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Merge pull request #1156 from slingamn/lastseen
tweaks to lastSeen persistence
This commit is contained in:
commit
a7107bfb67
@ -1245,6 +1245,7 @@ func (am *AccountManager) Unregister(account string, erase bool) error {
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joinedChannelsKey := fmt.Sprintf(keyAccountJoinedChannels, casefoldedAccount)
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joinedChannelsKey := fmt.Sprintf(keyAccountJoinedChannels, casefoldedAccount)
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lastSeenKey := fmt.Sprintf(keyAccountLastSeen, casefoldedAccount)
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lastSeenKey := fmt.Sprintf(keyAccountLastSeen, casefoldedAccount)
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unregisteredKey := fmt.Sprintf(keyAccountUnregistered, casefoldedAccount)
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unregisteredKey := fmt.Sprintf(keyAccountUnregistered, casefoldedAccount)
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modesKey := fmt.Sprintf(keyAccountModes, casefoldedAccount)
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var clients []*Client
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var clients []*Client
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@ -1299,6 +1300,7 @@ func (am *AccountManager) Unregister(account string, erase bool) error {
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tx.Delete(channelsKey)
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tx.Delete(channelsKey)
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tx.Delete(joinedChannelsKey)
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tx.Delete(joinedChannelsKey)
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tx.Delete(lastSeenKey)
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tx.Delete(lastSeenKey)
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tx.Delete(modesKey)
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_, err := tx.Delete(vhostQueueKey)
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_, err := tx.Delete(vhostQueueKey)
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am.decrementVHostQueueCount(casefoldedAccount, err)
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am.decrementVHostQueueCount(casefoldedAccount, err)
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@ -34,7 +34,7 @@ const (
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maxDeviceIDsPerClient = 64
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maxDeviceIDsPerClient = 64
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// controls how often often we write an autoreplay-missed client's
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// controls how often often we write an autoreplay-missed client's
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// deviceid->lastseentime mapping to the database
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// deviceid->lastseentime mapping to the database
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lastSeenWriteInterval = time.Minute * 10
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lastSeenWriteInterval = time.Hour
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)
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)
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// ResumeDetails is a place to stash data at various stages of
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// ResumeDetails is a place to stash data at various stages of
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@ -1724,7 +1724,7 @@ func (client *Client) wakeWriter() {
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func (client *Client) writeLoop() {
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func (client *Client) writeLoop() {
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for {
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for {
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client.performWrite()
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client.performWrite(0)
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client.writerSemaphore.Release()
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client.writerSemaphore.Release()
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client.stateMutex.RLock()
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client.stateMutex.RLock()
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@ -1737,9 +1737,9 @@ func (client *Client) writeLoop() {
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}
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}
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}
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}
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func (client *Client) performWrite() {
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func (client *Client) performWrite(additionalDirtyBits uint) {
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client.stateMutex.Lock()
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client.stateMutex.Lock()
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dirtyBits := client.dirtyBits
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dirtyBits := client.dirtyBits | additionalDirtyBits
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client.dirtyBits = 0
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client.dirtyBits = 0
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account := client.account
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account := client.account
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client.stateMutex.Unlock()
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client.stateMutex.Unlock()
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@ -1775,3 +1775,21 @@ func (client *Client) performWrite() {
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client.server.accounts.saveModes(account, uModes)
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client.server.accounts.saveModes(account, uModes)
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}
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}
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}
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}
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// Blocking store; see Channel.Store and Socket.BlockingWrite
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func (client *Client) Store(dirtyBits uint) (err error) {
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defer func() {
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client.stateMutex.Lock()
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isDirty := client.dirtyBits != 0
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client.stateMutex.Unlock()
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if isDirty {
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client.wakeWriter()
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}
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}()
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client.writerSemaphore.Acquire()
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defer client.writerSemaphore.Release()
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client.performWrite(dirtyBits)
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return nil
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}
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@ -106,6 +106,7 @@ func (client *Client) AddSession(session *Session) (success bool, numSessions in
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newSessions[len(newSessions)-1] = session
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newSessions[len(newSessions)-1] = session
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if client.accountSettings.AutoreplayMissed || session.deviceID != "" {
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if client.accountSettings.AutoreplayMissed || session.deviceID != "" {
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lastSeen = client.lastSeen[session.deviceID]
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lastSeen = client.lastSeen[session.deviceID]
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client.setLastSeen(time.Now().UTC(), session.deviceID)
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}
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}
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client.sessions = newSessions
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client.sessions = newSessions
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if client.autoAway {
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if client.autoAway {
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@ -116,6 +116,9 @@ func (server *Server) Shutdown() {
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//TODO(dan): Make sure we disallow new nicks
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//TODO(dan): Make sure we disallow new nicks
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for _, client := range server.clients.AllClients() {
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for _, client := range server.clients.AllClients() {
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client.Notice("Server is shutting down")
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client.Notice("Server is shutting down")
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if client.AlwaysOn() {
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client.Store(IncludeLastSeen)
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}
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}
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}
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if err := server.store.Close(); err != nil {
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if err := server.store.Close(); err != nil {
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