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https://github.com/ergochat/ergo.git
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irc: Assorted golint cleanups
This commit is contained in:
parent
29e811a531
commit
a7949b6cb4
@ -216,15 +216,15 @@ func (channel *Channel) Join(client *Client, key string) {
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return
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}
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isInvited := channel.lists[InviteMask].Match(client.UserHost())
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isInvited := channel.lists[InviteMask].Match(client.nickMaskCasefolded)
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if channel.flags[InviteOnly] && !isInvited {
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client.Send(nil, client.server.name, ERR_INVITEONLYCHAN, channel.name, "Cannot join channel (+i)")
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return
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}
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if channel.lists[BanMask].Match(client.UserHost()) &&
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if channel.lists[BanMask].Match(client.nickMaskCasefolded) &&
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!isInvited &&
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!channel.lists[ExceptMask].Match(client.UserHost()) {
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!channel.lists[ExceptMask].Match(client.nickMaskCasefolded) {
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client.Send(nil, client.server.name, ERR_BANNEDFROMCHAN, channel.name, "Cannot join channel (+b)")
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return
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}
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@ -514,7 +514,7 @@ func (channel *Channel) Invite(invitee *Client, inviter *Client) {
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//TODO(dan): handle this more nicely, keep a list of last X invited channels on invitee rather than explicitly modifying the invite list?
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if channel.flags[InviteOnly] {
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channel.lists[InviteMask].Add(invitee.UserHost())
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channel.lists[InviteMask].Add(invitee.nickMaskCasefolded)
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}
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// send invite-notify
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@ -27,6 +27,7 @@ var (
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TIMEOUT_STATED_SECONDS = strconv.Itoa(int((IDLE_TIMEOUT + QUIT_TIMEOUT).Seconds()))
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)
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// Client is an IRC client.
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type Client struct {
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account *ClientAccount
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atime time.Time
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@ -191,10 +192,12 @@ func (client *Client) connectionIdle() {
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// server goroutine
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//
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// Active marks the client as 'active' (i.e. the user should be there).
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func (client *Client) Active() {
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client.atime = time.Now()
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}
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// Touch marks the client as alive.
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func (client *Client) Touch() {
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if client.quitTimer != nil {
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client.quitTimer.Stop()
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@ -207,6 +210,7 @@ func (client *Client) Touch() {
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}
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}
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// Idle resets the timeout handlers and sends the client a PING.
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func (client *Client) Idle() {
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client.Send(nil, "", "PING", client.nick)
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@ -229,22 +233,27 @@ func (client *Client) Register() {
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client.alertMonitors()
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}
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// IdleTime returns how long this client's been idle.
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func (client *Client) IdleTime() time.Duration {
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return time.Since(client.atime)
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}
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// SignonTime returns this client's signon time as a unix timestamp.
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func (client *Client) SignonTime() int64 {
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return client.ctime.Unix()
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}
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// IdleSeconds returns the number of seconds this client's been idle.
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func (client *Client) IdleSeconds() uint64 {
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return uint64(client.IdleTime().Seconds())
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}
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// HasNick returns true if the client's nickname is set (used in registration).
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func (client *Client) HasNick() bool {
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return client.nick != "" && client.nick != "*"
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}
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// HasNick returns true if the client's username is set (used in registration).
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func (client *Client) HasUsername() bool {
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return client.username != "" && client.username != "*"
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}
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@ -275,14 +284,6 @@ func (c *Client) ModeString() (str string) {
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return
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}
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func (c *Client) UserHost() string {
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return fmt.Sprintf("%s!%s@%s", c.nick, c.username, c.hostname)
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}
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func (c *Client) Id() string {
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return c.UserHost()
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}
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// Friends refers to clients that share a channel with this client.
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func (client *Client) Friends(Capabilities ...Capability) ClientSet {
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friends := make(ClientSet)
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@ -331,6 +332,7 @@ func (client *Client) updateNickMask() {
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client.nickMaskCasefolded = nickMaskCasefolded
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}
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// SetNickname sets the very first nickname for the client.
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func (client *Client) SetNickname(nickname string) {
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if client.HasNick() {
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Log.error.Printf("%s nickname already set!", client.nickMaskString)
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@ -341,6 +343,7 @@ func (client *Client) SetNickname(nickname string) {
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client.server.clients.Add(client)
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}
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// ChangeNickname changes the existing nickname of the client.
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func (client *Client) ChangeNickname(nickname string) {
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origNickMask := client.nickMaskString
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client.server.clients.Remove(client)
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@ -353,16 +356,12 @@ func (client *Client) ChangeNickname(nickname string) {
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}
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}
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func (client *Client) Reply(reply string) error {
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//TODO(dan): We'll be passing around real message objects instead of raw strings
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return client.socket.WriteLine(reply)
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}
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func (client *Client) Quit(message string) {
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client.Send(nil, client.nickMaskString, "QUIT", message)
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client.Send(nil, client.nickMaskString, "ERROR", message)
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}
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// destroy gets rid of a client, removes them from server lists etc.
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func (client *Client) destroy() {
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if client.isDestroyed {
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return
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@ -59,20 +59,22 @@ type ListenerEvent struct {
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// Server is the main Oragono server.
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type Server struct {
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accountRegistration *AccountRegistration
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accounts map[string]*ClientAccount
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authenticationEnabled bool
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channels ChannelNameMap
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checkIdent bool
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clients *ClientLookupSet
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commands chan Command
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configFilename string
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ctime time.Time
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currentOpers map[*Client]bool
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store buntdb.DB
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idle chan *Client
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isupport *ISupportList
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limits Limits
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listenerEventActMutex sync.Mutex
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listenerUpdateMutex sync.Mutex
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listeners map[string]ListenerInterface
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listenerUpdateMutex sync.Mutex
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monitoring map[string][]Client
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motdLines []string
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name string
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@ -84,16 +86,15 @@ type Server struct {
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password []byte
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passwords *PasswordManager
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rehashMutex sync.Mutex
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accountRegistration *AccountRegistration
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signals chan os.Signal
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rehashSignal chan os.Signal
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signals chan os.Signal
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store buntdb.DB
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whoWas *WhoWasList
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isupport *ISupportList
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checkIdent bool
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}
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var (
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SERVER_SIGNALS = []os.Signal{
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// ServerExitSignals are the signals the server will exit on.
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ServerExitSignals = []os.Signal{
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syscall.SIGINT,
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syscall.SIGTERM,
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syscall.SIGQUIT,
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@ -152,7 +153,7 @@ func NewServer(configFilename string, config *Config) *Server {
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newConns: make(chan clientConn),
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operclasses: *operClasses,
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operators: opers,
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signals: make(chan os.Signal, len(SERVER_SIGNALS)),
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signals: make(chan os.Signal, len(ServerExitSignals)),
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rehashSignal: make(chan os.Signal, 1),
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whoWas: NewWhoWasList(config.Limits.WhowasEntries),
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checkIdent: config.Server.CheckIdent,
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@ -223,7 +224,7 @@ func NewServer(configFilename string, config *Config) *Server {
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server.accountRegistration = &accountReg
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// Attempt to clean up when receiving these signals.
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signal.Notify(server.signals, SERVER_SIGNALS...)
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signal.Notify(server.signals, ServerExitSignals...)
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signal.Notify(server.rehashSignal, syscall.SIGHUP)
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server.setISupport()
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@ -289,6 +290,7 @@ func (server *Server) Shutdown() {
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}
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}
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// Run starts the server.
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func (server *Server) Run() {
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// defer closing db/store
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defer server.store.Close()
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@ -320,12 +322,13 @@ func (server *Server) Run() {
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// IRC protocol listeners
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//
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func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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// createListener starts the given listeners.
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func (server *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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config, listenTLS := tlsMap[addr]
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_, alreadyExists := s.listeners[addr]
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_, alreadyExists := server.listeners[addr]
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if alreadyExists {
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log.Fatal(s, "listener already exists:", addr)
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log.Fatal(server, "listener already exists:", addr)
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}
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// make listener event channel
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@ -334,7 +337,7 @@ func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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// make listener
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listener, err := net.Listen("tcp", addr)
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if err != nil {
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log.Fatal(s, "listen error: ", err)
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log.Fatal(server, "listen error: ", err)
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}
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tlsString := "plaintext"
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@ -349,10 +352,10 @@ func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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Events: listenerEventChannel,
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Listener: listener,
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}
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s.listeners[addr] = li
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server.listeners[addr] = li
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// start listening
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Log.info.Printf("%s listening on %s using %s.", s.name, addr, tlsString)
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Log.info.Printf("%s listening on %s using %s.", server.name, addr, tlsString)
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// setup accept goroutine
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go func() {
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@ -365,15 +368,15 @@ func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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IsTLS: listenTLS,
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}
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s.newConns <- newConn
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server.newConns <- newConn
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}
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select {
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case event := <-s.listeners[addr].Events:
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case event := <-server.listeners[addr].Events:
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// this is used to confirm that whoever passed us this event has closed the existing listener correctly (in an attempt to get us to notice the event).
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// this is required to keep REHASH from having a very small race possibility of killing the primary listener
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s.listenerEventActMutex.Lock()
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s.listenerEventActMutex.Unlock()
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server.listenerEventActMutex.Lock()
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server.listenerEventActMutex.Unlock()
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if event.Type == DestroyListener {
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// listener should already be closed, this is just for safety
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@ -386,7 +389,7 @@ func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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// make new listener
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listener, err = net.Listen("tcp", addr)
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if err != nil {
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log.Fatal(s, "listen error: ", err)
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log.Fatal(server, "listen error: ", err)
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}
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tlsString := "plaintext"
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@ -399,12 +402,12 @@ func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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// update server ListenerInterface
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li.Listener = listener
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s.listenerUpdateMutex.Lock()
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s.listeners[addr] = li
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s.listenerUpdateMutex.Unlock()
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server.listenerUpdateMutex.Lock()
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server.listeners[addr] = li
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server.listenerUpdateMutex.Unlock()
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// print notice
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Log.info.Printf("%s updated listener %s using %s.", s.name, addr, tlsString)
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Log.info.Printf("%s updated listener %s using %s.", server.name, addr, tlsString)
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}
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default:
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// no events waiting for us, fall-through and continue
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@ -417,10 +420,10 @@ func (s *Server) createListener(addr string, tlsMap map[string]*tls.Config) {
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// websocket listen goroutine
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//
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func (s *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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func (server *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
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if r.Method != "GET" {
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Log.error.Printf("%s method not allowed", s.name)
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Log.error.Printf("%s method not allowed", server.name)
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return
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}
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@ -433,7 +436,7 @@ func (s *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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ws, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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Log.error.Printf("%s websocket upgrade error: %s", s.name, err)
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Log.error.Printf("%s websocket upgrade error: %s", server.name, err)
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return
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}
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@ -441,7 +444,7 @@ func (s *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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Conn: WSContainer{ws},
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IsTLS: false, //TODO(dan): track TLS or not here properly
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}
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s.newConns <- newConn
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server.newConns <- newConn
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})
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go func() {
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config, listenTLS := tlsMap[addr]
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@ -451,7 +454,7 @@ func (s *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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if listenTLS {
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tlsString = "TLS"
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}
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Log.info.Printf("%s websocket listening on %s using %s.", s.name, addr, tlsString)
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Log.info.Printf("%s websocket listening on %s using %s.", server.name, addr, tlsString)
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if listenTLS {
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err = http.ListenAndServeTLS(addr, config.Cert, config.Key, nil)
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@ -459,7 +462,7 @@ func (s *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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err = http.ListenAndServe(addr, nil)
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}
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if err != nil {
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Log.error.Printf("%s listenAndServe (%s) error: %s", s.name, tlsString, err)
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Log.error.Printf("%s listenAndServe (%s) error: %s", server.name, tlsString, err)
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}
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}()
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}
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@ -468,7 +471,7 @@ func (s *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) {
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// server functionality
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//
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func (s *Server) tryRegister(c *Client) {
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func (server *Server) tryRegister(c *Client) {
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if c.registered || !c.HasNick() || !c.HasUsername() ||
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(c.capState == CapNegotiating) {
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return
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@ -478,13 +481,13 @@ func (s *Server) tryRegister(c *Client) {
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// send welcome text
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//NOTE(dan): we specifically use the NICK here instead of the nickmask
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// see http://modern.ircdocs.horse/#rplwelcome-001 for details on why we avoid using the nickmask
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c.Send(nil, s.name, RPL_WELCOME, c.nick, fmt.Sprintf("Welcome to the Internet Relay Network %s", c.nick))
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c.Send(nil, s.name, RPL_YOURHOST, c.nick, fmt.Sprintf("Your host is %s, running version %s", s.name, Ver))
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c.Send(nil, s.name, RPL_CREATED, c.nick, fmt.Sprintf("This server was created %s", s.ctime.Format(time.RFC1123)))
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c.Send(nil, server.name, RPL_WELCOME, c.nick, fmt.Sprintf("Welcome to the Internet Relay Network %s", c.nick))
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c.Send(nil, server.name, RPL_YOURHOST, c.nick, fmt.Sprintf("Your host is %s, running version %s", server.name, Ver))
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c.Send(nil, server.name, RPL_CREATED, c.nick, fmt.Sprintf("This server was created %s", server.ctime.Format(time.RFC1123)))
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//TODO(dan): Look at adding last optional [<channel modes with a parameter>] parameter
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c.Send(nil, s.name, RPL_MYINFO, c.nick, s.name, Ver, supportedUserModesString, supportedChannelModesString)
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c.Send(nil, server.name, RPL_MYINFO, c.nick, server.name, Ver, supportedUserModesString, supportedChannelModesString)
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c.RplISupport()
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s.MOTD(c)
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server.MOTD(c)
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c.Send(nil, c.nickMaskString, RPL_UMODEIS, c.nick, c.ModeString())
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}
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@ -501,12 +504,12 @@ func (server *Server) MOTD(client *Client) {
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client.Send(nil, server.name, RPL_ENDOFMOTD, client.nick, "End of MOTD command")
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}
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func (s *Server) Id() string {
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return s.name
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func (server *Server) Id() string {
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return server.name
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}
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func (s *Server) Nick() string {
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return s.Id()
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func (server *Server) Nick() string {
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return server.Id()
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}
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//
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