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modes: Add experimental, untested +R user mode to block messages from unregistered users
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@ -64,6 +64,7 @@ Oragono supports the following user modes:
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+a | User is marked as being away. This mode is set with the /AWAY command.
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+a | User is marked as being away. This mode is set with the /AWAY command.
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+i | User is marked as invisible (their channels are hidden from whois replies).
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+i | User is marked as invisible (their channels are hidden from whois replies).
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+o | User is an IRC operator.
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+o | User is an IRC operator.
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+R | User only accepts messages from other registered users.
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+s | Server Notice Masks (see help with /HELPOP snomasks).
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+s | Server Notice Masks (see help with /HELPOP snomasks).
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+Z | User is connected via TLS.`
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+Z | User is connected via TLS.`
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snomaskHelpText = `== Server Notice Masks ==
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snomaskHelpText = `== Server Notice Masks ==
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11
irc/modes.go
11
irc/modes.go
@ -101,6 +101,7 @@ const (
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LocalOperator Mode = 'O'
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LocalOperator Mode = 'O'
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Operator Mode = 'o'
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Operator Mode = 'o'
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Restricted Mode = 'r'
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Restricted Mode = 'r'
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RegisteredOnly Mode = 'R'
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ServerNotice Mode = 's'
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ServerNotice Mode = 's'
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TLS Mode = 'Z'
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TLS Mode = 'Z'
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UserRoleplaying Mode = 'E'
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UserRoleplaying Mode = 'E'
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@ -110,7 +111,7 @@ const (
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var (
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var (
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// SupportedUserModes are the user modes that we actually support (modifying).
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// SupportedUserModes are the user modes that we actually support (modifying).
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SupportedUserModes = Modes{
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SupportedUserModes = Modes{
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Away, Invisible, Operator, ServerNotice, UserRoleplaying,
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Away, Invisible, Operator, RegisteredOnly, ServerNotice, UserRoleplaying,
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}
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}
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// supportedUserModesString acts as a cache for when we introduce users
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// supportedUserModesString acts as a cache for when we introduce users
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supportedUserModesString = SupportedUserModes.String()
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supportedUserModesString = SupportedUserModes.String()
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@ -127,9 +128,9 @@ const (
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Moderated Mode = 'm' // flag
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Moderated Mode = 'm' // flag
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NoOutside Mode = 'n' // flag
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NoOutside Mode = 'n' // flag
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OpOnlyTopic Mode = 't' // flag
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OpOnlyTopic Mode = 't' // flag
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RegisteredOnly Mode = 'r' // flag
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// RegisteredOnly mode is reused here from umode definition
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Secret Mode = 's' // flag
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Secret Mode = 's' // flag
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UserLimit Mode = 'l' // flag arg
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UserLimit Mode = 'l' // flag arg
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)
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)
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var (
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var (
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@ -281,7 +282,7 @@ func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) Mode
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for _, change := range changes {
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for _, change := range changes {
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switch change.mode {
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switch change.mode {
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case Invisible, WallOps, UserRoleplaying, Operator, LocalOperator:
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case Invisible, WallOps, UserRoleplaying, Operator, LocalOperator, RegisteredOnly:
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switch change.op {
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switch change.op {
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case Add:
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case Add:
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if !force && (change.mode == Operator || change.mode == LocalOperator) {
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if !force && (change.mode == Operator || change.mode == LocalOperator) {
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@ -1133,7 +1133,11 @@ func privmsgHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool
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clientOnlyTags = nil
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clientOnlyTags = nil
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}
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}
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msgid := server.generateMessageID()
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msgid := server.generateMessageID()
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user.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "PRIVMSG", user.nick, splitMsg)
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// restrict messages appropriately when +R is set
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// intentionally make the sending user think the message went through fine
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if !user.flags[RegisteredOnly] || client.registered {
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user.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "PRIVMSG", user.nick, splitMsg)
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}
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if client.capabilities[EchoMessage] {
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if client.capabilities[EchoMessage] {
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client.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "PRIVMSG", user.nick, splitMsg)
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client.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "PRIVMSG", user.nick, splitMsg)
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}
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}
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@ -1829,7 +1833,11 @@ func noticeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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clientOnlyTags = nil
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clientOnlyTags = nil
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}
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}
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msgid := server.generateMessageID()
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msgid := server.generateMessageID()
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user.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "NOTICE", user.nick, splitMsg)
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// restrict messages appropriately when +R is set
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// intentionally make the sending user think the message went through fine
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if !user.flags[RegisteredOnly] || client.registered {
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user.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "NOTICE", user.nick, splitMsg)
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}
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if client.capabilities[EchoMessage] {
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if client.capabilities[EchoMessage] {
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client.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "NOTICE", user.nick, splitMsg)
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client.SendSplitMsgFromClient(msgid, client, clientOnlyTags, "NOTICE", user.nick, splitMsg)
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}
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}
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