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socket: Use updated socket code
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parent
5027391bff
commit
9860094020
@ -35,6 +35,7 @@ type Client struct {
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func NewClient(server *Server, conn net.Conn) *Client {
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func NewClient(server *Server, conn net.Conn) *Client {
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now := time.Now()
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now := time.Now()
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socket := NewSocket(conn)
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client := &Client{
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client := &Client{
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atime: now,
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atime: now,
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authorized: server.password == nil,
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authorized: server.password == nil,
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@ -44,7 +45,7 @@ func NewClient(server *Server, conn net.Conn) *Client {
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ctime: now,
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ctime: now,
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flags: make(map[UserMode]bool),
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flags: make(map[UserMode]bool),
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server: server,
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server: server,
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socket: NewSocket(conn),
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socket: &socket,
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}
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}
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client.Touch()
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client.Touch()
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go client.run()
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go client.run()
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@ -265,7 +266,8 @@ func (client *Client) ChangeNickname(nickname Name) {
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}
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}
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func (client *Client) Reply(reply string) error {
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func (client *Client) Reply(reply string) error {
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return client.socket.Write(reply)
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//TODO(dan): We'll be passing around real message objects instead of raw strings
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return client.socket.WriteLine(reply)
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}
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}
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func (client *Client) Quit(message Text) {
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func (client *Client) Quit(message Text) {
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108
irc/socket.go
108
irc/socket.go
@ -4,92 +4,74 @@ import (
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"bufio"
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"bufio"
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"io"
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"io"
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"net"
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"net"
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"strings"
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)
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)
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const (
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// Socket represents an IRC socket.
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R = '→'
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W = '←'
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)
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type Socket struct {
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type Socket struct {
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closed bool
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Closed bool
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conn net.Conn
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conn net.Conn
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scanner *bufio.Scanner
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reader *bufio.Reader
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writer *bufio.Writer
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}
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}
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func NewSocket(conn net.Conn) *Socket {
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// NewSocket returns a new Socket.
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return &Socket{
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func NewSocket(conn net.Conn) Socket {
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conn: conn,
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return Socket{
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scanner: bufio.NewScanner(conn),
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conn: conn,
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writer: bufio.NewWriter(conn),
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reader: bufio.NewReader(conn),
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}
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}
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}
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}
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func (socket *Socket) String() string {
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// Close stops a Socket from being able to send/receive any more data.
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return socket.conn.RemoteAddr().String()
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}
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func (socket *Socket) Close() {
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func (socket *Socket) Close() {
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if socket.closed {
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if socket.Closed {
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return
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return
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}
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}
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socket.closed = true
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socket.Closed = true
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socket.conn.Close()
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socket.conn.Close()
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Log.debug.Printf("%s closed", socket)
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}
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}
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func (socket *Socket) Read() (line string, err error) {
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// Read returns a single IRC line from a Socket.
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if socket.closed {
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func (socket *Socket) Read() (string, error) {
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err = io.EOF
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if socket.Closed {
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return
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return "", io.EOF
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}
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}
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for socket.scanner.Scan() {
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lineBytes, err := socket.reader.ReadBytes('\n')
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line = socket.scanner.Text()
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if len(line) == 0 {
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// convert bytes to string
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continue
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line := string(lineBytes[:])
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}
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Log.debug.Printf("%s → %s", socket, line)
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// read last message properly (such as ERROR/QUIT/etc), just fail next reads/writes
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return
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if err == io.EOF {
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socket.Close()
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}
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}
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err = socket.scanner.Err()
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if err == io.EOF && strings.TrimSpace(line) != "" {
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socket.isError(err, R)
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// don't do anything
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if err == nil {
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} else if err != nil {
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err = io.EOF
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return "", err
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}
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}
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return
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return strings.TrimRight(line, "\r\n"), nil
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}
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}
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func (socket *Socket) Write(line string) (err error) {
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// Write sends the given string out of Socket.
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if socket.closed {
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func (socket *Socket) Write(data string) error {
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err = io.EOF
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if socket.Closed {
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return
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return io.EOF
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}
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}
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if _, err = socket.writer.WriteString(line); socket.isError(err, W) {
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// write data
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return
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_, err := socket.conn.Write([]byte(data))
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}
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if _, err = socket.writer.WriteString(CRLF); socket.isError(err, W) {
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return
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}
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if err = socket.writer.Flush(); socket.isError(err, W) {
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return
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}
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Log.debug.Printf("%s ← %s", socket, line)
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return
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}
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func (socket *Socket) isError(err error, dir rune) bool {
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if err != nil {
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if err != nil {
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if err != io.EOF {
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socket.Close()
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Log.debug.Printf("%s %c error: %s", socket, dir, err)
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return err
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}
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return true
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}
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}
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return false
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return nil
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}
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// WriteLine writes the given line out of Socket.
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func (socket *Socket) WriteLine(line string) error {
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return socket.Write(line + "\r\n")
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}
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}
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