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fix #1035
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@ -596,6 +596,7 @@ func (client *Client) run(session *Session) {
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isReattach := client.Registered()
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isReattach := client.Registered()
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if isReattach {
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if isReattach {
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session.idletimer.Touch()
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if session.resumeDetails != nil {
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if session.resumeDetails != nil {
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session.playResume()
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session.playResume()
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session.resumeDetails = nil
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session.resumeDetails = nil
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