mirror of
https://github.com/ergochat/ergo.git
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Merge pull request #1469 from slingamn/alwayson_expiration.1
expiration for always-on clients
This commit is contained in:
commit
5c64612455
@ -500,6 +500,10 @@ accounts:
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# whether to mark always-on clients away when they have no active connections:
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# whether to mark always-on clients away when they have no active connections:
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auto-away: "opt-in"
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auto-away: "opt-in"
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# QUIT always-on clients from the server if they go this long without connecting
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# (use 0 or omit for no expiration):
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#always-on-expiration: 90d
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# vhosts controls the assignment of vhosts (strings displayed in place of the user's
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# vhosts controls the assignment of vhosts (strings displayed in place of the user's
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# hostname/IP) by the HostServ service
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# hostname/IP) by the HostServ service
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vhosts:
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vhosts:
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@ -237,7 +237,7 @@ func (s *Session) EndMultilineBatch(label string) (batch MultilineBatch, err err
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}
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}
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// sets the session quit message, if there isn't one already
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// sets the session quit message, if there isn't one already
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func (sd *Session) SetQuitMessage(message string) (set bool) {
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func (sd *Session) setQuitMessage(message string) (set bool) {
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if message == "" {
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if message == "" {
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message = "Connection closed"
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message = "Connection closed"
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}
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}
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@ -443,6 +443,11 @@ func (server *Server) AddAlwaysOnClient(account ClientAccount, channelToModes ma
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nextSessionID: 1,
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nextSessionID: 1,
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}
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}
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if client.checkAlwaysOnExpirationNoMutex(config) {
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server.logger.Debug("accounts", "always-on client not created due to expiration", account.Name)
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return
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}
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client.SetMode(modes.TLS, true)
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client.SetMode(modes.TLS, true)
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for _, m := range uModes {
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for _, m := range uModes {
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client.SetMode(m, true)
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client.SetMode(m, true)
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@ -789,14 +794,16 @@ func (client *Client) Touch(session *Session) {
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var markDirty bool
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var markDirty bool
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now := time.Now().UTC()
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now := time.Now().UTC()
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client.stateMutex.Lock()
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client.stateMutex.Lock()
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if client.accountSettings.AutoreplayMissed || session.deviceID != "" {
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if client.registered {
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client.updateIdleTimer(session, now)
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if client.alwaysOn {
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client.setLastSeen(now, session.deviceID)
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client.setLastSeen(now, session.deviceID)
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if now.Sub(client.lastSeenLastWrite) > lastSeenWriteInterval {
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if now.Sub(client.lastSeenLastWrite) > lastSeenWriteInterval {
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markDirty = true
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markDirty = true
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client.lastSeenLastWrite = now
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client.lastSeenLastWrite = now
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}
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}
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}
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}
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client.updateIdleTimer(session, now)
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}
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client.stateMutex.Unlock()
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client.stateMutex.Unlock()
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if markDirty {
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if markDirty {
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client.markDirty(IncludeLastSeen)
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client.markDirty(IncludeLastSeen)
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@ -1364,7 +1371,7 @@ func (client *Client) Quit(message string, session *Session) {
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}
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}
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for _, session := range sessions {
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for _, session := range sessions {
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if session.SetQuitMessage(message) {
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if session.setQuitMessage(message) {
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setFinalData(session)
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setFinalData(session)
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}
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}
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}
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}
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@ -1378,6 +1385,7 @@ func (client *Client) destroy(session *Session) {
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config := client.server.Config()
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config := client.server.Config()
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var sessionsToDestroy []*Session
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var sessionsToDestroy []*Session
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var saveLastSeen bool
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var saveLastSeen bool
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var quitMessage string
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client.stateMutex.Lock()
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client.stateMutex.Lock()
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@ -1390,6 +1398,13 @@ func (client *Client) destroy(session *Session) {
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// XXX a temporary (reattaching) client can be marked alwaysOn when it logs in,
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// XXX a temporary (reattaching) client can be marked alwaysOn when it logs in,
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// but then the session attaches to another client and we need to clean it up here
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// but then the session attaches to another client and we need to clean it up here
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alwaysOn := registered && client.alwaysOn
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alwaysOn := registered && client.alwaysOn
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// if we hit always-on-expiration, confirm the expiration and then proceed as though
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// always-on is disabled:
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if alwaysOn && session == nil && client.checkAlwaysOnExpirationNoMutex(config) {
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quitMessage = "Timed out due to inactivity"
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alwaysOn = false
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client.alwaysOn = false
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}
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var remainingSessions int
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var remainingSessions int
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if session == nil {
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if session == nil {
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@ -1459,7 +1474,6 @@ func (client *Client) destroy(session *Session) {
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}
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}
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// destroy all applicable sessions:
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// destroy all applicable sessions:
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var quitMessage string
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for _, session := range sessionsToDestroy {
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for _, session := range sessionsToDestroy {
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if session.client != client {
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if session.client != client {
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// session has been attached to a new client; do not destroy it
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// session has been attached to a new client; do not destroy it
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@ -1468,7 +1482,7 @@ func (client *Client) destroy(session *Session) {
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session.stopIdleTimer()
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session.stopIdleTimer()
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// send quit/error message to client if they haven't been sent already
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// send quit/error message to client if they haven't been sent already
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client.Quit("", session)
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client.Quit("", session)
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quitMessage = session.quitMessage
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quitMessage = session.quitMessage // doesn't need synch, we already detached
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session.SetDestroyed()
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session.SetDestroyed()
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session.socket.Close()
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session.socket.Close()
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@ -1506,13 +1520,7 @@ func (client *Client) destroy(session *Session) {
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return
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return
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}
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}
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splitQuitMessage := utils.MakeMessage(quitMessage)
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var quitItem history.Item
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quitItem := history.Item{
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Type: history.Quit,
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Nick: details.nickMask,
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AccountName: details.accountName,
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Message: splitQuitMessage,
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}
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var channels []*Channel
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var channels []*Channel
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// use a defer here to avoid writing to mysql while holding the destroy semaphore:
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// use a defer here to avoid writing to mysql while holding the destroy semaphore:
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defer func() {
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defer func() {
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@ -1574,6 +1582,13 @@ func (client *Client) destroy(session *Session) {
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if quitMessage == "" {
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if quitMessage == "" {
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quitMessage = "Exited"
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quitMessage = "Exited"
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}
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}
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splitQuitMessage := utils.MakeMessage(quitMessage)
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quitItem = history.Item{
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Type: history.Quit,
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Nick: details.nickMask,
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AccountName: details.accountName,
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Message: splitQuitMessage,
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}
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var cache MessageCache
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var cache MessageCache
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cache.Initialize(client.server, splitQuitMessage.Time, splitQuitMessage.Msgid, details.nickMask, details.accountName, nil, "QUIT", quitMessage)
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cache.Initialize(client.server, splitQuitMessage.Time, splitQuitMessage.Msgid, details.nickMask, details.accountName, nil, "QUIT", quitMessage)
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for friend := range friends {
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for friend := range friends {
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@ -227,6 +227,7 @@ type MulticlientConfig struct {
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AllowedByDefault bool `yaml:"allowed-by-default"`
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AllowedByDefault bool `yaml:"allowed-by-default"`
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AlwaysOn PersistentStatus `yaml:"always-on"`
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AlwaysOn PersistentStatus `yaml:"always-on"`
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AutoAway PersistentStatus `yaml:"auto-away"`
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AutoAway PersistentStatus `yaml:"auto-away"`
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AlwaysOnExpiration custime.Duration `yaml:"always-on-expiration"`
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}
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}
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type throttleConfig struct {
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type throttleConfig struct {
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@ -337,26 +337,19 @@ func (client *Client) AccountSettings() (result AccountSettings) {
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func (client *Client) SetAccountSettings(settings AccountSettings) {
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func (client *Client) SetAccountSettings(settings AccountSettings) {
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// we mark dirty if the client is transitioning to always-on
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// we mark dirty if the client is transitioning to always-on
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var becameAlwaysOn, autoreplayMissedDisabled bool
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var becameAlwaysOn bool
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alwaysOn := persistenceEnabled(client.server.Config().Accounts.Multiclient.AlwaysOn, settings.AlwaysOn)
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alwaysOn := persistenceEnabled(client.server.Config().Accounts.Multiclient.AlwaysOn, settings.AlwaysOn)
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client.stateMutex.Lock()
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client.stateMutex.Lock()
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if client.registered {
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if client.registered {
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// only allow the client to become always-on if their nick equals their account name
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// only allow the client to become always-on if their nick equals their account name
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alwaysOn = alwaysOn && client.nick == client.accountName
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alwaysOn = alwaysOn && client.nick == client.accountName
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autoreplayMissedDisabled = (client.accountSettings.AutoreplayMissed && !settings.AutoreplayMissed)
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becameAlwaysOn = (!client.alwaysOn && alwaysOn)
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becameAlwaysOn = (!client.alwaysOn && alwaysOn)
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client.alwaysOn = alwaysOn
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client.alwaysOn = alwaysOn
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if autoreplayMissedDisabled {
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// clear the lastSeen entry for the default session, but not for device IDs
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delete(client.lastSeen, "")
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}
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}
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}
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client.accountSettings = settings
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client.accountSettings = settings
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client.stateMutex.Unlock()
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client.stateMutex.Unlock()
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if becameAlwaysOn {
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if becameAlwaysOn {
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client.markDirty(IncludeAllAttrs)
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client.markDirty(IncludeAllAttrs)
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} else if autoreplayMissedDisabled {
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client.markDirty(IncludeLastSeen)
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}
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}
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}
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}
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@ -449,6 +442,29 @@ func (client *Client) Realname() string {
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return result
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return result
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}
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}
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func (client *Client) IsExpiredAlwaysOn(config *Config) (result bool) {
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client.stateMutex.Lock()
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defer client.stateMutex.Unlock()
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return client.checkAlwaysOnExpirationNoMutex(config)
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}
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func (client *Client) checkAlwaysOnExpirationNoMutex(config *Config) (result bool) {
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if !(client.registered && client.alwaysOn) {
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return false
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}
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deadline := time.Duration(config.Accounts.Multiclient.AlwaysOnExpiration)
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if deadline == 0 {
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return false
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}
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now := time.Now()
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for _, ts := range client.lastSeen {
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if now.Sub(ts) < deadline {
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return false
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}
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}
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return true
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}
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func (channel *Channel) Name() string {
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func (channel *Channel) Name() string {
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channel.stateMutex.RLock()
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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defer channel.stateMutex.RUnlock()
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@ -154,8 +154,11 @@ func (m *MessageCache) InitializeSplitMessage(server *Server, nickmask, accountN
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}
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}
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// we need to send the same batch ID to all recipient sessions;
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// we need to send the same batch ID to all recipient sessions;
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// use a uuidv4-alike to ensure that it won't collide
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// ensure it doesn't collide. a half-sized token has 64 bits of entropy,
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batch := composeMultilineBatch(utils.GenerateSecretToken(), nickmask, accountName, tags, command, target, message)
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// so a collision isn't expected until there are on the order of 2**32
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// concurrent batches being relayed:
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batchID := utils.GenerateSecretToken()[:utils.SecretTokenLength/2]
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batch := composeMultilineBatch(batchID, nickmask, accountName, tags, command, target, message)
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m.fullTagsMultiline = make([][]byte, len(batch))
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m.fullTagsMultiline = make([][]byte, len(batch))
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for i, msg := range batch {
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for i, msg := range batch {
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if forceTrailing {
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if forceTrailing {
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@ -12,6 +12,7 @@ import (
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_ "net/http/pprof"
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_ "net/http/pprof"
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"os"
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"os"
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"os/signal"
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"os/signal"
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"runtime/debug"
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"strconv"
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"strconv"
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"strings"
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"strings"
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"sync"
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"sync"
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@ -33,6 +34,10 @@ import (
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"github.com/tidwall/buntdb"
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"github.com/tidwall/buntdb"
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)
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)
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const (
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alwaysOnExpirationPollPeriod = time.Hour
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)
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var (
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var (
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// common error line to sub values into
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// common error line to sub values into
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errorMsg = "ERROR :%s\r\n"
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errorMsg = "ERROR :%s\r\n"
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@ -114,6 +119,8 @@ func NewServer(config *Config, logger *logger.Manager) (*Server, error) {
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signal.Notify(server.signals, ServerExitSignals...)
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signal.Notify(server.signals, ServerExitSignals...)
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signal.Notify(server.rehashSignal, syscall.SIGHUP)
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signal.Notify(server.rehashSignal, syscall.SIGHUP)
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time.AfterFunc(alwaysOnExpirationPollPeriod, server.handleAlwaysOnExpirations)
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return server, nil
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return server, nil
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}
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}
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@ -227,6 +234,31 @@ func (server *Server) checkTorLimits() (banned bool, message string) {
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}
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}
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}
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}
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func (server *Server) handleAlwaysOnExpirations() {
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defer func() {
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if r := recover(); r != nil {
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server.logger.Error("internal",
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fmt.Sprintf("Panic in always-on cleanup: %v\n%s", r, debug.Stack()))
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}
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// either way, reschedule
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time.AfterFunc(alwaysOnExpirationPollPeriod, server.handleAlwaysOnExpirations)
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}()
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config := server.Config()
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deadline := time.Duration(config.Accounts.Multiclient.AlwaysOnExpiration)
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if deadline == 0 {
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return
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}
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server.logger.Info("accounts", "Checking always-on clients for expiration")
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for _, client := range server.clients.AllClients() {
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if client.IsExpiredAlwaysOn(config) {
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// TODO save the channels list, use it for autojoin if/when they return?
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server.logger.Info("accounts", "Expiring always-on client", client.AccountName())
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client.destroy(nil)
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}
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}
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}
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//
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//
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// server functionality
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// server functionality
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//
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//
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2
irctest
2
irctest
@ -1 +1 @@
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Subproject commit 0b9087cc3959a558aca407565f17d197669585bf
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Subproject commit 307722fbecc5ab69ee3246153b8f8f91ad830830
|
@ -472,6 +472,10 @@ accounts:
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|||||||
# whether to mark always-on clients away when they have no active connections:
|
# whether to mark always-on clients away when they have no active connections:
|
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auto-away: "opt-in"
|
auto-away: "opt-in"
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|
|
||||||
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# QUIT always-on clients from the server if they go this long without connecting
|
||||||
|
# (use 0 or omit for no expiration):
|
||||||
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#always-on-expiration: 90d
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|
|
||||||
# vhosts controls the assignment of vhosts (strings displayed in place of the user's
|
# vhosts controls the assignment of vhosts (strings displayed in place of the user's
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||||||
# hostname/IP) by the HostServ service
|
# hostname/IP) by the HostServ service
|
||||||
vhosts:
|
vhosts:
|
||||||
|
Loading…
Reference in New Issue
Block a user