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channel: Add comments, fix a small bug with moderated mode
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@ -66,6 +66,7 @@ func NewChannel(s *Server, name string, addDefaultModes bool) *Channel {
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return channel
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}
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// IsEmpty returns true if the channel has no clients.
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func (channel *Channel) IsEmpty() bool {
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channel.membersMutex.RLock()
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defer channel.membersMutex.RUnlock()
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@ -77,6 +78,7 @@ func (channel *Channel) isEmptyNoMutex() bool {
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return len(channel.members) == 0
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}
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// Names sends the list of users joined to the channel to the given client.
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func (channel *Channel) Names(client *Client) {
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channel.membersMutex.RLock()
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defer channel.membersMutex.RUnlock()
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@ -172,19 +174,11 @@ func (channel *Channel) nicksNoMutex(target *Client) []string {
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} else {
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nicks[i] += client.nick
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}
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i += 1
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i++
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}
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return nicks
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}
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func (channel *Channel) Id() string {
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return channel.name
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}
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func (channel *Channel) Nick() string {
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return channel.name
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}
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// <mode> <mode params>
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func (channel *Channel) modeStringNoLock(client *Client) (str string) {
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// RLock()
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@ -220,14 +214,18 @@ func (channel *Channel) modeStringNoLock(client *Client) (str string) {
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return str
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}
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// IsFull returns true if this channel is at its' members limit.
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func (channel *Channel) IsFull() bool {
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return (channel.userLimit > 0) && (uint64(len(channel.members)) >= channel.userLimit)
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}
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// CheckKey returns true if the key is not set or matches the given key.
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func (channel *Channel) CheckKey(key string) bool {
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return (channel.key == "") || (channel.key == key)
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}
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// Join joins the given client to this channel (if they can be joined).
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//TODO(dan): /SAJOIN and maybe a ForceJoin function?
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func (channel *Channel) Join(client *Client, key string) {
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channel.membersMutex.Lock()
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defer channel.membersMutex.Unlock()
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@ -319,6 +317,7 @@ func (channel *Channel) Join(client *Client, key string) {
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}
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}
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// Part parts the given client from this channel, with the given message.
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func (channel *Channel) Part(client *Client, message string) {
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channel.membersMutex.Lock()
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defer channel.membersMutex.Unlock()
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@ -336,6 +335,7 @@ func (channel *Channel) Part(client *Client, message string) {
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client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", client.nick, channel.name))
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}
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// GetTopic sends the channel topic to the given client.
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func (channel *Channel) GetTopic(client *Client) {
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channel.membersMutex.RLock()
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defer channel.membersMutex.RUnlock()
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@ -343,6 +343,8 @@ func (channel *Channel) GetTopic(client *Client) {
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channel.getTopicNoMutex(client)
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}
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// GetTopic sends the channel topic to the given client without getting the membersMutex.
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// This is required because of channel joins.
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func (channel *Channel) getTopicNoMutex(client *Client) {
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if !channel.members.Has(client) {
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client.Send(nil, client.server.name, ERR_NOTONCHANNEL, client.nick, channel.name, "You're not on that channel")
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@ -358,6 +360,7 @@ func (channel *Channel) getTopicNoMutex(client *Client) {
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client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, channel.name, channel.topicSetBy, strconv.FormatInt(channel.topicSetTime.Unix(), 10))
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}
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// SetTopic sets the topic of this channel, if the client is allowed to do so.
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func (channel *Channel) SetTopic(client *Client, topic string) {
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channel.membersMutex.RLock()
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defer channel.membersMutex.RUnlock()
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@ -403,6 +406,7 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
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})
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}
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// CanSpeak returns true if the client can speak on this channel.
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func (channel *Channel) CanSpeak(client *Client) bool {
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channel.membersMutex.RLock()
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defer channel.membersMutex.RUnlock()
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@ -413,8 +417,7 @@ func (channel *Channel) CanSpeak(client *Client) bool {
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if channel.flags[NoOutside] && !channel.members.Has(client) {
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return false
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}
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if channel.flags[Moderated] && !(channel.members.HasMode(client, Voice) ||
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channel.members.HasMode(client, ChannelOperator)) {
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if channel.flags[Moderated] && !channel.clientIsAtLeastNoMutex(client, Voice) {
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return false
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}
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return true
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@ -425,6 +428,7 @@ func (channel *Channel) TagMsg(msgid string, minPrefix *Mode, clientOnlyTags *ma
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channel.sendMessage(msgid, "TAGMSG", []Capability{MessageTags}, minPrefix, clientOnlyTags, client, nil)
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}
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// sendMessage sends a given message to everyone on this channel.
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func (channel *Channel) sendMessage(msgid, cmd string, requiredCaps []Capability, minPrefix *Mode, clientOnlyTags *map[string]ircmsg.TagValue, client *Client, message *string) {
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if !channel.CanSpeak(client) {
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client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, "Cannot send to channel")
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@ -589,6 +593,7 @@ func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
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return nil
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}
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// ShowMaskList shows the given list to the client.
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func (channel *Channel) ShowMaskList(client *Client, mode Mode) {
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// choose appropriate modes
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var rpllist, rplendoflist string
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@ -685,6 +690,7 @@ func (channel *Channel) kickNoMutex(client *Client, target *Client, comment stri
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channel.quitNoMutex(target)
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}
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// Invite invites the given client to the channel, if the inviter can do so.
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func (channel *Channel) Invite(invitee *Client, inviter *Client) {
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if channel.flags[InviteOnly] && !channel.ClientIsAtLeast(inviter, ChannelOperator) {
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inviter.Send(nil, inviter.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
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