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add loglines for IP limits
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parent
ac9ac5ef19
commit
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@ -298,6 +298,7 @@ func (server *Server) checkBans(ipaddr net.IP) (banned bool, message string) {
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// check DLINEs
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// check DLINEs
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isBanned, info := server.dlines.CheckIP(ipaddr)
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isBanned, info := server.dlines.CheckIP(ipaddr)
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if isBanned {
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if isBanned {
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server.logger.Info("localconnect-ip", fmt.Sprintf("Client from %v rejected by d-line", ipaddr))
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return true, info.BanMessage("You are banned from this server (%s)")
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return true, info.BanMessage("You are banned from this server (%s)")
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}
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}
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@ -305,6 +306,7 @@ func (server *Server) checkBans(ipaddr net.IP) (banned bool, message string) {
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err := server.connectionLimits.AddClient(ipaddr, false)
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err := server.connectionLimits.AddClient(ipaddr, false)
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if err != nil {
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if err != nil {
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// too many connections from one client, tell the client and close the connection
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// too many connections from one client, tell the client and close the connection
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server.logger.Info("localconnect-ip", fmt.Sprintf("Client from %v rejected for connection limit", ipaddr))
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return true, "Too many clients from your network"
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return true, "Too many clients from your network"
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}
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}
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@ -324,6 +326,9 @@ func (server *Server) checkBans(ipaddr net.IP) (banned bool, message string) {
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server.connectionThrottle.ResetFor(ipaddr)
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server.connectionThrottle.ResetFor(ipaddr)
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// this might not show up properly on some clients, but our objective here is just to close it out before it has a load impact on us
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// this might not show up properly on some clients, but our objective here is just to close it out before it has a load impact on us
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server.logger.Info(
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"localconnect-ip",
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fmt.Sprintf("Client from %v exceeded connection throttle, d-lining for %v", ipaddr, duration))
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return true, server.connectionThrottle.BanMessage()
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return true, server.connectionThrottle.BanMessage()
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}
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}
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