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https://github.com/ergochat/ergo.git
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synchronize on last writes to client sockets
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parent
af6a8ee6f0
commit
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@ -17,6 +17,7 @@ type Client struct {
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awayMessage string
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channels ChannelSet
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ctime time.Time
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doneWriting chan bool
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flags map[UserMode]bool
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hasQuit bool
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hops uint
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@ -27,7 +28,7 @@ type Client struct {
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phase Phase
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quitTimer *time.Timer
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realname string
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replies chan Reply
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replies chan string
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server *Server
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socket *Socket
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username string
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@ -36,15 +37,16 @@ type Client struct {
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func NewClient(server *Server, conn net.Conn) *Client {
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now := time.Now()
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client := &Client{
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atime: now,
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channels: make(ChannelSet),
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ctime: now,
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flags: make(map[UserMode]bool),
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hostname: AddrLookupHostname(conn.RemoteAddr()),
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phase: server.InitPhase(),
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server: server,
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socket: NewSocket(conn),
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replies: make(chan Reply),
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atime: now,
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channels: make(ChannelSet),
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ctime: now,
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doneWriting: make(chan bool),
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flags: make(map[UserMode]bool),
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hostname: AddrLookupHostname(conn.RemoteAddr()),
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phase: server.InitPhase(),
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server: server,
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socket: NewSocket(conn),
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replies: make(chan string),
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}
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client.loginTimer = time.AfterFunc(LOGIN_TIMEOUT, client.connectionTimeout)
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@ -94,9 +96,11 @@ func (client *Client) connectionClosed() {
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//
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func (client *Client) writeReplies() {
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for reply := range client.replies {
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client.socket.Write(reply.Format(client)...)
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for line := range client.replies {
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client.socket.Write(line)
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}
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client.socket.Close()
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client.doneWriting <- true
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}
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//
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@ -155,12 +159,13 @@ func (client *Client) Register() {
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client.Touch()
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}
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func (client *Client) Destroy() {
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func (client *Client) destroy() {
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// clean up self
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client.socket.Close()
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close(client.replies)
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<-client.doneWriting
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client.loginTimer.Stop()
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if client.idleTimer != nil {
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client.idleTimer.Stop()
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}
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@ -184,7 +189,15 @@ func (client *Client) Destroy() {
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}
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func (client *Client) Reply(reply Reply) {
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client.replies <- reply
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if client.hasQuit {
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if DEBUG_CLIENT {
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log.Printf("%s dropping %s", client, reply)
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}
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return
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}
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for _, line := range reply.Format(client) {
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client.replies <- line
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}
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}
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func (client *Client) IdleTime() time.Duration {
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@ -273,11 +286,13 @@ func (client *Client) Quit(message string) {
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if client.hasQuit {
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return
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}
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client.hasQuit = true
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client.Reply(RplError(client.server, client.Nick()))
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client.hasQuit = true
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friends := client.Friends()
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friends.Remove(client)
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client.Destroy()
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client.destroy()
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if len(friends) > 0 {
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reply := RplQuit(client, message)
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