mirror of
https://github.com/ergochat/ergo.git
synced 2024-11-25 13:29:27 +01:00
refactor irc.Socket
This commit is contained in:
parent
e3e714059c
commit
fa5d4be718
175
irc/socket.go
175
irc/socket.go
@ -9,6 +9,7 @@ import (
|
||||
"crypto/sha256"
|
||||
"crypto/tls"
|
||||
"encoding/hex"
|
||||
"errors"
|
||||
"io"
|
||||
"net"
|
||||
"strings"
|
||||
@ -18,24 +19,25 @@ import (
|
||||
|
||||
var (
|
||||
handshakeTimeout, _ = time.ParseDuration("5s")
|
||||
errSendQExceeded = errors.New("SendQ exceeded")
|
||||
)
|
||||
|
||||
// Socket represents an IRC socket.
|
||||
type Socket struct {
|
||||
sync.Mutex
|
||||
|
||||
conn net.Conn
|
||||
reader *bufio.Reader
|
||||
|
||||
MaxSendQBytes uint64
|
||||
|
||||
closed bool
|
||||
closedMutex sync.Mutex
|
||||
|
||||
finalData string // what to send when we die
|
||||
finalDataMutex sync.Mutex
|
||||
|
||||
// coordination system for asynchronous writes
|
||||
buffer []byte
|
||||
lineToSendExists chan bool
|
||||
linesToSend []string
|
||||
linesToSendMutex sync.Mutex
|
||||
|
||||
closed bool
|
||||
sendQExceeded bool
|
||||
finalData string // what to send when we die
|
||||
}
|
||||
|
||||
// NewSocket returns a new Socket.
|
||||
@ -44,21 +46,24 @@ func NewSocket(conn net.Conn, maxSendQBytes uint64) Socket {
|
||||
conn: conn,
|
||||
reader: bufio.NewReader(conn),
|
||||
MaxSendQBytes: maxSendQBytes,
|
||||
lineToSendExists: make(chan bool),
|
||||
lineToSendExists: make(chan bool, 1),
|
||||
}
|
||||
}
|
||||
|
||||
// Close stops a Socket from being able to send/receive any more data.
|
||||
func (socket *Socket) Close() {
|
||||
socket.closedMutex.Lock()
|
||||
defer socket.closedMutex.Unlock()
|
||||
if socket.closed {
|
||||
return
|
||||
}
|
||||
socket.closed = true
|
||||
alreadyClosed := func() bool {
|
||||
socket.Lock()
|
||||
defer socket.Unlock()
|
||||
result := socket.closed
|
||||
socket.closed = true
|
||||
return result
|
||||
}()
|
||||
|
||||
// force close loop to happen if it hasn't already
|
||||
go socket.timedFillLineToSendExists(200 * time.Millisecond)
|
||||
if !alreadyClosed {
|
||||
// force close loop to happen if it hasn't already
|
||||
socket.Write("")
|
||||
}
|
||||
}
|
||||
|
||||
// CertFP returns the fingerprint of the certificate provided by the client.
|
||||
@ -114,124 +119,78 @@ func (socket *Socket) Read() (string, error) {
|
||||
}
|
||||
|
||||
// Write sends the given string out of Socket.
|
||||
func (socket *Socket) Write(data string) error {
|
||||
if socket.IsClosed() {
|
||||
return io.EOF
|
||||
func (socket *Socket) Write(data string) (err error) {
|
||||
socket.Lock()
|
||||
defer socket.Unlock()
|
||||
|
||||
if socket.closed {
|
||||
err = io.EOF
|
||||
} else if uint64(len(data)+len(socket.buffer)) > socket.MaxSendQBytes {
|
||||
socket.sendQExceeded = true
|
||||
err = errSendQExceeded
|
||||
} else {
|
||||
socket.buffer = append(socket.buffer, data...)
|
||||
}
|
||||
|
||||
socket.linesToSendMutex.Lock()
|
||||
socket.linesToSend = append(socket.linesToSend, data)
|
||||
socket.linesToSendMutex.Unlock()
|
||||
|
||||
go socket.timedFillLineToSendExists(15 * time.Second)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// timedFillLineToSendExists either sends the note or times out.
|
||||
func (socket *Socket) timedFillLineToSendExists(duration time.Duration) {
|
||||
lineToSendTimeout := time.NewTimer(duration)
|
||||
defer lineToSendTimeout.Stop()
|
||||
select {
|
||||
case socket.lineToSendExists <- true:
|
||||
// passed data successfully
|
||||
case <-lineToSendTimeout.C:
|
||||
// timed out send
|
||||
// this can generate a spurious wakeup, since we are racing against the channel read,
|
||||
// but since we are holding the mutex, we are not racing against the other writes
|
||||
// and therefore we cannot miss a wakeup or block
|
||||
if len(socket.lineToSendExists) == 0 {
|
||||
socket.lineToSendExists <- true
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// SetFinalData sets the final data to send when the SocketWriter closes.
|
||||
func (socket *Socket) SetFinalData(data string) {
|
||||
socket.finalDataMutex.Lock()
|
||||
socket.Lock()
|
||||
defer socket.Unlock()
|
||||
socket.finalData = data
|
||||
socket.finalDataMutex.Unlock()
|
||||
}
|
||||
|
||||
// IsClosed returns whether the socket is closed.
|
||||
func (socket *Socket) IsClosed() bool {
|
||||
socket.closedMutex.Lock()
|
||||
defer socket.closedMutex.Unlock()
|
||||
socket.Lock()
|
||||
defer socket.Unlock()
|
||||
return socket.closed
|
||||
}
|
||||
|
||||
// RunSocketWriter starts writing messages to the outgoing socket.
|
||||
func (socket *Socket) RunSocketWriter() {
|
||||
for {
|
||||
localBuffer := make([]byte, 0)
|
||||
shouldStop := false
|
||||
for !shouldStop {
|
||||
// wait for new lines
|
||||
select {
|
||||
case <-socket.lineToSendExists:
|
||||
socket.linesToSendMutex.Lock()
|
||||
// retrieve the buffered data, clear the buffer
|
||||
socket.Lock()
|
||||
localBuffer = append(localBuffer, socket.buffer...)
|
||||
socket.buffer = socket.buffer[:0]
|
||||
socket.Unlock()
|
||||
|
||||
// check if we're closed
|
||||
if socket.IsClosed() {
|
||||
socket.linesToSendMutex.Unlock()
|
||||
break
|
||||
}
|
||||
_, err := socket.conn.Write(localBuffer)
|
||||
localBuffer = localBuffer[:0]
|
||||
|
||||
// check whether new lines actually exist or not
|
||||
if len(socket.linesToSend) < 1 {
|
||||
socket.linesToSendMutex.Unlock()
|
||||
continue
|
||||
}
|
||||
|
||||
// check sendq
|
||||
var sendQBytes uint64
|
||||
for _, line := range socket.linesToSend {
|
||||
sendQBytes += uint64(len(line))
|
||||
if socket.MaxSendQBytes < sendQBytes {
|
||||
// don't unlock mutex because this break is just to escape this for loop
|
||||
break
|
||||
}
|
||||
}
|
||||
if socket.MaxSendQBytes < sendQBytes {
|
||||
socket.SetFinalData("\r\nERROR :SendQ Exceeded\r\n")
|
||||
socket.linesToSendMutex.Unlock()
|
||||
break
|
||||
}
|
||||
|
||||
// get all existing data
|
||||
data := strings.Join(socket.linesToSend, "")
|
||||
socket.linesToSend = []string{}
|
||||
|
||||
socket.linesToSendMutex.Unlock()
|
||||
|
||||
// write data
|
||||
if 0 < len(data) {
|
||||
_, err := socket.conn.Write([]byte(data))
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
if socket.IsClosed() {
|
||||
// error out or we've been closed
|
||||
break
|
||||
socket.Lock()
|
||||
shouldStop = (err != nil) || socket.closed || socket.sendQExceeded
|
||||
socket.Unlock()
|
||||
}
|
||||
}
|
||||
// force closure of socket
|
||||
socket.closedMutex.Lock()
|
||||
if !socket.closed {
|
||||
socket.closed = true
|
||||
}
|
||||
socket.closedMutex.Unlock()
|
||||
|
||||
// write error lines
|
||||
socket.finalDataMutex.Lock()
|
||||
if 0 < len(socket.finalData) {
|
||||
socket.conn.Write([]byte(socket.finalData))
|
||||
// mark the socket closed (if someone hasn't already), then write error lines
|
||||
socket.Lock()
|
||||
socket.closed = true
|
||||
finalData := socket.finalData
|
||||
if socket.sendQExceeded {
|
||||
finalData = "\r\nERROR :SendQ Exceeded\r\n"
|
||||
}
|
||||
socket.Unlock()
|
||||
if finalData != "" {
|
||||
socket.conn.Write([]byte(finalData))
|
||||
}
|
||||
socket.finalDataMutex.Unlock()
|
||||
|
||||
// close the connection
|
||||
socket.conn.Close()
|
||||
|
||||
// empty the lineToSendExists channel
|
||||
for 0 < len(socket.lineToSendExists) {
|
||||
<-socket.lineToSendExists
|
||||
}
|
||||
}
|
||||
|
||||
// WriteLine writes the given line out of Socket.
|
||||
func (socket *Socket) WriteLine(line string) error {
|
||||
return socket.Write(line + "\r\n")
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user