3
0
mirror of https://github.com/ergochat/ergo.git synced 2024-11-29 07:29:31 +01:00

Merge remote-tracking branch 'slingmann/membersmutex.2'

This commit is contained in:
Daniel Oaks 2017-10-29 04:36:42 +00:00
commit c09ca729c4
9 changed files with 442 additions and 349 deletions

View File

@ -23,12 +23,13 @@ type Channel struct {
flags ModeSet flags ModeSet
lists map[Mode]*UserMaskSet lists map[Mode]*UserMaskSet
key string key string
membersMutex sync.RWMutex
members MemberSet members MemberSet
membersCache []*Client // allow iteration over channel members without holding the lock
name string name string
nameCasefolded string nameCasefolded string
server *Server server *Server
createdTime time.Time createdTime time.Time
stateMutex sync.RWMutex
topic string topic string
topicSetBy string topicSetBy string
topicSetTime time.Time topicSetTime time.Time
@ -68,28 +69,29 @@ func NewChannel(s *Server, name string, addDefaultModes bool) *Channel {
return channel return channel
} }
// IsEmpty returns true if the channel has no clients. func (channel *Channel) regenerateMembersCache() {
func (channel *Channel) IsEmpty() bool { // this is eventually consistent even without holding the writable Lock()
channel.membersMutex.RLock() // throughout the update; all updates to `members` while holding Lock()
defer channel.membersMutex.RUnlock() // have a serial order, so the call to `regenerateMembersCache` that
// happens-after the last one will see *all* the updates
return channel.isEmptyNoMutex() channel.stateMutex.RLock()
result := make([]*Client, len(channel.members))
i := 0
for client := range channel.members {
result[i] = client
i++
} }
channel.stateMutex.RUnlock()
channel.stateMutex.Lock()
channel.membersCache = result
channel.stateMutex.Unlock()
return
func (channel *Channel) isEmptyNoMutex() bool {
return len(channel.members) == 0
} }
// Names sends the list of users joined to the channel to the given client. // Names sends the list of users joined to the channel to the given client.
func (channel *Channel) Names(client *Client) { func (channel *Channel) Names(client *Client) {
channel.membersMutex.RLock() currentNicks := channel.nicks(client)
defer channel.membersMutex.RUnlock()
channel.namesNoMutex(client)
}
func (channel *Channel) namesNoMutex(client *Client) {
currentNicks := channel.nicksNoMutex(client)
// assemble and send replies // assemble and send replies
maxNamLen := 480 - len(client.server.name) - len(client.nick) maxNamLen := 480 - len(client.server.name) - len(client.nick)
var buffer string var buffer string
@ -115,14 +117,8 @@ func (channel *Channel) namesNoMutex(client *Client) {
// ClientIsAtLeast returns whether the client has at least the given channel privilege. // ClientIsAtLeast returns whether the client has at least the given channel privilege.
func (channel *Channel) ClientIsAtLeast(client *Client, permission Mode) bool { func (channel *Channel) ClientIsAtLeast(client *Client, permission Mode) bool {
channel.membersMutex.RLock() channel.stateMutex.RLock()
defer channel.membersMutex.RUnlock() defer channel.stateMutex.RUnlock()
return channel.clientIsAtLeastNoMutex(client, permission)
}
func (channel *Channel) clientIsAtLeastNoMutex(client *Client, permission Mode) bool {
// requires RLock()
// get voice, since it's not a part of ChannelPrivModes // get voice, since it's not a part of ChannelPrivModes
if channel.members.HasMode(client, permission) { if channel.members.HasMode(client, permission) {
@ -164,60 +160,119 @@ func (modes ModeSet) Prefixes(isMultiPrefix bool) string {
return prefixes return prefixes
} }
func (channel *Channel) nicksNoMutex(target *Client) []string { func (channel *Channel) ClientPrefixes(client *Client, isMultiPrefix bool) string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
modes, present := channel.members[client]
if !present {
return ""
} else {
return modes.Prefixes(isMultiPrefix)
}
}
func (channel *Channel) ClientHasPrivsOver(client *Client, target *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
clientModes := channel.members[client]
targetModes := channel.members[target]
result := false
for _, mode := range ChannelPrivModes {
if clientModes[mode] {
result = true
// admins cannot kick other admins
if mode == ChannelAdmin && targetModes[ChannelAdmin] {
result = false
}
break
} else if channel.members[target][mode] {
break
}
}
return result
}
func (channel *Channel) nicks(target *Client) []string {
isMultiPrefix := (target != nil) && target.capabilities.Has(caps.MultiPrefix) isMultiPrefix := (target != nil) && target.capabilities.Has(caps.MultiPrefix)
isUserhostInNames := (target != nil) && target.capabilities.Has(caps.UserhostInNames) isUserhostInNames := (target != nil) && target.capabilities.Has(caps.UserhostInNames)
nicks := make([]string, len(channel.members))
// slightly cumbersome: get the mutex and copy both the client pointers and
// the mode prefixes
channel.stateMutex.RLock()
length := len(channel.members)
clients := make([]*Client, length)
result := make([]string, length)
i := 0 i := 0
for client, modes := range channel.members { for client, modes := range channel.members {
nicks[i] += modes.Prefixes(isMultiPrefix) clients[i] = client
result[i] = modes.Prefixes(isMultiPrefix)
i++
}
channel.stateMutex.RUnlock()
i = 0
for i < length {
if isUserhostInNames { if isUserhostInNames {
nicks[i] += client.nickMaskString result[i] += clients[i].getNickMaskString()
} else { } else {
nicks[i] += client.nick result[i] += clients[i].getNick()
} }
i++ i++
} }
return nicks
return result
}
func (channel *Channel) hasClient(client *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
_, present := channel.members[client]
return present
} }
// <mode> <mode params> // <mode> <mode params>
func (channel *Channel) modeStringNoLock(client *Client) (str string) { func (channel *Channel) modeStrings(client *Client) (result []string) {
// RLock() isMember := client.HasMode(Operator) || channel.hasClient(client)
isMember := client.flags[Operator] || channel.members.Has(client)
// RUnlock()
showKey := isMember && (channel.key != "") showKey := isMember && (channel.key != "")
showUserLimit := channel.userLimit > 0 showUserLimit := channel.userLimit > 0
modes := "+"
// flags with args // flags with args
if showKey { if showKey {
str += Key.String() modes += Key.String()
} }
if showUserLimit { if showUserLimit {
str += UserLimit.String() modes += UserLimit.String()
} }
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
// flags // flags
for mode := range channel.flags { for mode := range channel.flags {
str += mode.String() modes += mode.String()
} }
str = "+" + str result = []string{modes}
// args for flags with args: The order must match above to keep // args for flags with args: The order must match above to keep
// positional arguments in place. // positional arguments in place.
if showKey { if showKey {
str += " " + channel.key result = append(result, channel.key)
} }
if showUserLimit { if showUserLimit {
str += " " + strconv.FormatUint(channel.userLimit, 10) result = append(result, strconv.FormatUint(channel.userLimit, 10))
} }
return str return
} }
// IsFull returns true if this channel is at its' members limit. // IsFull returns true if this channel is at its' members limit.
func (channel *Channel) IsFull() bool { func (channel *Channel) IsFull() bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return (channel.userLimit > 0) && (uint64(len(channel.members)) >= channel.userLimit) return (channel.userLimit > 0) && (uint64(len(channel.members)) >= channel.userLimit)
} }
@ -229,9 +284,7 @@ func (channel *Channel) CheckKey(key string) bool {
// Join joins the given client to this channel (if they can be joined). // Join joins the given client to this channel (if they can be joined).
//TODO(dan): /SAJOIN and maybe a ForceJoin function? //TODO(dan): /SAJOIN and maybe a ForceJoin function?
func (channel *Channel) Join(client *Client, key string) { func (channel *Channel) Join(client *Client, key string) {
channel.membersMutex.Lock() if channel.hasClient(client) {
defer channel.membersMutex.Unlock()
if channel.members.Has(client) {
// already joined, no message needs to be sent // already joined, no message needs to be sent
return return
} }
@ -261,7 +314,7 @@ func (channel *Channel) Join(client *Client, key string) {
client.server.logger.Debug("join", fmt.Sprintf("%s joined channel %s", client.nick, channel.name)) client.server.logger.Debug("join", fmt.Sprintf("%s joined channel %s", client.nick, channel.name))
for member := range channel.members { for _, member := range channel.Members() {
if member.capabilities.Has(caps.ExtendedJoin) { if member.capabilities.Has(caps.ExtendedJoin) {
member.Send(nil, client.nickMaskString, "JOIN", channel.name, client.account.Name, client.realname) member.Send(nil, client.nickMaskString, "JOIN", channel.name, client.account.Name, client.realname)
} else { } else {
@ -269,8 +322,13 @@ func (channel *Channel) Join(client *Client, key string) {
} }
} }
client.channels.Add(channel) channel.stateMutex.Lock()
channel.members.Add(client) channel.members.Add(client)
firstJoin := len(channel.members) == 1
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
client.addChannel(channel)
// give channel mode if necessary // give channel mode if necessary
var newChannel bool var newChannel bool
@ -281,20 +339,25 @@ func (channel *Channel) Join(client *Client, key string) {
chanReg := client.server.loadChannelNoMutex(tx, channel.nameCasefolded) chanReg := client.server.loadChannelNoMutex(tx, channel.nameCasefolded)
if chanReg == nil { if chanReg == nil {
if len(channel.members) == 1 { if firstJoin {
channel.stateMutex.Lock()
channel.createdTime = time.Now() channel.createdTime = time.Now()
channel.members[client][ChannelOperator] = true channel.members[client][ChannelOperator] = true
channel.stateMutex.Unlock()
givenMode = &ChannelOperator givenMode = &ChannelOperator
newChannel = true newChannel = true
} }
} else { } else {
// we should only do this on registered channels // we should only do this on registered channels
if client.account != nil && client.account.Name == chanReg.Founder { if client.account != nil && client.account.Name == chanReg.Founder {
channel.stateMutex.Lock()
channel.members[client][ChannelFounder] = true channel.members[client][ChannelFounder] = true
channel.stateMutex.Unlock()
givenMode = &ChannelFounder givenMode = &ChannelFounder
} }
if len(channel.members) == 1 { if firstJoin {
// apply other details if new channel // apply other details if new channel
channel.stateMutex.Lock()
channel.topic = chanReg.Topic channel.topic = chanReg.Topic
channel.topicSetBy = chanReg.TopicSetBy channel.topicSetBy = chanReg.TopicSetBy
channel.topicSetTime = chanReg.TopicSetTime channel.topicSetTime = chanReg.TopicSetTime
@ -309,6 +372,7 @@ func (channel *Channel) Join(client *Client, key string) {
for _, mask := range chanReg.Invitelist { for _, mask := range chanReg.Invitelist {
channel.lists[InviteMask].Add(mask) channel.lists[InviteMask].Add(mask)
} }
channel.stateMutex.Unlock()
} }
} }
return nil return nil
@ -321,11 +385,11 @@ func (channel *Channel) Join(client *Client, key string) {
} }
// don't sent topic when it's an entirely new channel // don't sent topic when it's an entirely new channel
if !newChannel { if !newChannel {
channel.getTopicNoMutex(client) // we already have Lock channel.SendTopic(client)
} }
channel.namesNoMutex(client) channel.Names(client)
if givenMode != nil { if givenMode != nil {
for member := range channel.members { for _, member := range channel.Members() {
member.Send(nil, client.server.name, "MODE", channel.name, fmt.Sprintf("+%v", *givenMode), client.nick) member.Send(nil, client.server.name, "MODE", channel.name, fmt.Sprintf("+%v", *givenMode), client.nick)
} }
} }
@ -333,58 +397,50 @@ func (channel *Channel) Join(client *Client, key string) {
// Part parts the given client from this channel, with the given message. // Part parts the given client from this channel, with the given message.
func (channel *Channel) Part(client *Client, message string) { func (channel *Channel) Part(client *Client, message string) {
channel.membersMutex.Lock() if !channel.hasClient(client) {
defer channel.membersMutex.Unlock()
if !channel.members.Has(client) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel") client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return return
} }
for member := range channel.members { for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "PART", channel.name, message) member.Send(nil, client.nickMaskString, "PART", channel.name, message)
} }
channel.quitNoMutex(client) channel.Quit(client)
client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", client.nick, channel.name)) client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", client.nick, channel.name))
} }
// GetTopic sends the channel topic to the given client. // SendTopic sends the channel topic to the given client.
func (channel *Channel) GetTopic(client *Client) { func (channel *Channel) SendTopic(client *Client) {
channel.membersMutex.RLock() if !channel.hasClient(client) {
defer channel.membersMutex.RUnlock()
channel.getTopicNoMutex(client)
}
// GetTopic sends the channel topic to the given client without getting the membersMutex.
// This is required because of channel joins.
func (channel *Channel) getTopicNoMutex(client *Client) {
if !channel.members.Has(client) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, client.nick, channel.name, "You're not on that channel") client.Send(nil, client.server.name, ERR_NOTONCHANNEL, client.nick, channel.name, "You're not on that channel")
return return
} }
if channel.topic == "" { channel.stateMutex.RLock()
client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, channel.name, "No topic is set") name := channel.name
topic := channel.topic
topicSetBy := channel.topicSetBy
topicSetTime := channel.topicSetTime
channel.stateMutex.RUnlock()
if topic == "" {
client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, name, "No topic is set")
return return
} }
client.Send(nil, client.server.name, RPL_TOPIC, client.nick, channel.name, channel.topic) client.Send(nil, client.server.name, RPL_TOPIC, client.nick, name, topic)
client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, channel.name, channel.topicSetBy, strconv.FormatInt(channel.topicSetTime.Unix(), 10)) client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, name, topicSetBy, strconv.FormatInt(topicSetTime.Unix(), 10))
} }
// SetTopic sets the topic of this channel, if the client is allowed to do so. // SetTopic sets the topic of this channel, if the client is allowed to do so.
func (channel *Channel) SetTopic(client *Client, topic string) { func (channel *Channel) SetTopic(client *Client, topic string) {
channel.membersMutex.RLock() if !(client.flags[Operator] || channel.hasClient(client)) {
defer channel.membersMutex.RUnlock()
if !(client.flags[Operator] || channel.members.Has(client)) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel") client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return return
} }
if channel.flags[OpOnlyTopic] && !channel.ClientIsAtLeast(client, ChannelOperator) { if channel.HasMode(OpOnlyTopic) && !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator") client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return return
} }
@ -393,12 +449,14 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
topic = topic[:client.server.limits.TopicLen] topic = topic[:client.server.limits.TopicLen]
} }
channel.stateMutex.Lock()
channel.topic = topic channel.topic = topic
channel.topicSetBy = client.nickMaskString channel.topicSetBy = client.nickMaskString
channel.topicSetTime = time.Now() channel.topicSetTime = time.Now()
channel.stateMutex.Unlock()
for member := range channel.members { for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "TOPIC", channel.name, channel.topic) member.Send(nil, client.nickMaskString, "TOPIC", channel.name, topic)
} }
// update saved channel topic for registered chans // update saved channel topic for registered chans
@ -422,13 +480,14 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
// CanSpeak returns true if the client can speak on this channel. // CanSpeak returns true if the client can speak on this channel.
func (channel *Channel) CanSpeak(client *Client) bool { func (channel *Channel) CanSpeak(client *Client) bool {
channel.membersMutex.RLock() channel.stateMutex.RLock()
defer channel.membersMutex.RUnlock() defer channel.stateMutex.RUnlock()
if channel.flags[NoOutside] && !channel.members.Has(client) { _, hasClient := channel.members[client]
if channel.flags[NoOutside] && !hasClient {
return false return false
} }
if channel.flags[Moderated] && !channel.clientIsAtLeastNoMutex(client, Voice) { if channel.flags[Moderated] && !channel.ClientIsAtLeast(client, Voice) {
return false return false
} }
if channel.flags[RegisteredOnly] && client.account == &NoAccount { if channel.flags[RegisteredOnly] && client.account == &NoAccount {
@ -449,15 +508,12 @@ func (channel *Channel) sendMessage(msgid, cmd string, requiredCaps []caps.Capab
return return
} }
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// for STATUSMSG // for STATUSMSG
var minPrefixMode Mode var minPrefixMode Mode
if minPrefix != nil { if minPrefix != nil {
minPrefixMode = *minPrefix minPrefixMode = *minPrefix
} }
for member := range channel.members { for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) { if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG // STATUSMSG
continue continue
@ -505,15 +561,12 @@ func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, cli
return return
} }
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// for STATUSMSG // for STATUSMSG
var minPrefixMode Mode var minPrefixMode Mode
if minPrefix != nil { if minPrefix != nil {
minPrefixMode = *minPrefix minPrefixMode = *minPrefix
} }
for member := range channel.members { for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) { if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG // STATUSMSG
continue continue
@ -534,35 +587,8 @@ func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, cli
} }
} }
func (channel *Channel) applyModeFlag(client *Client, mode Mode,
op ModeOp) bool {
if !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return false
}
switch op {
case Add:
if channel.flags[mode] {
return false
}
channel.flags[mode] = true
return true
case Remove:
if !channel.flags[mode] {
return false
}
delete(channel.flags, mode)
return true
}
return false
}
func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode, func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
op ModeOp, nick string) *ModeChange { op ModeOp, nick string) *ModeChange {
// requires Lock()
if nick == "" { if nick == "" {
//TODO(dan): shouldn't this be handled before it reaches this function? //TODO(dan): shouldn't this be handled before it reaches this function?
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters") client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
@ -576,35 +602,28 @@ func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
return nil return nil
} }
if !channel.members.Has(target) { channel.stateMutex.Lock()
modeset, exists := channel.members[target]
var already bool
if exists {
enable := op == Add
already = modeset[mode] == enable
modeset[mode] = enable
}
channel.stateMutex.Unlock()
if !exists {
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel") client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel")
return nil return nil
} } else if already {
switch op {
case Add:
if channel.members[target][mode] {
return nil return nil
} } else {
channel.members[target][mode] = true
return &ModeChange{ return &ModeChange{
op: Add, op: op,
mode: mode,
arg: nick,
}
case Remove:
if !channel.members[target][mode] {
return nil
}
channel.members[target][mode] = false
return &ModeChange{
op: Remove,
mode: mode, mode: mode,
arg: nick, arg: nick,
} }
} }
return nil
} }
// ShowMaskList shows the given list to the client. // ShowMaskList shows the given list to the client.
@ -622,11 +641,15 @@ func (channel *Channel) ShowMaskList(client *Client, mode Mode) {
rplendoflist = RPL_ENDOFINVITELIST rplendoflist = RPL_ENDOFINVITELIST
} }
// send out responses nick := client.getNick()
channel.stateMutex.RLock()
// XXX don't acquire any new locks in this section, besides Socket.Write
for mask := range channel.lists[mode].masks { for mask := range channel.lists[mode].masks {
client.Send(nil, client.server.name, rpllist, client.nick, channel.name, mask) client.Send(nil, client.server.name, rpllist, nick, channel.name, mask)
} }
client.Send(nil, client.server.name, rplendoflist, client.nick, channel.name, "End of list") channel.stateMutex.RUnlock()
client.Send(nil, client.server.name, rplendoflist, nick, channel.name, "End of list")
} }
func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask string) bool { func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask string) bool {
@ -657,51 +680,52 @@ func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask
return false return false
} }
// Quit removes the given client from the channel, and also updates friends with the latest client list. // Quit removes the given client from the channel
func (channel *Channel) Quit(client *Client, friends *ClientSet) { func (channel *Channel) Quit(client *Client) {
channel.membersMutex.Lock() channel.stateMutex.Lock()
defer channel.membersMutex.Unlock()
channel.quitNoMutex(client)
for friend := range channel.members {
friends.Add(friend)
}
}
func (channel *Channel) quitNoMutex(client *Client) {
channel.members.Remove(client) channel.members.Remove(client)
client.channels.Remove(channel) empty := len(channel.members) == 0
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
if channel.isEmptyNoMutex() { client.removeChannel(channel)
//TODO(slingamn) fold this operation into a channelmanager type
if empty {
channel.server.channels.Remove(channel) channel.server.channels.Remove(channel)
} }
} }
func (channel *Channel) kickNoMutex(client *Client, target *Client, comment string) { func (channel *Channel) Kick(client *Client, target *Client, comment string) {
// needs a Lock() if !(client.flags[Operator] || channel.hasClient(client)) {
if !(client.flags[Operator] || channel.members.Has(client)) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel") client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return return
} }
if !channel.clientIsAtLeastNoMutex(client, ChannelOperator) { if !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, "Cannot send to channel") client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, "Cannot send to channel")
return return
} }
if !channel.members.Has(target) { if !channel.hasClient(target) {
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel") client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel")
return return
} }
if !channel.ClientHasPrivsOver(client, target) {
if len(comment) > client.server.limits.KickLen { client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
comment = comment[:client.server.limits.KickLen] return
} }
for member := range channel.members { kicklimit := client.server.getLimits().KickLen
member.Send(nil, client.nickMaskString, "KICK", channel.name, target.nick, comment) if len(comment) > kicklimit {
comment = comment[:kicklimit]
} }
channel.quitNoMutex(target)
clientMask := client.getNickMaskString()
targetNick := target.getNick()
for _, member := range channel.Members() {
member.Send(nil, clientMask, "KICK", channel.name, targetNick, comment)
}
channel.Quit(target)
} }
// Invite invites the given client to the channel, if the inviter can do so. // Invite invites the given client to the channel, if the inviter can do so.
@ -711,23 +735,22 @@ func (channel *Channel) Invite(invitee *Client, inviter *Client) {
return return
} }
channel.membersMutex.RLock() if !channel.hasClient(inviter) {
defer channel.membersMutex.RUnlock()
if !channel.members.Has(inviter) {
inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel") inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return return
} }
//TODO(dan): handle this more nicely, keep a list of last X invited channels on invitee rather than explicitly modifying the invite list? //TODO(dan): handle this more nicely, keep a list of last X invited channels on invitee rather than explicitly modifying the invite list?
if channel.flags[InviteOnly] { if channel.flags[InviteOnly] {
channel.lists[InviteMask].Add(invitee.nickMaskCasefolded) nmc := invitee.getNickCasefolded()
channel.stateMutex.Lock()
channel.lists[InviteMask].Add(nmc)
channel.stateMutex.Unlock()
} }
// send invite-notify for _, member := range channel.Members() {
for member := range channel.members {
if member.capabilities.Has(caps.InviteNotify) && member != inviter && member != invitee && channel.ClientIsAtLeast(member, Halfop) { if member.capabilities.Has(caps.InviteNotify) && member != inviter && member != invitee && channel.ClientIsAtLeast(member, Halfop) {
member.Send(nil, inviter.nickMaskString, "INVITE", invitee.nick, channel.name) member.Send(nil, inviter.getNickMaskString(), "INVITE", invitee.getNick(), channel.name)
} }
} }

View File

@ -105,16 +105,13 @@ func (server *Server) chanservReceivePrivmsg(client *Client, message string) {
server.logger.Info("chanserv", fmt.Sprintf("Client %s registered channel %s", client.nick, channelName)) server.logger.Info("chanserv", fmt.Sprintf("Client %s registered channel %s", client.nick, channelName))
server.snomasks.Send(sno.LocalChannels, fmt.Sprintf(ircfmt.Unescape("Channel registered $c[grey][$r%s$c[grey]] by $c[grey][$r%s$c[grey]]"), channelName, client.nickMaskString)) server.snomasks.Send(sno.LocalChannels, fmt.Sprintf(ircfmt.Unescape("Channel registered $c[grey][$r%s$c[grey]] by $c[grey][$r%s$c[grey]]"), channelName, client.nickMaskString))
channelInfo.membersMutex.Lock()
defer channelInfo.membersMutex.Unlock()
// give them founder privs // give them founder privs
change := channelInfo.applyModeMemberNoMutex(client, ChannelFounder, Add, client.nickCasefolded) change := channelInfo.applyModeMemberNoMutex(client, ChannelFounder, Add, client.nickCasefolded)
if change != nil { if change != nil {
//TODO(dan): we should change the name of String and make it return a slice here //TODO(dan): we should change the name of String and make it return a slice here
//TODO(dan): unify this code with code in modes.go //TODO(dan): unify this code with code in modes.go
args := append([]string{channelName}, strings.Split(change.String(), " ")...) args := append([]string{channelName}, strings.Split(change.String(), " ")...)
for member := range channelInfo.members { for _, member := range channelInfo.Members() {
member.Send(nil, fmt.Sprintf("ChanServ!services@%s", client.server.name), "MODE", args...) member.Send(nil, fmt.Sprintf("ChanServ!services@%s", client.server.name), "MODE", args...)
} }
} }

View File

@ -14,6 +14,7 @@ import (
"strconv" "strconv"
"strings" "strings"
"sync" "sync"
"sync/atomic"
"time" "time"
"github.com/goshuirc/irc-go/ircfmt" "github.com/goshuirc/irc-go/ircfmt"
@ -55,6 +56,8 @@ type Client struct {
idletimer *IdleTimer idletimer *IdleTimer
isDestroyed bool isDestroyed bool
isQuitting bool isQuitting bool
maxlenTags uint32
maxlenRest uint32
nick string nick string
nickCasefolded string nickCasefolded string
nickMaskCasefolded string nickMaskCasefolded string
@ -162,7 +165,7 @@ func (client *Client) IPString() string {
// command goroutine // command goroutine
// //
func (client *Client) maxlens() (int, int) { func (client *Client) recomputeMaxlens() (int, int) {
maxlenTags := 512 maxlenTags := 512
maxlenRest := 512 maxlenRest := 512
if client.capabilities.Has(caps.MessageTags) { if client.capabilities.Has(caps.MessageTags) {
@ -175,9 +178,19 @@ func (client *Client) maxlens() (int, int) {
} }
maxlenRest = limits.LineLen.Rest maxlenRest = limits.LineLen.Rest
} }
atomic.StoreUint32(&client.maxlenTags, uint32(maxlenTags))
atomic.StoreUint32(&client.maxlenRest, uint32(maxlenRest))
return maxlenTags, maxlenRest return maxlenTags, maxlenRest
} }
// allow these negotiated length limits to be read without locks; this is a convenience
// so that Client.Send doesn't have to acquire any Client locks
func (client *Client) maxlens() (int, int) {
return int(atomic.LoadUint32(&client.maxlenTags)), int(atomic.LoadUint32(&client.maxlenRest))
}
func (client *Client) run() { func (client *Client) run() {
var err error var err error
var isExiting bool var isExiting bool
@ -192,14 +205,14 @@ func (client *Client) run() {
client.rawHostname = utils.AddrLookupHostname(client.socket.conn.RemoteAddr()) client.rawHostname = utils.AddrLookupHostname(client.socket.conn.RemoteAddr())
for { for {
maxlenTags, maxlenRest := client.recomputeMaxlens()
line, err = client.socket.Read() line, err = client.socket.Read()
if err != nil { if err != nil {
client.Quit("connection closed") client.Quit("connection closed")
break break
} }
maxlenTags, maxlenRest := client.maxlens()
client.server.logger.Debug("userinput ", client.nick, "<- ", line) client.server.logger.Debug("userinput ", client.nick, "<- ", line)
msg, err = ircmsg.ParseLineMaxLen(line, maxlenTags, maxlenRest) msg, err = ircmsg.ParseLineMaxLen(line, maxlenTags, maxlenRest)
@ -338,9 +351,8 @@ func (client *Client) Friends(capabs ...caps.Capability) ClientSet {
friends.Add(client) friends.Add(client)
} }
for channel := range client.channels { for _, channel := range client.Channels() {
channel.membersMutex.RLock() for _, member := range channel.Members() {
for member := range channel.members {
// make sure they have all the required caps // make sure they have all the required caps
hasCaps = true hasCaps = true
for _, capab := range capabs { for _, capab := range capabs {
@ -353,7 +365,6 @@ func (client *Client) Friends(capabs ...caps.Capability) ClientSet {
friends.Add(member) friends.Add(member)
} }
} }
channel.membersMutex.RUnlock()
} }
return friends return friends
} }
@ -527,7 +538,10 @@ func (client *Client) destroy() {
// clean up channels // clean up channels
client.server.channelJoinPartMutex.Lock() client.server.channelJoinPartMutex.Lock()
for channel := range client.channels { for channel := range client.channels {
channel.Quit(client, &friends) channel.Quit(client)
for _, member := range channel.Members() {
friends.Add(member)
}
} }
client.server.channelJoinPartMutex.Unlock() client.server.channelJoinPartMutex.Unlock()
@ -663,3 +677,15 @@ func (client *Client) Notice(text string) {
client.Send(nil, client.server.name, "NOTICE", client.nick, line) client.Send(nil, client.server.name, "NOTICE", client.nick, line)
} }
} }
func (client *Client) addChannel(channel *Channel) {
client.stateMutex.Lock()
client.channels[channel] = true
client.stateMutex.Unlock()
}
func (client *Client) removeChannel(channel *Channel) {
client.stateMutex.Lock()
delete(client.channels, channel)
client.stateMutex.Unlock()
}

View File

@ -227,6 +227,7 @@ func (clients *ClientLookupSet) Find(userhost string) *Client {
// UserMaskSet holds a set of client masks and lets you match hostnames to them. // UserMaskSet holds a set of client masks and lets you match hostnames to them.
type UserMaskSet struct { type UserMaskSet struct {
sync.RWMutex
masks map[string]bool masks map[string]bool
regexp *regexp.Regexp regexp *regexp.Regexp
} }
@ -245,16 +246,25 @@ func (set *UserMaskSet) Add(mask string) bool {
log.Println(fmt.Sprintf("ERROR: Could not add mask to usermaskset: [%s]", mask)) log.Println(fmt.Sprintf("ERROR: Could not add mask to usermaskset: [%s]", mask))
return false return false
} }
if set.masks[casefoldedMask] {
return false set.Lock()
} already := set.masks[casefoldedMask]
set.masks[casefoldedMask] = true set.masks[casefoldedMask] = true
set.Unlock()
if already {
return false
} else {
set.setRegexp() set.setRegexp()
return true return true
} }
}
// AddAll adds the given masks to this set. // AddAll adds the given masks to this set.
func (set *UserMaskSet) AddAll(masks []string) (added bool) { func (set *UserMaskSet) AddAll(masks []string) (added bool) {
set.Lock()
defer set.Unlock()
for _, mask := range masks { for _, mask := range masks {
if !added && !set.masks[mask] { if !added && !set.masks[mask] {
added = true added = true
@ -267,33 +277,50 @@ func (set *UserMaskSet) AddAll(masks []string) (added bool) {
// Remove removes the given mask from this set. // Remove removes the given mask from this set.
func (set *UserMaskSet) Remove(mask string) bool { func (set *UserMaskSet) Remove(mask string) bool {
if !set.masks[mask] { set.Lock()
return false already := !set.masks[mask]
}
delete(set.masks, mask) delete(set.masks, mask)
set.Unlock()
if !already {
return false
} else {
set.setRegexp() set.setRegexp()
return true return true
} }
}
// Match matches the given n!u@h. // Match matches the given n!u@h.
func (set *UserMaskSet) Match(userhost string) bool { func (set *UserMaskSet) Match(userhost string) bool {
if set.regexp == nil { set.RLock()
regexp := set.regexp
set.RUnlock()
if regexp == nil {
return false return false
} }
return set.regexp.MatchString(userhost) return regexp.MatchString(userhost)
} }
// String returns the masks in this set. // String returns the masks in this set.
func (set *UserMaskSet) String() string { func (set *UserMaskSet) String() string {
set.RLock()
masks := make([]string, len(set.masks)) masks := make([]string, len(set.masks))
index := 0 index := 0
for mask := range set.masks { for mask := range set.masks {
masks[index] = mask masks[index] = mask
index++ index++
} }
set.RUnlock()
return strings.Join(masks, " ") return strings.Join(masks, " ")
} }
func (set *UserMaskSet) Length() int {
set.RLock()
defer set.RUnlock()
return len(set.masks)
}
// setRegexp generates a regular expression from the set of user mask // setRegexp generates a regular expression from the set of user mask
// strings. Masks are split at the two types of wildcards, `*` and // strings. Masks are split at the two types of wildcards, `*` and
// `?`. All the pieces are meta-escaped. `*` is replaced with `.*`, // `?`. All the pieces are meta-escaped. `*` is replaced with `.*`,
@ -301,11 +328,9 @@ func (set *UserMaskSet) String() string {
// parts are re-joined and finally all masks are joined into a big // parts are re-joined and finally all masks are joined into a big
// or-expression. // or-expression.
func (set *UserMaskSet) setRegexp() { func (set *UserMaskSet) setRegexp() {
if len(set.masks) == 0 { var re *regexp.Regexp
set.regexp = nil
return
}
set.RLock()
maskExprs := make([]string, len(set.masks)) maskExprs := make([]string, len(set.masks))
index := 0 index := 0
for mask := range set.masks { for mask := range set.masks {
@ -320,7 +345,16 @@ func (set *UserMaskSet) setRegexp() {
manyExprs[mindex] = strings.Join(oneExprs, ".") manyExprs[mindex] = strings.Join(oneExprs, ".")
} }
maskExprs[index] = strings.Join(manyExprs, ".*") maskExprs[index] = strings.Join(manyExprs, ".*")
index++
} }
set.RUnlock()
if index > 0 {
expr := "^" + strings.Join(maskExprs, "|") + "$" expr := "^" + strings.Join(maskExprs, "|") + "$"
set.regexp, _ = regexp.Compile(expr) re, _ = regexp.Compile(expr)
}
set.Lock()
set.regexp = re
set.Unlock()
} }

View File

@ -53,6 +53,24 @@ func (client *Client) getNickCasefolded() string {
return client.nickCasefolded return client.nickCasefolded
} }
func (client *Client) Username() string {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.username
}
func (client *Client) Hostname() string {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.hostname
}
func (client *Client) Realname() string {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.realname
}
func (client *Client) Registered() bool { func (client *Client) Registered() bool {
client.stateMutex.RLock() client.stateMutex.RLock()
defer client.stateMutex.RUnlock() defer client.stateMutex.RUnlock()
@ -64,3 +82,79 @@ func (client *Client) Destroyed() bool {
defer client.stateMutex.RUnlock() defer client.stateMutex.RUnlock()
return client.isDestroyed return client.isDestroyed
} }
func (client *Client) HasMode(mode Mode) bool {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
return client.flags[mode]
}
func (client *Client) Channels() (result []*Channel) {
client.stateMutex.RLock()
defer client.stateMutex.RUnlock()
length := len(client.channels)
result = make([]*Channel, length)
i := 0
for channel := range client.channels {
result[i] = channel
i++
}
return
}
func (channel *Channel) Name() string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.name
}
func (channel *Channel) Members() (result []*Client) {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.membersCache
}
func (channel *Channel) UserLimit() uint64 {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.userLimit
}
func (channel *Channel) setUserLimit(limit uint64) {
channel.stateMutex.Lock()
channel.userLimit = limit
channel.stateMutex.Unlock()
}
func (channel *Channel) Key() string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.key
}
func (channel *Channel) setKey(key string) {
channel.stateMutex.Lock()
channel.key = key
channel.stateMutex.Unlock()
}
func (channel *Channel) HasMode(mode Mode) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return channel.flags[mode]
}
// set a channel mode, return whether it was already set
func (channel *Channel) setMode(mode Mode, enable bool) (already bool) {
channel.stateMutex.Lock()
already = (channel.flags[mode] == enable)
if !already {
if enable {
channel.flags[mode] = true
} else {
delete(channel.flags, mode)
}
}
channel.stateMutex.Unlock()
return
}

View File

@ -327,9 +327,7 @@ func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) Mode
// MODE <target> [<modestring> [<mode arguments>...]] // MODE <target> [<modestring> [<mode arguments>...]]
func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
nickname, err := CasefoldName(msg.Params[0]) nickname, err := CasefoldName(msg.Params[0])
target := server.clients.Get(nickname) target := server.clients.Get(nickname)
if err != nil || target == nil { if err != nil || target == nil {
if len(msg.Params[0]) > 0 { if len(msg.Params[0]) > 0 {
client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, msg.Params[0], "No such nick") client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, msg.Params[0], "No such nick")
@ -337,7 +335,10 @@ func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return false return false
} }
if client != target && msg.Command != "SAMODE" { targetNick := target.getNick()
hasPrivs := client == target || msg.Command == "SAMODE"
if !hasPrivs {
if len(msg.Params) > 1 { if len(msg.Params) > 1 {
client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't change modes for other users") client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't change modes for other users")
} else { } else {
@ -367,13 +368,13 @@ func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
} }
if len(applied) > 0 { if len(applied) > 0 {
client.Send(nil, client.nickMaskString, "MODE", target.nick, applied.String()) client.Send(nil, client.nickMaskString, "MODE", targetNick, applied.String())
} else if client == target { } else if hasPrivs {
client.Send(nil, target.nickMaskString, RPL_UMODEIS, target.nick, target.ModeString()) client.Send(nil, target.nickMaskString, RPL_UMODEIS, targetNick, target.ModeString())
if client.flags[LocalOperator] || client.flags[Operator] { if client.flags[LocalOperator] || client.flags[Operator] {
masks := server.snomasks.String(client) masks := server.snomasks.String(client)
if 0 < len(masks) { if 0 < len(masks) {
client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, target.nick, masks, "Server notice masks") client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, targetNick, masks, "Server notice masks")
} }
} }
} }
@ -475,11 +476,11 @@ func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
} }
// ApplyChannelModeChanges applies a given set of mode changes. // ApplyChannelModeChanges applies a given set of mode changes.
func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, changes ModeChanges) ModeChanges { func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, changes ModeChanges) ModeChanges {
// so we only output one warning for each list type when full // so we only output one warning for each list type when full
listFullWarned := make(map[Mode]bool) listFullWarned := make(map[Mode]bool)
clientIsOp := channel.clientIsAtLeastNoMutex(client, ChannelOperator) clientIsOp := channel.ClientIsAtLeast(client, ChannelOperator)
var alreadySentPrivError bool var alreadySentPrivError bool
applied := make(ModeChanges, 0) applied := make(ModeChanges, 0)
@ -498,12 +499,6 @@ func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, ch
switch change.mode { switch change.mode {
case BanMask, ExceptMask, InviteMask: case BanMask, ExceptMask, InviteMask:
mask := change.arg mask := change.arg
list := channel.lists[change.mode]
if list == nil {
// This should never happen, but better safe than panicky.
client.Send(nil, client.server.name, ERR_UNKNOWNERROR, client.nick, "MODE", "Could not complete MODE command")
return changes
}
if (change.op == List) || (mask == "") { if (change.op == List) || (mask == "") {
channel.ShowMaskList(client, change.mode) channel.ShowMaskList(client, change.mode)
@ -518,19 +513,19 @@ func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, ch
switch change.op { switch change.op {
case Add: case Add:
if len(list.masks) >= client.server.limits.ChanListModes { if channel.lists[change.mode].Length() >= client.server.getLimits().ChanListModes {
if !listFullWarned[change.mode] { if !listFullWarned[change.mode] {
client.Send(nil, client.server.name, ERR_BANLISTFULL, client.nick, channel.name, change.mode.String(), "Channel list is full") client.Send(nil, client.server.name, ERR_BANLISTFULL, client.getNick(), channel.Name(), change.mode.String(), "Channel list is full")
listFullWarned[change.mode] = true listFullWarned[change.mode] = true
} }
continue continue
} }
list.Add(mask) channel.lists[change.mode].Add(mask)
applied = append(applied, change) applied = append(applied, change)
case Remove: case Remove:
list.Remove(mask) channel.lists[change.mode].Remove(mask)
applied = append(applied, change) applied = append(applied, change)
} }
@ -539,62 +534,46 @@ func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, ch
case Add: case Add:
val, err := strconv.ParseUint(change.arg, 10, 64) val, err := strconv.ParseUint(change.arg, 10, 64)
if err == nil { if err == nil {
channel.userLimit = val channel.setUserLimit(val)
applied = append(applied, change) applied = append(applied, change)
} }
case Remove: case Remove:
channel.userLimit = 0 channel.setUserLimit(0)
applied = append(applied, change) applied = append(applied, change)
} }
case Key: case Key:
switch change.op { switch change.op {
case Add: case Add:
channel.key = change.arg channel.setKey(change.arg)
case Remove: case Remove:
channel.key = "" channel.setKey("")
} }
applied = append(applied, change) applied = append(applied, change)
case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying: case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying:
switch change.op { if change.op == List {
case Add:
if channel.flags[change.mode] {
continue continue
} }
channel.flags[change.mode] = true
applied = append(applied, change)
case Remove: already := channel.setMode(change.mode, change.op == Add)
if !channel.flags[change.mode] { if !already {
continue
}
delete(channel.flags, change.mode)
applied = append(applied, change) applied = append(applied, change)
} }
case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice: case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
if change.op == List {
continue
}
// make sure client has privs to edit the given prefix // make sure client has privs to edit the given prefix
hasPrivs := isSamode hasPrivs := isSamode
if !hasPrivs {
for _, mode := range ChannelPrivModes {
if channel.members[client][mode] {
hasPrivs = true
// Admins can't give other people Admin or remove it from others, // Admins can't give other people Admin or remove it from others,
// standard for that channel mode, we worry about this later // standard for that channel mode, we worry about this later
if mode == ChannelAdmin && change.mode == ChannelAdmin { if !hasPrivs && change.mode != ChannelAdmin {
hasPrivs = false hasPrivs = channel.ClientIsAtLeast(client, change.mode)
}
break
} else if mode == change.mode {
break
}
}
} }
casefoldedName, err := CasefoldName(change.arg) casefoldedName, err := CasefoldName(change.arg)
@ -634,9 +613,6 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return false return false
} }
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
// applied mode changes // applied mode changes
applied := make(ModeChanges, 0) applied := make(ModeChanges, 0)
@ -654,7 +630,7 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
} }
// apply mode changes // apply mode changes
applied = ApplyChannelModeChanges(channel, client, msg.Command == "SAMODE", changes) applied = channel.ApplyChannelModeChanges(client, msg.Command == "SAMODE", changes)
} }
// save changes to banlist/exceptlist/invexlist // save changes to banlist/exceptlist/invexlist
@ -707,12 +683,11 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if len(applied) > 0 { if len(applied) > 0 {
//TODO(dan): we should change the name of String and make it return a slice here //TODO(dan): we should change the name of String and make it return a slice here
args := append([]string{channel.name}, strings.Split(applied.String(), " ")...) args := append([]string{channel.name}, strings.Split(applied.String(), " ")...)
for member := range channel.members { for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "MODE", args...) member.Send(nil, client.nickMaskString, "MODE", args...)
} }
} else { } else {
//TODO(dan): we should just make ModeString return a slice here args := append([]string{client.nick, channel.name}, channel.modeStrings(client)...)
args := append([]string{client.nick, channel.name}, strings.Split(channel.modeStringNoLock(client), " ")...)
client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...) client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...)
client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nick, channel.name, strconv.FormatInt(channel.createdTime.Unix(), 10)) client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nick, channel.name, strconv.FormatInt(channel.createdTime.Unix(), 10))
} }

View File

@ -88,14 +88,12 @@ func sendRoleplayMessage(server *Server, client *Client, source string, targetSt
return return
} }
channel.membersMutex.RLock() for _, member := range channel.Members() {
for member := range channel.members {
if member == client && !client.capabilities.Has(caps.EchoMessage) { if member == client && !client.capabilities.Has(caps.EchoMessage) {
continue continue
} }
member.Send(nil, source, "PRIVMSG", channel.name, message) member.Send(nil, source, "PRIVMSG", channel.name, message)
} }
channel.membersMutex.RUnlock()
} else { } else {
target, err := CasefoldName(targetString) target, err := CasefoldName(targetString)
user := server.clients.Get(target) user := server.clients.Get(target)

View File

@ -587,9 +587,6 @@ func renameHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return false return false
} }
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
casefoldedNewName, err := CasefoldChannel(newName) casefoldedNewName, err := CasefoldChannel(newName)
if err != nil { if err != nil {
//TODO(dan): Change this to ERR_CANNOTRENAME //TODO(dan): Change this to ERR_CANNOTRENAME
@ -646,7 +643,7 @@ func renameHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
}) })
// send RENAME messages // send RENAME messages
for mcl := range channel.members { for _, mcl := range channel.Members() {
if mcl.capabilities.Has(caps.Rename) { if mcl.capabilities.Has(caps.Rename) {
mcl.Send(nil, client.nickMaskString, "RENAME", oldName, newName, reason) mcl.Send(nil, client.nickMaskString, "RENAME", oldName, newName, reason)
} else { } else {
@ -755,7 +752,7 @@ func topicHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if len(msg.Params) > 1 { if len(msg.Params) > 1 {
channel.SetTopic(client, msg.Params[1]) channel.SetTopic(client, msg.Params[1])
} else { } else {
channel.GetTopic(client) channel.SendTopic(client)
} }
return false return false
} }
@ -964,17 +961,12 @@ func tagmsgHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
func (client *Client) WhoisChannelsNames(target *Client) []string { func (client *Client) WhoisChannelsNames(target *Client) []string {
isMultiPrefix := target.capabilities.Has(caps.MultiPrefix) isMultiPrefix := target.capabilities.Has(caps.MultiPrefix)
var chstrs []string var chstrs []string
index := 0 for _, channel := range client.Channels() {
for channel := range client.channels {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// channel is secret and the target can't see it // channel is secret and the target can't see it
if !target.flags[Operator] && channel.flags[Secret] && !channel.members.Has(target) { if !target.flags[Operator] && channel.HasMode(Secret) && !channel.hasClient(target) {
continue continue
} }
chstrs = append(chstrs, channel.members[client].Prefixes(isMultiPrefix)+channel.name) chstrs = append(chstrs, channel.ClientPrefixes(client, isMultiPrefix)+channel.name)
index++
} }
return chstrs return chstrs
} }
@ -1050,36 +1042,33 @@ func (client *Client) getWhoisOf(target *Client) {
client.Send(nil, client.server.name, RPL_WHOISIDLE, client.nick, target.nick, strconv.FormatUint(target.IdleSeconds(), 10), strconv.FormatInt(target.SignonTime(), 10), "seconds idle, signon time") client.Send(nil, client.server.name, RPL_WHOISIDLE, client.nick, target.nick, strconv.FormatUint(target.IdleSeconds(), 10), strconv.FormatInt(target.SignonTime(), 10), "seconds idle, signon time")
} }
// RplWhoReplyNoMutex returns the WHO reply between one user and another channel/user. // rplWhoReply returns the WHO reply between one user and another channel/user.
// <channel> <user> <host> <server> <nick> ( "H" / "G" ) ["*"] [ ( "@" / "+" ) ] // <channel> <user> <host> <server> <nick> ( "H" / "G" ) ["*"] [ ( "@" / "+" ) ]
// :<hopcount> <real name> // :<hopcount> <real name>
func (target *Client) RplWhoReplyNoMutex(channel *Channel, client *Client) { func (target *Client) rplWhoReply(channel *Channel, client *Client) {
channelName := "*" channelName := "*"
flags := "" flags := ""
if client.flags[Away] { if client.HasMode(Away) {
flags = "G" flags = "G"
} else { } else {
flags = "H" flags = "H"
} }
if client.flags[Operator] { if client.HasMode(Operator) {
flags += "*" flags += "*"
} }
if channel != nil { if channel != nil {
flags += channel.members[client].Prefixes(target.capabilities.Has(caps.MultiPrefix)) flags += channel.ClientPrefixes(client, target.capabilities.Has(caps.MultiPrefix))
channelName = channel.name channelName = channel.name
} }
target.Send(nil, target.server.name, RPL_WHOREPLY, target.nick, channelName, client.username, client.hostname, client.server.name, client.nick, flags, strconv.Itoa(client.hops)+" "+client.realname) target.Send(nil, target.server.name, RPL_WHOREPLY, target.nick, channelName, client.Username(), client.Hostname(), client.server.name, client.getNick(), flags, strconv.Itoa(client.hops)+" "+client.Realname())
} }
func whoChannel(client *Client, channel *Channel, friends ClientSet) { func whoChannel(client *Client, channel *Channel, friends ClientSet) {
channel.membersMutex.RLock() for _, member := range channel.Members() {
defer channel.membersMutex.RUnlock()
for member := range channel.members {
if !client.flags[Invisible] || friends[client] { if !client.flags[Invisible] || friends[client] {
client.RplWhoReplyNoMutex(channel, member) client.rplWhoReply(channel, member)
} }
} }
} }
@ -1120,7 +1109,7 @@ func whoHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
} }
} else { } else {
for mclient := range server.clients.FindAll(mask) { for mclient := range server.clients.FindAll(mask) {
client.RplWhoReplyNoMutex(nil, mclient) client.rplWhoReply(nil, mclient)
} }
} }
@ -1792,37 +1781,10 @@ func kickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
continue continue
} }
// make sure client has privs to kick the given user
//TODO(dan): split this into a separate function that checks if users have privs
// over other users, useful for things like -aoh as well
channel.membersMutex.Lock()
var hasPrivs bool
for _, mode := range ChannelPrivModes {
if channel.members[client][mode] {
hasPrivs = true
// admins cannot kick other admins
if mode == ChannelAdmin && channel.members[target][ChannelAdmin] {
hasPrivs = false
}
break
} else if channel.members[target][mode] {
break
}
}
if hasPrivs {
if comment == "" { if comment == "" {
comment = nickname comment = nickname
} }
channel.kickNoMutex(client, target, comment) channel.Kick(client, target, comment)
} else {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, chname, "You're not a channel operator")
}
channel.membersMutex.Unlock()
} }
return false return false
} }
@ -1837,17 +1799,14 @@ type elistMatcher struct {
// Matches checks whether the given channel matches our matches. // Matches checks whether the given channel matches our matches.
func (matcher *elistMatcher) Matches(channel *Channel) bool { func (matcher *elistMatcher) Matches(channel *Channel) bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
if matcher.MinClientsActive { if matcher.MinClientsActive {
if len(channel.members) < matcher.MinClients { if len(channel.Members()) < matcher.MinClients {
return false return false
} }
} }
if matcher.MaxClientsActive { if matcher.MaxClientsActive {
if matcher.MaxClients < len(channel.members) { if len(channel.Members()) < len(channel.members) {
return false return false
} }
} }
@ -1933,16 +1892,13 @@ func listHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
// RplList returns the RPL_LIST numeric for the given channel. // RplList returns the RPL_LIST numeric for the given channel.
func (target *Client) RplList(channel *Channel) { func (target *Client) RplList(channel *Channel) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// get the correct number of channel members // get the correct number of channel members
var memberCount int var memberCount int
if target.flags[Operator] || channel.members.Has(target) { if target.flags[Operator] || channel.hasClient(target) {
memberCount = len(channel.members) memberCount = len(channel.Members())
} else { } else {
for member := range channel.members { for _, member := range channel.Members() {
if !member.flags[Invisible] { if !member.HasMode(Invisible) {
memberCount++ memberCount++
} }
} }

View File

@ -139,13 +139,3 @@ func (members MemberSet) AnyHasMode(mode Mode) bool {
// ChannelSet is a set of channels. // ChannelSet is a set of channels.
type ChannelSet map[*Channel]bool type ChannelSet map[*Channel]bool
// Add adds the given channel to this set.
func (channels ChannelSet) Add(channel *Channel) {
channels[channel] = true
}
// Remove removes the given channel from this set.
func (channels ChannelSet) Remove(channel *Channel) {
delete(channels, channel)
}