mirror of
https://github.com/ergochat/ergo.git
synced 2024-11-10 22:19:31 +01:00
clean up /theater so that it doesn't need a bunch of pointers and that it reuses channel-scoped-user-modes machinery
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parent
bffad06a26
commit
6267b6a40c
@ -14,7 +14,6 @@ type Channel struct {
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server *Server
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topic Text
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userLimit uint64
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theaterUser *Client
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}
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// NewChannel creates a new channel from a `Server` and a `name`
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@ -406,9 +405,6 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
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return channel.applyModeMember(client, change.mode, change.op,
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NewName(change.arg))
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case Theater:
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client.ErrConfiguredMode(change.mode)
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default:
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client.ErrUnknownMode(change.mode, channel)
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}
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@ -34,7 +34,6 @@ type Client struct {
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server *Server
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socket *Socket
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username Name
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theaterChannels []*Channel
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}
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func NewClient(server *Server, conn net.Conn) *Client {
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@ -260,10 +259,6 @@ func (client *Client) Quit(message Text) {
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return
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}
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for _, channel := range client.theaterChannels {
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delete(channel.flags, Theater)
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}
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client.Reply(RplError("connection closed"))
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client.hasQuit = true
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client.server.whoWas.Append(client)
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@ -83,7 +83,7 @@ const (
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Quiet ChannelMode = 'q' // flag
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ReOp ChannelMode = 'r' // flag
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Secret ChannelMode = 's' // flag, deprecated
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Theater ChannelMode = 'T' // flag arg, nonstandard
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Theater ChannelMode = 'T' // flag, nonstandard
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UserLimit ChannelMode = 'l' // flag arg
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Voice ChannelMode = 'v' // arg
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)
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@ -51,10 +51,8 @@ func (m *TheaterIdentifyCommand) HandleServer(s *Server) {
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return
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}
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if channel.theaterUser == nil {
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client.theaterChannels = append(client.theaterChannels, channel)
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channel.flags[Theater] = true
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channel.theaterUser = client
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if !channel.members.AnyHasMode(Theater) {
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channel.members[client][Theater] = true
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}
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}
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@ -82,7 +80,7 @@ func (m *TheaterPrivMsgCommand) HandleServer(s *Server) {
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return
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}
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if channel.theaterUser == client {
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if channel.members.HasMode(client, Theater) {
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for member := range channel.members {
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member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, m.message))
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}
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@ -113,7 +111,7 @@ func (m *TheaterActionCommand) HandleServer(s *Server) {
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return
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}
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if channel.theaterUser == client {
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if channel.members.HasMode(client, Theater) {
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for member := range channel.members {
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member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, NewText(fmt.Sprintf("\001ACTION %s\001", m.action))))
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}
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@ -83,6 +83,15 @@ func (members MemberSet) HasMode(member *Client, mode ChannelMode) bool {
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return modes[mode]
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}
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func (members MemberSet) AnyHasMode(mode ChannelMode) bool {
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for _, modes := range members {
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if modes[Theater] {
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return true
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}
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}
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return false
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}
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type ChannelSet map[*Channel]bool
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func (channels ChannelSet) Add(channel *Channel) {
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