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Merge pull request #31 from edmund-huber/theater_mode_cleanup

clean up /theater
This commit is contained in:
Jeremy Latt 2014-03-27 14:46:15 -07:00
commit ec3fcc9151
8 changed files with 76 additions and 54 deletions

View File

@ -14,7 +14,6 @@ type Channel struct {
server *Server server *Server
topic Text topic Text
userLimit uint64 userLimit uint64
theaterUser *Client
} }
// NewChannel creates a new channel from a `Server` and a `name` // NewChannel creates a new channel from a `Server` and a `name`
@ -406,9 +405,6 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
return channel.applyModeMember(client, change.mode, change.op, return channel.applyModeMember(client, change.mode, change.op,
NewName(change.arg)) NewName(change.arg))
case Theater:
client.ErrConfiguredMode(change.mode)
default: default:
client.ErrUnknownMode(change.mode, channel) client.ErrUnknownMode(change.mode, channel)
} }

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@ -34,7 +34,6 @@ type Client struct {
server *Server server *Server
socket *Socket socket *Socket
username Name username Name
theaterChannels []*Channel
} }
func NewClient(server *Server, conn net.Conn) *Client { func NewClient(server *Server, conn net.Conn) *Client {
@ -260,10 +259,6 @@ func (client *Client) Quit(message Text) {
return return
} }
for _, channel := range client.theaterChannels {
delete(channel.flags, Theater)
}
client.Reply(RplError("connection closed")) client.Reply(RplError("connection closed"))
client.hasQuit = true client.hasQuit = true
client.server.whoWas.Append(client) client.server.whoWas.Append(client)

View File

@ -966,7 +966,7 @@ func NewTheaterCommand(args []string) (Command, error) {
return &TheaterActionCommand{ return &TheaterActionCommand{
channel: NewName(args[1]), channel: NewName(args[1]),
asNick: NewName(args[2]), asNick: NewName(args[2]),
action: NewText(args[3]), action: NewCTCPText(args[3]),
}, nil }, nil
} else { } else {
return nil, ErrParseCommand return nil, ErrParseCommand

View File

@ -83,7 +83,7 @@ const (
Quiet ChannelMode = 'q' // flag Quiet ChannelMode = 'q' // flag
ReOp ChannelMode = 'r' // flag ReOp ChannelMode = 'r' // flag
Secret ChannelMode = 's' // flag, deprecated Secret ChannelMode = 's' // flag, deprecated
Theater ChannelMode = 'T' // flag arg, nonstandard Theater ChannelMode = 'T' // flag, nonstandard
UserLimit ChannelMode = 'l' // flag arg UserLimit ChannelMode = 'l' // flag arg
Voice ChannelMode = 'v' // arg Voice ChannelMode = 'v' // arg
) )

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@ -99,6 +99,10 @@ func RplPrivMsg(source Identifiable, target Identifiable, message Text) string {
return NewStringReply(source, PRIVMSG, "%s :%s", target.Nick(), message) return NewStringReply(source, PRIVMSG, "%s :%s", target.Nick(), message)
} }
func RplCTCPAction(source Identifiable, target Identifiable, action CTCPText) string {
return RplPrivMsg(source, target, NewText(fmt.Sprintf("\x01ACTION %s\x01", action)))
}
func RplNotice(source Identifiable, target Identifiable, message Text) string { func RplNotice(source Identifiable, target Identifiable, message Text) string {
return NewStringReply(source, NOTICE, "%s :%s", target.Nick(), message) return NewStringReply(source, NOTICE, "%s :%s", target.Nick(), message)
} }

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@ -64,3 +64,12 @@ func NewText(str string) Text {
func (text Text) String() string { func (text Text) String() string {
return string(text) return string(text)
} }
// CTCPText is text suitably escaped for CTCP.
type CTCPText string
var ctcpEscaper = strings.NewReplacer("\x00", "\x200", "\n", "\x20n", "\r", "\x20r")
func NewCTCPText(str string) CTCPText {
return CTCPText(ctcpEscaper.Replace(str))
}

View File

@ -51,11 +51,12 @@ func (m *TheaterIdentifyCommand) HandleServer(s *Server) {
return return
} }
if channel.theaterUser == nil { if channel.members.AnyHasMode(Theater) {
client.theaterChannels = append(client.theaterChannels, channel) client.Reply(RplNotice(s, client, "someone else is +T in this channel"))
channel.flags[Theater] = true return
channel.theaterUser = client
} }
channel.members[client][Theater] = true
} }
type TheaterPrivMsgCommand struct { type TheaterPrivMsgCommand struct {
@ -71,6 +72,7 @@ func (cmd *TheaterPrivMsgCommand) String() string {
} }
func (m *TheaterPrivMsgCommand) HandleServer(s *Server) { func (m *TheaterPrivMsgCommand) HandleServer(s *Server) {
client := m.Client() client := m.Client()
if !m.channel.IsChannel() { if !m.channel.IsChannel() {
client.ErrNoSuchChannel(m.channel) client.ErrNoSuchChannel(m.channel)
return return
@ -82,18 +84,21 @@ func (m *TheaterPrivMsgCommand) HandleServer(s *Server) {
return return
} }
if channel.theaterUser == client { if !channel.members.HasMode(client, Theater) {
client.Reply(RplNotice(s, client, "you are not +T"))
return
}
for member := range channel.members { for member := range channel.members {
member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, m.message)) member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, m.message))
} }
}
} }
type TheaterActionCommand struct { type TheaterActionCommand struct {
BaseCommand BaseCommand
channel Name channel Name
asNick Name asNick Name
action Text action CTCPText
} }
func (cmd *TheaterActionCommand) String() string { func (cmd *TheaterActionCommand) String() string {
@ -102,7 +107,8 @@ func (cmd *TheaterActionCommand) String() string {
func (m *TheaterActionCommand) HandleServer(s *Server) { func (m *TheaterActionCommand) HandleServer(s *Server) {
client := m.Client() client := m.Client()
if m.channel.IsChannel() {
if !m.channel.IsChannel() {
client.ErrNoSuchChannel(m.channel) client.ErrNoSuchChannel(m.channel)
return return
} }
@ -113,9 +119,12 @@ func (m *TheaterActionCommand) HandleServer(s *Server) {
return return
} }
if channel.theaterUser == client { if !channel.members.HasMode(client, Theater) {
for member := range channel.members { client.Reply(RplNotice(s, client, "you are not +T"))
member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, NewText(fmt.Sprintf("\001ACTION %s\001", m.action)))) return
} }
for member := range channel.members {
member.Reply(RplCTCPAction(TheaterClient(m.asNick), channel, m.action))
} }
} }

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@ -83,6 +83,15 @@ func (members MemberSet) HasMode(member *Client, mode ChannelMode) bool {
return modes[mode] return modes[mode]
} }
func (members MemberSet) AnyHasMode(mode ChannelMode) bool {
for _, modes := range members {
if modes[mode] {
return true
}
}
return false
}
type ChannelSet map[*Channel]bool type ChannelSet map[*Channel]bool
func (channels ChannelSet) Add(channel *Channel) { func (channels ChannelSet) Add(channel *Channel) {