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review fixes
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parent
463de94610
commit
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@ -47,6 +47,8 @@ func (rb *ResponseBuffer) Add(tags *map[string]ircmsg.TagValue, prefix string, c
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if rb.finalized {
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if rb.finalized {
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rb.target.server.logger.Error("internal", "message added to finalized ResponseBuffer, undefined behavior")
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rb.target.server.logger.Error("internal", "message added to finalized ResponseBuffer, undefined behavior")
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debug.PrintStack()
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debug.PrintStack()
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// TODO(dan): send a NOTICE to the end user with a string representation of the message,
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// for debugging purposes
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return
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return
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}
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}
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@ -158,7 +158,7 @@ func (server *Server) setISupport() (err error) {
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isupport.Add("CASEMAPPING", "ascii")
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isupport.Add("CASEMAPPING", "ascii")
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isupport.Add("CHANMODES", strings.Join([]string{modes.Modes{modes.BanMask, modes.ExceptMask, modes.InviteMask}.String(), "", modes.Modes{modes.UserLimit, modes.Key}.String(), modes.Modes{modes.InviteOnly, modes.Moderated, modes.NoOutside, modes.OpOnlyTopic, modes.ChanRoleplaying, modes.Secret}.String()}, ","))
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isupport.Add("CHANMODES", strings.Join([]string{modes.Modes{modes.BanMask, modes.ExceptMask, modes.InviteMask}.String(), "", modes.Modes{modes.UserLimit, modes.Key}.String(), modes.Modes{modes.InviteOnly, modes.Moderated, modes.NoOutside, modes.OpOnlyTopic, modes.ChanRoleplaying, modes.Secret}.String()}, ","))
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if config.History.Enabled && config.History.ChathistoryMax > 0 {
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if config.History.Enabled && config.History.ChathistoryMax > 0 {
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isupport.Add("CHATHISTORY", strconv.Itoa(config.History.ChathistoryMax))
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isupport.Add("draft/CHATHISTORY", strconv.Itoa(config.History.ChathistoryMax))
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}
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}
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isupport.Add("CHANNELLEN", strconv.Itoa(config.Limits.ChannelLen))
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isupport.Add("CHANNELLEN", strconv.Itoa(config.Limits.ChannelLen))
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isupport.Add("CHANTYPES", "#")
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isupport.Add("CHANTYPES", "#")
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@ -470,6 +470,10 @@ fakelag:
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# message history tracking, for the RESUME extension and possibly other uses in future
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# message history tracking, for the RESUME extension and possibly other uses in future
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history:
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history:
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# should we store messages for later playback?
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# should we store messages for later playback?
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# the current implementation stores messages in RAM only; they do not persist
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# across server restarts. however, you should disable this unless you understand
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# how it interacts with the GDPR and/or any data privacy laws that apply
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# in your country and the countries of your users.
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enabled: true
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enabled: true
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# how many channel-specific events (messages, joins, parts) should be tracked per channel?
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# how many channel-specific events (messages, joins, parts) should be tracked per channel?
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