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simplify "client dead" logic in AddSession

now that we have client.destroyed again, we don't need to test the
"0 sessions && brb disabled" condition in both AddSession() and
destroy()
This commit is contained in:
Shivaram Lingamneni 2019-05-28 04:56:56 -04:00
parent 5ac7ea5b1c
commit b134a63dc2

View File

@ -97,15 +97,9 @@ func (client *Client) AddSession(session *Session) (success bool) {
defer client.stateMutex.Unlock() defer client.stateMutex.Unlock()
// client may be dying and ineligible to receive another session // client may be dying and ineligible to receive another session
switch client.brbTimer.state { if client.destroyed {
case BrbDisabled:
if len(client.sessions) == 0 {
return false return false
} }
case BrbDead:
return false
// default: BrbEnabled or BrbSticky, proceed
}
// success, attach the new session to the client // success, attach the new session to the client
session.client = client session.client = client
client.sessions = append(client.sessions, session) client.sessions = append(client.sessions, session)