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channels: Fix

This commit is contained in:
Daniel Oaks 2016-06-19 14:55:24 +10:00
parent c2e5386966
commit 7fcc6bdbc4
4 changed files with 140 additions and 105 deletions

View File

@ -6,19 +6,21 @@
package irc
import (
"fmt"
"log"
"strconv"
)
type Channel struct {
flags ChannelModeSet
lists map[ChannelMode]*UserMaskSet
key Text
members MemberSet
name Name
server *Server
topic Text
userLimit uint64
flags ChannelModeSet
lists map[ChannelMode]*UserMaskSet
key string
members MemberSet
name Name
nameString string
server *Server
topic string
userLimit uint64
}
// NewChannel creates a new channel from a `Server` and a `name`
@ -31,9 +33,10 @@ func NewChannel(s *Server, name Name, addDefaultModes bool) *Channel {
ExceptMask: NewUserMaskSet(),
InviteMask: NewUserMaskSet(),
},
members: make(MemberSet),
name: name,
server: s,
members: make(MemberSet),
name: name,
nameString: name.String(),
server: s,
}
if addDefaultModes {
@ -52,8 +55,28 @@ func (channel *Channel) IsEmpty() bool {
}
func (channel *Channel) Names(client *Client) {
client.RplNamReply(channel)
client.RplEndOfNames(channel)
currentNicks := channel.Nicks(client)
// assemble and send replies
maxNamLen := 480 - len(client.server.name) - len(client.nickString)
var buffer string
for _, nick := range currentNicks {
if buffer == "" {
buffer += nick
continue
}
if len(buffer)+1+len(nick) > maxNamLen {
client.Send(nil, client.server.name, RPL_NAMREPLY, "=", channel.nameString, buffer)
buffer = nick
continue
}
buffer += " "
buffer += nick
}
client.Send(nil, client.server.name, RPL_NAMREPLY, "=", channel.nameString, buffer)
client.Send(nil, client.server.name, RPL_ENDOFNAMES, channel.nameString, "End of NAMES list")
}
func (channel *Channel) ClientIsOperator(client *Client) bool {
@ -129,7 +152,7 @@ func (channel *Channel) ModeString(client *Client) (str string) {
// args for flags with args: The order must match above to keep
// positional arguments in place.
if showKey {
str += " " + channel.key.String()
str += " " + channel.key
}
if showUserLimit {
str += " " + strconv.FormatUint(channel.userLimit, 10)
@ -143,36 +166,36 @@ func (channel *Channel) IsFull() bool {
(uint64(len(channel.members)) >= channel.userLimit)
}
func (channel *Channel) CheckKey(key Text) bool {
func (channel *Channel) CheckKey(key string) bool {
return (channel.key == "") || (channel.key == key)
}
func (channel *Channel) Join(client *Client, key Text) {
func (channel *Channel) Join(client *Client, key string) {
if channel.members.Has(client) {
// already joined, no message?
return
}
if channel.IsFull() {
client.ErrChannelIsFull(channel)
client.Send(nil, client.server.name, ERR_CHANNELISFULL, channel.nameString, "Cannot join channel (+l)")
return
}
if !channel.CheckKey(key) {
client.ErrBadChannelKey(channel)
client.Send(nil, client.server.name, ERR_BADCHANNELKEY, channel.nameString, "Cannot join channel (+k)")
return
}
isInvited := channel.lists[InviteMask].Match(client.UserHost())
if channel.flags[InviteOnly] && !isInvited {
client.ErrInviteOnlyChan(channel)
client.Send(nil, client.server.name, ERR_INVITEONLYCHAN, channel.nameString, "Cannot join channel (+i)")
return
}
if channel.lists[BanMask].Match(client.UserHost()) &&
!isInvited &&
!channel.lists[ExceptMask].Match(client.UserHost()) {
client.ErrBannedFromChan(channel)
client.Send(nil, client.server.name, ERR_BANNEDFROMCHAN, channel.nameString, "Cannot join channel (+b)")
return
}
@ -183,30 +206,34 @@ func (channel *Channel) Join(client *Client, key Text) {
channel.members[client][ChannelOperator] = true
}
reply := RplJoin(client, channel)
for member := range channel.members {
member.Reply(reply)
}
channel.GetTopic(client)
channel.Names(client)
client.Send(nil, client.nickMaskString, "JOIN", channel.nameString)
return
//TODO(dan): should we be continuing here????
// return was above this originally, is it required?
/*
for member := range channel.members {
member.Reply(reply)
}
channel.GetTopic(client)
channel.Names(client)
*/
}
func (channel *Channel) Part(client *Client, message Text) {
func (channel *Channel) Part(client *Client, message string) {
if !channel.members.Has(client) {
client.ErrNotOnChannel(channel)
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
return
}
reply := RplPart(client, channel, message)
for member := range channel.members {
member.Reply(reply)
member.Send(nil, client.nickMaskString, "PART", channel.nameString, message)
}
channel.Quit(client)
}
func (channel *Channel) GetTopic(client *Client) {
if !channel.members.Has(client) {
client.ErrNotOnChannel(channel)
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
return
}
@ -216,25 +243,24 @@ func (channel *Channel) GetTopic(client *Client) {
return
}
client.RplTopic(channel)
client.Send(nil, client.server.name, RPL_TOPIC, channel.nameString, channel.topic)
}
func (channel *Channel) SetTopic(client *Client, topic Text) {
func (channel *Channel) SetTopic(client *Client, topic string) {
if !(client.flags[Operator] || channel.members.Has(client)) {
client.ErrNotOnChannel(channel)
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
return
}
if channel.flags[OpOnlyTopic] && !channel.ClientIsOperator(client) {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return
}
channel.topic = topic
reply := RplTopicMsg(client, channel)
for member := range channel.members {
member.Reply(reply)
member.Send(nil, client.nickMaskString, "TOPIC", channel.nameString, channel.topic)
}
if err := channel.Persist(); err != nil {
@ -256,24 +282,24 @@ func (channel *Channel) CanSpeak(client *Client) bool {
return true
}
func (channel *Channel) PrivMsg(client *Client, message Text) {
func (channel *Channel) PrivMsg(client *Client, message string) {
if !channel.CanSpeak(client) {
client.ErrCannotSendToChan(channel)
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.nameString, "Cannot send to channel")
return
}
reply := RplPrivMsg(client, channel, message)
for member := range channel.members {
if member == client {
continue
}
member.Reply(reply)
//TODO(dan): use nickmask instead of nickString here lel
member.Send(nil, client.nickMaskString, "PRIVMSG", channel.nameString, message)
}
}
func (channel *Channel) applyModeFlag(client *Client, mode ChannelMode,
op ModeOp) bool {
if !channel.ClientIsOperator(client) {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return false
}
@ -296,25 +322,28 @@ func (channel *Channel) applyModeFlag(client *Client, mode ChannelMode,
}
func (channel *Channel) applyModeMember(client *Client, mode ChannelMode,
op ModeOp, nick Name) bool {
op ModeOp, nick string) bool {
if !channel.ClientIsOperator(client) {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return false
}
if nick == "" {
client.ErrNeedMoreParams("MODE")
//TODO(dan): shouldn't this be handled before it reaches this function?
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
return false
}
target := channel.server.clients.Get(nick)
target := channel.server.clients.Get(Name(nick))
if target == nil {
client.ErrNoSuchNick(nick)
//TODO(dan): investigate using NOSUCHNICK and NOSUCHCHANNEL specifically as that other IRCd (insp?) does,
// since I think that would make sense
client.Send(nil, client.server.name, ERR_NOSUCHNICK, nick, "No such nick/channel")
return false
}
if !channel.members.Has(target) {
client.ErrUserNotInChannel(channel, target)
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nickString, channel.nameString, "They aren't on that channel")
return false
}
@ -337,10 +366,13 @@ func (channel *Channel) applyModeMember(client *Client, mode ChannelMode,
}
func (channel *Channel) ShowMaskList(client *Client, mode ChannelMode) {
for lmask := range channel.lists[mode].masks {
client.RplMaskList(mode, channel, lmask)
}
client.RplEndOfMaskList(mode, channel)
//TODO(dan): WE NEED TO fiX this PROPERLY
log.Fatal("Implement ShowMaskList")
/*
for lmask := range channel.lists[mode].masks {
client.RplMaskList(mode, channel, lmask)
}
client.RplEndOfMaskList(mode, channel)*/
}
func (channel *Channel) applyModeMask(client *Client, mode ChannelMode, op ModeOp,
@ -357,7 +389,7 @@ func (channel *Channel) applyModeMask(client *Client, mode ChannelMode, op ModeO
}
if !channel.ClientIsOperator(client) {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return false
}
@ -383,17 +415,17 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
case Key:
if !channel.ClientIsOperator(client) {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return false
}
switch change.op {
case Add:
if change.arg == "" {
client.ErrNeedMoreParams("MODE")
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
return false
}
key := NewText(change.arg)
key := change.arg
if key == channel.key {
return false
}
@ -409,7 +441,7 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
case UserLimit:
limit, err := strconv.ParseUint(change.arg, 10, 64)
if err != nil {
client.ErrNeedMoreParams("MODE")
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
return false
}
if (limit == 0) || (limit == channel.userLimit) {
@ -445,22 +477,22 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
if change.op == Remove && name.ToLower() == client.nick.ToLower() {
// success!
} else {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return false
}
}
return channel.applyModeMember(client, change.mode, change.op, name)
return channel.applyModeMember(client, change.mode, change.op, name.String())
default:
client.ErrUnknownMode(change.mode, channel)
client.Send(nil, client.server.name, ERR_UNKNOWNMODE, change.mode.String(), fmt.Sprintf(":is an unknown mode char to me for %s", channel))
}
return false
}
func (channel *Channel) Mode(client *Client, changes ChannelModeChanges) {
if len(changes) == 0 {
client.RplChannelModeIs(channel)
client.Send(nil, client.server.name, RPL_CHANNELMODEIS, channel.nameString, channel.ModeString(client))
return
}
@ -472,9 +504,9 @@ func (channel *Channel) Mode(client *Client, changes ChannelModeChanges) {
}
if len(applied) > 0 {
reply := RplChannelMode(client, channel, applied)
appliedString := applied.String()
for member := range channel.members {
member.Reply(reply)
member.Send(nil, client.nickMaskString, "MODE", channel.nameString, appliedString)
}
if err := channel.Persist(); err != nil {
@ -490,8 +522,8 @@ func (channel *Channel) Persist() (err error) {
(name, flags, key, topic, user_limit, ban_list, except_list,
invite_list)
VALUES (?, ?, ?, ?, ?, ?, ?, ?)`,
channel.name.String(), channel.flags.String(), channel.key.String(),
channel.topic.String(), channel.userLimit, channel.lists[BanMask].String(),
channel.name.String(), channel.flags.String(), channel.key,
channel.topic, channel.userLimit, channel.lists[BanMask].String(),
channel.lists[ExceptMask].String(), channel.lists[InviteMask].String())
} else {
_, err = channel.server.db.Exec(`
@ -500,17 +532,16 @@ func (channel *Channel) Persist() (err error) {
return
}
func (channel *Channel) Notice(client *Client, message Text) {
func (channel *Channel) Notice(client *Client, message string) {
if !channel.CanSpeak(client) {
client.ErrCannotSendToChan(channel)
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.nameString, "Cannot send to channel")
return
}
reply := RplNotice(client, channel, message)
for member := range channel.members {
if member == client {
continue
}
member.Reply(reply)
member.Send(nil, client.nickMaskString, "NOTICE", channel.nameString, message)
}
}
@ -523,35 +554,34 @@ func (channel *Channel) Quit(client *Client) {
}
}
func (channel *Channel) Kick(client *Client, target *Client, comment Text) {
func (channel *Channel) Kick(client *Client, target *Client, comment string) {
if !(client.flags[Operator] || channel.members.Has(client)) {
client.ErrNotOnChannel(channel)
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
return
}
if !channel.ClientIsOperator(client) {
client.ErrChanOPrivIsNeeded(channel)
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.nameString, "Cannot send to channel")
return
}
if !channel.members.Has(target) {
client.ErrUserNotInChannel(channel, target)
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nickString, channel.nameString, "They aren't on that channel")
return
}
reply := RplKick(channel, client, target, comment)
for member := range channel.members {
member.Reply(reply)
member.Send(nil, client.nickMaskString, "KICK", channel.nameString, target.nickString, comment)
}
channel.Quit(target)
}
func (channel *Channel) Invite(invitee *Client, inviter *Client) {
if channel.flags[InviteOnly] && !channel.ClientIsOperator(inviter) {
inviter.ErrChanOPrivIsNeeded(channel)
inviter.Send(nil, inviter.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
return
}
if !channel.members.Has(inviter) {
inviter.ErrNotOnChannel(channel)
inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
return
}
@ -562,9 +592,10 @@ func (channel *Channel) Invite(invitee *Client, inviter *Client) {
}
}
inviter.RplInviting(invitee, channel.name)
invitee.Reply(RplInviteMsg(inviter, invitee, channel.name))
//TODO(dan): should inviter.server.name here be inviter.nickMaskString ?
inviter.Send(nil, inviter.server.name, RPL_INVITING, invitee.nickString, channel.nameString)
invitee.Send(nil, inviter.nickMaskString, "INVITE", invitee.nickString, channel.nameString)
if invitee.flags[Away] {
inviter.RplAway(invitee)
inviter.Send(nil, inviter.server.name, RPL_AWAY, invitee.nickString, invitee.awayMessage)
}
}

View File

@ -19,27 +19,28 @@ const (
)
type Client struct {
atime time.Time
authorized bool
awayMessage Text
capabilities CapabilitySet
capState CapState
channels ChannelSet
ctime time.Time
flags map[UserMode]bool
hasQuit bool
hops uint
hostname Name
idleTimer *time.Timer
nick Name
nickString string // cache for nick string since it's used with every reply
quitTimer *time.Timer
realname Text
registered bool
server *Server
socket *Socket
username Name
isDestroyed bool
atime time.Time
authorized bool
awayMessage string
capabilities CapabilitySet
capState CapState
channels ChannelSet
ctime time.Time
flags map[UserMode]bool
hasQuit bool
hops uint
hostname Name
idleTimer *time.Timer
nick Name
nickString string // cache for nick string since it's used with most numerics
nickMaskString string // cache for nickmask string since it's used with every reply
quitTimer *time.Timer
realname Text
registered bool
server *Server
socket *Socket
username Name
isDestroyed bool
}
func NewClient(server *Server, conn net.Conn) *Client {
@ -255,8 +256,8 @@ func (client *Client) Reply(reply string) error {
}
func (client *Client) Quit(message string) {
client.Send(nil, client.nickString, "QUIT", message)
client.Send(nil, client.nickString, "ERROR", message)
client.Send(nil, client.nickMaskString, "QUIT", message)
client.Send(nil, client.nickMaskString, "ERROR", message)
}
func (client *Client) destroy() {
@ -288,7 +289,7 @@ func (client *Client) destroy() {
client.socket.Close()
for friend := range client.Friends() {
//TODO(dan): store quit message in user, if exists use that instead here
friend.Send(nil, client.nickString, "QUIT", "Exited")
friend.Send(nil, client.nickMaskString, "QUIT", "Exited")
}
}

View File

@ -11,7 +11,9 @@ func nickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
// check NICK validity
// send NICK change to primary server thread for processing
// |-> ensure no other client exists with that nickname
//TODO(dan): SET client.nickString APPROPRIATELY
// do this after replacing nickname
client.updateNickMask()
return true
}

View File

@ -436,6 +436,7 @@ func userHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
if client.realname != "" {
client.realname = msg.realname
}
client.updateNickMask()
server.clients.Add(client)