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clean up /theater so that it doesn't need a bunch of pointers and that it reuses channel-scoped-user-modes machinery

This commit is contained in:
Edmund Huber 2014-03-22 22:25:24 +01:00
parent bffad06a26
commit 6267b6a40c
5 changed files with 14 additions and 16 deletions

View File

@ -14,7 +14,6 @@ type Channel struct {
server *Server
topic Text
userLimit uint64
theaterUser *Client
}
// NewChannel creates a new channel from a `Server` and a `name`
@ -406,9 +405,6 @@ func (channel *Channel) applyMode(client *Client, change *ChannelModeChange) boo
return channel.applyModeMember(client, change.mode, change.op,
NewName(change.arg))
case Theater:
client.ErrConfiguredMode(change.mode)
default:
client.ErrUnknownMode(change.mode, channel)
}

View File

@ -34,7 +34,6 @@ type Client struct {
server *Server
socket *Socket
username Name
theaterChannels []*Channel
}
func NewClient(server *Server, conn net.Conn) *Client {
@ -260,10 +259,6 @@ func (client *Client) Quit(message Text) {
return
}
for _, channel := range client.theaterChannels {
delete(channel.flags, Theater)
}
client.Reply(RplError("connection closed"))
client.hasQuit = true
client.server.whoWas.Append(client)

View File

@ -83,7 +83,7 @@ const (
Quiet ChannelMode = 'q' // flag
ReOp ChannelMode = 'r' // flag
Secret ChannelMode = 's' // flag, deprecated
Theater ChannelMode = 'T' // flag arg, nonstandard
Theater ChannelMode = 'T' // flag, nonstandard
UserLimit ChannelMode = 'l' // flag arg
Voice ChannelMode = 'v' // arg
)

View File

@ -51,10 +51,8 @@ func (m *TheaterIdentifyCommand) HandleServer(s *Server) {
return
}
if channel.theaterUser == nil {
client.theaterChannels = append(client.theaterChannels, channel)
channel.flags[Theater] = true
channel.theaterUser = client
if !channel.members.AnyHasMode(Theater) {
channel.members[client][Theater] = true
}
}
@ -82,7 +80,7 @@ func (m *TheaterPrivMsgCommand) HandleServer(s *Server) {
return
}
if channel.theaterUser == client {
if channel.members.HasMode(client, Theater) {
for member := range channel.members {
member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, m.message))
}
@ -113,7 +111,7 @@ func (m *TheaterActionCommand) HandleServer(s *Server) {
return
}
if channel.theaterUser == client {
if channel.members.HasMode(client, Theater) {
for member := range channel.members {
member.Reply(RplPrivMsg(TheaterClient(m.asNick), channel, NewText(fmt.Sprintf("\001ACTION %s\001", m.action))))
}

View File

@ -83,6 +83,15 @@ func (members MemberSet) HasMode(member *Client, mode ChannelMode) bool {
return modes[mode]
}
func (members MemberSet) AnyHasMode(mode ChannelMode) bool {
for _, modes := range members {
if modes[Theater] {
return true
}
}
return false
}
type ChannelSet map[*Channel]bool
func (channels ChannelSet) Add(channel *Channel) {