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channels: Fix
This commit is contained in:
parent
c2e5386966
commit
7fcc6bdbc4
191
irc/channel.go
191
irc/channel.go
@ -6,19 +6,21 @@
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package irc
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import (
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"fmt"
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"log"
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"strconv"
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)
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type Channel struct {
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flags ChannelModeSet
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lists map[ChannelMode]*UserMaskSet
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key Text
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members MemberSet
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name Name
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server *Server
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topic Text
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userLimit uint64
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flags ChannelModeSet
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lists map[ChannelMode]*UserMaskSet
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key string
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members MemberSet
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name Name
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nameString string
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server *Server
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topic string
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userLimit uint64
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}
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// NewChannel creates a new channel from a `Server` and a `name`
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@ -31,9 +33,10 @@ func NewChannel(s *Server, name Name, addDefaultModes bool) *Channel {
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ExceptMask: NewUserMaskSet(),
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InviteMask: NewUserMaskSet(),
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},
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members: make(MemberSet),
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name: name,
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server: s,
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members: make(MemberSet),
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name: name,
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nameString: name.String(),
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server: s,
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}
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if addDefaultModes {
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@ -52,8 +55,28 @@ func (channel *Channel) IsEmpty() bool {
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}
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func (channel *Channel) Names(client *Client) {
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client.RplNamReply(channel)
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client.RplEndOfNames(channel)
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currentNicks := channel.Nicks(client)
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// assemble and send replies
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maxNamLen := 480 - len(client.server.name) - len(client.nickString)
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var buffer string
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for _, nick := range currentNicks {
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if buffer == "" {
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buffer += nick
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continue
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}
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if len(buffer)+1+len(nick) > maxNamLen {
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client.Send(nil, client.server.name, RPL_NAMREPLY, "=", channel.nameString, buffer)
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buffer = nick
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continue
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}
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buffer += " "
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buffer += nick
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}
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client.Send(nil, client.server.name, RPL_NAMREPLY, "=", channel.nameString, buffer)
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client.Send(nil, client.server.name, RPL_ENDOFNAMES, channel.nameString, "End of NAMES list")
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}
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func (channel *Channel) ClientIsOperator(client *Client) bool {
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@ -129,7 +152,7 @@ func (channel *Channel) ModeString(client *Client) (str string) {
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// args for flags with args: The order must match above to keep
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// positional arguments in place.
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if showKey {
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str += " " + channel.key.String()
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str += " " + channel.key
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}
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if showUserLimit {
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str += " " + strconv.FormatUint(channel.userLimit, 10)
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@ -143,36 +166,36 @@ func (channel *Channel) IsFull() bool {
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(uint64(len(channel.members)) >= channel.userLimit)
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}
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func (channel *Channel) CheckKey(key Text) bool {
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func (channel *Channel) CheckKey(key string) bool {
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return (channel.key == "") || (channel.key == key)
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}
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func (channel *Channel) Join(client *Client, key Text) {
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func (channel *Channel) Join(client *Client, key string) {
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if channel.members.Has(client) {
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// already joined, no message?
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return
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}
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if channel.IsFull() {
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client.ErrChannelIsFull(channel)
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client.Send(nil, client.server.name, ERR_CHANNELISFULL, channel.nameString, "Cannot join channel (+l)")
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return
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}
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if !channel.CheckKey(key) {
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client.ErrBadChannelKey(channel)
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client.Send(nil, client.server.name, ERR_BADCHANNELKEY, channel.nameString, "Cannot join channel (+k)")
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return
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}
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isInvited := channel.lists[InviteMask].Match(client.UserHost())
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if channel.flags[InviteOnly] && !isInvited {
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client.ErrInviteOnlyChan(channel)
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client.Send(nil, client.server.name, ERR_INVITEONLYCHAN, channel.nameString, "Cannot join channel (+i)")
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return
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}
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if channel.lists[BanMask].Match(client.UserHost()) &&
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!isInvited &&
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!channel.lists[ExceptMask].Match(client.UserHost()) {
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client.ErrBannedFromChan(channel)
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client.Send(nil, client.server.name, ERR_BANNEDFROMCHAN, channel.nameString, "Cannot join channel (+b)")
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return
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}
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@ -183,30 +206,34 @@ func (channel *Channel) Join(client *Client, key Text) {
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channel.members[client][ChannelOperator] = true
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}
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reply := RplJoin(client, channel)
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for member := range channel.members {
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member.Reply(reply)
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}
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channel.GetTopic(client)
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channel.Names(client)
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client.Send(nil, client.nickMaskString, "JOIN", channel.nameString)
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return
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//TODO(dan): should we be continuing here????
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// return was above this originally, is it required?
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/*
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for member := range channel.members {
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member.Reply(reply)
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}
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channel.GetTopic(client)
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channel.Names(client)
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*/
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}
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func (channel *Channel) Part(client *Client, message Text) {
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func (channel *Channel) Part(client *Client, message string) {
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if !channel.members.Has(client) {
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client.ErrNotOnChannel(channel)
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
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return
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}
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reply := RplPart(client, channel, message)
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for member := range channel.members {
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member.Reply(reply)
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member.Send(nil, client.nickMaskString, "PART", channel.nameString, message)
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}
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channel.Quit(client)
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}
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func (channel *Channel) GetTopic(client *Client) {
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if !channel.members.Has(client) {
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client.ErrNotOnChannel(channel)
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
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return
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}
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@ -216,25 +243,24 @@ func (channel *Channel) GetTopic(client *Client) {
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return
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}
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client.RplTopic(channel)
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client.Send(nil, client.server.name, RPL_TOPIC, channel.nameString, channel.topic)
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}
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func (channel *Channel) SetTopic(client *Client, topic Text) {
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func (channel *Channel) SetTopic(client *Client, topic string) {
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if !(client.flags[Operator] || channel.members.Has(client)) {
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client.ErrNotOnChannel(channel)
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
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return
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}
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if channel.flags[OpOnlyTopic] && !channel.ClientIsOperator(client) {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return
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}
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channel.topic = topic
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reply := RplTopicMsg(client, channel)
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for member := range channel.members {
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member.Reply(reply)
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member.Send(nil, client.nickMaskString, "TOPIC", channel.nameString, channel.topic)
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}
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if err := channel.Persist(); err != nil {
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@ -256,24 +282,24 @@ func (channel *Channel) CanSpeak(client *Client) bool {
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return true
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}
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func (channel *Channel) PrivMsg(client *Client, message Text) {
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func (channel *Channel) PrivMsg(client *Client, message string) {
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if !channel.CanSpeak(client) {
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client.ErrCannotSendToChan(channel)
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client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.nameString, "Cannot send to channel")
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return
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}
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reply := RplPrivMsg(client, channel, message)
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for member := range channel.members {
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if member == client {
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continue
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}
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member.Reply(reply)
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//TODO(dan): use nickmask instead of nickString here lel
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member.Send(nil, client.nickMaskString, "PRIVMSG", channel.nameString, message)
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}
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}
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func (channel *Channel) applyModeFlag(client *Client, mode ChannelMode,
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op ModeOp) bool {
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if !channel.ClientIsOperator(client) {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return false
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}
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@ -296,25 +322,28 @@ func (channel *Channel) applyModeFlag(client *Client, mode ChannelMode,
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}
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func (channel *Channel) applyModeMember(client *Client, mode ChannelMode,
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op ModeOp, nick Name) bool {
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op ModeOp, nick string) bool {
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if !channel.ClientIsOperator(client) {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return false
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}
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if nick == "" {
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client.ErrNeedMoreParams("MODE")
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//TODO(dan): shouldn't this be handled before it reaches this function?
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client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
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return false
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}
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target := channel.server.clients.Get(nick)
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target := channel.server.clients.Get(Name(nick))
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if target == nil {
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client.ErrNoSuchNick(nick)
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//TODO(dan): investigate using NOSUCHNICK and NOSUCHCHANNEL specifically as that other IRCd (insp?) does,
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// since I think that would make sense
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client.Send(nil, client.server.name, ERR_NOSUCHNICK, nick, "No such nick/channel")
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return false
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}
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if !channel.members.Has(target) {
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client.ErrUserNotInChannel(channel, target)
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client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nickString, channel.nameString, "They aren't on that channel")
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return false
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}
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@ -337,10 +366,13 @@ func (channel *Channel) applyModeMember(client *Client, mode ChannelMode,
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}
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func (channel *Channel) ShowMaskList(client *Client, mode ChannelMode) {
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for lmask := range channel.lists[mode].masks {
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client.RplMaskList(mode, channel, lmask)
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}
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client.RplEndOfMaskList(mode, channel)
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//TODO(dan): WE NEED TO fiX this PROPERLY
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log.Fatal("Implement ShowMaskList")
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/*
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for lmask := range channel.lists[mode].masks {
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client.RplMaskList(mode, channel, lmask)
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}
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client.RplEndOfMaskList(mode, channel)*/
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}
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func (channel *Channel) applyModeMask(client *Client, mode ChannelMode, op ModeOp,
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@ -357,7 +389,7 @@ func (channel *Channel) applyModeMask(client *Client, mode ChannelMode, op ModeO
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}
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if !channel.ClientIsOperator(client) {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return false
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}
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@ -383,17 +415,17 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
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case Key:
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if !channel.ClientIsOperator(client) {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return false
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}
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switch change.op {
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case Add:
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if change.arg == "" {
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client.ErrNeedMoreParams("MODE")
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client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
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return false
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}
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key := NewText(change.arg)
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key := change.arg
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if key == channel.key {
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return false
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}
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@ -409,7 +441,7 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
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case UserLimit:
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limit, err := strconv.ParseUint(change.arg, 10, 64)
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if err != nil {
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client.ErrNeedMoreParams("MODE")
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client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
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return false
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}
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if (limit == 0) || (limit == channel.userLimit) {
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@ -445,22 +477,22 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
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if change.op == Remove && name.ToLower() == client.nick.ToLower() {
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// success!
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} else {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return false
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}
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}
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return channel.applyModeMember(client, change.mode, change.op, name)
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return channel.applyModeMember(client, change.mode, change.op, name.String())
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default:
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client.ErrUnknownMode(change.mode, channel)
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client.Send(nil, client.server.name, ERR_UNKNOWNMODE, change.mode.String(), fmt.Sprintf(":is an unknown mode char to me for %s", channel))
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}
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return false
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}
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func (channel *Channel) Mode(client *Client, changes ChannelModeChanges) {
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if len(changes) == 0 {
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client.RplChannelModeIs(channel)
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client.Send(nil, client.server.name, RPL_CHANNELMODEIS, channel.nameString, channel.ModeString(client))
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return
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}
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@ -472,9 +504,9 @@ func (channel *Channel) Mode(client *Client, changes ChannelModeChanges) {
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}
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if len(applied) > 0 {
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reply := RplChannelMode(client, channel, applied)
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appliedString := applied.String()
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for member := range channel.members {
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member.Reply(reply)
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member.Send(nil, client.nickMaskString, "MODE", channel.nameString, appliedString)
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}
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if err := channel.Persist(); err != nil {
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@ -490,8 +522,8 @@ func (channel *Channel) Persist() (err error) {
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(name, flags, key, topic, user_limit, ban_list, except_list,
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invite_list)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?)`,
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channel.name.String(), channel.flags.String(), channel.key.String(),
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channel.topic.String(), channel.userLimit, channel.lists[BanMask].String(),
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channel.name.String(), channel.flags.String(), channel.key,
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channel.topic, channel.userLimit, channel.lists[BanMask].String(),
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channel.lists[ExceptMask].String(), channel.lists[InviteMask].String())
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} else {
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_, err = channel.server.db.Exec(`
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@ -500,17 +532,16 @@ func (channel *Channel) Persist() (err error) {
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return
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}
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func (channel *Channel) Notice(client *Client, message Text) {
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func (channel *Channel) Notice(client *Client, message string) {
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if !channel.CanSpeak(client) {
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client.ErrCannotSendToChan(channel)
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client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.nameString, "Cannot send to channel")
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return
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}
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reply := RplNotice(client, channel, message)
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for member := range channel.members {
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if member == client {
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continue
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}
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member.Reply(reply)
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member.Send(nil, client.nickMaskString, "NOTICE", channel.nameString, message)
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}
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}
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@ -523,35 +554,34 @@ func (channel *Channel) Quit(client *Client) {
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}
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}
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func (channel *Channel) Kick(client *Client, target *Client, comment Text) {
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func (channel *Channel) Kick(client *Client, target *Client, comment string) {
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if !(client.flags[Operator] || channel.members.Has(client)) {
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client.ErrNotOnChannel(channel)
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
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return
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}
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if !channel.ClientIsOperator(client) {
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client.ErrChanOPrivIsNeeded(channel)
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client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.nameString, "Cannot send to channel")
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return
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}
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if !channel.members.Has(target) {
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client.ErrUserNotInChannel(channel, target)
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client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nickString, channel.nameString, "They aren't on that channel")
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return
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}
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reply := RplKick(channel, client, target, comment)
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for member := range channel.members {
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member.Reply(reply)
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member.Send(nil, client.nickMaskString, "KICK", channel.nameString, target.nickString, comment)
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}
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channel.Quit(target)
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}
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func (channel *Channel) Invite(invitee *Client, inviter *Client) {
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if channel.flags[InviteOnly] && !channel.ClientIsOperator(inviter) {
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inviter.ErrChanOPrivIsNeeded(channel)
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inviter.Send(nil, inviter.server.name, ERR_CHANOPRIVSNEEDED, channel.nameString, "You're not a channel operator")
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return
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}
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if !channel.members.Has(inviter) {
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inviter.ErrNotOnChannel(channel)
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inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.nameString, "You're not on that channel")
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return
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}
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@ -562,9 +592,10 @@ func (channel *Channel) Invite(invitee *Client, inviter *Client) {
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}
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}
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inviter.RplInviting(invitee, channel.name)
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invitee.Reply(RplInviteMsg(inviter, invitee, channel.name))
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//TODO(dan): should inviter.server.name here be inviter.nickMaskString ?
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inviter.Send(nil, inviter.server.name, RPL_INVITING, invitee.nickString, channel.nameString)
|
||||
invitee.Send(nil, inviter.nickMaskString, "INVITE", invitee.nickString, channel.nameString)
|
||||
if invitee.flags[Away] {
|
||||
inviter.RplAway(invitee)
|
||||
inviter.Send(nil, inviter.server.name, RPL_AWAY, invitee.nickString, invitee.awayMessage)
|
||||
}
|
||||
}
|
||||
|
@ -19,27 +19,28 @@ const (
|
||||
)
|
||||
|
||||
type Client struct {
|
||||
atime time.Time
|
||||
authorized bool
|
||||
awayMessage Text
|
||||
capabilities CapabilitySet
|
||||
capState CapState
|
||||
channels ChannelSet
|
||||
ctime time.Time
|
||||
flags map[UserMode]bool
|
||||
hasQuit bool
|
||||
hops uint
|
||||
hostname Name
|
||||
idleTimer *time.Timer
|
||||
nick Name
|
||||
nickString string // cache for nick string since it's used with every reply
|
||||
quitTimer *time.Timer
|
||||
realname Text
|
||||
registered bool
|
||||
server *Server
|
||||
socket *Socket
|
||||
username Name
|
||||
isDestroyed bool
|
||||
atime time.Time
|
||||
authorized bool
|
||||
awayMessage string
|
||||
capabilities CapabilitySet
|
||||
capState CapState
|
||||
channels ChannelSet
|
||||
ctime time.Time
|
||||
flags map[UserMode]bool
|
||||
hasQuit bool
|
||||
hops uint
|
||||
hostname Name
|
||||
idleTimer *time.Timer
|
||||
nick Name
|
||||
nickString string // cache for nick string since it's used with most numerics
|
||||
nickMaskString string // cache for nickmask string since it's used with every reply
|
||||
quitTimer *time.Timer
|
||||
realname Text
|
||||
registered bool
|
||||
server *Server
|
||||
socket *Socket
|
||||
username Name
|
||||
isDestroyed bool
|
||||
}
|
||||
|
||||
func NewClient(server *Server, conn net.Conn) *Client {
|
||||
@ -255,8 +256,8 @@ func (client *Client) Reply(reply string) error {
|
||||
}
|
||||
|
||||
func (client *Client) Quit(message string) {
|
||||
client.Send(nil, client.nickString, "QUIT", message)
|
||||
client.Send(nil, client.nickString, "ERROR", message)
|
||||
client.Send(nil, client.nickMaskString, "QUIT", message)
|
||||
client.Send(nil, client.nickMaskString, "ERROR", message)
|
||||
}
|
||||
|
||||
func (client *Client) destroy() {
|
||||
@ -288,7 +289,7 @@ func (client *Client) destroy() {
|
||||
client.socket.Close()
|
||||
for friend := range client.Friends() {
|
||||
//TODO(dan): store quit message in user, if exists use that instead here
|
||||
friend.Send(nil, client.nickString, "QUIT", "Exited")
|
||||
friend.Send(nil, client.nickMaskString, "QUIT", "Exited")
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -11,7 +11,9 @@ func nickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
|
||||
// check NICK validity
|
||||
// send NICK change to primary server thread for processing
|
||||
// |-> ensure no other client exists with that nickname
|
||||
//TODO(dan): SET client.nickString APPROPRIATELY
|
||||
|
||||
// do this after replacing nickname
|
||||
client.updateNickMask()
|
||||
return true
|
||||
}
|
||||
|
||||
|
@ -436,6 +436,7 @@ func userHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
|
||||
if client.realname != "" {
|
||||
client.realname = msg.realname
|
||||
}
|
||||
client.updateNickMask()
|
||||
|
||||
server.clients.Add(client)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user