mirror of
https://github.com/ergochat/ergo.git
synced 2024-12-22 10:42:52 +01:00
Possible IdleTimer lock fix
This commit is contained in:
parent
cabb3b219d
commit
7b88d21e58
@ -37,29 +37,42 @@ type IdleTimer struct {
|
||||
sync.Mutex // tier 1
|
||||
|
||||
// immutable after construction
|
||||
registerTimeout time.Duration
|
||||
idleTimeout time.Duration
|
||||
idleTimeoutWithResume time.Duration
|
||||
quitTimeout time.Duration
|
||||
client *Client
|
||||
registerTimeout time.Duration
|
||||
quitTimeout time.Duration
|
||||
client *Client
|
||||
|
||||
// mutable
|
||||
state TimerState
|
||||
timer *time.Timer
|
||||
idleTimeout time.Duration
|
||||
state TimerState
|
||||
timer *time.Timer
|
||||
}
|
||||
|
||||
// NewIdleTimer sets up a new IdleTimer using constant timeouts.
|
||||
func NewIdleTimer(client *Client) *IdleTimer {
|
||||
it := IdleTimer{
|
||||
registerTimeout: RegisterTimeout,
|
||||
idleTimeout: IdleTimeout,
|
||||
idleTimeoutWithResume: IdleTimeoutWithResumeCap,
|
||||
quitTimeout: QuitTimeout,
|
||||
client: client,
|
||||
registerTimeout: RegisterTimeout,
|
||||
idleTimeout: IdleTimeout,
|
||||
quitTimeout: QuitTimeout,
|
||||
client: client,
|
||||
}
|
||||
return &it
|
||||
}
|
||||
|
||||
// updateIdleDuration updates the idle duration, given the client's caps.
|
||||
func (it *IdleTimer) updateIdleDuration() {
|
||||
newIdleTime := IdleTimeout
|
||||
|
||||
// if they have the resume cap, wait longer before pinging them out
|
||||
// to give them a chance to resume their connection
|
||||
if it.client.capabilities.Has(caps.Resume) {
|
||||
newIdleTime = IdleTimeoutWithResumeCap
|
||||
}
|
||||
|
||||
it.Lock()
|
||||
defer it.Unlock()
|
||||
it.idleTimeout = newIdleTime
|
||||
}
|
||||
|
||||
// Start starts counting idle time; if there is no activity from the client,
|
||||
// it will eventually be stopped.
|
||||
func (it *IdleTimer) Start() {
|
||||
@ -75,6 +88,8 @@ func (it *IdleTimer) Touch() {
|
||||
return
|
||||
}
|
||||
|
||||
it.updateIdleDuration()
|
||||
|
||||
it.Lock()
|
||||
defer it.Unlock()
|
||||
// a touch transitions TimerUnregistered or TimerIdle into TimerActive
|
||||
@ -85,6 +100,8 @@ func (it *IdleTimer) Touch() {
|
||||
}
|
||||
|
||||
func (it *IdleTimer) processTimeout() {
|
||||
it.updateIdleDuration()
|
||||
|
||||
var previousState TimerState
|
||||
func() {
|
||||
it.Lock()
|
||||
@ -125,13 +142,7 @@ func (it *IdleTimer) resetTimeout() {
|
||||
case TimerUnregistered:
|
||||
nextTimeout = it.registerTimeout
|
||||
case TimerActive:
|
||||
// if they have the resume cap, wait longer before pinging them out
|
||||
// to give them a chance to resume their connection
|
||||
if it.client.capabilities.Has(caps.Resume) {
|
||||
nextTimeout = it.idleTimeoutWithResume
|
||||
} else {
|
||||
nextTimeout = it.idleTimeout
|
||||
}
|
||||
nextTimeout = it.idleTimeout
|
||||
case TimerIdle:
|
||||
nextTimeout = it.quitTimeout
|
||||
case TimerDead:
|
||||
@ -146,6 +157,8 @@ func (it *IdleTimer) quitMessage(state TimerState) string {
|
||||
return fmt.Sprintf("Registration timeout: %v", it.registerTimeout)
|
||||
case TimerIdle:
|
||||
// how many seconds before registered clients are timed out (IdleTimeout plus QuitTimeout).
|
||||
it.Lock()
|
||||
defer it.Unlock()
|
||||
return fmt.Sprintf("Ping timeout: %v", (it.idleTimeout + it.quitTimeout))
|
||||
default:
|
||||
// shouldn't happen
|
||||
|
Loading…
Reference in New Issue
Block a user