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modes: Let users give other users privs in channels. Silly bug.
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@ -446,6 +446,12 @@ func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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break
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break
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}
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}
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}
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}
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for _, supportedMode := range ChannelPrivModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if !isKnown {
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if !isKnown {
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unknown[mode] = true
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unknown[mode] = true
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continue
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continue
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