mirror of
https://github.com/ergochat/ergo.git
synced 2024-11-10 22:19:31 +01:00
fix bad interaction between nickTimer.Stop() and accounts.Logout()
Sequence of events: 1. client.nickTimer.Stop() 2. client.server.accounts.Logout(client) 3. accounts sees that client is no longer logged in, does client.nickTimer.Touch() 4. 30 seconds later, RandomlyRename resurrects the zombie client
This commit is contained in:
parent
fd34c78d6b
commit
b8f37e4e6c
@ -179,6 +179,7 @@ type NickTimer struct {
|
||||
client *Client
|
||||
|
||||
// mutable
|
||||
stopped bool
|
||||
nick string
|
||||
accountForNick string
|
||||
account string
|
||||
@ -213,6 +214,11 @@ func (nt *NickTimer) Touch() {
|
||||
func() {
|
||||
nt.Lock()
|
||||
defer nt.Unlock()
|
||||
|
||||
if nt.stopped {
|
||||
return
|
||||
}
|
||||
|
||||
// the timer will not reset as long as the squatter is targeting the same account
|
||||
accountChanged := accountForNick != nt.accountForNick
|
||||
// change state
|
||||
@ -248,6 +254,7 @@ func (nt *NickTimer) Stop() {
|
||||
nt.timer.Stop()
|
||||
nt.timer = nil
|
||||
}
|
||||
nt.stopped = true
|
||||
}
|
||||
|
||||
func (nt *NickTimer) sendWarning() {
|
||||
|
Loading…
Reference in New Issue
Block a user