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modes: Migrating useful mode structs and functions directly to modes
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@ -5,179 +5,6 @@
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package irc
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import "fmt"
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type ModeChange struct {
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mode UserMode
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op ModeOp
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}
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func (change *ModeChange) String() string {
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return fmt.Sprintf("%s%s", change.op, change.mode)
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}
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type ModeChanges []*ModeChange
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func (changes ModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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return str
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}
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/*
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type ModeCommand struct {
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BaseCommand
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nickname Name
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changes ModeChanges
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}
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// MODE <nickname> ( "+" / "-" )? *( "+" / "-" / <mode character> )
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func ParseUserModeCommand(nickname Name, args []string) (Command, error) {
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cmd := &ModeCommand{
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nickname: nickname,
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changes: make(ModeChanges, 0),
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}
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// account for MODE command with no args to list things
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if len(args) < 1 {
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// don't do any further processing
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return cmd, nil
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}
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modeArg := args[0]
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op := ModeOp(modeArg[0])
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if (op == Add) || (op == Remove) {
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modeArg = modeArg[1:]
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} else {
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return nil, ErrParseCommand
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}
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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cmd.changes = append(cmd.changes, &ModeChange{
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mode: UserMode(mode),
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op: op,
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})
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}
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return cmd, nil
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}
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*/
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type ChannelModeChange struct {
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mode ChannelMode
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op ModeOp
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arg string
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}
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func (change *ChannelModeChange) String() (str string) {
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if (change.op == Add) || (change.op == Remove) {
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str = change.op.String()
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}
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str += change.mode.String()
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if change.arg != "" {
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str += " " + change.arg
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}
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return
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}
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type ChannelModeChanges []*ChannelModeChange
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func (changes ChannelModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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for _, change := range changes {
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if change.arg == "" {
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continue
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}
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str += " " + change.arg
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}
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return str
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}
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type ChannelModeCommand struct {
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channel Name
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changes ChannelModeChanges
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}
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/*
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// MODE <channel> ( "+" / "-" )? *( "+" / "-" / <mode character> ) *<modeparams>
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func ParseChannelModeCommand(channel Name, args []string) (Command, error) {
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cmd := &ChannelModeCommand{
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channel: channel,
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changes: make(ChannelModeChanges, 0),
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}
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// account for MODE command with no args to list things
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if len(args) < 1 {
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// don't do any further processing
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return cmd, nil
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}
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modeArg := args[0]
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op := ModeOp(modeArg[0])
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if (op == Add) || (op == Remove) {
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modeArg = modeArg[1:]
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} else {
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return nil, ErrParseCommand
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}
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currentArgIndex := 1
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := &ChannelModeChange{
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mode: ChannelMode(mode),
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op: op,
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}
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switch change.mode {
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// TODO(dan): separate this into the type A/B/C/D args and use those lists here
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case Key, BanMask, ExceptMask, InviteMask, UserLimit,
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ChannelOperator, ChannelFounder, ChannelAdmin, Halfop, Voice:
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if len(args) > currentArgIndex {
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change.arg = args[currentArgIndex]
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currentArgIndex++
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} else {
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// silently skip this mode
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continue
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}
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}
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cmd.changes = append(cmd.changes, change)
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}
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return cmd, nil
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}
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/*
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func ParseModeCommand(args []string) (Command, error) {
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79
irc/modes.go
79
irc/modes.go
@ -6,6 +6,7 @@
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package irc
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import (
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"fmt"
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"strconv"
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"strings"
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@ -29,6 +30,34 @@ func (modes UserModes) String() string {
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return strings.Join(strs, "")
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}
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type ModeChange struct {
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mode UserMode
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op ModeOp
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}
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func (change *ModeChange) String() string {
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return fmt.Sprintf("%s%s", change.op, change.mode)
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}
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type ModeChanges []*ModeChange
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func (changes ModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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return str
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}
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// channel mode flags
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type ChannelMode rune
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@ -46,6 +75,55 @@ func (modes ChannelModes) String() string {
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return strings.Join(strs, "")
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}
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type ChannelModeChange struct {
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mode ChannelMode
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op ModeOp
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arg string
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}
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func (change *ChannelModeChange) String() (str string) {
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if (change.op == Add) || (change.op == Remove) {
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str = change.op.String()
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}
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str += change.mode.String()
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if change.arg != "" {
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str += " " + change.arg
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}
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return
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}
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type ChannelModeChanges []*ChannelModeChange
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func (changes ChannelModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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for _, change := range changes {
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if change.arg == "" {
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continue
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}
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str += " " + change.arg
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}
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return str
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}
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type ChannelModeCommand struct {
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channel Name
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changes ChannelModeChanges
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}
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type ModeOp rune
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func (op ModeOp) String() string {
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@ -240,6 +318,7 @@ func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
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changes := make(ChannelModeChanges, 0)
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applied := make(ChannelModeChanges, 0)
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// TODO(dan): look at separating these into the type A/B/C/D args and using those lists here
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if len(msg.Params) > 1 {
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modeArg := msg.Params[1]
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op := ModeOp(modeArg[0])
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