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synchronize accesses to client.atime
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@ -261,6 +261,8 @@ func (client *Client) run() {
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// Active updates when the client was last 'active' (i.e. the user should be sitting in front of their client).
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// Active updates when the client was last 'active' (i.e. the user should be sitting in front of their client).
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func (client *Client) Active() {
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func (client *Client) Active() {
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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client.atime = time.Now()
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client.atime = time.Now()
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}
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}
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@ -298,6 +300,8 @@ func (client *Client) Register() {
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// IdleTime returns how long this client's been idle.
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// IdleTime returns how long this client's been idle.
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func (client *Client) IdleTime() time.Duration {
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func (client *Client) IdleTime() time.Duration {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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return time.Since(client.atime)
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return time.Since(client.atime)
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}
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}
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