// Copyright (c) 2017 Shivaram Lingamneni // released under the MIT license package irc import ( "github.com/oragono/oragono/irc/isupport" "github.com/oragono/oragono/irc/modes" ) func (server *Server) Config() *Config { server.configurableStateMutex.RLock() defer server.configurableStateMutex.RUnlock() return server.config } func (server *Server) ISupport() *isupport.List { server.configurableStateMutex.RLock() defer server.configurableStateMutex.RUnlock() return server.isupport } func (server *Server) Limits() Limits { return server.Config().Limits } func (server *Server) Password() []byte { return server.Config().Server.passwordBytes } func (server *Server) RecoverFromErrors() bool { return *server.Config().Debug.RecoverFromErrors } func (server *Server) DefaultChannelModes() modes.Modes { return server.Config().Channels.defaultModes } func (server *Server) ChannelRegistrationEnabled() bool { return server.Config().Channels.Registration.Enabled } func (server *Server) AccountConfig() *AccountConfig { return &server.Config().Accounts } func (server *Server) FakelagConfig() *FakelagConfig { return &server.Config().Fakelag } func (server *Server) GetOperator(name string) (oper *Oper) { name, err := CasefoldName(name) if err != nil { return } server.configurableStateMutex.RLock() defer server.configurableStateMutex.RUnlock() return server.config.operators[name] } func (client *Client) Nick() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.nick } func (client *Client) NickMaskString() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.nickMaskString } func (client *Client) NickCasefolded() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.nickCasefolded } func (client *Client) NickMaskCasefolded() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.nickMaskCasefolded } func (client *Client) Username() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.username } func (client *Client) Hostname() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.hostname } func (client *Client) Realname() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.realname } // uniqueIdentifiers returns the strings for which the server enforces per-client // uniqueness/ownership; no two clients can have colliding casefolded nicks or // skeletons. func (client *Client) uniqueIdentifiers() (nickCasefolded string, skeleton string) { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.nickCasefolded, client.skeleton } func (client *Client) ResumeID() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.resumeID } func (client *Client) SetResumeID(id string) { client.stateMutex.Lock() defer client.stateMutex.Unlock() client.resumeID = id } func (client *Client) Oper() *Oper { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.oper } func (client *Client) Registered() bool { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.registered } func (client *Client) SetRegistered() { // `registered` is only written from the client's own goroutine, but may be // read from other goroutines; therefore, the client's own goroutine may read // the value without synchronization, but must write it with synchronization, // and other goroutines must read it with synchronization client.stateMutex.Lock() client.registered = true client.stateMutex.Unlock() } func (client *Client) RawHostname() (result string) { client.stateMutex.Lock() result = client.rawHostname client.stateMutex.Unlock() return } func (client *Client) AwayMessage() (result string) { client.stateMutex.RLock() result = client.awayMessage client.stateMutex.RUnlock() return } func (client *Client) SetAwayMessage(message string) { client.stateMutex.Lock() client.awayMessage = message client.stateMutex.Unlock() } func (client *Client) Destroyed() bool { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.isDestroyed } func (client *Client) Account() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.account } func (client *Client) AccountName() string { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return client.accountName } func (client *Client) SetAccountName(account string) (changed bool) { var casefoldedAccount string var err error if account != "" { if casefoldedAccount, err = CasefoldName(account); err != nil { return } } client.stateMutex.Lock() defer client.stateMutex.Unlock() changed = client.account != casefoldedAccount client.account = casefoldedAccount client.accountName = account return } func (client *Client) HasMode(mode modes.Mode) bool { // client.flags has its own synch return client.flags.HasMode(mode) } func (client *Client) SetMode(mode modes.Mode, on bool) bool { return client.flags.SetMode(mode, on) } func (client *Client) Channels() (result []*Channel) { client.stateMutex.RLock() defer client.stateMutex.RUnlock() length := len(client.channels) result = make([]*Channel, length) i := 0 for channel := range client.channels { result[i] = channel i++ } return } func (client *Client) NumChannels() int { client.stateMutex.RLock() defer client.stateMutex.RUnlock() return len(client.channels) } func (client *Client) WhoWas() (result WhoWas) { return client.Details().WhoWas } func (client *Client) Details() (result ClientDetails) { client.stateMutex.RLock() defer client.stateMutex.RUnlock() result.nick = client.nick result.nickCasefolded = client.nickCasefolded result.username = client.username result.hostname = client.hostname result.realname = client.realname result.nickMask = client.nickMaskString result.nickMaskCasefolded = client.nickMaskCasefolded result.account = client.account result.accountName = client.accountName return } func (channel *Channel) Name() string { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return channel.name } func (channel *Channel) setName(name string) { channel.stateMutex.Lock() defer channel.stateMutex.Unlock() channel.name = name } func (channel *Channel) NameCasefolded() string { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return channel.nameCasefolded } func (channel *Channel) setNameCasefolded(nameCasefolded string) { channel.stateMutex.Lock() defer channel.stateMutex.Unlock() channel.nameCasefolded = nameCasefolded } func (channel *Channel) Members() (result []*Client) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return channel.membersCache } func (channel *Channel) setUserLimit(limit int) { channel.stateMutex.Lock() channel.userLimit = limit channel.stateMutex.Unlock() } func (channel *Channel) Key() string { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return channel.key } func (channel *Channel) setKey(key string) { channel.stateMutex.Lock() defer channel.stateMutex.Unlock() channel.key = key } func (channel *Channel) Founder() string { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return channel.registeredFounder }