package irc import ( "errors" "strconv" "strings" ) var ( NotEnoughArgsError = errors.New("not enough arguments") ) type BaseCommand struct { client *Client } func (base *BaseCommand) Client() *Client { return base.client } func (base *BaseCommand) SetClient(c *Client) { base.client = c } var ( ErrParseCommand = errors.New("failed to parse message") parseCommandFuncs = map[string]func([]string) (Command, error){ "JOIN": NewJoinCommand, "MODE": NewModeCommand, "NICK": NewNickCommand, "PART": NewPartCommand, "PASS": NewPassCommand, "PING": NewPingCommand, "PONG": NewPongCommand, "PRIVMSG": NewPrivMsgCommand, "QUIT": NewQuitCommand, "TOPIC": NewTopicCommand, "USER": NewUserMsgCommand, } ) func ParseCommand(line string) (Command, error) { command, args := parseLine(line) constructor := parseCommandFuncs[command] if constructor == nil { return NewUnknownCommand(command, args), nil } return constructor(args) } func parseArg(line string) (arg string, rest string) { if line == "" { return } if strings.HasPrefix(line, ":") { arg = line[1:] } else { parts := strings.SplitN(line, " ", 2) arg = parts[0] if len(parts) > 1 { rest = parts[1] } } return } func parseLine(line string) (command string, args []string) { args = make([]string, 0) for arg, rest := parseArg(line); arg != ""; arg, rest = parseArg(rest) { args = append(args, arg) } command, args = strings.ToUpper(args[0]), args[1:] return } // [args...] type UnknownCommand struct { *BaseCommand command string args []string } func NewUnknownCommand(command string, args []string) *UnknownCommand { return &UnknownCommand{ BaseCommand: &BaseCommand{}, command: command, args: args, } } // PING [ ] type PingCommand struct { *BaseCommand server string server2 string } func NewPingCommand(args []string) (Command, error) { if len(args) < 1 { return nil, NotEnoughArgsError } msg := &PingCommand{ BaseCommand: &BaseCommand{}, server: args[0], } if len(args) > 1 { msg.server2 = args[1] } return msg, nil } // PONG [ ] type PongCommand struct { *BaseCommand server1 string server2 string } func NewPongCommand(args []string) (Command, error) { if len(args) < 1 { return nil, NotEnoughArgsError } message := &PongCommand{ BaseCommand: &BaseCommand{}, server1: args[0], } if len(args) > 1 { message.server2 = args[1] } return message, nil } // PASS type PassCommand struct { *BaseCommand password string } func NewPassCommand(args []string) (Command, error) { if len(args) < 1 { return nil, NotEnoughArgsError } return &PassCommand{ BaseCommand: &BaseCommand{}, password: args[0], }, nil } // NICK type NickCommand struct { *BaseCommand nickname string } func NewNickCommand(args []string) (Command, error) { if len(args) != 1 { return nil, NotEnoughArgsError } return &NickCommand{ BaseCommand: &BaseCommand{}, nickname: args[0], }, nil } // USER type UserMsgCommand struct { *BaseCommand user string mode uint8 unused string realname string } func NewUserMsgCommand(args []string) (Command, error) { if len(args) != 4 { return nil, NotEnoughArgsError } msg := &UserMsgCommand{ BaseCommand: &BaseCommand{}, user: args[0], unused: args[2], realname: args[3], } mode, err := strconv.ParseUint(args[1], 10, 8) if err == nil { msg.mode = uint8(mode) } return msg, nil } // QUIT [ ] type QuitCommand struct { *BaseCommand message string } func NewQuitCommand(args []string) (Command, error) { msg := &QuitCommand{ BaseCommand: &BaseCommand{}, } if len(args) > 0 { msg.message = args[0] } return msg, nil } // JOIN ( *( "," ) [ *( "," ) ] ) / "0" type JoinCommand struct { *BaseCommand channels map[string]string zero bool } func NewJoinCommand(args []string) (Command, error) { msg := &JoinCommand{ BaseCommand: &BaseCommand{}, channels: make(map[string]string), } if len(args) == 0 { return nil, NotEnoughArgsError } if args[0] == "0" { msg.zero = true return msg, nil } channels := strings.Split(args[0], ",") keys := make([]string, len(channels)) if len(args) > 1 { for i, key := range strings.Split(args[1], ",") { keys[i] = key } } for i, channel := range channels { msg.channels[channel] = keys[i] } return msg, nil } // PART *( "," ) [ ] type PartCommand struct { *BaseCommand channels []string message string } func NewPartCommand(args []string) (Command, error) { if len(args) < 1 { return nil, NotEnoughArgsError } msg := &PartCommand{ BaseCommand: &BaseCommand{}, channels: strings.Split(args[0], ","), } if len(args) > 1 { msg.message = args[1] } return msg, nil } // PRIVMSG type PrivMsgCommand struct { *BaseCommand target string message string } func NewPrivMsgCommand(args []string) (Command, error) { if len(args) < 2 { return nil, NotEnoughArgsError } return &PrivMsgCommand{ BaseCommand: &BaseCommand{}, target: args[0], message: args[1], }, nil } func (m *PrivMsgCommand) TargetIsChannel() bool { switch m.target[0] { case '&', '#', '+', '!': return true } return false } // TOPIC [newtopic] type TopicCommand struct { *BaseCommand channel string topic string } func NewTopicCommand(args []string) (Command, error) { if len(args) < 1 { return nil, NotEnoughArgsError } msg := &TopicCommand{ BaseCommand: &BaseCommand{}, channel: args[0], } if len(args) > 1 { msg.topic = args[1] } return msg, nil } type ModeCommand struct { *BaseCommand nickname string modes string } func NewModeCommand(args []string) (Command, error) { if len(args) == 0 { return nil, NotEnoughArgsError } cmd := &ModeCommand{ BaseCommand: &BaseCommand{}, nickname: args[0], } if len(args) > 1 { cmd.modes = args[1] } return cmd, nil }