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review fix: rename various packages and objects
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parent
0e5eec3037
commit
d66470f1c4
@ -542,7 +542,7 @@ func (client *Client) destroy() {
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ipaddr := client.IP()
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// this check shouldn't be required but eh
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if ipaddr != nil {
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client.server.connectionLimits.RemoveClient(ipaddr)
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client.server.connectionLimiter.RemoveClient(ipaddr)
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}
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// alert monitors
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@ -15,7 +15,7 @@ import (
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"time"
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"code.cloudfoundry.org/bytefmt"
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"github.com/oragono/oragono/irc/connection_limiting"
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"github.com/oragono/oragono/irc/connection_limits"
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"github.com/oragono/oragono/irc/custime"
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"github.com/oragono/oragono/irc/logger"
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"github.com/oragono/oragono/irc/passwd"
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@ -162,8 +162,8 @@ type Config struct {
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ProxyAllowedFrom []string `yaml:"proxy-allowed-from"`
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MaxSendQString string `yaml:"max-sendq"`
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MaxSendQBytes uint64
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ConnectionLimits connection_limiting.ConnectionLimitsConfig `yaml:"connection-limits"`
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ConnectionThrottle connection_limiting.ConnectionThrottleConfig `yaml:"connection-throttling"`
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ConnectionLimiter connection_limits.LimiterConfig `yaml:"connection-limits"`
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ConnectionThrottler connection_limits.ThrottlerConfig `yaml:"connection-throttling"`
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}
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Datastore struct {
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@ -383,12 +383,12 @@ func LoadConfig(filename string) (config *Config, err error) {
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return nil, fmt.Errorf("STS port is incorrect, should be 0 if disabled: %d", config.Server.STS.Port)
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}
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}
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if config.Server.ConnectionThrottle.Enabled {
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config.Server.ConnectionThrottle.Duration, err = time.ParseDuration(config.Server.ConnectionThrottle.DurationString)
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if config.Server.ConnectionThrottler.Enabled {
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config.Server.ConnectionThrottler.Duration, err = time.ParseDuration(config.Server.ConnectionThrottler.DurationString)
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if err != nil {
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return nil, fmt.Errorf("Could not parse connection-throttle duration: %s", err.Error())
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}
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config.Server.ConnectionThrottle.BanDuration, err = time.ParseDuration(config.Server.ConnectionThrottle.BanDurationString)
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config.Server.ConnectionThrottler.BanDuration, err = time.ParseDuration(config.Server.ConnectionThrottler.BanDurationString)
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if err != nil {
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return nil, fmt.Errorf("Could not parse connection-throttle ban-duration: %s", err.Error())
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}
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@ -1,7 +1,7 @@
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package connection_limiting
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package connection_limits
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import (
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"errors"
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@ -10,8 +10,8 @@ import (
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"sync"
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)
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// ConnectionLimitsConfig controls the automated connection limits.
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type ConnectionLimitsConfig struct {
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// LimiterConfig controls the automated connection limits.
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type LimiterConfig struct {
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Enabled bool
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CidrLenIPv4 int `yaml:"cidr-len-ipv4"`
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CidrLenIPv6 int `yaml:"cidr-len-ipv6"`
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@ -23,8 +23,8 @@ var (
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errTooManyClients = errors.New("Too many clients in subnet")
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)
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// ConnectionLimits manages the automated client connection limits.
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type ConnectionLimits struct {
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// Limiter manages the automated client connection limits.
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type Limiter struct {
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sync.Mutex
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enabled bool
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@ -42,7 +42,7 @@ type ConnectionLimits struct {
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}
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// maskAddr masks the given IPv4/6 address with our cidr limit masks.
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func (cl *ConnectionLimits) maskAddr(addr net.IP) net.IP {
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func (cl *Limiter) maskAddr(addr net.IP) net.IP {
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if addr.To4() == nil {
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// IPv6 addr
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addr = addr.Mask(cl.ipv6Mask)
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@ -56,7 +56,7 @@ func (cl *ConnectionLimits) maskAddr(addr net.IP) net.IP {
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// AddClient adds a client to our population if possible. If we can't, throws an error instead.
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// 'force' is used to add already-existing clients (i.e. ones that are already on the network).
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func (cl *ConnectionLimits) AddClient(addr net.IP, force bool) error {
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func (cl *Limiter) AddClient(addr net.IP, force bool) error {
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cl.Lock()
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defer cl.Unlock()
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@ -89,7 +89,7 @@ func (cl *ConnectionLimits) AddClient(addr net.IP, force bool) error {
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}
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// RemoveClient removes the given address from our population
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func (cl *ConnectionLimits) RemoveClient(addr net.IP) {
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func (cl *Limiter) RemoveClient(addr net.IP) {
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cl.Lock()
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defer cl.Unlock()
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@ -106,10 +106,10 @@ func (cl *ConnectionLimits) RemoveClient(addr net.IP) {
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}
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}
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// NewConnectionLimits returns a new connection limit handler.
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// NewLimiter returns a new connection limit handler.
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// The handler is functional, but disabled; it can be enabled via `ApplyConfig`.
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func NewConnectionLimits() *ConnectionLimits {
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var cl ConnectionLimits
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func NewLimiter() *Limiter {
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var cl Limiter
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// initialize empty population; all other state is configurable
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cl.population = make(map[string]int)
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@ -118,7 +118,7 @@ func NewConnectionLimits() *ConnectionLimits {
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}
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// ApplyConfig atomically applies a config update to a connection limit handler
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func (cl *ConnectionLimits) ApplyConfig(config ConnectionLimitsConfig) error {
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func (cl *Limiter) ApplyConfig(config LimiterConfig) error {
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// assemble exempted nets
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exemptedIPs := make(map[string]bool)
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var exemptedNets []net.IPNet
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@ -1,7 +1,7 @@
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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
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// released under the MIT license
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package connection_limiting
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package connection_limits
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import (
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"fmt"
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@ -10,8 +10,8 @@ import (
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"time"
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)
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// ConnectionThrottleConfig controls the automated connection throttling.
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type ConnectionThrottleConfig struct {
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// ThrottlerConfig controls the automated connection throttling.
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type ThrottlerConfig struct {
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Enabled bool
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CidrLenIPv4 int `yaml:"cidr-len-ipv4"`
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CidrLenIPv6 int `yaml:"cidr-len-ipv6"`
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@ -30,8 +30,8 @@ type ThrottleDetails struct {
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ClientCount int
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}
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// ConnectionThrottle manages automated client connection throttling.
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type ConnectionThrottle struct {
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// Throttler manages automated client connection throttling.
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type Throttler struct {
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sync.RWMutex
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enabled bool
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@ -52,7 +52,7 @@ type ConnectionThrottle struct {
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}
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// maskAddr masks the given IPv4/6 address with our cidr limit masks.
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func (ct *ConnectionThrottle) maskAddr(addr net.IP) net.IP {
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func (ct *Throttler) maskAddr(addr net.IP) net.IP {
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if addr.To4() == nil {
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// IPv6 addr
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addr = addr.Mask(ct.ipv6Mask)
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@ -65,7 +65,7 @@ func (ct *ConnectionThrottle) maskAddr(addr net.IP) net.IP {
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}
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// ResetFor removes any existing count for the given address.
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func (ct *ConnectionThrottle) ResetFor(addr net.IP) {
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func (ct *Throttler) ResetFor(addr net.IP) {
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ct.Lock()
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defer ct.Unlock()
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@ -80,7 +80,7 @@ func (ct *ConnectionThrottle) ResetFor(addr net.IP) {
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}
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// AddClient introduces a new client connection if possible. If we can't, throws an error instead.
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func (ct *ConnectionThrottle) AddClient(addr net.IP) error {
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func (ct *Throttler) AddClient(addr net.IP) error {
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ct.Lock()
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defer ct.Unlock()
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@ -119,24 +119,24 @@ func (ct *ConnectionThrottle) AddClient(addr net.IP) error {
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return nil
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}
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func (ct *ConnectionThrottle) BanDuration() time.Duration {
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func (ct *Throttler) BanDuration() time.Duration {
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ct.RLock()
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defer ct.RUnlock()
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return ct.banDuration
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}
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func (ct *ConnectionThrottle) BanMessage() string {
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func (ct *Throttler) BanMessage() string {
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ct.RLock()
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defer ct.RUnlock()
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return ct.banMessage
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}
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// NewConnectionThrottle returns a new client connection throttler.
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// NewThrottler returns a new client connection throttler.
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// The throttler is functional, but disabled; it can be enabled via `ApplyConfig`.
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func NewConnectionThrottle() *ConnectionThrottle {
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var ct ConnectionThrottle
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func NewThrottler() *Throttler {
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var ct Throttler
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// initialize empty population; all other state is configurable
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ct.population = make(map[string]ThrottleDetails)
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@ -145,7 +145,7 @@ func NewConnectionThrottle() *ConnectionThrottle {
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}
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// ApplyConfig atomically applies a config update to a throttler
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func (ct *ConnectionThrottle) ApplyConfig(config ConnectionThrottleConfig) error {
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func (ct *Throttler) ApplyConfig(config ThrottlerConfig) error {
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// assemble exempted nets
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exemptedIPs := make(map[string]bool)
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var exemptedNets []net.IPNet
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@ -24,7 +24,7 @@ import (
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"github.com/goshuirc/irc-go/ircfmt"
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"github.com/goshuirc/irc-go/ircmsg"
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"github.com/oragono/oragono/irc/caps"
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"github.com/oragono/oragono/irc/connection_limiting"
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"github.com/oragono/oragono/irc/connection_limits"
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"github.com/oragono/oragono/irc/isupport"
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"github.com/oragono/oragono/irc/logger"
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"github.com/oragono/oragono/irc/passwd"
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@ -87,8 +87,8 @@ type Server struct {
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commands chan Command
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configFilename string
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configurableStateMutex sync.RWMutex // generic protection for server state modified by rehash()
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connectionLimits *connection_limiting.ConnectionLimits
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connectionThrottle *connection_limiting.ConnectionThrottle
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connectionLimiter *connection_limits.Limiter
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connectionThrottler *connection_limits.Throttler
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ctime time.Time
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defaultChannelModes Modes
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dlines *DLineManager
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@ -148,8 +148,8 @@ func NewServer(config *Config, logger *logger.Manager) (*Server, error) {
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channels: *NewChannelNameMap(),
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clients: NewClientLookupSet(),
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commands: make(chan Command),
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connectionLimits: connection_limiting.NewConnectionLimits(),
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connectionThrottle: connection_limiting.NewConnectionThrottle(),
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connectionLimiter: connection_limits.NewLimiter(),
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connectionThrottler: connection_limits.NewThrottler(),
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listeners: make(map[string]*ListenerWrapper),
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logger: logger,
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monitorManager: NewMonitorManager(),
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@ -303,7 +303,7 @@ func (server *Server) checkBans(ipaddr net.IP) (banned bool, message string) {
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}
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// check connection limits
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err := server.connectionLimits.AddClient(ipaddr, false)
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err := server.connectionLimiter.AddClient(ipaddr, false)
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if err != nil {
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// too many connections from one client, tell the client and close the connection
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server.logger.Info("localconnect-ip", fmt.Sprintf("Client from %v rejected for connection limit", ipaddr))
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@ -311,25 +311,25 @@ func (server *Server) checkBans(ipaddr net.IP) (banned bool, message string) {
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}
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// check connection throttle
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err = server.connectionThrottle.AddClient(ipaddr)
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err = server.connectionThrottler.AddClient(ipaddr)
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if err != nil {
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// too many connections too quickly from client, tell them and close the connection
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duration := server.connectionThrottle.BanDuration()
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duration := server.connectionThrottler.BanDuration()
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length := &IPRestrictTime{
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Duration: duration,
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Expires: time.Now().Add(duration),
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}
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server.dlines.AddIP(ipaddr, length, server.connectionThrottle.BanMessage(), "Exceeded automated connection throttle")
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server.dlines.AddIP(ipaddr, length, server.connectionThrottler.BanMessage(), "Exceeded automated connection throttle")
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// they're DLINE'd for 15 minutes or whatever, so we can reset the connection throttle now,
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// and once their temporary DLINE is finished they can fill up the throttler again
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server.connectionThrottle.ResetFor(ipaddr)
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server.connectionThrottler.ResetFor(ipaddr)
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// this might not show up properly on some clients, but our objective here is just to close it out before it has a load impact on us
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server.logger.Info(
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"localconnect-ip",
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fmt.Sprintf("Client from %v exceeded connection throttle, d-lining for %v", ipaddr, duration))
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return true, server.connectionThrottle.BanMessage()
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return true, server.connectionThrottler.BanMessage()
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}
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return false, ""
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@ -1263,12 +1263,12 @@ func (server *Server) applyConfig(config *Config, initial bool) error {
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// apply new PROXY command restrictions
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server.proxyAllowedFrom = config.Server.ProxyAllowedFrom
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err = server.connectionLimits.ApplyConfig(config.Server.ConnectionLimits)
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err = server.connectionLimiter.ApplyConfig(config.Server.ConnectionLimiter)
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if err != nil {
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return err
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}
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err = server.connectionThrottle.ApplyConfig(config.Server.ConnectionThrottle)
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err = server.connectionThrottler.ApplyConfig(config.Server.ConnectionThrottler)
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if err != nil {
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return err
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}
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