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review fix
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fad2475c3f
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@ -690,7 +690,7 @@ func (channel *Channel) applyModeToMember(client *Client, mode modes.Mode, op mo
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channel.stateMutex.Lock()
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channel.stateMutex.Lock()
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modeset, exists := channel.members[target]
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modeset, exists := channel.members[target]
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if exists {
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if exists {
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if applied := modeset.SetMode(mode, op == modes.Add); applied {
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if modeset.SetMode(mode, op == modes.Add) {
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result = &modes.ModeChange{
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result = &modes.ModeChange{
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Op: op,
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Op: op,
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Mode: mode,
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Mode: mode,
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@ -34,7 +34,7 @@ func ApplyUserModeChanges(client *Client, changes modes.ModeChanges, force bool)
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continue
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continue
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}
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}
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if changed := client.SetMode(change.Mode, true); changed {
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if client.SetMode(change.Mode, true) {
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if change.Mode == modes.Invisible {
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if change.Mode == modes.Invisible {
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client.server.stats.ChangeInvisible(1)
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client.server.stats.ChangeInvisible(1)
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} else if change.Mode == modes.Operator || change.Mode == modes.LocalOperator {
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} else if change.Mode == modes.Operator || change.Mode == modes.LocalOperator {
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@ -44,7 +44,7 @@ func ApplyUserModeChanges(client *Client, changes modes.ModeChanges, force bool)
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}
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}
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case modes.Remove:
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case modes.Remove:
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if changed := client.SetMode(change.Mode, false); changed {
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if client.SetMode(change.Mode, false) {
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if change.Mode == modes.Invisible {
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if change.Mode == modes.Invisible {
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client.server.stats.ChangeInvisible(-1)
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client.server.stats.ChangeInvisible(-1)
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} else if change.Mode == modes.Operator || change.Mode == modes.LocalOperator {
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} else if change.Mode == modes.Operator || change.Mode == modes.LocalOperator {
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@ -216,7 +216,7 @@ func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, c
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continue
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continue
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}
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}
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if changed := channel.flags.SetMode(change.Mode, change.Op == modes.Add); changed {
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if channel.flags.SetMode(change.Mode, change.Op == modes.Add) {
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applied = append(applied, change)
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applied = append(applied, change)
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}
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}
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