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Remove RplCurrentMode NOTICE on successful MODE commands. Fixes #22
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d65a855c41
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@ -165,7 +165,6 @@ func (m *ModeCommand) HandleServer(s *Server) {
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} else if client == target {
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client.RplUModeIs(client)
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}
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client.Reply(RplCurrentMode(client, target))
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}
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func (msg *ChannelModeCommand) HandleServer(server *Server) {
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15
irc/reply.go
15
irc/reply.go
@ -123,21 +123,6 @@ func RplModeChanges(client *Client, target *Client, changes ModeChanges) string
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return NewStringReply(client, MODE, "%s :%s", target.Nick(), changes)
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}
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func RplCurrentMode(client *Client, target *Client) string {
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globalFlags := "global:"
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for mode, _ := range target.flags {
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globalFlags += mode.String()
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}
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perChannelFlags := ""
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for channel, _ := range target.channels {
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perChannelFlags += fmt.Sprintf(" %s:%s", channel.name, channel.members[target])
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}
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response := NewText(fmt.Sprintf("user %s has %s%s", target.nick, globalFlags, perChannelFlags))
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return RplNotice(client.server, client, response)
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}
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func RplChannelMode(client *Client, channel *Channel,
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changes ChannelModeChanges) string {
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return NewStringReply(client, MODE, "%s %s", channel, changes)
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