS: true, RPL_USERHOST: true, } ) // SendRawMessage sends a raw message to the client. func (client *Client) SendRawMessage(message ircmsg.IrcMessage, blocking bool) error { // use dumb hack to force the last param to be a trailing param if required var usedTrailingHack bool if commandsThatMustUseTrailing[message.Command] && len(message.Params) > 0 { lastParam := message.Params[len(message.Params)-1] // to force trailing, we ensure the final param contains a space if strings.IndexByte(lastParam, ' ') == -1 { message.Params[len(message.Params)-1] = lastParam + " " usedTrailingHack = true } } // assemble message maxlenRest := client.MaxlenRest() line, err := message.LineBytesStrict(false, maxlenRest) if err != nil { logline := fmt.Sprintf("Error assembling message for sending: %v\n%s", err, debug.Stack()) client.server.logger.Error("internal", logline) message = ircmsg.MakeMessage(nil, client.server.name, ERR_UNKNOWNERROR, "*", "Error assembling message for sending") line, _ := message.LineBytesStrict(false, 0) if blocking { client.socket.BlockingWrite(line) } else { client.socket.Write(line) } return err } // if we used the trailing hack, we need to strip the final space we appended earlier on if usedTrailingHack { copy(line[len(line)-3:], "\r\n") line = line[:len(line)-1] } if client.server.logger.IsLoggingRawIO() { logline := string(line[:len(line)-2]) // strip "\r\n" client.server.logger.Debug("useroutput", client.nick, " ->", logline) } if blocking { return client.socket.BlockingWrite(line) } else { return client.socket.Write(line) } } // Send sends an IRC line to the client. func (client *Client) Send(tags map[string]string, prefix string, command string, params ...string) error { msg := ircmsg.MakeMessage(tags, prefix, command, params...) if client.capabilities.Has(caps.ServerTime) && !msg.HasTag("time") { msg.SetTag("time", time.Now().UTC().Format(IRCv3TimestampFormat)) } return client.SendRawMessage(msg, false) } // Notice sends the client a notice from the server. func (client *Client) Notice(text string) { limit := 400 if client.capabilities.Has(caps.MaxLine) { limit = client.server.Limits().LineLen.Rest - 110 } lines := utils.WordWrap(text, limit) // force blank lines to be sent if we receive them if len(lines) == 0 { lines = []string{""} } for _, line := range lines { client.Send(nil, client.server.name, "NOTICE", client.nick, line) } } func (client *Client) addChannel(channel *Channel) { client.stateMutex.Lock() client.channels[channel] = true client.stateMutex.Unlock() } func (client *Client) removeChannel(channel *Channel) { client.stateMutex.Lock() delete(client.channels, channel) client.stateMutex.Unlock() } // Records that the client has been invited to join an invite-only channel func (client *Client) Invite(casefoldedChannel string) { client.stateMutex.Lock() defer client.stateMutex.Unlock() if client.invitedTo == nil { client.invitedTo = make(map[string]bool) } client.invitedTo[casefoldedChannel] = true } // Checks that the client was invited to join a given channel func (client *Client) CheckInvited(casefoldedChannel string) (invited bool) { client.stateMutex.Lock() defer client.stateMutex.Unlock() invited = client.invitedTo[casefoldedChannel] // joining an invited channel "uses up" your invite, so you can't rejoin on kick delete(client.invitedTo, casefoldedChannel) return }