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remove utils.ConfigStore in favor of atomic.Pointer[T]
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@ -16,7 +16,7 @@ import (
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)
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func (server *Server) Config() (config *Config) {
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return server.config.Get()
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return server.config.Load()
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}
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func (server *Server) ChannelRegistrationEnabled() bool {
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@ -15,6 +15,7 @@ import (
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"syscall"
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"time"
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@ -66,7 +67,7 @@ type Server struct {
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channels ChannelManager
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channelRegistry ChannelRegistry
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clients ClientManager
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config utils.ConfigStore[Config]
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config atomic.Pointer[Config]
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configFilename string
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connectionLimiter connection_limits.Limiter
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ctime time.Time
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@ -707,7 +708,7 @@ func (server *Server) applyConfig(config *Config) (err error) {
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config.Server.Cloaks.SetSecret(LoadCloakSecret(server.store))
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// activate the new config
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server.config.Set(config)
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server.config.Store(config)
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// load [dk]-lines, registered users and channels, etc.
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if initial {
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@ -1,33 +0,0 @@
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// Copyright (c) 2022 Shivaram Lingamneni
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// released under the MIT license
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package utils
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import (
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"sync/atomic"
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"unsafe"
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)
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/*
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This can be used to implement the following pattern:
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1. Prepare a config object (this can be arbitrarily expensive)
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2. Take a pointer to the config object and use Set() to install it
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3. Use Get() to access the config from any goroutine
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4. To update the config, call Set() again with a new prepared config object
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5. As long as any individual config object is not modified (by any goroutine)
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after it is installed with Set(), this is free of data races, and Get()
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is extremely cheap (on amd64 it compiles down to plain MOV instructions).
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*/
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type ConfigStore[Config any] struct {
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ptr unsafe.Pointer
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}
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func (c *ConfigStore[Config]) Get() *Config {
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return (*Config)(atomic.LoadPointer(&c.ptr))
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}
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func (c *ConfigStore[Config]) Set(ptr *Config) {
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atomic.StorePointer(&c.ptr, unsafe.Pointer(ptr))
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}
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